主要內容:
一、單例模式定義
單例模式定義: |
Ensure a class has only one instance, and provide a global point of access to it. |
動態確保某一個類只有一個實例,而且自行實例化並向整個系統提供這個實例。 |
如上圖所示(截取自《Head First Design Patterns》一書)。
通過使用private的構造函數確保了在一個應用中產生一個實例,並且是自行實例化(在Singleton中自己使用new Singleton())。
二、單例模式優勢
由於單例模式在內存中只有一個實例,減少了內存開銷。 |
單例模式可以避免對資源的多重占用,例如一個寫文件時,由於只有一個實例存在內存中,避免對同一個資源文件的同時寫操作。 |
單例模式可以再系統設置全局的訪問點,優化和共享資源訪問。 |
其中使用到單例模式時,考慮較多的就是多線程的情況下如何防止被多線程同時創建等問題,其中《Head First Design Patterns》使用到“double-checked locking”來降低使用synchronization。
public class Singleton { /* The volatile keyword ensures that multiple threads * handle the uniqueInstance variable correctly when it * is being initialized to the Singleton instance. * */ private volatile static Singleton uniqueInstance; private Singleton() {} public static Singleton getInstance() { if(uniqueInstance == null) { synchronized (Singleton.class) { if(uniqueInstance == null) { uniqueInstance = new Singleton(); } } } return uniqueInstance; } }
三、單例模式在Android源碼中的應用
在Android源碼中,使用到單例模式的例子很多,如:
3.1 InputMethodManager類
public final class InputMethodManager { static final boolean DEBUG = false; static final String TAG = "InputMethodManager"; static final Object mInstanceSync = new Object(); static InputMethodManager mInstance; final IInputMethodManager mService; final Looper mMainLooper;
創建唯一的實例static InputMethodManager mInstance;
/** * Retrieve the global InputMethodManager instance, creating it if it * doesn't already exist. * @hide */ static public InputMethodManager getInstance(Context context) { return getInstance(context.getMainLooper()); } /** * Internally, the input method manager can't be context-dependent, so * we have this here for the places that need it. * @hide */ static public InputMethodManager getInstance(Looper mainLooper) { synchronized (mInstanceSync) { if (mInstance != null) { return mInstance; } IBinder b = ServiceManager.getService(Context.INPUT_METHOD_SERVICE); IInputMethodManager service = IInputMethodManager.Stub.asInterface(b); mInstance = new InputMethodManager(service, mainLooper); } return mInstance; }
防止多線程同時創建實例:
synchronized (mInstanceSync) {
if (mInstance != null) {
return mInstance;
}
當沒有創建實例對象時,調用mInstance = new InputMethodManager(service, mainLooper);
其中類構造函數如下所示:
InputMethodManager(IInputMethodManager service, Looper looper) { mService = service; mMainLooper = looper; mH = new H(looper); mIInputContext = new ControlledInputConnectionWrapper(looper, mDummyInputConnection); if (mInstance == null) { mInstance = this; } }
3.2 BluetoothOppManager類
public class BluetoothOppManager { private static final String TAG = "BluetoothOppManager"; private static final boolean V = Constants.VERBOSE; // 創建private static類實例 private static BluetoothOppManager INSTANCE; /** Used when obtaining a reference to the singleton instance. */ private static Object INSTANCE_LOCK = new Object(); 。。。 /** * Get singleton instance. */ public static BluetoothOppManager getInstance(Context context) { synchronized (INSTANCE_LOCK) { if (INSTANCE == null) { INSTANCE = new BluetoothOppManager(); } INSTANCE.init(context); return INSTANCE; } }
3.3 AccessibilityManager類
public final class AccessibilityManager { private static final boolean DEBUG = false; private static final String LOG_TAG = "AccessibilityManager"; /** @hide */ public static final int STATE_FLAG_ACCESSIBILITY_ENABLED = 0x00000001; /** @hide */ public static final int STATE_FLAG_TOUCH_EXPLORATION_ENABLED = 0x00000002; static final Object sInstanceSync = new Object(); private static AccessibilityManager sInstance; ... /** * Get an AccessibilityManager instance (create one if necessary). * * @hide */ public static AccessibilityManager getInstance(Context context) { synchronized (sInstanceSync) { if (sInstance == null) { IBinder iBinder = ServiceManager.getService(Context.ACCESSIBILITY_SERVICE); IAccessibilityManager service = IAccessibilityManager.Stub.asInterface(iBinder); sInstance = new AccessibilityManager(context, service); } } return sInstance; } /** * Create an instance. * * @param context A {@link Context}. * @param service An interface to the backing service. * * @hide */ public AccessibilityManager(Context context, IAccessibilityManager service) { mHandler = new MyHandler(context.getMainLooper()); mService = service; try { final int stateFlags = mService.addClient(mClient); setState(stateFlags); } catch (RemoteException re) { Log.e(LOG_TAG, "AccessibilityManagerService is dead", re); } }
等等。。。
新年的第一周的開始,從最簡單的單例模式開始記錄自己的學習過程吧~~~