.NET Core 文件 文件夾操作
/// <summary> /// 文件夾 文件管理 /// /// 會有一些在開發環境/測試環境/生產環境 不同, /// 數據庫連接--路徑--開關 /// 配置文件:不用改代碼編譯 /// /// 配置路徑:絕對路徑 /// 相對路徑 / 然后拼裝 /// 相當於應用程序所在路徑 /// /// 配置文件最好有個集中管理的類,因為在線項目中,肯定多人合作 /// /// /// </summary> public class MyIO { /// <summary> /// 配置絕對路徑 /// </summary> private static string LogPath = ConfigurationManager.GetConfig("LogPath"); private static string LogMovePath = ConfigurationManager.GetConfig("LogMovePath"); /// <summary> /// 獲取當前程序路徑 /// </summary> private static string LogPath2 = AppDomain.CurrentDomain.BaseDirectory; /// <summary> /// 讀取文件夾 文件信息 /// </summary> public static void Show() { {//check //這是操作文件、文件夾必備 if (!Directory.Exists(LogPath))//檢測文件夾是否存在 { } DirectoryInfo directory = new DirectoryInfo(LogPath);//對文件夾、文件的描述對象、不存在不報錯 注意exists屬性 Console.WriteLine(string.Format("{0} {1} {2}", directory.FullName, directory.CreationTime, directory.LastWriteTime)); //路徑拼接,得到一個完整的路徑 if (!File.Exists(Path.Combine(LogPath, "info.txt"))) { } FileInfo fileInfo = new FileInfo(Path.Combine(LogPath, "info.txt")); Console.WriteLine(string.Format("{0} {1} {2}", fileInfo.FullName, fileInfo.CreationTime, fileInfo.LastWriteTime)); } {//Directory if (!Directory.Exists(LogPath)) { DirectoryInfo directoryInfo = Directory.CreateDirectory(LogPath);//一次性創建全部的子路徑 Directory.Move(LogPath, LogMovePath);//移動 原文件夾就不在了 Directory.Delete(LogMovePath);//刪除 } } {//File string fileName = Path.Combine(LogPath, "log.txt"); string fileNameCopy = Path.Combine(LogPath, "logCopy.txt"); string fileNameMove = Path.Combine(LogPath, "logMove.txt"); bool isExists = File.Exists(fileName); if (!isExists) { Directory.CreateDirectory(LogPath);//創建了文件夾之后,才能創建里面的文件 using (FileStream fileStream = File.Create(fileName))//打開文件流 (創建文件並寫入) { string name = "12345567778890"; byte[] bytes = Encoding.Default.GetBytes(name); fileStream.Write(bytes, 0, bytes.Length); fileStream.Flush(); } using (FileStream fileStream = File.Create(fileName))//打開文件流 (創建文件並寫入) { StreamWriter sw = new StreamWriter(fileStream); sw.WriteLine("1234567890"); sw.Flush(); } using (StreamWriter sw = File.AppendText(fileName))//流寫入器(創建/打開文件並寫入) { string msg = "1234567890"; sw.WriteLine(msg); sw.Flush(); } using (StreamWriter sw = File.AppendText(fileName))//流寫入器(創建/打開文件並寫入) { string name = "0987654321"; byte[] bytes = Encoding.Default.GetBytes(name); sw.BaseStream.Write(bytes, 0, bytes.Length); sw.Flush(); } //文件的讀取 foreach (string result in File.ReadAllLines(fileName))//讀取文件中所有的行信息 { Console.WriteLine(result); } string sResult = File.ReadAllText(fileName); Byte[] byteContent = File.ReadAllBytes(fileName); string sResultByte = System.Text.Encoding.UTF8.GetString(byteContent); //建議大家不要去做多線程讀取,即使要多線程讀取,也要加鎖,加鎖----反多線程; //你們有沒有遇到過大文件Txt---10G using (FileStream stream = File.OpenRead(fileName))//分批讀取 { int length = 5; int result = 0; do { byte[] bytes = new byte[length]; result = stream.Read(bytes, 0, 5); for (int i = 0; i < result; i++) { Console.WriteLine(bytes[i].ToString()); } } while (length == result); } File.Copy(fileName, fileNameCopy); File.Move(fileName, fileNameMove); File.Delete(fileNameCopy); File.Delete(fileNameMove);//盡量不要delete } } {//DriveInfo DriveInfo[] drives = DriveInfo.GetDrives();//獲取當前計算機所有盤符 foreach (DriveInfo drive in drives) { if (drive.IsReady) Console.WriteLine("類型:{0} 卷標:{1} 名稱:{2} 總空間:{3} 剩余空間:{4}", drive.DriveType, drive.VolumeLabel, drive.Name, drive.TotalSize, drive.TotalFreeSpace); else Console.WriteLine("類型:{0} is not ready", drive.DriveType); } } { Console.WriteLine(Path.GetDirectoryName(LogPath)); //返回目錄名,需要注意路徑末尾是否有反斜杠對結果是有影響的 Console.WriteLine(Path.GetDirectoryName(@"d:\\abc")); //將返回 d:\ Console.WriteLine(Path.GetDirectoryName(@"d:\\abc\"));// 將返回 d:\abc Console.WriteLine(Path.GetRandomFileName());//將返回隨機的文件名 Console.WriteLine(Path.GetFileNameWithoutExtension("d:\\abc.txt"));// 將返回abc Console.WriteLine(Path.GetInvalidPathChars());// 將返回禁止在路徑中使用的字符 Console.WriteLine(Path.GetInvalidFileNameChars());//將返回禁止在文件名中使用的字符 Console.WriteLine(Path.Combine(LogPath, "log.txt"));//合並兩個路徑 } } /// <summary> /// 1 try catch旨在上端使用,保證對用戶的展示 /// 2 下端不要吞掉異常,隱藏錯誤是沒有意義的,抓住再throw也沒意義 /// 3 除非這個異常對流程沒有影響或者你要單獨處理這個異常 /// </summary> /// <param name="msg"></param> public static void Log(string msg) { StreamWriter sw = null; try { string fileName = "log.txt"; string totalPath = Path.Combine(LogPath, fileName); if (!Directory.Exists(LogPath)) { Directory.CreateDirectory(LogPath); } sw = File.AppendText(totalPath); sw.WriteLine(string.Format("{0}:{1}", DateTime.Now, msg)); sw.WriteLine("***************************************************"); } catch (Exception ex) { Console.WriteLine(ex.Message);//log //throw ex; //throw new exception("這里異常"); } finally { if (sw != null) { sw.Flush(); sw.Close(); sw.Dispose(); } } } }