/// <summary> /// 把圖片保存到excel中 /// </summary> /// <param name="excelFilePath">目標Excel</param> /// <param name="imageFilePath">保存的圖片</param> /// <param name="width">保存時圖片寬度</param> /// <param name="height">保存時圖片高度</param> /// <param name="col">Excel第幾列開始放</param> /// <param name="row">Excel第幾行開始放</param> public static void InsertImgToExcel(string excelFilePath, string imageFilePath,int width,int height,int col,int row) { try { FileStream fs = new FileStream(excelFilePath, FileMode.Open, FileAccess.ReadWrite); HSSFWorkbook hssfworkbook = new HSSFWorkbook(fs); ISheet sheet1 = hssfworkbook.GetSheetAt(0); //map the path to the img folder string imagesPath = imageFilePath; //create an image from the path System.Drawing.Image image = System.Drawing.Image.FromFile(imagesPath); MemoryStream ms = new MemoryStream(); //pull the memory stream from the image (I need this for the byte array later) image.Save(ms, System.Drawing.Imaging.ImageFormat.Png); //the drawing patriarch will hold the anchor and the master information IDrawing patriarch = sheet1.CreateDrawingPatriarch(); //store the coordinates of which cell and where in the cell the image goes HSSFClientAnchor anchor = new HSSFClientAnchor(0, 0, 100, 100, col, row, col+3, row+3); //types are 0, 2, and 3. 0 resizes within the cell, 2 doesn't anchor.AnchorType = 2; //add the byte array and encode it for the excel file int index = hssfworkbook.AddPicture(ms.ToArray(), PictureType.JPEG); IPicture pict = patriarch.CreatePicture(anchor, LoadImage(imagesPath, hssfworkbook)); pict.Resize();//原圖大小 FileStream fs3 = new FileStream(excelFilePath, FileMode.OpenOrCreate); hssfworkbook.Write(fs3); fs3.Close(); fs.Close(); }
生成二維碼
/// <summary> /// 生成二維碼圖片 /// </summary> /// <param name="codeNumber">要生成二維碼的字符串</param> /// <param name="size">大小尺寸</param> /// <returns>二維碼圖片</returns> public Bitmap Create_ImgCode(string codeNumber, int size) { //創建二維碼生成類 QRCodeEncoder qrCodeEncoder = new QRCodeEncoder(); //設置編碼模式 qrCodeEncoder.QRCodeEncodeMode = QRCodeEncoder.ENCODE_MODE.BYTE; //設置編碼測量度 qrCodeEncoder.QRCodeScale = size; //設置編碼版本 qrCodeEncoder.QRCodeVersion = 0; //設置編碼錯誤糾正 qrCodeEncoder.QRCodeErrorCorrect = QRCodeEncoder.ERROR_CORRECTION.M; //生成二維碼圖片 System.Drawing.Bitmap image = qrCodeEncoder.Encode(codeNumber); return image; }
用上面方法生成二維碼有個問題,當數據量特別大的時候就生成不了。后面換了zxing來生成二維碼,生成的數據多一點
1 public static Bitmap Create(string str) 2 { 3 EncodingOptions options = null; 4 BarcodeWriter writer = null; 5 6 options = new QrCodeEncodingOptions 7 { 8 DisableECI = true, 9 CharacterSet = "UTF-8", 10 Margin = 0, 11 Width = 125, 12 Height = 125 13 }; 14 writer = new BarcodeWriter(); 15 writer.Format = BarcodeFormat.QR_CODE; 16 writer.Options = options; 17 return writer.Write(str); 18 }
生成出來的二維碼有可能周圍的空白處有點多,初步測試可能是由於信息量過大,二維碼如果按照原始塊間距生成的話會導致超過固定的大小,因此自動減小塊間距導致生成的沒有固定大小大,留有空白
利用儀器掃描一張圖片中某個部分含有二維碼,如果圖片過大,我遇到過3000*2400左右大小的,用二維碼解析根本解析不出來,只有按照二維碼的位置進行剪切裁剪后再解析二維碼,能實現
/// <summary> /// 剪裁 -- 用GDI+ /// </summary> /// <param name="b">原始Bitmap</param> /// <returns>剪裁后的Bitmap</returns> public static Bitmap Cut(Bitmap b) { if (b == null) { return null; } int startX = b.Width * 3 / 4; int startY = 0; int width = b.Width / 4; int height = b.Height / 4; try { Bitmap bmpOut = new Bitmap(width, height, PixelFormat.Format24bppRgb); Graphics g = Graphics.FromImage(bmpOut); g.DrawImage(b, new Rectangle(0, 0, width, height), new Rectangle(startX, startY, width, height), GraphicsUnit.Pixel); g.Dispose(); return bmpOut; } catch { return null; } } /// <summary> /// 剪裁 -- 用GDI+ /// </summary> /// <param name="b">原始Bitmap</param> /// <param name="StartX">開始坐標X</param> /// <param name="StartY">開始坐標Y</param> /// <param name="iWidth">寬度</param> /// <param name="iHeight">高度</param> /// <returns>剪裁后的Bitmap</returns> public static Bitmap Cut(Bitmap b, int StartX, int StartY, int iWidth, int iHeight) { if (b == null) { return null; } int w = b.Width; int h = b.Height; if (StartX >= w || StartY >= h) { return null; } if (StartX + iWidth > w) { iWidth = w - StartX; } if (StartY + iHeight > h) { iHeight = h - StartY; } try { Bitmap bmpOut = new Bitmap(iWidth, iHeight, PixelFormat.Format24bppRgb); Graphics g = Graphics.FromImage(bmpOut); g.DrawImage(b, new Rectangle(0, 0, iWidth, iHeight), new Rectangle(StartX, StartY, iWidth, iHeight), GraphicsUnit.Pixel); g.Dispose(); return bmpOut; } catch { return null; } }