c#內存拷貝有Marshal.Copy方法,適合托管內存和非托管內存之間的拷貝。然而圖像之間的內存拷貝都位於非托管內存,想用Marshal類需要先從非托管內存復制到托管內存,最后再復制到非托管內存,效率減半。最后借助win32自帶的CopyMemory方法成功實現。
[DllImport("kernel32.dll", EntryPoint = "CopyMemory")] public extern static void CopyMemory(IntPtr dst, IntPtr src, int length); /// <summary> /// 改變圖像寬高 /// </summary> public static Bitmap ReSize(Bitmap src, int w, int h) { if (src == null || w < 1 || h < 1) return null;//或者拋出異常 var srcData = src.LockBits(new Rectangle(0, 0, src.Width, src.Height), System.Drawing.Imaging.ImageLockMode.ReadOnly, src.PixelFormat); var dst = new Bitmap(w, h, src.PixelFormat); var dstData = dst.LockBits(new Rectangle(0, 0, dst.Width, dst.Height), System.Drawing.Imaging.ImageLockMode.ReadWrite, dst.PixelFormat); var pSrc = srcData.Scan0; var pDst = dstData.Scan0; int wLen = w > src.Width ? srcData.Stride : dstData.Stride;//要拷貝的圖像字節寬度 int hLen = h > src.Height ? src.Height : h;//要拷貝的圖像高度 for (int i = 0; i <hLen; i++) { CopyMemory(pDst, pSrc, wLen); pSrc += srcData.Stride; pDst += dstData.Stride; } src.UnlockBits(srcData); dst.UnlockBits(dstData); return dst; }