在HDevelop中
dev_close_window () read_image (Image, 'D:/bb/tu/1.jpg') rgb1_to_gray (Image, GrayImage) edges_sub_pix (GrayImage, Edges, 'canny', 1, 5, 10) *亚像素边缘 union_adjacent_contours_xld (Edges, UnionContours, 10, 1, 'attr_keep') *合并轮廓 *参数1:需要合并的轮廓集 *参数2:输出轮廓 *参数3:两个轮廓之间可接受的最大绝对距离。沿参考轮廓的回归线测量距离。因此,它是两条轮廓线之间的间隙投影到参考回归线上的长度。看下面图理解 *参数4:两个轮廓之间可接受的最大相对距离。通过将距离a除以参考轮廓的长度b来计算相对距离.看下面图理解 *参数5:默认即可 get_image_size (GrayImage, Width, Height) dev_open_window(10,10,Width, Height,'black',WindowHandle) dev_display(Edges) dev_open_window(10,10,Width, Height,'black',WindowHandle1) dev_display(UnionContours)
在QtCreator中
HObject ho_Image, ho_GrayImage, ho_Edges, ho_UnionContours;
HTuple hv_Width, hv_Height, hv_WindowHandle;
HTuple hv_WindowHandle1;
ReadImage(&ho_Image, "D:/bb/tu/1.jpg"); Rgb1ToGray(ho_Image, &ho_GrayImage); EdgesSubPix(ho_GrayImage, &ho_Edges, "canny", 1, 5, 10); //亚像素边缘 UnionAdjacentContoursXld(ho_Edges, &ho_UnionContours, 10, 1, "attr_keep"); //合并轮廓 //参数1:需要合并的轮廓集 //参数2:输出轮廓 //参数3:两个轮廓之间可接受的最大绝对距离。沿参考轮廓的回归线测量距离。因此,它是两条轮廓线之间的间隙投影到参考回归线上的长度。看下面图理解 //参数4:两个轮廓之间可接受的最大相对距离。通过将距离a除以参考轮廓的长度b来计算相对距离.看下面图理解 //参数5:默认即可 GetImageSize(ho_GrayImage, &hv_Width, &hv_Height); SetWindowAttr("background_color","black"); OpenWindow(10,10,hv_Width,hv_Height,0,"visible","",&hv_WindowHandle); HDevWindowStack::Push(hv_WindowHandle); if (HDevWindowStack::IsOpen()) DispObj(ho_Edges, HDevWindowStack::GetActive()); SetWindowAttr("background_color","black"); OpenWindow(10,10,hv_Width,hv_Height,0,"visible","",&hv_WindowHandle1); HDevWindowStack::Push(hv_WindowHandle1); if (HDevWindowStack::IsOpen()) DispObj(ho_UnionContours, HDevWindowStack::GetActive());