SurfaceView使用介紹
SurfaceView是View的一個特殊子類,它的目的是另外提供一個線程進行繪制操作。
要使用SurfaceView進行繪制,步驟如下:
1.用SurfaceView進行繪制,首先要創建一個類,繼承 SurfaceView
,同時這個類應該實現SurfaceHolder.Callback接口。
這個接口中的三個回調函數(surfaceChanged(SurfaceHolder holder, int format, int width, int height),surfaceCreated(SurfaceHolder holder),surfaceDestroyed(SurfaceHolder holder))分別對應Surface何時更改、創建和銷毀。
2.對Surface對象的操作是通過SurfaceHolder來進行的。所以,在你的SurfaceView類初始化的時候,你需要調用 getHolder()
來獲得SurfaceHolder對象,然后用addCallback()加上回調接口(因為你的類實現了相應的接口,所以此處傳入this即可)。
3.在你的SurfaceView類中應該建立一個線程類,處理繪制操作。為此,要向這個線程類傳遞上面獲得的SurfaceHolder對象。
4.繪制:在線程類的run()方法中進行繪制操作,通過lockCanvas()
方法獲得Canvas對象,然后就可以用這個對象進行繪制,繪制完成后調用unlockCanvasAndPost(),傳入Canvas對象,這時Surface將會按Canvas進行繪制。
注意:每次利用SurfaceHolder獲得畫布時,前一次的內容將會保留。
代碼示例

package com.example.hellosurfaceview; import android.content.Context; import android.content.res.Resources; import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.graphics.Rect; import android.util.AttributeSet; import android.util.Log; import android.view.SurfaceHolder; import android.view.SurfaceView; public class MySurfaceView extends SurfaceView implements SurfaceHolder.Callback { private DrawThread mThread = null; public MySurfaceView(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); init(); } public MySurfaceView(Context context, AttributeSet attrs) { super(context, attrs); init(); } public MySurfaceView(Context context) { super(context); init(); } private void init() { Log.d(AppConstants.LOG_TAG, "init"); SurfaceHolder holder = getHolder(); holder.addCallback(this); mThread = new DrawThread(holder); } @Override protected void onSizeChanged(int w, int h, int oldw, int oldh) { Log.d(AppConstants.LOG_TAG, "onSizeChanged"); super.onSizeChanged(w, h, oldw, oldh); } @Override public void surfaceCreated(SurfaceHolder holder) { Log.d(AppConstants.LOG_TAG, "surfaceCreated"); mThread.setRun(true); mThread.start(); } @Override public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) { Log.d(AppConstants.LOG_TAG, "surfaceChanged"); } @Override public void surfaceDestroyed(SurfaceHolder holder) { Log.d(AppConstants.LOG_TAG, "surfaceDestroyed"); mThread.setRun(false); } /** * 繪制線程類 * */ public class DrawThread extends Thread { private SurfaceHolder mHolder = null; private boolean isRun = false; public DrawThread(SurfaceHolder holder) { Log.d(AppConstants.LOG_TAG, "DrawThread Constructor"); mHolder = holder; } public void setRun(boolean isRun) { Log.d(AppConstants.LOG_TAG, "DrawThread setRun: " + isRun); this.isRun = isRun; } @Override public void run() { Log.d(AppConstants.LOG_TAG, "DrawThread run"); int count = 0; while (isRun) { Canvas canvas = null; synchronized (mHolder) { try { Log.d(AppConstants.LOG_TAG, "Drawing-------------"); canvas = mHolder.lockCanvas(); canvas.drawColor(Color.WHITE); Paint p = new Paint(); p.setColor(Color.BLACK); Rect r = new Rect(100, 50, 300, 250); canvas.drawRect(r, p); canvas.drawText("這是第" + (count++) + "秒", 100, 310, p); Thread.sleep(1000);// 睡眠時間為1秒 } catch (Exception e) { Log.d(AppConstants.LOG_TAG, "throw Exception in run"); e.printStackTrace(); } finally { if (null != canvas) { mHolder.unlockCanvasAndPost(canvas); } } } } } } }
參考資料
官方文檔:
API Guides:Canvas and Drawables
http://developer.android.com/guide/topics/graphics/2d-graphics.html
SurfaceView:
http://developer.android.com/reference/android/view/SurfaceView.html
SurfaceHolder:
http://developer.android.com/reference/android/view/SurfaceHolder.html
博客:
Android之SurfaceView學習(一):
http://www.cnblogs.com/xuling/archive/2011/06/06/android.html
剖析 SurfaceView:
http://blog.csdn.net/xiaominghimi/article/details/6090575