asp .net 為圖片添加文字水印(內包含有加圖片水印的方法) .


在項目中先創建一個Imag_writer 類庫

在該類庫下分別創建兩個枚舉類型WaterMarkType (水印的類型)、WaterMarkPosition (水印的位置)。代碼如下:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Imag_writer
{
    /// <summary>
    /// 水印的類型
    /// </summary>
    public enum WaterMarkType
    {
        /// <summary>
        /// 文字水印
        /// </summary>
        TextMark,
        /// <summary>
        /// 圖片水印
        /// </summary>
        ImageMark // 暫時只能添加文字水印
    }
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Imag_writer
{
    /// <summary>
    /// 水印的位置
    /// </summary>
    public enum WaterMarkPosition
    {
        /// <summary>
        /// 左上角
        /// </summary>
        WMP_Left_Top,
        /// <summary>
        /// 左下角
        /// </summary>
        WMP_Left_Bottom,
        /// <summary>
        /// 右上角
        /// </summary>
        WMP_Right_Top,
        /// <summary>
        /// 右下角
        /// </summary>
        WMP_Right_Bottom
    }
}

再創建一個ImageWaterMark 類(用來處理圖片添加水印的類),代碼如下:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using System.Collections;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
namespace Imag_writer
{
    //// <summary>
    /// 處理圖片的類(包括加水印,生成縮略圖)
    /// </summary>
    public class ImageWaterMark
    {
        public ImageWaterMark()
        {
            //
            // TODO: 在此處添加構造函數邏輯
            //
        }
        /// <summary>
        /// 添加水印(分圖片水印與文字水印兩種)
        /// </summary>
        /// <param name="oldpath">原圖片絕對地址</param>
        /// <param name="newpath">新圖片放置的絕對地址(不可與原圖片名相同)</param>
        /// <param name="wmtType">要添加的水印的類型</param>
        /// <param name="sWaterMarkContent">水印內容,此即為要添加的文字</param>
        public void AddWaterMarkText(string oldpath, string newpath,WaterMarkType wmtType, string sWaterMarkContent)
        {
            try
            {
                Image image = Image.FromFile(oldpath);
                Bitmap b = new Bitmap(image.Width, image.Height,PixelFormat.Format24bppRgb);
                Graphics g = Graphics.FromImage(b);
                g.Clear(Color.White);
                g.SmoothingMode = SmoothingMode.HighQuality;
                g.InterpolationMode = InterpolationMode.High;
                g.DrawImage(image, 0, 0, image.Width, image.Height);
                switch (wmtType)
                {
                    /**/
                    /*case WaterMarkType.ImageMark:
                    //圖片水印
                    this.addWatermarkImage(g, 
                        Page.Server.MapPath(Watermarkimgpath), 
                        WatermarkPosition,image.Width,image.Height);
                    break;*/
                    case WaterMarkType.TextMark:
                        //文字水印
                        this.addWatermarkText(g, sWaterMarkContent, "WM_BOTTOM_RIGHT",
                            image.Width, image.Height);
                        break;
                }
                b.Save(newpath);
                b.Dispose();
                image.Dispose();
            }
            catch
            {
                if (File.Exists(oldpath))
                {
                    //File.Delete(oldpath);
                }
            }
            finally
            {
                if (File.Exists(oldpath))
                {
                    // File.Delete(oldpath);
                }
            }
        }



//--------------------------------------------------------------------------------------
        ///  <summary> 
        /// 在圖片上生成圖片水印 
        ///  </summary> 
        ///  <param name="Path">原服務器圖片路徑 </param> 
        ///  <param name="Path_syp">生成的帶圖片水印的圖片路徑 </param> 
        ///  <param name="Path_sypf">水印圖片路徑 </param> 
        public void AddWaterPic(string Path, string Path_syp, string Path_sypf)
        {
            Image image = Image.FromFile(Path);
            Image copyImage = Image.FromFile(Path_sypf);
            Graphics g = Graphics.FromImage(image);
            Rectangle rect = new Rectangle(image.Width - copyImage.Width, image.Height - copyImage.Height, copyImage.Width, copyImage.Height);
            g.DrawImage(copyImage, rect, 0, 0, copyImage.Width, copyImage.Height, GraphicsUnit.Pixel);
            g.Dispose();
            image.Save(Path_syp);
            image.Dispose();
        }

       // 給圖片加水印#region 給圖片加水印
        /// <summary>
        /// 添加水印(分圖片水印與文字水印兩種)
        /// </summary>
        /// <param name="oldpath">原圖片絕對地址</param>
        /// <param name="newpath">新圖片放置的絕對地址(不可與原圖片名相同)</param>
        /// <param name="wmtType">要添加的水印的類型</param>
        /// <param name="sWaterMarkContent">水印內容,若添加文字水印,此即為要添加的文字;
        /// 若要添加圖片水印,此為圖片的路徑(圖片水印暫不可用)</param>
        public void addWaterMark(string oldpath, string newpath, 
            WaterMarkType wmtType, string sWaterMarkContent)
        {
            try
            {
                Image image = Image.FromFile(oldpath);
                Bitmap b = new Bitmap(image.Width, image.Height, 
                    PixelFormat.Format24bppRgb);
                Graphics g = Graphics.FromImage(b);
                g.Clear(Color.White);
                g.SmoothingMode = SmoothingMode.HighQuality;
                g.InterpolationMode = InterpolationMode.High;
                g.DrawImage(image, 0, 0, image.Width, image.Height);
                switch (wmtType)
                {
                    /**//*case WaterMarkType.ImageMark:
                        //圖片水印
                        this.addWatermarkImage(g, 
                            Page.Server.MapPath(Watermarkimgpath), 
                            WatermarkPosition,image.Width,image.Height);
                        break;*/
                    case WaterMarkType.TextMark:
                        //文字水印
                        this.addWatermarkText(g, sWaterMarkContent, "WM_BOTTOM_RIGHT", 
                            image.Width, image.Height);
                        break;
                }
                b.Save(newpath);
                b.Dispose();
                image.Dispose();
            }
            catch
            {
                if(File.Exists(oldpath))
                {
                    //File.Delete(oldpath);
                }
            }
            finally
            {
                if(File.Exists(oldpath))
                {
                   // File.Delete(oldpath);
                }
            }  
        }
        /**//// <summary>
        ///  加水印文字
        /// </summary>
        /// <param name="picture">imge 對象</param>
        /// <param name="_watermarkText">水印文字內容</param>
        /// <param name="_watermarkPosition">水印位置</param>
        /// <param name="_width">被加水印圖片的寬</param>
        /// <param name="_height">被加水印圖片的高</param>
        private void addWatermarkText(Graphics picture, string _watermarkText, 
            string _watermarkPosition, int _width, int _height)
        {
            // 確定水印文字的字體大小
            int[] sizes = new int[]{32, 30, 28, 26, 24, 22, 20, 18, 16, 14, 12, 10, 8, 6, 4};
            Font crFont = null;
            SizeF crSize = new SizeF();
            for (int i = 0;i < sizes.Length; i++)
            {
                crFont = new Font("Arial Black", sizes[i], FontStyle.Bold);
                crSize = picture.MeasureString(_watermarkText, crFont);
                if((ushort)crSize.Width < (ushort)_width)
                {
                    break;
                }
            }
            // 生成水印圖片(將文字寫到圖片中)
            Bitmap floatBmp = new Bitmap((int)crSize.Width + 3, 
                           (int)crSize.Height + 3, PixelFormat.Format32bppArgb);
            Graphics fg=Graphics.FromImage(floatBmp);
            PointF pt=new PointF(0,0);
            // 畫陰影文字
            Brush TransparentBrush0 = new SolidBrush(Color.FromArgb(255, Color.Black));
            Brush TransparentBrush1 = new SolidBrush(Color.FromArgb(255, Color.Black));
            fg.DrawString(_watermarkText,crFont,TransparentBrush0, pt.X, pt.Y + 1); 
            fg.DrawString(_watermarkText,crFont,TransparentBrush0, pt.X + 1, pt.Y); 
            fg.DrawString(_watermarkText,crFont,TransparentBrush1, pt.X + 1, pt.Y + 1); 
            fg.DrawString(_watermarkText,crFont,TransparentBrush1, pt.X, pt.Y + 2); 
            fg.DrawString(_watermarkText,crFont,TransparentBrush1, pt.X + 2, pt.Y); 
            TransparentBrush0.Dispose(); 
            TransparentBrush1.Dispose();
            // 畫文字
            fg.SmoothingMode=System.Drawing.Drawing2D.SmoothingMode.HighQuality; 
            fg.DrawString(_watermarkText, 
                crFont, new SolidBrush(Color.White), 
                pt.X, pt.Y, StringFormat.GenericDefault);
            // 保存剛才的操作
            fg.Save(); 
            fg.Dispose();
            // floatBmp.Save("d://WebSite//DIGITALKM//ttt.jpg");
            // 將水印圖片加到原圖中
            this.addWatermarkImage(
                picture, 
                new Bitmap(floatBmp), 
                "WM_BOTTOM_RIGHT", 
                _width, 
                _height);
        }
        /**//// <summary>
        ///  加水印圖片
        /// </summary>
        /// <param name="picture">imge 對象</param>
        /// <param name="iTheImage">Image對象(以此圖片為水印)</param>
        /// <param name="_watermarkPosition">水印位置</param>
        /// <param name="_width">被加水印圖片的寬</param>
        /// <param name="_height">被加水印圖片的高</param>
        private void addWatermarkImage( Graphics picture,Image iTheImage, 
            string _watermarkPosition,int _width,int _height)
        {
            Image watermark = new Bitmap(iTheImage);
 
            ImageAttributes imageAttributes = new ImageAttributes();
            ColorMap colorMap = new ColorMap();
            colorMap.OldColor = Color.FromArgb(255, 0, 255, 0);
            colorMap.NewColor = Color.FromArgb(0, 0, 0, 0);
            ColorMap[] remapTable = {colorMap};
            imageAttributes.SetRemapTable(remapTable, ColorAdjustType.Bitmap);
            float[][] colorMatrixElements = {
                                                new float[] {1.0f, 0.0f, 0.0f, 0.0f, 0.0f},
                                                new float[] {0.0f, 1.0f, 0.0f, 0.0f, 0.0f},
                                                new float[] {0.0f, 0.0f, 1.0f, 0.0f, 0.0f},
                                                new float[] {0.0f, 0.0f, 0.0f, 0.3f, 0.0f},
                                                new float[] {0.0f, 0.0f, 0.0f, 0.0f, 1.0f}
                                            };
 
            ColorMatrix colorMatrix = new ColorMatrix(colorMatrixElements);
 
            imageAttributes.SetColorMatrix(colorMatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap);
            int xpos = 0;
            int ypos = 0;
            int WatermarkWidth = 0;
            int WatermarkHeight = 0;
            double bl = 1d;
            //計算水印圖片的比率
            //取背景的1/4寬度來比較
            if ((_width > watermark.Width * 4) && (_height > watermark.Height * 4))
            {
                bl = 1;
            }
            else if ((_width > watermark.Width * 4) && (_height<watermark.Height * 4))
            {
                bl = Convert.ToDouble(_height / 4) / Convert.ToDouble(watermark.Height);
            
            }
            else if ((_width < watermark.Width * 4) && (_height > watermark.Height * 4))
            {
                bl = Convert.ToDouble(_width / 4) / Convert.ToDouble(watermark.Width);
            }
            else
            {
                if ((_width * watermark.Height) > (_height * watermark.Width))
                {
                    bl = Convert.ToDouble(_height / 4) / Convert.ToDouble(watermark.Height);
                    
                }
                else
                {
                    bl = Convert.ToDouble(_width / 4) / Convert.ToDouble(watermark.Width);
                    
                }
            
            }
            WatermarkWidth = Convert.ToInt32(watermark.Width * bl);
            WatermarkHeight = Convert.ToInt32(watermark.Height * bl);
            switch (_watermarkPosition)
            {
                case "WM_TOP_LEFT":
                    xpos = 10;
                    ypos = 10;
                    break;
                case "WM_TOP_RIGHT":
                    xpos = _width - WatermarkWidth - 10;
                    ypos = 10;
                    break;
                case "WM_BOTTOM_RIGHT":
                    xpos = _width - WatermarkWidth - 10;
                    ypos = _height -WatermarkHeight - 10;
                    break;
                case "WM_BOTTOM_LEFT":
                    xpos = 10;
                    ypos = _height - WatermarkHeight - 10;
                    break;
            }
            picture.DrawImage(
                watermark, 
                new Rectangle(xpos, ypos, WatermarkWidth, WatermarkHeight), 
                0, 
                0, 
                watermark.Width, 
                watermark.Height, 
                GraphicsUnit.Pixel, 
                imageAttributes);
            watermark.Dispose();
            imageAttributes.Dispose();
        }
        /**//// <summary>
        ///  加水印圖片
        /// </summary>
        /// <param name="picture">imge 對象</param>
        /// <param name="WaterMarkPicPath">水印圖片的地址</param>
        /// <param name="_watermarkPosition">水印位置</param>
        /// <param name="_width">被加水印圖片的寬</param>
        /// <param name="_height">被加水印圖片的高</param>
        private void addWatermarkImage( Graphics picture,string WaterMarkPicPath, 
            string _watermarkPosition,int _width,int _height)
        {
            Image watermark = new Bitmap(WaterMarkPicPath);
 
            this.addWatermarkImage(picture, watermark, _watermarkPosition, _width, 
                _height);
        }
        //生成縮略圖#region 生成縮略圖
        /**//// <summary>
        /// 保存圖片
        /// </summary>
        /// <param name="image">Image 對象</param>
        /// <param name="savePath">保存路徑</param>
        /// <param name="ici">指定格式的編解碼參數</param>
        private void SaveImage(Image image, string savePath, ImageCodecInfo ici)
        {
            //設置 原圖片 對象的 EncoderParameters 對象
            EncoderParameters parameters = new EncoderParameters(1);
            parameters.Param[0] = new EncoderParameter(
                System.Drawing.Imaging.Encoder.Quality, ((long) 90));
            image.Save(savePath, ici, parameters);
            parameters.Dispose();
        }
        /**//// <summary>
        /// 獲取圖像編碼解碼器的所有相關信息
        /// </summary>
        /// <param name="mimeType">包含編碼解碼器的多用途網際郵件擴充協議 (MIME) 類型的字符串</param>
        /// <returns>返回圖像編碼解碼器的所有相關信息</returns>
        private ImageCodecInfo GetCodecInfo(string mimeType)
        {
            ImageCodecInfo[] CodecInfo = ImageCodecInfo.GetImageEncoders();
            foreach(ImageCodecInfo ici in CodecInfo)
            {
                if(ici.MimeType == mimeType)
                    return ici;
            }
            return null;
        }
        /**//// <summary>
        /// 生成縮略圖
        /// </summary>
        /// <param name="sourceImagePath">原圖片路徑(相對路徑)</param>
        /// <param name="thumbnailImagePath">生成的縮略圖路徑,如果為空則保存為原圖片路徑(相對路徑)</param>
        /// <param name="thumbnailImageWidth">縮略圖的寬度(高度與按源圖片比例自動生成)</param>
        public void ToThumbnailImages(
            string SourceImagePath,
            string ThumbnailImagePath,
            int ThumbnailImageWidth)
        {
            Hashtable htmimes = new Hashtable();
            htmimes[".jpeg"] = "image/jpeg";
            htmimes[".jpg"] = "image/jpeg";   
            htmimes[".png"] = "image/png";   
            htmimes[".tif"] = "image/tiff";
            htmimes[".tiff"] = "image/tiff";
            htmimes[".bmp"] = "image/bmp";
            htmimes[".gif"] = "image/gif";
            // 取得原圖片的后綴
            string sExt = SourceImagePath.Substring(
                SourceImagePath.LastIndexOf(".")).ToLower();
            //從 原圖片 創建 Image 對象
            Image image = Image.FromFile(SourceImagePath);  
            int num = ((ThumbnailImageWidth / 4) * 3);
            int width = image.Width;
            int height = image.Height;
            //計算圖片的比例
            if ((((double) width) / ((double) height)) >= 1.3333333333333333f)
            {
                num = ((height * ThumbnailImageWidth) / width);
            }
            else
            {
                ThumbnailImageWidth = ((width * num) / height);
            }
            if ((ThumbnailImageWidth < 1) || (num < 1))
            {
                return;
            }
            //用指定的大小和格式初始化 Bitmap 類的新實例
            Bitmap bitmap = new Bitmap(ThumbnailImageWidth, num, 
                PixelFormat.Format32bppArgb);
            //從指定的 Image 對象創建新 Graphics 對象
            Graphics graphics = Graphics.FromImage(bitmap);
            //清除整個繪圖面並以透明背景色填充
            graphics.Clear(Color.Transparent);
            graphics.SmoothingMode = SmoothingMode.HighQuality;
            graphics.InterpolationMode = InterpolationMode.High;
            //在指定位置並且按指定大小繪制 原圖片 對象
            graphics.DrawImage(image, new Rectangle(0, 0, ThumbnailImageWidth, num));
            image.Dispose(); 
   
            try
            {   
                //將此 原圖片 以指定格式並用指定的編解碼參數保存到指定文件 
                SaveImage(bitmap, ThumbnailImagePath, 
                    GetCodecInfo((string)htmimes[sExt]));
            }
            catch(System.Exception e)
            {
                throw e;
            }
        }
    }
}

最后在客戶端調用時的代碼如下( 在頁面加載時去處理添加圖片水印,也可以根據自己的需要去寫要某個事件中):

 

    protected void Page_Load(object sender, EventArgs e)
    {
        //新的文件名稱
        string newfileName = Server.MapPath("img/") + DateTime.Now.Millisecond + "" + DateTime.Now.Second + ".jpg";
        ImageWaterMark iwm = new ImageWaterMark();
        //原圖片路徑,新圖片路徑,要添加的水印類型,要添加的文字內容或是水印圖片的路徑(加圖片水印時用到的)
        iwm.addWaterMark(Server.MapPath("img/Chrysanthemum.jpg"), newfileName, WaterMarkType.TextMark, "shiqiang");
    }

 

 

 


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