AOP面向切面的編程,也稱面向方面的編程,我更青睞於前面的叫法,將一個大系統切成多個獨立的部分,而這個獨立的部分又可以方便的插拔在其它領域的系統之中,這種編程的方式我們叫它面向切面,而這些獨立的部分,我們很早之前叫它部件,在SOA里,它叫做服務,而我認為叫它模塊更加貼切,確實,這些與領域無關的東西,是像是一個個的功能模塊。
之前講過一個日志組件,有興趣的同學可以查看:第一回 日志記錄組件
今天主要說一下緩存組件,就是緩存模塊,這些模塊可以很方便的為每個方法添加緩存機制,事實上是在方法體執行之前,進行緩存對象的檢索,當檢索到有緩存,就直接加載緩存對象了,這對於數據高並發情況下,尤其有用,呵呵。
實現緩存的武器:Microsoft.Practices.EnterpriseLibrary.Caching
輔助兵器(IOC):Microsoft.Practices.Unity
實現的效果:根據在配置文件中對要緩存的部分進行配置后,使它減少對數據庫的交互,提高程序的相應能力
下面開始我們的Caching之旅
1 使用nuget添加caching和Unity組件,添加好了之后在引用中自己出現
在package.config中有我們的組件的相關說明
<packages> <package id="Unity" version="3.0.1304.0" targetFramework="net45" /> <package id="Unity.Interception" version="3.0.1304.0" targetFramework="net45" /> <package id="EnterpriseLibrary.Caching" version="5.0.505.0" targetFramework="net45" /> <package id="EnterpriseLibrary.Common" version="5.0.505.0" targetFramework="net45" /> <package id="CommonServiceLocator" version="1.0" targetFramework="net45" /> </packages>
2 在web.config添加相應的unity注入信息和攔截信息的配置
<configSections> <!-- For more information on Entity Framework configuration, visit http://go.microsoft.com/fwlink/?LinkID=237468 --> <section name="entityFramework" type="System.Data.Entity.Internal.ConfigFile.EntityFrameworkSection, EntityFramework, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" requirePermission="false" /> <section name="unity" type="Microsoft.Practices.Unity.Configuration.UnityConfigurationSection, Microsoft.Practices.Unity.Configuration" /> <section name="log4net" type="log4net.Config.Log4NetConfigurationSectionHandler, log4net" /> <section name="cachingConfiguration" type="Microsoft.Practices.EnterpriseLibrary.Caching.Configuration.CacheManagerSettings, Microsoft.Practices.EnterpriseLibrary.Caching, Version=5.0.505.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" /> </configSections>
<unity xmlns="http://schemas.microsoft.com/practices/2010/unity"> <sectionExtension type="Microsoft.Practices.Unity.InterceptionExtension.Configuration.InterceptionConfigurationExtension, Microsoft.Practices.Unity.Interception.Configuration" /> <container> <extension type="Interception" /> <register type="Infrastructure.Caching.ICacheProvider, DDD_AOP_WCF" mapTo="Infrastructure.Caching.EntLibCacheProvider, DDD_AOP_WCF" /> <!--Repository Context & Repositories--> <register type="DDD_AOP_WCF.Repository.IProductRepository, DDD_AOP_WCF" mapTo="DDD_AOP_WCF.Repository.ProductRepository, DDD_AOP_WCF"> <!-- <interceptor type="VirtualMethodInterceptor" />--> <interceptor type="InterfaceInterceptor"/> <interceptionBehavior type="Infrastructure.InterceptionBehaviors.CachingBehavior,DDD_AOP_WCF" /> <interceptionBehavior type="Infrastructure.InterceptionBehaviors.ExceptionLoggingBehavior, DDD_AOP_WCF" /> </register> </container> </unity>
下面是緩存組件的配置:
<!--BEGIN: Caching--> <cachingConfiguration defaultCacheManager="ByteartRetailCacheManager"> <cacheManagers> <add name="ByteartRetailCacheManager" type="Microsoft.Practices.EnterpriseLibrary.Caching.CacheManager, Microsoft.Practices.EnterpriseLibrary.Caching, Version=5.0.505.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" expirationPollFrequencyInSeconds="600" maximumElementsInCacheBeforeScavenging="1000" numberToRemoveWhenScavenging="10" backingStoreName="NullBackingStore" /> </cacheManagers> <backingStores> <add type="Microsoft.Practices.EnterpriseLibrary.Caching.BackingStoreImplementations.NullBackingStore, Microsoft.Practices.EnterpriseLibrary.Caching, Version=5.0.505.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" name="NullBackingStore" /> </backingStores> </cachingConfiguration> <!--END: Caching-->
3 建立一個測試用的IRepository接口和一個個性化操作的接口IProductRepository
public interface IRepository<TEntity> where TEntity : class { void Insert(TEntity entity); string Hello(); IQueryable<TEntity> GetEntities(); }
public interface IProductRepository : IRepository<Product> { /// <summary> /// 獲取產品列表 /// </summary> /// <returns></returns> [Caching(CachingMethod.Get)] List<Product> GetProduct(); /// <summary> /// 建立產品 /// </summary> [Caching(CachingMethod.Remove, "GetProduct")] void AddProduct(Product entity); /// <summary> /// 修改產品 /// </summary> [Caching(CachingMethod.Remove, "GetProduct")] void ModifyProduct(Product entity); }
對這個接口進行實現,當然,它可以有多個實現版本,這也是IoC出現的原因
4 建立一個本地服務器,它是與IoC實現松耦合的前提,而IoC是我們實現程序代碼松耦合的前提,呵呵。

/// <summary> /// Represents the Service Locator. /// </summary> public sealed class ServiceLocator : IServiceProvider { #region Private Fields private readonly IUnityContainer container; #endregion #region Private Static Fields private static readonly ServiceLocator instance = new ServiceLocator(); #endregion #region Ctor /// <summary> /// Initializes a new instance of ServiceLocator class. /// </summary> private ServiceLocator() { UnityConfigurationSection section = (UnityConfigurationSection)ConfigurationManager.GetSection("unity"); container = new UnityContainer(); section.Configure(container); } #endregion #region Public Static Properties /// <summary> /// Gets the singleton instance of the ServiceLocator class. /// </summary> public static ServiceLocator Instance { get { return instance; } } #endregion #region Private Methods private IEnumerable<ParameterOverride> GetParameterOverrides(object overridedArguments) { List<ParameterOverride> overrides = new List<ParameterOverride>(); Type argumentsType = overridedArguments.GetType(); argumentsType.GetProperties(BindingFlags.Public | BindingFlags.Instance) .ToList() .ForEach(property => { var propertyValue = property.GetValue(overridedArguments, null); var propertyName = property.Name; overrides.Add(new ParameterOverride(propertyName, propertyValue)); }); return overrides; } #endregion #region Public Methods /// <summary> /// Gets the service instance with the given type. /// </summary> /// <typeparam name="T">The type of the service.</typeparam> /// <returns>The service instance.</returns> public T GetService<T>() { return container.Resolve<T>(); } /// <summary> /// Gets the service instance with the given type by using the overrided arguments. /// </summary> /// <typeparam name="T">The type of the service.</typeparam> /// <param name="overridedArguments">The overrided arguments.</param> /// <returns>The service instance.</returns> public T GetService<T>(object overridedArguments) { var overrides = GetParameterOverrides(overridedArguments); return container.Resolve<T>(overrides.ToArray()); } /// <summary> /// Gets the service instance with the given type by using the overrided arguments. /// </summary> /// <param name="serviceType">The type of the service.</param> /// <param name="overridedArguments">The overrided arguments.</param> /// <returns>The service instance.</returns> public object GetService(Type serviceType, object overridedArguments) { var overrides = GetParameterOverrides(overridedArguments); return container.Resolve(serviceType, overrides.ToArray()); } #endregion #region IServiceProvider Members /// <summary> /// Gets the service instance with the given type. /// </summary> /// <param name="serviceType">The type of the service.</param> /// <returns>The service instance.</returns> public object GetService(Type serviceType) { return container.Resolve(serviceType); } #endregion }
5 建立一個緩存攔截器,它是與具體領域沒有關系的,我們的攔截器Interception,可以有兩個,如緩存攔截,日志攔截,異常攔截等等,我會在后面的文章中進
行介紹

/// <summary> /// 表示用於方法緩存功能的攔截行為。 /// </summary> public class CachingBehavior : IInterceptionBehavior { #region Private Methods /// <summary> /// 根據指定的<see cref="CachingAttribute"/>以及<see cref="IMethodInvocation"/>實例, /// 獲取與某一特定參數值相關的鍵名。 /// </summary> /// <param name="cachingAttribute"><see cref="CachingAttribute"/>實例。</param> /// <param name="input"><see cref="IMethodInvocation"/>實例。</param> /// <returns>與某一特定參數值相關的鍵名。</returns> private string GetValueKey(CachingAttribute cachingAttribute, IMethodInvocation input) { switch (cachingAttribute.Method) { // 如果是Remove,則不存在特定值鍵名,所有的以該方法名稱相關的緩存都需要清除 case CachingMethod.Remove: return null; // 如果是Get或者Put,則需要產生一個針對特定參數值的鍵名 case CachingMethod.Get: case CachingMethod.Put: if (input.Arguments != null && input.Arguments.Count > 0) { var sb = new StringBuilder(); for (int i = 0; i < input.Arguments.Count; i++) { sb.Append(input.Arguments[i].ToString()); if (i != input.Arguments.Count - 1) sb.Append("_"); } return sb.ToString(); } else return "NULL"; default: throw new InvalidOperationException("無效的緩存方式。"); } } #endregion #region IInterceptionBehavior Members /// <summary> /// 獲取當前行為需要攔截的對象類型接口。 /// </summary> /// <returns>所有需要攔截的對象類型接口。</returns> public IEnumerable<Type> GetRequiredInterfaces() { return Type.EmptyTypes; } /// <summary> /// 通過實現此方法來攔截調用並執行所需的攔截行為。 /// </summary> /// <param name="input">調用攔截目標時的輸入信息。</param> /// <param name="getNext">通過行為鏈來獲取下一個攔截行為的委托。</param> /// <returns>從攔截目標獲得的返回信息。</returns> public IMethodReturn Invoke(IMethodInvocation input, GetNextInterceptionBehaviorDelegate getNext) { var method = input.MethodBase; var key = method.Name; if (method.IsDefined(typeof(CachingAttribute), false)) { var cachingAttribute = (CachingAttribute)method.GetCustomAttributes(typeof(CachingAttribute), false)[0]; var valKey = GetValueKey(cachingAttribute, input); switch (cachingAttribute.Method) { case CachingMethod.Get: try { if (CacheManager.Instance.Exists(key, valKey)) { var obj = CacheManager.Instance.Get(key, valKey); var arguments = new object[input.Arguments.Count]; input.Arguments.CopyTo(arguments, 0); return new VirtualMethodReturn(input, obj, arguments); } else { var methodReturn = getNext().Invoke(input, getNext); CacheManager.Instance.Add(key, valKey, methodReturn.ReturnValue); return methodReturn; } } catch (Exception ex) { return new VirtualMethodReturn(input, ex); } case CachingMethod.Put: try { var methodReturn = getNext().Invoke(input, getNext); if (CacheManager.Instance.Exists(key)) { if (cachingAttribute.Force) { CacheManager.Instance.Remove(key); CacheManager.Instance.Add(key, valKey, methodReturn.ReturnValue); } else CacheManager.Instance.Put(key, valKey, methodReturn.ReturnValue); } else CacheManager.Instance.Add(key, valKey, methodReturn.ReturnValue); return methodReturn; } catch (Exception ex) { return new VirtualMethodReturn(input, ex); } case CachingMethod.Remove: try { var removeKeys = cachingAttribute.CorrespondingMethodNames; foreach (var removeKey in removeKeys) { if (CacheManager.Instance.Exists(removeKey)) CacheManager.Instance.Remove(removeKey); } var methodReturn = getNext().Invoke(input, getNext); return methodReturn; } catch (Exception ex) { return new VirtualMethodReturn(input, ex); } default: break; } } return getNext().Invoke(input, getNext); } /// <summary> /// 獲取一個<see cref="Boolean"/>值,該值表示當前攔截行為被調用時,是否真的需要執行 /// 某些操作。 /// </summary> public bool WillExecute { get { return true; } } #endregion }
6 下面是前台程序的調用方法
IProductRepository productRepository = ServiceLocator.Instance.GetService<IProductRepository>();
ViewBag.Product = productRepository.GetProduct();
@{var Model = ViewBag.Product as List<學習陳晴陽的DDD_AOP_WCF.Product>; } @if (Model != null && Model.Count > 0) { foreach (var item in Model) { <p>@item.ProductName</p> } }
好了,當我們為程序加上緩存攔截器之后,當它的數據沒有發生變化時,會直接從緩存中讀取對象,而不會與數據庫發生訪問!