Unity 獲取鼠標點擊轉換世界坐標
/// <summary> /// 獲取鼠標點擊坐標 /// </summary> Vector3 screenPosition;//將物體從世界坐標轉換為屏幕坐標 Vect ...
/// <summary> /// 獲取鼠標點擊坐標 /// </summary> Vector3 screenPosition;//將物體從世界坐標轉換為屏幕坐標 Vect ...
在button按鈕上添加事件 這兩個函數一樣 說明添加上了 這個就是獲取點擊按鈕的gameobject對象 這個就會獲取自 ...
using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEngine.UI;[Ex ...
場景 發射點 代碼 using System.Collections;using System.Collections.Generic;using UnityEngine; ...
public Transform pos; public Transform pos1; public float value = 0; public float value1 = 0; //坐標 ...
public float Power = 10;//這個代表發射時的速度/力度等,可以通過此來模擬不同的力大小 public float Angle = 45;//發射的角度,這個就不用解釋了吧 p ...
代碼內容 public class Mouse : MonoBehaviour{ // Start is called before the first frame up ...