1、安裝make build工具
執行以下命令:
sudo apt-get install build-essential
2、下載NDK
官網下載頁:http://developer.android.com/tools/sdk/ndk/index.html
選擇Linux 32/64-bit (x86)版本,下載
下載成功后,解壓到/usr/lib/目錄下
3、配置Eclipse插件
a) 搭建SDK開發環境,參考:【學習Android NDK開發】搭建Android SDK開發環境(Ubuntu 12.04 LTS 32-bit)
打開Eclipse,設置NDK路徑,Window -> Preferences -> Android -> NDK
b) 右鍵點擊項目,Android Tools -> Add Native Support
前提:Eclipse成功安裝ADT
4、調試
a) 更新C/C++ Build配置
右鍵點擊項目,Properties -> C/C++ Build -> Builder Settings
Builder Command,由"ndk-build"添加參數“NDK_DEBUG=1”
In NDK r5, ndk-build has been modified to make it easier to switch between release and debug builds. This is done by using the NDK_DEBUG variable. For example: $NDK/ndk-build NDK_DEBUG=1 => forces the generation of debug binaries $NDK/ndk-build NDK_DEBUG=0 => forces the generation of release binaries If you don't specify NDK_DEBUG, ndk-build will keep its default behaviour, which is to inspect the AndroidManifest.xml, if any, and see if its <application> element has android:debuggable="true". IMPORTANT: If you use the build tools of SDK r8 (or higher), you won't need to touch your AndroidManifest.xml file at all! That's because if you build a debug package (e.g. with "ant debug" or the corresponding option of the ADT plugin), the tool will automatically pick the native debug files generated with NDK_DEBUG=1. Also, as a convenience, the release and debug object files generated by the NDK are now stored in different directories (e.g. obj/local/<abi>/objs and obj/local/<abi>/objs-debug). This avoids having to recompile all your sources when you switch between these two modes (even when you only modified one or two source files).
b) 右擊項目,Debug As -> 3 Android Native Application