假設我們這里有個正整數18,這里需要把18拆分成1 2 3 5 10的組合,那么輸出的結果應該是:
 ==> 10+5+3
 eg:->79 ----->7*10+5+3+1 大數優先
 類似這樣的效果,這里寫了一個簡單的算法來實現
 SModel.h
#import <Foundation/Foundation.h>
@interface SModel : NSObject
@property (nonatomic,assign) NSInteger totalCount;  //總個數
@property (nonatomic,assign) NSInteger count10;   //10的個數
@property (nonatomic,assign) NSInteger count5;  //5的個數
@property (nonatomic,assign) NSInteger count3;  //3的個數
@property (nonatomic,assign) NSInteger count2;  //2的個數
@property (nonatomic,assign) NSInteger count1;  //1的個數
@property (nonatomic,strong) NSMutableArray *sArr;
@end
 
        拆分方法
-(SModel*)splitScore:(NSInteger)score{
    NSInteger y = 0;  //余數
    SModel *model = [[SModel alloc] init];
    do {
        if (score >= 10) {
            y = score%10;
            score = score/10;
            NSLog(@"%zix10",score);
            model.totalCount+=score;
            model.count10 = score;
            score = y;
            
        }else if(score >= 5){
            y = score%5;
            score = score/5;
            NSLog(@"%zix5",score);
            model.totalCount+=score;
            model.count5 = score;
            score = y;
            
        }else if(score >= 3){
            y = score%3;
            score = score/3;
            NSLog(@"%zix3",score);
            model.totalCount+=score;
            model.count3 = score;
            score = y;
        }else {
            NSLog(@"%zi",score);
            model.count1 = score;
            model.totalCount+=score;
            score = y;
            break;
        }
    }while (1);
    
    return model;
}
 
         
         
        計算完成之后通過一個Model把數據存儲起來,包括總的拆分的個數,1 2 3 5 10每個數字的個數,最后拿到模型就可以去處理相應的邏輯
 類似這樣的功能和紙牌游戲中的加注功能類似
