Windows phone 8 可利用的數據通信方式比較廣泛,在硬件支持的前提下,我們可以利用WiFi、藍牙、臨近感應等多種方式。數據交互一般通過套接字來完成,我們將在本文詳細的分析。
快速導航:
一、WP8套接字
二、藍牙
三、NFC
四、獲取網絡狀態
五、訪問web的幾種方式
一、WP8套接字
1)創建套接字客戶端
Windows phone 8中的套接字並不支持發布服務端,我們只能利用它在手機上創建套接字客戶端,我們在此例中要用套接字去訪問web服務器。首先,我們定義一個SocketClient來表示套接字客戶端。
public class SocketClient { //緩存套接字對象以便在整個生命周期重用 Socket _socket = null; // 信號通知對象,用於異步操作完成通知 static ManualResetEvent _clientDone = new ManualResetEvent(false); /// <summary> /// 為每個異步調用設置超時時間 /// </summary> const int TIMEOUT_MILLISECONDS = 30000; /// <summary> /// 數據緩沖區大小 /// </summary> const int MAX_BUFFER_SIZE = 2048 * 100; /// <summary> /// 關閉套接字連接和釋放所有相關的資源 /// </summary> public void Close() { if (_socket != null) { _socket.Close(); } } }
連接:
[C#]
/// <summary> /// 嘗試用TCP套接字連接到指定主機端口 /// </summary> /// <param name="hostName">主機名</param> /// <param name="portNumber">端口號</param> /// <returns>描述連接結果</returns> public string Connect(string hostName, int portNumber) { string result = string.Empty; //創建一個終結點,主機名、端口號 DnsEndPoint hostEntry = new DnsEndPoint(hostName, portNumber); //創建一個基於流,TCP套接字。 _socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); //套接字上下文 SocketAsyncEventArgs socketEventArg = new SocketAsyncEventArgs(); socketEventArg.RemoteEndPoint = hostEntry; socketEventArg.Completed += new EventHandler<SocketAsyncEventArgs>(delegate(object s, SocketAsyncEventArgs e) { //執行的狀態信息 result = e.SocketError.ToString(); //將當前線程設置為收到信息狀態,這樣被阻止的線程可以繼續執行 _clientDone.Set(); }); //標識當前進程為未收到信息狀態 _clientDone.Reset(); // 發送一個異步連接請求 _socket.ConnectAsync(socketEventArg); //將當前線程阻止,直到當前線程收到信息或者超時時間已到 _clientDone.WaitOne(TIMEOUT_MILLISECONDS); return result; }
[C#]
/// <summary> /// 向連接的服務器發送信息 /// </summary> /// <param name="data">數據正文</param> /// <returns>反饋</returns> public string Send(string data) { string response = "操作超時"; //套接字是否准備好 if (_socket != null) { //套接字上下文 SocketAsyncEventArgs socketEventArg = new SocketAsyncEventArgs(); socketEventArg.RemoteEndPoint = _socket.RemoteEndPoint; socketEventArg.UserToken = null; socketEventArg.Completed += new EventHandler<SocketAsyncEventArgs>(delegate(object s, SocketAsyncEventArgs e) { response = e.SocketError.ToString(); _clientDone.Set(); }); byte[] payload = Encoding.UTF8.GetBytes(data); socketEventArg.SetBuffer(payload, 0, payload.Length); _clientDone.Reset(); _socket.SendAsync(socketEventArg); _clientDone.WaitOne(TIMEOUT_MILLISECONDS); } else { response = "套接字沒有准備好"; } return response; }
接受消息:
[C#]
/// <summary> /// 從連接服務器接收數據 /// </summary> /// <returns>The data received from the server</returns> public string Receive() { string response = "操作超時"; if (_socket != null) { SocketAsyncEventArgs socketEventArg = new SocketAsyncEventArgs(); socketEventArg.RemoteEndPoint = _socket.RemoteEndPoint; //設置接收數據的緩沖區 socketEventArg.SetBuffer(new Byte[MAX_BUFFER_SIZE], 0, MAX_BUFFER_SIZE); socketEventArg.Completed += new EventHandler<SocketAsyncEventArgs>(delegate(object s, SocketAsyncEventArgs e) { if (e.SocketError == SocketError.Success) { // Retrieve the data from the buffer response = Encoding.UTF8.GetString(e.Buffer, e.Offset, e.BytesTransferred); response = response.Trim('\0'); } else { response = "錯誤:" + e.SocketError.ToString(); } _clientDone.Set(); }); _clientDone.Reset(); _socket.ReceiveAsync(socketEventArg); _clientDone.WaitOne(TIMEOUT_MILLISECONDS); } else { response = "套接字沒有准備好"; } return response; }
2)通過套接字訪問HTTP網站
現在我們有了套接字客戶端,這個時候我們來做一個類似於瀏覽器的功能,我們模擬HTTP請求發送到web服務器,代碼如下:
<!--LayoutRoot 是包含所有頁面內容的根網格--> <Grid x:Name="LayoutRoot" Background="Transparent"> <Grid.RowDefinitions> <RowDefinition Height="Auto"/> <RowDefinition Height="*"/> </Grid.RowDefinitions> <!--TitlePanel 包含應用程序的名稱和頁標題--> <StackPanel x:Name="TitlePanel" Grid.Row="0" Margin="12,17,0,28"> <TextBlock x:Name="ApplicationTitle" Text="套接字訪問web" Style="{StaticResource PhoneTextNormalStyle}"/> </StackPanel> <!--ContentPanel - 在此處放置其他內容--> <Grid x:Name="ContentPanel" Grid.Row="1" Margin="12,0,12,0"> <TextBox x:Name="textbox1" HorizontalAlignment="Left" Height="72" Margin="-10,-17,0,0" TextWrapping="Wrap" Text="www.hao123.com" VerticalAlignment="Top" Width="395"/> <Button Content="轉到" HorizontalAlignment="Left" Margin="364,-17,-9,0" VerticalAlignment="Top" Click="Button_Click_1"/> </Grid> <ScrollViewer Height="649" Width="468" Margin="12,47,0,0" HorizontalAlignment="Left" Grid.Row="1" VerticalAlignment="Top" > <TextBlock ScrollViewer.HorizontalScrollBarVisibility="Visible" ScrollViewer.VerticalScrollBarVisibility="Visible" x:Name="textblok1" Height="649" Width="468" MaxHeight="649" MaxWidth="468" /> </ScrollViewer> </Grid>
[C#]
private void Button_Click_1(object sender, RoutedEventArgs e) { string hostName = textbox1.Text.Replace("http://", string.Empty); SocketClient client = new SocketClient(); //主機,端口號 textblok1.Text = client.Connect(hostName, 80); //模擬一個HTTP Get請求 textblok1.Text = client.Send("GET http://" + hostName + " HTTP/1.0\r\nHost: " + hostName + "\r\n\r\n\r\n"); //等待相應 textblok1.Text = client.Receive(); }
二、藍牙
WP8藍牙支持對等方應用連接,也支持其他藍牙設備,下面我們看看如何連接到對等方應用和設備。
1)連接到對等方
[C#]//已經搜索到的對等方列表 IReadOnlyList<PeerInformation> peers; // 開始連接到對等應用 async void AppToApp() { // 開始查找對等項,如果有這句話,即可使自己能夠被其他藍牙設備搜索到 PeerFinder.Start(); peers = await PeerFinder.FindAllPeersAsync(); if (peers.Count == 0) { // 沒有發現 } else { // 選擇第一個對等應用 PeerInformation selectedPeer = peers[0]; // 連接到第一個對等方應用 var streamSocket = await PeerFinder.ConnectAsync(selectedPeer); } }
2)連接到設備
PeerFinder.AlternateIdentities["Bluetooth:Paired"] = ""; 查找所有已配對的設備。這樣連接找到的設備對應的PeerInformation.ServiceName將為空,所以我們不能通過PeerFinder.ConnectAsync(selectedPeer);的方式去連接,具體示例如下:
[C#]//搜尋全部藍牙設備並連接第一個 private async void AppToDevice() { // 搜索所有配對的設備 PeerFinder.AlternateIdentities["Bluetooth:Paired"] = ""; var pairedDevices = await PeerFinder.FindAllPeersAsync(); if (pairedDevices.Count == 0) { //沒有發現設備 } else { // 選擇第一個連接的設備,此時selectedDevice.ServiceName為空 PeerInformation selectedDevice = pairedDevices[0]; // 主動創建一個StreamSocket StreamSocket socket = new StreamSocket(); // 第二個參數是一個RFCOMM端口號,范圍是1-30 await socket.ConnectAsync(selectedDevice.HostName, "1"); } }
PeerFinder.AlternateIdentities["Bluetooth:SDP"] = "XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX";查找使用服務發現協議 (SDP) 並通過既定 GUID 播發服務的設備
[C#]//搜尋特定GUID的設備 private async void AppToDevice2() { PeerFinder.AlternateIdentities["Bluetooth:SDP"] = "XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX"; var pairedDevices = await PeerFinder.FindAllPeersAsync(); if (pairedDevices.Count == 0) { //沒有發現設備 } else { // 選擇第一個連接的設備 PeerInformation selectedDevice = pairedDevices[0]; // 主動創建一個StreamSocket StreamSocket socket = new StreamSocket(); // 這種情況下selectedDevice.ServiceName等於您指定的GUID await socket.ConnectAsync(selectedDevice.HostName, selectedDevice.ServiceName); } }
3)偵聽連接請求
[C#]public Page1() { InitializeComponent(); //偵聽連接請求需要先添加事件 Loaded += MainPage_Loaded; } void MainPage_Loaded(object sender, RoutedEventArgs e) { //遠程對等類異步連接時觸發 PeerFinder.ConnectionRequested += PeerFinder_ConnectionRequested; } async void PeerFinder_ConnectionRequested(object sender, ConnectionRequestedEventArgs args) { // 獲取到請求連接的對等方 var peer = args.PeerInformation; // 回應連接 var streamSocket = await PeerFinder.ConnectAsync(peer); }
4)發送消息
[C#]/// <summary> /// 在已連接的情況下發送消息 /// </summary> /// <param name="socket"></param> public async void Send(StreamSocket socket, string msg) { var _dataWriter = new DataWriter(socket.OutputStream); //寫入消息的長度 uint strLength = _dataWriter.MeasureString(msg); _dataWriter.WriteUInt32(strLength); //寫入消息的內容 _dataWriter.WriteString(msg); uint numBytesWritten = await _dataWriter.StoreAsync(); }
5)接收消息
[C#]/// <summary> /// 在已連接的情況下讀取消息 /// </summary> /// <param name="socket"></param> public async Task<string> Read(StreamSocket socket) { var _dataReader = new DataReader(socket.InputStream); // 讀取消息長度 await _dataReader.LoadAsync(sizeof(uint)); uint msgLength = (uint)_dataReader.ReadUInt32(); // 讀取消息的內容 await _dataReader.LoadAsync(msgLength); return _dataReader.ReadString(msgLength); }
三、NFC
當兩個設備距離較近時,可以使用近場通信技術,本文演示一個使用近場通信制作聊天軟件的例子。
[XAML]<Grid x:Name="ContentPanel" Grid.Row="1" Margin="12,0,12,0"> <TextBlock x:Name="textblock1" Text="連接狀態:未連接" HorizontalAlignment="Left" Margin="10,0,0,0" TextWrapping="Wrap" VerticalAlignment="Top"> </TextBlock> <TextBox x:Name="textbox1" HorizontalAlignment="Left" Height="72" Margin="0,27,0,0" TextWrapping="Wrap" VerticalAlignment="Top" Width="386"/> <Button Content="發送" HorizontalAlignment="Left" Margin="369,29,-9,0" VerticalAlignment="Top" Click="Button_Click_1"/> <ListBox x:Name="listbox1" Margin="0,100,0,0" Grid.Row="1"/> </Grid>
public partial class MainPage : PhoneApplicationPage { ProximityDevice device; long typeId = -1; long msgId = -1; public MainPage() { InitializeComponent(); device = ProximityDevice.GetDefault(); if (device == null) { IsEnabled = false; textblock1.Text = "您的手機不支持NFC功能"; } else { //設備進入NFC識別范圍時觸發 device.DeviceArrived += device_DeviceArrived; //設備離開NFC識別范圍時觸發 device.DeviceDeparted += device_DeviceDeparted; } } //設備進入NFC識別范圍時觸發 void device_DeviceArrived(ProximityDevice sender) { //創建消息訂閱,創建好后就可以直接發消息了 typeId = sender.SubscribeForMessage("Windows.MyMsgType", MsgReceivedHandler); Dispatcher.BeginInvoke(() => textblock1.Text = "連接狀態:已連接"); } //設備離開NFC識別范圍時觸發 void device_DeviceDeparted(ProximityDevice sender) { if (typeId != -1) { //取消消息訂閱 sender.StopSubscribingForMessage(typeId); typeId = -1; } Dispatcher.BeginInvoke(() => textblock1.Text = "連接狀態:連接中斷"); } /// <summary> /// 接收到消息后的處理邏輯 /// </summary> void MsgReceivedHandler(ProximityDevice sender, ProximityMessage message) { Dispatcher.BeginInvoke(() => { listbox1.Items.Add(("對方:" + message.DataAsString)); }); } /// <summary> /// 發送消息按鈕按下時 /// </summary> private void Button_Click_1(object sender, RoutedEventArgs e) { if (textbox1.Text != string.Empty) { listbox1.Items.Add("我:" + textbox1.Text); if (msgId != -1) device.StopPublishingMessage(msgId); msgId = device.PublishMessage("Windows.MyMsgType", textbox1.Text); } } }
現在我們看看在模擬器中的效果,如下圖。模擬器中實現NFC的模擬效果請下載:http://proximitytapper.codeplex.com
四、獲取網絡狀態
很多時候,應用可能需要利用到網絡,這個時候我們需要獲取一些信息,比如網絡是否連接,當前是連接到WiFi還是運營商蜂窩網絡。這些信息關系到您的應用是否能正常工作,或者是否處於免費網絡下可執行高流量下載等操作。
1. 數據感知
數據感知功能可以用來獲取網絡成本信息以及流量計划,幫助用戶合理使用手機流量,我們看看使用方法。
[C#]var connectionProfile = Windows.Networking.Connectivity.NetworkInformation.GetInternetConnectionProfile(); //網絡接口類型 var ianaInterfaceType = connectionProfile.NetworkAdapter.IanaInterfaceType; //連接成本信息 var connectionCost = connectionProfile.GetConnectionCost(); //當前的網絡使用成本 var networkCostType = connectionCost.NetworkCostType; //計划流量是否快用完 var approachingDataLimit = connectionCost.ApproachingDataLimit; //是否超過計划流量 var overDataLimit = connectionCost.OverDataLimit; //是否漫游 var roaming = connectionCost.Roaming;
2. 網絡信息獲取
我們可以通過API獲取網絡接口狀態,檢查手機數據網絡以及WiFi連接情況等。
[XAML]<!--ContentPanel - 在此處放置其他內容--> <Grid x:Name="ContentPanel" Grid.Row="1" Margin="12,0,12,0"> <TextBlock x:Name="textblock1" HorizontalAlignment="Left" Margin="157,10,0,0" TextWrapping="Wrap" Text="未知" VerticalAlignment="Top"/> <TextBlock HorizontalAlignment="Left" Margin="17,10,0,0" TextWrapping="Wrap" Text="移動運營商:" VerticalAlignment="Top"/> <TextBlock x:Name="textblock2" HorizontalAlignment="Left" Margin="154,50,0,0" TextWrapping="Wrap" Text="未知" VerticalAlignment="Top" Height="220" Width="292"/> <TextBlock HorizontalAlignment="Left" Margin="14,50,0,0" TextWrapping="Wrap" Text="網絡信息:" VerticalAlignment="Top"/> <TextBlock x:Name="textblock3" HorizontalAlignment="Left" Margin="91,275,0,0" TextWrapping="Wrap" Text="未知" VerticalAlignment="Top" Height="182" Width="365"/> <TextBlock HorizontalAlignment="Left" Margin="17,275,0,0" TextWrapping="Wrap" VerticalAlignment="Top" Height="106" Width="69"> <Run Text="套接字連接信息:"/> </TextBlock> <Button Content="<-" HorizontalAlignment="Left" Margin="370,617,0,0" VerticalAlignment="Top" Width="86" Click="Button_Click_1"/> </Grid>
Socket socket; protected override void OnNavigatedTo(System.Windows.Navigation.NavigationEventArgs e) { //移動運營商 textblock1.Text = DeviceNetworkInformation.CellularMobileOperator; //網絡信息 System.Text.StringBuilder sb = new System.Text.StringBuilder(); sb.Append("網絡是否可用: "); sb.AppendLine(DeviceNetworkInformation.IsNetworkAvailable.ToString()); sb.Append("是否啟用蜂窩數據: "); sb.AppendLine(DeviceNetworkInformation.IsCellularDataEnabled.ToString()); sb.Append("是否允許漫游: "); sb.AppendLine(DeviceNetworkInformation.IsCellularDataRoamingEnabled.ToString()); sb.Append("是否啟用Wi-Fi: "); sb.AppendLine(DeviceNetworkInformation.IsWiFiEnabled.ToString()); //網絡接口信息 sb.Append("網絡接口類型: "); var networkInterfaceType = NetworkInterface.NetworkInterfaceType; var networkInterfaceTypeString = networkInterfaceType.ToString() + "(" + InterfaceTypeConvert.Convert(networkInterfaceType) + ")"; sb.AppendLine(networkInterfaceTypeString); sb.Append("網絡接口子類型: "); var networkSubInterfaceTypeString = string.Empty; DeviceNetworkInformation.ResolveHostNameAsync(new DnsEndPoint("www.baidu.com", 80), new NameResolutionCallback(x => { networkSubInterfaceTypeString = x.NetworkInterface.InterfaceSubtype.ToString() + "[" + InterfaceTypeConvert.ConvertSub(x.NetworkInterface.InterfaceSubtype) + "]"; sb.AppendLine(networkSubInterfaceTypeString); Dispatcher.BeginInvoke(() => { textblock2.Text = sb.ToString(); }); }), null); //套接字連接信息 DnsEndPoint hostEntry = new DnsEndPoint("www.baidu.com", 80); socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); //設置連接要求,必須為使用蜂窩技術網絡 socket.SetNetworkRequirement(NetworkSelectionCharacteristics.Cellular); SocketAsyncEventArgs socketEventArg = new SocketAsyncEventArgs(); socketEventArg.RemoteEndPoint = hostEntry; socketEventArg.Completed += new EventHandler<SocketAsyncEventArgs>(delegate(object s, SocketAsyncEventArgs e1) { NetworkInterfaceInfo netInterfaceInfo = socket.GetCurrentNetworkInterface(); StringBuilder sb2 = new StringBuilder(); sb2.AppendLine("最后更新: " + DateTime.Now.ToString()); sb2.Append("網絡接口名: "); sb2.AppendLine(netInterfaceInfo.InterfaceName); sb2.Append("網絡接口狀態: "); sb2.AppendLine(netInterfaceInfo.InterfaceState.ToString()); sb2.Append("網絡接口類型: "); sb2.AppendLine(netInterfaceInfo.InterfaceType.ToString()); sb2.Append("網絡接口子類型: "); sb2.AppendLine(netInterfaceInfo.InterfaceSubtype.ToString()); Dispatcher.BeginInvoke(() => textblock3.Text = sb2.ToString()); }); socket.ConnectAsync(socketEventArg); base.OnNavigatedTo(e); } private void Button_Click_1(object sender, RoutedEventArgs e) { NavigationService.Navigate(new Uri("/Page1.xaml", UriKind.Relative)); }
3. 檢測網絡狀態改變
手機的網絡連接並不如電腦穩定,當你到信號不好的地方,或者自動連接上WiFi等情況,怎么通過代碼自動監測呢,下面演示了當手機網絡改變時,列舉出日志清單,並實時刷新網絡信息。
[XAML]<!--LayoutRoot 是包含所有頁面內容的根網格--> <Grid x:Name="LayoutRoot" Background="Transparent"> <Grid.RowDefinitions> <RowDefinition Height="Auto"/> <RowDefinition Height="*"/> </Grid.RowDefinitions> <StackPanel x:Name="TitlePanel" Grid.Row="0" Margin="12,17,0,28"> <TextBlock x:Name="ApplicationTitle" Text="網絡狀態改變測試" Style="{StaticResource PhoneTextNormalStyle}"/> </StackPanel> <Grid x:Name="ContentPanel" Grid.Row="1" Margin="12,0,12,0"> <Grid.RowDefinitions> <RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/> <RowDefinition Height="*"/> <RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/> </Grid.RowDefinitions> <TextBlock Grid.Row="0" Text="可用的網絡接口" FontSize="{StaticResource PhoneFontSizeLarge}"/> <ListBox Grid.Row="1" x:Name="lbNetworkInterfaces" ItemsSource="{Binding}" Background="LightGray" > <ListBox.ItemTemplate> <DataTemplate> <TextBlock Text="{Binding}" Margin="5,5,0,5" Foreground="Black"/> </DataTemplate> </ListBox.ItemTemplate> </ListBox> <TextBlock Grid.Row="2" Text="事件日志" FontSize="{StaticResource PhoneFontSizeLarge}"/> <ScrollViewer Grid.Row="3" Background="LightGray" BorderThickness="1"> <ListBox x:Name="lbNetworkChanges" ItemsSource="{Binding}"> <ListBox.ItemTemplate> <DataTemplate> <TextBlock Text="{Binding}" Foreground="Black" FontSize="{StaticResource PhoneFontSizeNormal}" TextWrapping="Wrap" Margin="5,10,0,10" /> </DataTemplate> </ListBox.ItemTemplate> </ListBox> </ScrollViewer> <TextBlock Grid.Row="4" Text="網絡狀態" FontSize="{StaticResource PhoneFontSizeLarge}"/> <Grid Grid.Row="5" Background="LightGray" > <Grid.RowDefinitions> <RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition Width="Auto"/> <ColumnDefinition Width="*"/> </Grid.ColumnDefinitions> <TextBlock Grid.Row="0" Grid.Column="0" Text="網絡是否可用" Foreground="Black" Margin="5,5,0,5" /> <TextBlock Grid.Row="0" Grid.Column="1" x:Name="tbIsNetworkAvailable" HorizontalAlignment="Center" Foreground="Black" /> <TextBlock Grid.Row="1" Grid.Column="0" Foreground="Black" Margin="5,5,0,5" > <Run Text="WiFi是否可用"/> </TextBlock> <TextBlock Grid.Row="1" Grid.Column="1" x:Name="tbIsWiFiEnabled" HorizontalAlignment="Center" Foreground="Black"/> <TextBlock Grid.Row="2" Grid.Column="0" Text="是否啟用蜂窩數據" Foreground="Black" Margin="5,5,0,5" /> <TextBlock Grid.Row="2" Grid.Column="1" x:Name="tbIsCellularDataEnabled" HorizontalAlignment="Center" Foreground="Black"/> </Grid> <Button Grid.Row="6" x:Name="btnChangeNetworkSettings" Content="飛行" Click="Button_Click_3" Margin="314,0,46,0"/> <Button Content="->" Margin="391,0,-15,0" Grid.Row="6" Click="Button_Click_1"/> <Button Content="刷新" Margin="-15,0,370,0" Grid.Row="6" Click="Button_Click_2"/> <Button Content="WiFi" Margin="66,0,288,0" Grid.Row="6" Click="Button_Click_3" /> <Button Content="網絡" Margin="150,0,204,0" Grid.Row="6" Click="Button_Click_3" /> <Button Content="藍牙" Margin="232,0,122,0" Grid.Row="6" Click="Button_Click_3" /> </Grid> </Grid>
public partial class Page1 : PhoneApplicationPage { public ObservableCollection<string> Changes { get; set; } public ObservableCollection<string> NetworkInterfaces { get; set; } public Page1() { InitializeComponent(); // 網絡可用性改變事件日志 Changes = new ObservableCollection<string>(); lbNetworkChanges.DataContext = Changes; //當前可用的網絡接口 NetworkInterfaces = new ObservableCollection<string>(); lbNetworkInterfaces.DataContext = NetworkInterfaces; //網絡可用性改變時 DeviceNetworkInformation.NetworkAvailabilityChanged += new EventHandler<NetworkNotificationEventArgs>(ChangeDetected); UpdateNetworkInterfaces(); UpdateNetworkStatus(); } void ChangeDetected(object sender, NetworkNotificationEventArgs e) { string change = string.Empty; switch (e.NotificationType) { case NetworkNotificationType.InterfaceConnected: change = "連接: "; break; case NetworkNotificationType.InterfaceDisconnected: change = "斷開: "; break; case NetworkNotificationType.CharacteristicUpdate: change = "變更: "; break; default: change = "未知: "; break; } string changeInformation = String.Format(" {0} {1} {2} ({3})", DateTime.Now.ToShortTimeString(), change, e.NetworkInterface.InterfaceName, InterfaceTypeConvert.Convert(e.NetworkInterface.InterfaceType) + "," + InterfaceTypeConvert.ConvertSub(e.NetworkInterface.InterfaceSubtype)); Dispatcher.BeginInvoke(() => { Changes.Add(changeInformation); UpdateNetworkStatus(); UpdateNetworkInterfaces(); }); } //更新網絡接口 private void UpdateNetworkInterfaces() { NetworkInterfaces.Clear(); //獲取網絡接口列表 NetworkInterfaceList networkInterfaceList = new NetworkInterfaceList(); foreach (NetworkInterfaceInfo networkInterfaceInfo in networkInterfaceList) { NetworkInterfaces.Add(String.Format("{0} ({1},{2})", networkInterfaceInfo.InterfaceName, InterfaceTypeConvert.Convert(networkInterfaceInfo.InterfaceType), InterfaceTypeConvert.ConvertSub(networkInterfaceInfo.InterfaceSubtype))); } } //更新網絡狀態 private void UpdateNetworkStatus() { tbIsCellularDataEnabled.Text = (DeviceNetworkInformation.IsCellularDataEnabled) ? "是" : "否"; tbIsNetworkAvailable.Text = (DeviceNetworkInformation.IsNetworkAvailable) ? "是" : "否"; tbIsWiFiEnabled.Text = (DeviceNetworkInformation.IsWiFiEnabled) ? "是" : "否"; } //連接設置 private void Button_Click_3(object sender, RoutedEventArgs e) { var settringTypeString = string.Empty; var button = sender as Button; if (button != null) settringTypeString = Convert.ToString(button.Content); var settringType = ConnectionSettingsType.WiFi; switch (settringTypeString) { case "飛行": settringType = ConnectionSettingsType.AirplaneMode; break; case "網絡": settringType = ConnectionSettingsType.Cellular; break; case "藍牙": settringType = ConnectionSettingsType.Bluetooth; break; default: break; } //連接設置選擇框 ConnectionSettingsTask connectionSettings = new ConnectionSettingsTask(); // 連接設置的類型 connectionSettings.ConnectionSettingsType = settringType; connectionSettings.Show(); } //刷新 private void Button_Click_2(object sender, RoutedEventArgs e) { UpdateNetworkStatus(); UpdateNetworkInterfaces(); Changes.Clear(); } private void Button_Click_1(object sender, RoutedEventArgs e) { NavigationService.Navigate(new Uri("/MainPage.xaml", UriKind.Relative)); } }
五、訪問web的幾種方式
Windows phone中訪問Internet的方式主要有:通過套接字、WebClient 類、HttpWebRequest 類、服務引用等。套接字我們已經講過。我主要講解后面三種。
WebClient 類:一般用於通過訪問URL獲取特定的資源,下面是使用方法:
[C#]WebClient webClient = new WebClient(); webClient.DownloadStringAsync(new Uri("http://www.baidu.com", UriKind.Absolute)); webClient.DownloadStringCompleted += (a, b) => { if (b.Error == null && !b.Cancelled) { Dispatcher.BeginInvoke(() => MessageBox.Show(b.Result)); } };
HttpWebRequest 類:對http做了基本的實現,相當於比直接用socket方便一點。
[C#]Uri uri = new Uri("http://192.168.100.212"); HttpWebRequest httpWebRequest = (HttpWebRequest)WebRequest.Create(uri); httpWebRequest.Method = "POST"; //異步獲取HTTP請求正文流 httpWebRequest.BeginGetRequestStream(new AsyncCallback(a => { var httpWebRequest2 = a.AsyncState as HttpWebRequest; var stream = httpWebRequest2.EndGetRequestStream(a); var streamWriter = new StreamWriter(stream); //在HTTP請求正文流中寫入要POST的參數 streamWriter.WriteLine("wd=111"); streamWriter.Close(); //開始異步的向遠程主機發送HTTP請求 httpWebRequest2.BeginGetResponse(new AsyncCallback(b => { try { var httpWebRequest3 = b.AsyncState as HttpWebRequest; //請求執行完成,得到HTTP相應 WebResponse webResponse = httpWebRequest3.EndGetResponse(b); var s = webResponse.ContentType; //獲取到HTTP相應正文流 var stream3 = webResponse.GetResponseStream(); //讀出來,轉換成字符串 var streamReader = new StreamReader(stream3, Encoding.UTF8); var text = streamReader.ReadToEnd(); Dispatcher.BeginInvoke(() => MessageBox.Show(text)); } catch (Exception ex) { var c = ex.Message; } }), httpWebRequest2); }), httpWebRequest);
服務引用:其實於一般的服務引用一樣,只不過這里只支持異步實現。
[C#]//添加服務引用后,下面代碼為異步調用web服務 ServiceReference1.WebService1SoapClient c = new ServiceReference1.WebService1SoapClient(); c.HelloWorldAsync(""); c.HelloWorldCompleted += (a, b) => { Dispatcher.BeginInvoke(() => MessageBox.Show(b.Result)); };
出處:[ http://www.cnblogs.com/lipan/]
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