为什么要采用Socket模型,而不直接使用Socket?
原因源于recv()方法是堵塞式的,当多个客户端连接服务器时,其中一个socket的recv调用时,会产生堵塞,使其他链接不能继续。这样我们又想到用多线程来实现,每个socket链接使用一个线程,这样效率十分低下,根本不可能应对负荷较大的情况。于是便有了各种模型的解决方法,总之都是为了实现多个线程同时访问时不产生堵塞。
完成端口(IOCP)模型:
首先来说为什么要使用完成端口:原因还是因为为了解决recv方法为阻塞式的问题,WinSocket封装的WSARecv方法为非堵塞的方法。
int WSARecv(
SOCKET s,
LPWSABUF lpBuffers,
DWORD dwBufferCount,
LPDWORD lpNumberOfBytesRecvd,
LPDWORD lpFlags,
LPWSAOVERLAPPED lpOverlapped,
LPWSAOVERLAPPED_COMPLETION_ROUTINE lpCompletionRoutine
);
WSARecv为非阻塞的方法,其中第二个参数是I/O请求成功时,数据保存的地址。
Socket的触发是属于网卡硬件的中断信号,只是此信号CPU不能直接获取状态,此时我们可以使之绑定Event事件,Event内核对象的状态时可以监听到的。这也就是WSAEventSelect模型的原理,当然重叠模型的最终原理也是如此。但Event的方法有着其弊病:当模型处理多线程事件时要调用WSAWaitForMultipleEvents函数,WSAWaitForMultipleEvents函数一次最多只能等待64个事件对象。所以当海量客户端连接服务器时,服务器将没有能力应对,于是我们使用完成端口。
完成端口:
HANDLE CreateIoCompletionPort(
HANDLE FileHandle, //要链接的Socket
HANDLE ExistingCompletionPort, //全局完成端口
//同完成端口关联到一起的句柄,此处可为链接的socket,或是id等等(目地使接收到的socket知道是哪个socket)
DWORD CompletionKey,
DWORD NumberOfConcurrentThreads
);
此函数创建创建Socket与完成端口的链接,CreateIoCompletionPort函数被用于完成两个工作:
- 用于创建—个完成端口对象。
- 将一个句柄同完成端口关联到一起。
用函数GetQueuedCompletionStatus等待全局完成端口的完成队列:
BOOL GetQueuedCompletionStatus(
HANDLE CompletionPort,
LPDWORD lpNumberOfBytes,
PULONG_PTR lpCompletionKey, //此参数为CreateIoCompletionPort第三个参数传过来的句柄,通过此参数获得socket
LPOVERLAPPED* lpOverlapped,
DWORD dwMilliseconds
);
完成端口的工作原理是,把Socket和完成端口绑定,通过关联句柄传递传递参数,使得获取到的Socket能得知是那个socket,参数可以自定义可以是socket本身也可以是id等等。
#include "WinSock2.h" #pragma comment(lib, "ws2_32.lib") #define MESSAGESIZE 1024 SOCKET serverSocket; DWORD WINAPI SocketProcAccept(LPVOID pParam); DWORD WINAPI SocketProcMain(LPVOID pParam); enum SOCKETOPERATE { soREVC }; struct SOCKETDATA { WSAOVERLAPPED overlapped; WSABUF buf; char sMessage[MESSAGESIZE]; DWORD dwBytes; DWORD flag; SOCKETOPERATE socketType; void Clear(SOCKETOPERATE type) { ZeroMemory(this, sizeof(SOCKETDATA)); buf.buf = sMessage; buf.len = MESSAGESIZE; socketType = type; } }; SOCKET CreateServiceSocket(int Port) { int iError; WSAData data; iError = WSAStartup(0x0202, &data); SOCKET tmp = socket(AF_INET,SOCK_STREAM,0); if(tmp == INVALID_SOCKET) { return INVALID_SOCKET; } SOCKADDR_IN addr; addr.sin_addr.s_addr = inet_addr("127.0.0.1"); addr.sin_family = AF_INET; addr.sin_port = htons(Port); if((bind(tmp, (sockaddr*)&addr, sizeof(addr))) != 0) { closesocket(tmp); return INVALID_SOCKET; } if((listen(tmp, INFINITE)) != 0) { closesocket(tmp); return INVALID_SOCKET; } return tmp; } int _tmain(int argc, _TCHAR* argv[]) { HANDLE CP = INVALID_HANDLE_VALUE; CP = CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, 0, 0); SYSTEM_INFO systemInfo; GetSystemInfo(&systemInfo); for (int i = 0; i<systemInfo.dwNumberOfProcessors; i++) { CreateThread(NULL, NULL, &SocketProcMain, CP, NULL, NULL); } serverSocket = CreateServiceSocket(6565); if (serverSocket == INVALID_SOCKET) { return 0; } CreateThread(NULL, NULL, &SocketProcAccept, CP, NULL, NULL); while(1) { Sleep(10000); } CloseHandle(CP); closesocket(serverSocket); WSACleanup(); return 0; } DWORD WINAPI SocketProcAccept(LPVOID pParam) { HANDLE CP = (HANDLE)pParam; SOCKADDR_IN addr; int len = sizeof(SOCKADDR_IN); SOCKET tmp; SOCKETDATA *lpSocketData; while(1) { tmp = accept(serverSocket, (sockaddr*)&addr, &len); printf("Client Accept:%s\t:%d\n", inet_ntoa(addr.sin_addr), htons(addr.sin_port)); CreateIoCompletionPort((HANDLE)tmp, CP, (DWORD)tmp, INFINITE); lpSocketData = (SOCKETDATA *)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(SOCKETDATA)); lpSocketData->Clear(soREVC); WSARecv(tmp, &lpSocketData->buf, 1,&lpSocketData->dwBytes, &lpSocketData->flag, &lpSocketData->overlapped, NULL); } } DWORD WINAPI SocketProcMain(LPVOID pParam) { HANDLE CP = (HANDLE)pParam; SOCKADDR_IN addr; DWORD dwBytes; SOCKETDATA *lpSocketData; SOCKET clientSocket; while(1) { GetQueuedCompletionStatus(CP, &dwBytes, (PULONG_PTR)&clientSocket, (LPOVERLAPPED*)&lpSocketData, INFINITE); if(dwBytes == 0xFFFFFFFF) { return 0; } if(lpSocketData->socketType == soREVC) { if(dwBytes == 0) { closesocket(clientSocket); HeapFree(GetProcessHeap(), 0, lpSocketData); }
else { lpSocketData->sMessage[dwBytes] = '\0'; printf("%x\t:%s\n", (DWORD)clientSocket, lpSocketData->sMessage); lpSocketData->Clear(soREVC); WSARecv(clientSocket, &lpSocketData->buf, 1, &lpSocketData->dwBytes, &lpSocketData->flag, &lpSocketData->overlapped, NULL); } } } }