Android 藍牙 socket通信


Android中藍牙模塊的使用

使用藍牙API,Android應用程序能夠執行以下功能:

掃描其他藍牙設備查詢本地已經配對的藍牙適配器建立RFCOMM通道
通過服務發現來連接其他設備
在設備間傳輸數據
管理多個藍牙連接

本文介紹如何使用Android的藍牙API來完成使用藍牙通信所需要的四項主要任務:設置藍牙、查找已配對或區域內可用的藍牙設備、連接設備、設備間傳輸數據。

1. 使用藍牙的響應權限

<uses-permission android:name="android.permission.BLUETOOTH" />  
<uses-permission android:name="android.permission.BLUETOOTH_ADMIN" />  
 

2. 配置本機藍牙模塊

在這里首先要了解對藍牙操作一個核心類BluetoothAdapter

BluetoothAdapter adapter = BluetoothAdapter.getDefaultAdapter();  
//直接打開系統的藍牙設置面板  
Intent intent = new Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE);  
startActivityForResult(intent, 0x1);  
//直接打開藍牙  
adapter.enable();  
//關閉藍牙  
adapter.disable();  
//打開本機的藍牙發現功能(默認打開120秒,可以將時間最多延長至300秒)  
Intent discoveryIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_DISCOVERABLE);  
discoverableIntent.putExtra(BluetoothAdapter.EXTRA_DISCOVERABLE_DURATION, 300);//設置持續時間(最多300秒)  

3.搜索藍牙設備

使用BluetoothAdapter的startDiscovery()方法來搜索藍牙設備

startDiscovery()方法是一個異步方法,調用后會立即返回。該方法會進行對其他藍牙設備的搜索,該過程會持續12秒。該方法調用后,搜索過程實際上是在一個System Service中進行的,所以可以調用cancelDiscovery()方法來停止搜索(該方法可以在未執行discovery請求時調用)。

請求Discovery后,系統開始搜索藍牙設備,在這個過程中,系統會發送以下三個廣播:

ACTION_DISCOVERY_START:開始搜索

ACTION_DISCOVERY_FINISHED:搜索結束

ACTION_FOUND:找到設備,這個Intent中包含兩個extra fields:EXTRA_DEVICE和EXTRA_CLASS,分別包含BluetooDevice和BluetoothClass。

我們可以自己注冊相應的BroadcastReceiver來接收響應的廣播,以便實現某些功能

// 創建一個接收ACTION_FOUND廣播的BroadcastReceiver  
private final BroadcastReceiver mReceiver = new BroadcastReceiver() {  
    public void onReceive(Context context, Intent intent) {  
        String action = intent.getAction();  
        // 發現設備  
        if (BluetoothDevice.ACTION_FOUND.equals(action)) {  
            // 從Intent中獲取設備對象  
            BluetoothDevice device = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE);  
            // 將設備名稱和地址放入array adapter,以便在ListView中顯示  
            mArrayAdapter.add(device.getName() + "\n" + device.getAddress());  
        }  
    }  
};  
// 注冊BroadcastReceiver  
IntentFilter filter = new IntentFilter(BluetoothDevice.ACTION_FOUND);  
registerReceiver(mReceiver, filter); // 不要忘了之后解除綁定  
 

4. 藍牙Socket通信

如果打算建議兩個藍牙設備之間的連接,則必須實現服務器端與客戶端的機制。當兩個設備在同一個RFCOMM channel下分別擁有一個連接的BluetoothSocket,這兩個設備才可以說是建立了連接。

服務器設備與客戶端設備獲取BluetoothSocket的途徑是不同的。服務器設備是通過accepted一個incoming connection來獲取的,而客戶端設備則是通過打開一個到服務器的RFCOMM channel來獲取的。

 

服務器端的實現

通過調用BluetoothAdapter的listenUsingRfcommWithServiceRecord(String, UUID)方法來獲取BluetoothServerSocket(UUID用於客戶端與服務器端之間的配對)

調用BluetoothServerSocket的accept()方法監聽連接請求,如果收到請求,則返回一個BluetoothSocket實例(此方法為block方法,應置於新線程中)

如果不想在accept其他的連接,則調用BluetoothServerSocket的close()方法釋放資源(調用該方法后,之前獲得的BluetoothSocket實例並沒有close。但由於RFCOMM一個時刻只允許在一條channel中有一個連接,則一般在accept一個連接后,便close掉BluetoothServerSocket

private class AcceptThread extends Thread {  
    private final BluetoothServerSocket mmServerSocket;  
  
    public AcceptThread() {  
        // Use a temporary object that is later assigned to mmServerSocket,  
        // because mmServerSocket is final  
        BluetoothServerSocket tmp = null;  
        try {  
            // MY_UUID is the app's UUID string, also used by the client code  
            tmp = mBluetoothAdapter.listenUsingRfcommWithServiceRecord(NAME, MY_UUID);  
        } catch (IOException e) { }  
        mmServerSocket = tmp;  
    }  
  
    public void run() {  
        BluetoothSocket socket = null;  
        // Keep listening until exception occurs or a socket is returned  
        while (true) {  
            try {  
                socket = mmServerSocket.accept();  
            } catch (IOException e) {  
                break;  
            }  
            // If a connection was accepted  
            if (socket != null) {  
                // Do work to manage the connection (in a separate thread)  
                manageConnectedSocket(socket);  
                mmServerSocket.close();  
                break;  
            }  
        }  
    }  
  
    /** Will cancel the listening socket, and cause the thread to finish */  
    public void cancel() {  
        try {  
            mmServerSocket.close();  
        } catch (IOException e) { }  
    }  
}  
 

客戶端的實現

通過搜索得到服務器端的BluetoothService

調用BluetoothService的listenUsingRfcommWithServiceRecord(String, UUID)方法獲取BluetoothSocket(該UUID應該同於服務器端的UUID)

調用BluetoothSocket的connect()方法(該方法為block方法),如果UUID同服務器端的UUID匹配,並且連接被服務器端accept,則connect()方法返回

注意:在調用connect()方法之前,應當確定當前沒有搜索設備,否則連接會變得非常慢並且容易失敗

 
private class ConnectThread extends Thread {  
    private final BluetoothSocket mmSocket;  
    private final BluetoothDevice mmDevice;  
  
    public ConnectThread(BluetoothDevice device) {  
        // Use a temporary object that is later assigned to mmSocket,  
        // because mmSocket is final  
        BluetoothSocket tmp = null;  
        mmDevice = device;  
  
        // Get a BluetoothSocket to connect with the given BluetoothDevice  
        try {  
            // MY_UUID is the app's UUID string, also used by the server code  
            tmp = device.createRfcommSocketToServiceRecord(MY_UUID);  
        } catch (IOException e) { }  
        mmSocket = tmp;  
    }  
  
    public void run() {  
        // Cancel discovery because it will slow down the connection  
        mBluetoothAdapter.cancelDiscovery();  
  
        try {  
            // Connect the device through the socket. This will block  
            // until it succeeds or throws an exception  
            mmSocket.connect();  
        } catch (IOException connectException) {  
            // Unable to connect; close the socket and get out  
            try {  
                mmSocket.close();  
            } catch (IOException closeException) { }  
            return;  
        }  
  
        // Do work to manage the connection (in a separate thread)  
        manageConnectedSocket(mmSocket);  
    }  
  
    /** Will cancel an in-progress connection, and close the socket */  
    public void cancel() {  
        try {  
            mmSocket.close();  
        } catch (IOException e) { }  
    }  
}  

連接管理(數據通信)

分別通過BluetoothSocket的getInputStream()和getOutputStream()方法獲取InputStream和OutputStream

使用read(bytes[])和write(bytes[])方法分別進行讀寫操作

注意:read(bytes[])方法會一直block,知道從流中讀取到信息,而write(bytes[])方法並不是經常的block(比如在另一設備沒有及時read或者中間緩沖區已滿的情況下,write方法會block)

private class ConnectedThread extends Thread {  
    private final BluetoothSocket mmSocket;  
    private final InputStream mmInStream;  
    private final OutputStream mmOutStream;  
  
    public ConnectedThread(BluetoothSocket socket) {  
        mmSocket = socket;  
        InputStream tmpIn = null;  
        OutputStream tmpOut = null;  
  
        // Get the input and output streams, using temp objects because  
        // member streams are final  
        try {  
            tmpIn = socket.getInputStream();  
            tmpOut = socket.getOutputStream();  
        } catch (IOException e) { }  
  
        mmInStream = tmpIn;  
        mmOutStream = tmpOut;  
    }  
  
    public void run() {  
        byte[] buffer = new byte[1024];  // buffer store for the stream  
        int bytes; // bytes returned from read()  
  
        // Keep listening to the InputStream until an exception occurs  
        while (true) {  
            try {  
                // Read from the InputStream  
                bytes = mmInStream.read(buffer);  
                // Send the obtained bytes to the UI Activity  
                mHandler.obtainMessage(MESSAGE_READ, bytes, -1, buffer)  
                        .sendToTarget();  
            } catch (IOException e) {  
                break;  
            }  
        }  
    }  
  
    /* Call this from the main Activity to send data to the remote device */  
    public void write(byte[] bytes) {  
        try {  
            mmOutStream.write(bytes);  
        } catch (IOException e) { }  
    }  
  
    /* Call this from the main Activity to shutdown the connection */  
    public void cancel() {  
        try {  
            mmSocket.close();  
        } catch (IOException e) { }  
    }  
}  

 

摘自:http://blog.csdn.net/geekdonie/article/details/7487761

 


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