java语言基础--实现扑克牌的洗牌和发牌


import java.util.ArrayList;
import java.util.Collections;
import java.util.List;

/**
 * 问题:实现扑克牌的洗牌和发牌功能;并对打印结果进行排序;
 * 
 * 分析: 初始化一副扑克牌;放到list中; Collections中的shuffle方法对其进行打乱,实现洗牌功能;
 * 发牌功能:先从list中取出三张牌,奖牌发给三个玩家,需要留下三张底牌;
 *
 */
public class Test {

    public static void main(String[] args) {
        List<String> pukes = new ArrayList<>();

        String[] color = { "红桃", "黑桃", "梅花", "方片" };
        String[] num = { "A", "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K" };
        String[] s3 = { "Joker", "joker" };
//        for(int i = 0; i <color.length ; i++) {
//            for(int j =0 ; j <num.length; j++) {
//                System.out.println(color[i]+ num[j]);
//            }
//        }
        for (String s1 : color) {
            for (String s2 : num) {
                pukes.add(s1 + s2);
            }
        }
        pukes.add("Joker");
        pukes.add("joker");
        Collections.shuffle(pukes);
        ArrayList<String> dipai = new ArrayList<>();
        ArrayList<String> jeck = new ArrayList<>();
        ArrayList<String> pony = new ArrayList<>();
        ArrayList<String> robin = new ArrayList<>();
        
        for(int i = 0 ; i< pukes.size()-3; i ++) {
            if(i%3 == 0) {
                jeck.add(pukes.get(i));
            }
            if(i%3 == 1) {
                pony.add(pukes.get(i));
            }
            if(i%3 == 2) {
                robin.add(pukes.get(i));
            }
            
        }
        dipai.add(pukes.get(51));
        dipai.add(pukes.get(52));
        dipai.add(pukes.get(53));

        System.out.println(pony);
        System.out.println(jeck);
        System.out.println(robin);
        System.out.println(dipai);
    }
    
}

 


免责声明!

本站转载的文章为个人学习借鉴使用,本站对版权不负任何法律责任。如果侵犯了您的隐私权益,请联系本站邮箱yoyou2525@163.com删除。



 
粤ICP备18138465号  © 2018-2025 CODEPRJ.COM