音頻聲音文件MP3和PCM
兩者均是封裝格式,為了分析PCM,先下載一個MP3文件,然后通過ffmpeg將MP3文件轉成PCM文件進行分析,使用分析軟件為audition音頻軟件。
轉換PCM文件
ffmpeg -i hai.mp3 -f s16le audio1.pcm
轉換后可以使用此命令播放看轉換是否成功:ffplay -ar 44100 -ac 2 -f s16le -i audio1.pcm
轉換后的文件放到audition中,並選擇采樣率和位寬后,便可以顯示音頻文件頻譜


代碼分析PCM文件:
PCM的左右聲道是間隔存放的,每個聲道占用2個字節,所以取值時需要間隔進行讀取並存放成左右兩個聲道
源碼如下:
void pcm_spilit_channel(const char* pcmfile) {
FILE* pcmFp = fopen(pcmfile, "rb+");
FILE* pcmlFp = fopen("E:\\audio_leftC.pcm", "wb+");
FILE* pcmrFp = fopen("E:\\audio_rightC.pcm", "wb+");
unsigned char* samples = (unsigned char*)malloc(4);
while (!feof(pcmFp))
{
fread(samples, 1, 4, pcmFp);
fwrite(samples, 1, 2, pcmlFp);
fwrite(samples + 2, 1, 2, pcmrFp);
}
free(samples);
fclose(pcmrFp);
fclose(pcmlFp);
fclose(pcmFp);
}
分離左右聲道后,音頻文件同樣的設置后通過audition進行查看

WAVE文件格式,包含3個頭部結構和一個PCM數據塊,具體如下:

使用C++將pcm音頻轉換為wav音頻文件
typedef struct {
char fccID[4];
unsigned long dwSize;
char fccType[4];
}WAV_HEADER;
typedef struct
{
char fccID[4];
unsigned long dwSize;
unsigned short wFromatTag;
unsigned short wChannels;
unsigned long dwSamplesPerSec;
unsigned long dwAvgBytesPerSec;
unsigned short wBlockAlign;
unsigned short uiBitsPerSample;
}WAV_FMT;
typedef struct {
char fccID[4];
unsigned long dwSize;
}WAV_DATA;
void pcm2wav(const char* pcmfile, int channel, int sampleRate, const char* wavfile) {
FILE* pcmFp = fopen(pcmfile, "rb+");
FILE* wavFp = fopen(wavfile, "wb+");
WAV_HEADER wavHeader;
WAV_FMT wavFormat;
WAV_DATA wavData;
unsigned short pcmData;
int bits = 16;
memcpy(wavHeader.fccID, "RIFF", strlen("RRIF")); //設置RIFF頭
memcpy(wavHeader.fccType, "WAVE", strlen("WAVE")); //設置WAVE標識
memcpy(wavFormat.fccID, "fmt ", strlen("fmt ")); //設置第二塊頭“fmt ”
wavFormat.dwSize = 16; //WAV_FORMAT的大小- sizeof(fccID) - sizeof(dwSize)
wavFormat.wFromatTag = 1; //PCM格式文件時設置1
wavFormat.wChannels = channel;
wavFormat.dwSamplesPerSec = sampleRate; //比特率
wavFormat.dwAvgBytesPerSec = sampleRate * sizeof(pcmData); //碼率
wavFormat.wBlockAlign = sizeof(pcmData); //每個采樣點的字節對齊寬度
wavFormat.uiBitsPerSample = bits; //PCM采樣的位數
memcpy(wavData.fccID, "data", strlen("data")); //設置第三塊頭data
int offset = sizeof(WAV_HEADER) + sizeof(WAV_FMT) + sizeof(WAV_DATA);
int pcmDataCount = 0;
fseek(wavFp, offset, SEEK_CUR);
while (!feof(pcmFp)) {
fread(&pcmData, sizeof(unsigned short), 1, pcmFp);
fwrite(&pcmData, sizeof(unsigned short), 1, wavFp);
pcmDataCount++;
}
pcmDataCount = pcmDataCount << 1;
wavData.dwSize = pcmDataCount; //設置大小為PCM數據的大小
wavHeader.dwSize = pcmDataCount + sizeof(WAV_DATA) + sizeof(WAV_FMT) + sizeof(WAV_HEADER) - 8; //頭的大小為所有的大小-sizeof(WAV_HEADER.fccID)-sizeof(WAV_HEADER.dwSize)
rewind(wavFp);
fwrite(&wavHeader, 1, sizeof(wavHeader), wavFp);
fwrite(&wavFormat, 1, sizeof(wavFormat), wavFp);
fwrite(&wavData, 1, sizeof(wavData), wavFp);
fclose(pcmFp);
fclose(wavFp);
return;
}
注意:轉換后文件大小幾乎相同
轉換后文件可以播放,放到audition中可以看到波形圖正常即可

由此可以了解PCM和wav文件格式,以及音頻在這兩種文件中的存放方式以及順序。
