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使用EF架構時,你的實體生成方案有多種,entity object,poco,dbcontext等等,對於entity object方案生成的實體,我們感覺很臃腫,當然它的功能很強在,但有時在查看類實體時,有些麻煩,因為所有實體都在一個類文件中,有點像linq to sql,而它的類格局也與dbml有些雷同,當然這不是今天的重點,今天主要說的是當EDMX文件添加注釋后,如何把注釋同時添加到dbcontext實體上。
方案:修改dbcontext的T4模版
實現:找到以下代碼塊
先為類加注釋
string summary=string.Empty; foreach (var entity in ItemCollection.GetItems<EntityType>().OrderBy(e => e.Name)) { fileManager.StartNewFile(entity.Name + ".cs"); BeginNamespace(namespaceName, code); if(entity.Documentation !=null && entity.Documentation.Summary!=null) summary=entity.Documentation.Summary; else summary=entity.Name; #> /// <summary> /// <#=summary#> /// </summary>
再為類中的屬性加注釋
void WriteProperty(CodeGenerationTools code, EdmProperty edmProperty)
{}
將原來的代碼刪除,替換成如下代碼
void WriteProperty(CodeGenerationTools code, EdmProperty edmProperty) { if (edmProperty.Documentation != null && edmProperty.Documentation.Summary != null) { WriteProperty(Accessibility.ForProperty(edmProperty), code.Escape(edmProperty.Documentation.Summary), code.Escape(edmProperty.TypeUsage), code.Escape(edmProperty), code.SpaceAfter(Accessibility.ForGetter(edmProperty)), code.SpaceAfter(Accessibility.ForSetter(edmProperty))); } else { WriteProperty(Accessibility.ForProperty(edmProperty), code.Escape(edmProperty.Name), code.Escape(edmProperty.TypeUsage), code.Escape(edmProperty), code.SpaceAfter(Accessibility.ForGetter(edmProperty)), code.SpaceAfter(Accessibility.ForSetter(edmProperty))); } } void WriteNavigationProperty(CodeGenerationTools code, NavigationProperty navigationProperty) { var endType = code.Escape(navigationProperty.ToEndMember.GetEntityType()); if (navigationProperty.Documentation != null && navigationProperty.Documentation.Summary != null) { WriteProperty(PropertyVirtualModifier(Accessibility.ForProperty(navigationProperty)), code.Escape(navigationProperty.Documentation.Summary), navigationProperty.ToEndMember.RelationshipMultiplicity == RelationshipMultiplicity.Many ? ("ICollection<" + endType + ">") : endType, code.Escape(navigationProperty), code.SpaceAfter(Accessibility.ForGetter(navigationProperty)), code.SpaceAfter(Accessibility.ForSetter(navigationProperty))); } else { WriteProperty(PropertyVirtualModifier(Accessibility.ForProperty(navigationProperty)), code.Escape(navigationProperty.Name), navigationProperty.ToEndMember.RelationshipMultiplicity == RelationshipMultiplicity.Many ? ("ICollection<" + endType + ">") : endType, code.Escape(navigationProperty), code.SpaceAfter(Accessibility.ForGetter(navigationProperty)), code.SpaceAfter(Accessibility.ForSetter(navigationProperty))); } } void WriteProperty(string accessibility, string summary, string type, string name, string getterAccessibility, string setterAccessibility) { #> /// <summary> /// <#=summary#> /// </summary> <#=accessibility#> <#=type#> <#=name#> { <#=getterAccessibility#>get; <#=setterAccessibility#>set; } <#+ }
保存后,它會將結果輸出到與TT文件同時的cs文件中,如果模板出現錯誤,也會將錯誤信息輸出到CS文件中,如果成功,就會有如何內容:
1 //------------------------------------------------------------------------------ 2 // <auto-generated> 3 // This code was generated from a template. 4 // 5 // Manual changes to this file may cause unexpected behavior in your application. 6 // Manual changes to this file will be overwritten if the code is regenerated. 7 // </auto-generated> 8 //------------------------------------------------------------------------------ 9 10 using System; 11 using System.Collections.Generic;
而且,你的模型注釋信息會被同時添加到實體上,呵呵。