類工廠是指用於生成類的函數,我們不能每寫一個類都重復以下代碼,要好好封裝一下!
var F = function(){}
F.prototype = SuperClass.prototype;
SubClass.prototype = new F;
SubClass.prototype.constructor = SubClass
Prototype.js1.6之后的類工廠
var Animal = Class.create({
initialize: function(name, sound) {
this.name = name;
this.sound = sound;
},
speak: function() {
alert(this.name + " says: " + this.sound + "!");
}
});
// subclassing Animal
var Snake = Class.create(Animal, {
initialize: function($super, name) {
$super(name, 'hissssssssss');
}
});
var ringneck = new Snake("Ringneck");
ringneck.speak();
//-> alerts "Ringneck says: hissssssssss!"
var rattlesnake = new Snake("Rattler");
rattlesnake.speak();
//-> alerts "Rattler says: hissssssssss!"
// mixing-in Enumerable
var AnimalPen = Class.create(Enumerable, {
initialize: function() {
var args = $A(arguments);
if (!args.all( function(arg) { return arg instanceof Animal }))
throw "Only animals in here!"
this.animals = args;
},
// implement _each to use Enumerable methods
_each: function(iterator) {
return this.animals._each(iterator);
}
});
var snakePen = new AnimalPen(ringneck, rattlesnake);
snakePen.invoke('speak');
//-> alerts "Ringneck says: hissssssssss!"
//-> alerts "Rattler says: hissssssssss!"
通過Class.create來創建一個類與連結一個父類與其他材料構成一個子類。想調用同名父方法,需要在此方法的參數中傳入一個$super參數。
dojo的類工廠:
var F = function(){}
F.prototype = SuperClass.prototype;
SubClass.prototype = new F();
SubClassprototype.constructor = SubClass
Prototype.js1.6之后的類定義
dojo.declare(
"TestClass",
null,
{
id:"",
info: { name : "",age:""},
staticValue:{count:0},
constructor : function(id,name,age) {
this.id=id;
this.info.name=name;
this.info.age=age
this.staticValue.count++;
}
}
);
它有三個參數,類名,父類,與一個對象,里面包含構建這個類的材料。
YUI的類工廠
// http://blog.csdn.net/phphot/article/details/4325823
YUI().use('oop', function(Y) {
var Bird = function(name) {
this.name = name;
};
Bird.prototype.getName = function(){ return this.name; };
var Chicken = function(name) {
Chicken.superclass.constructor.call(this, name);
};
Y.extend(Chicken, Bird);
var chicken = new Chicken('Tom');
Y.log(chicken.getName());
});
supperclass 有兩個作用:一是可以用來調用父類的方法,二是可以通過 supperclass.constructor 調用父類的構造函數。一舉兩得.
不過它相對於其他類工廠來說是非常原始的,只負責連結子類與父類。
Simple JavaScript Inheritance
這是jquery作者搞的東西
// http://ejohn.org/blog/simple-javascript-inheritance/
var Person = Class.extend({
init: function(isDancing){
this.dancing = isDancing;
},
dance: function(){
return this.dancing;
}
});
var Ninja = Person.extend({
init: function(){
this._super( false );
},
dance: function(){
// Call the inherited version of dance()
return this._super();
},
swingSword: function(){
return true;
}
});
var p = new Person(true);
p.dance(); // => true
var n = new Ninja();
n.dance(); // => false
n.swingSword(); // => true
// Should all be true
p instanceof Person && p instanceof Class &&
n instanceof Ninja && n instanceof Person && n instanceof Class
由Class.create來創建父類,然后通過父類的extend方法加個屬性包創建子類.
mootools的類工廠
// http://hmking.blog.51cto.com/3135992/682098
var Animal = new Class({
initialize: function (age) {
this.age = age;
}
});
var Cat = new Class({
Extends: Animal,
initialize: function (name, age) {
this.parent(age); // calls initalize method of Animal class
this.name = name;
}
});
var cat = new Cat('Micia', 20);
console.log(cat.name); // 'Micia'
console.log(cat.age); // 20
它應該是所有框架中最復雜也是最強大的,涉及的API就有Mutator Extends Implements還有從Type繼承過來的extend implement,它內部拷貝父類屬性還用到了深拷貝!
Extends: 可以實現父類,也可以調用父類初始化 this.parent()。而且會覆蓋父類定義的變量或者函數。
Implements: 實現父類,子類不可以覆蓋父類的方法或者變量。即使子類定義與父類相同的變量或者函數,也會被父類取代掉。
implement: 是用於調整已經創建好的類的原型成員.
extend: 調用子類(非其實例)的extend方法創建一個新的子類.
mass Framework的類工廠
//http://rubylouvre.github.com/doc/index.html
$.require("class,spec", function() {
var Shape = $.factory({
init: function(len) {
$.log(len)
this.length = len || 0;
},
getLength: function() {
return this.length;
},
setLength: function(len) {
this.length = len;
},
getArea: function() {
throw "Subclasses must implement this method"
}
})
var Triangle = $.factory({
inherit: Shape,
init: function(len, hei) { //len屬性在父類中已定義,這里可以省去
this.height = hei || 0;
},
getArea: function() {
return this.length * this.height / 2
}
})
var Square = $.factory({
inherit: Shape,
getArea: function() {
return this.length * this.length;
}
});
var t = new Triangle(3, 4)
$.log(t.getArea(), true)
var s = new Square(4)
$.log(s.getArea(), true)
});
$.factory為類工廠,參數為一個普通對象,此對象擁有如下可選屬性
- init為新類的構造器,沒有默認傳入空函數進去
- inherit為新類的父類
- extend的參數是一個對象或對象數組,不管怎么樣,這些對象的屬性只是為新類添加靜態成員,或者說它們是添加到類之上的
- implement的參數是一個對象或對象數組或類(類即函數),這些對象的屬性只是為新類添加實例成員,或者說它們是添加到類的原型上.
