AQS實現原理
AQS中維護了一個volatile int state(共享資源)和一個CLH隊列。當state=1時代表當前對象鎖已經被占用,其他線程來加鎖時則會失敗,失敗的線程被放入一個FIFO的等待隊列中,然后會被UNSAFE.park()操作掛起,等待已經獲得鎖的線程釋放鎖才能被喚醒。
我們拿具體場景來分析,假設同時有三個線程並發搶占鎖,此時線程一搶占成功,線程二、三搶占失敗,具體流程如下:
此時AQS內部數據結構為:
上圖可以看到等待隊列中的節點Node是一個雙向鏈表,這里SIGNAL是Node中waitStatus屬性。
以非公平鎖看下具體實現:
java.util.concurrent.locks.ReentrantLock.NonfairSync:
static final class NonfairSync extends Sync {
final void lock() {
if (compareAndSetState(0, 1))
setExclusiveOwnerThread(Thread.currentThread());
else
acquire(1);
}
protected final boolean tryAcquire(int acquires) {
return nonfairTryAcquire(acquires);
}
}
線程進來直接利用CAS嘗試搶占鎖,如果搶占成功state值會被修改為1,且設置對象獨占鎖線程為當前線程。
線程搶占實現
線程二搶占失敗,執行acquire(1)方法。
java.util.concurrent.locks.AbstractQueuedSynchronizer.acquire():
public final void acquire(int arg) {
if (!tryAcquire(arg) &&
acquireQueued(addWaiter(Node.EXCLUSIVE), arg))
selfInterrupt();
}
tryAcquire是AbstractQueuedSynchronizer的方法,未提供對應實現,由子類實現:
java.util.concurrent.locks.ReentrantLock .nonfairTryAcquire():
final boolean nonfairTryAcquire(int acquires) {
final Thread current = Thread.currentThread();
int c = getState();
if (c == 0) {
if (compareAndSetState(0, acquires)) {
setExclusiveOwnerThread(current);
return true;
}
}
else if (current == getExclusiveOwnerThread()) {
int nextc = c + acquires;
if (nextc < 0)
throw new Error("Maximum lock count exceeded");
setState(nextc);
return true;
}
return false;
}
nonfairTryAcquire()方法中首先會獲取state的值,如果不為0則說明當前對象的鎖已經被其他線程占有,接着判斷占有鎖的線程是否為當前線程,如果是則累加state值,這里其實就是可重入鎖的具體實現。如果state為0,則執行CAS操作,嘗試更新state值為1,如果更新成功則代表當前線程加鎖成功。
當前線程二執行tryAcquire()后返回false,接着執行addWaiter(Node.EXCLUSIVE)邏輯,將自己加入到一個FIFO等待隊列中,代碼實現如下:
java.util.concurrent.locks.AbstractQueuedSynchronizer.addWaiter():
private Node addWaiter(Node mode) {
Node node = new Node(Thread.currentThread(), mode);
Node pred = tail;
if (pred != null) {
node.prev = pred;
if (compareAndSetTail(pred, node)) {
pred.next = node;
return node;
}
}
enq(node);
return node;
}
此時隊列中tail指針為空,直接調用enq(node)方法將當前線程加入等待隊列尾部:
private Node enq(final Node node) {
for (;;) {
Node t = tail;
if (t == null) {
if (compareAndSetHead(new Node()))
tail = head;
} else {
node.prev = t;
if (compareAndSetTail(t, node)) {
t.next = node;
return t;
}
}
}
}
第一次循環時tail為空,創建一個哨兵節點,head指向這個哨兵節點;第二次循環,將線程二對應的node節點掛載到head節點后面並返回當前線程創建的節點信息。繼續往后執行acquireQueued(addWaiter(Node.EXCLUSIVE), arg)邏輯,此時傳入的參數為線程二對應的node節點信息。
java.util.concurrent.locks.AbstractQueuedSynchronizer.acquireQueued():
final boolean acquireQueued(final Node node, int arg) {
boolean failed = true;
try {
boolean interrupted = false;
for (;;) {
final Node p = node.predecessor();
if (p == head && tryAcquire(arg)) {
setHead(node);
p.next = null; // help GC
failed = false;
return interrupted;
}
if (shouldParkAfterFailedAcquire(p, node) &&
parkAndChecknIterrupt())
interrupted = true;
}
} finally {
if (failed)
cancelAcquire(node);
}
}
private static boolean shouldParkAfterFailedAcquire(Node pred, Node node) {
int ws = pred.waitStatus;
if (ws == Node.SIGNAL)
return true;
if (ws > 0) {
do {
node.prev = pred = pred.prev;
} while (pred.waitStatus > 0);
pred.next = node;
} else {
compareAndSetWaitStatus(pred, ws, Node.SIGNAL);
}
return false;
}
private final boolean parkAndCheckInterrupt() {
LockSupport.park(this);
return Thread.interrupted();
}
acquireQueued()會先判斷當前傳入的Node對應的前置節點是否為head,如果是則嘗試加鎖。加鎖成功則將當前節點設置為head節點,然后刪除之前的head節點。
如果加鎖失敗或者Node的前置節點不是head節點,就會通過shouldParkAfterFailedAcquire方法將head節點的waitStatus變成SIGNAL=-1,最后執行parkAndChecknIterrupt方法,調用LockSupport.park()掛起當前線程。此時線程二需要等待其他線程釋放鎖來喚醒。
線程釋放實現
線程一執行完后釋放鎖,具體代碼如下:
java.util.concurrent.locks.AbstractQueuedSynchronizer.release():
public final boolean release(int arg) {
if (tryRelease(arg)) {
Node h = head;
if (h != null && h.waitStatus != 0)
unparkSuccessor(h);
return true;
}
return false;
}
先執行tryRelease方法,如果執行成功,則繼續判斷head節點的waitStatus是否為0,這個值為SIGNAL=-1不為0,繼續執行unparkSuccessor()方法喚醒head的后置節點。
ReentrantLock.tryRelease():
protected final boolean tryRelease(int releases) {
int c = getState() - releases;
if (Thread.currentThread() != getExclusiveOwnerThread())
throw new IllegalMonitorStateException();
boolean free = false;
if (c == 0) {
free = true;
setExclusiveOwnerThread(null);
}
setState(c);
return free;
}
執行完ReentrantLock.tryRelease()后,state被設置為0,Lock對象的獨占鎖被設置為null。
接着執行java.util.concurrent.locks.AbstractQueuedSynchronizer.unparkSuccessor()方法,喚醒head的后置節點:
private void unparkSuccessor(Node node) {
int ws = node.waitStatus;
if (ws < 0)
compareAndSetWaitStatus(node, ws, 0);
Node s = node.next;
if (s == null || s.waitStatus > 0) {
s = null;
for (Node t = tail; t != null && t != node; t = t.prev)
if (t.waitStatus <= 0)
s = t;
}
if (s != null)
LockSupport.unpark(s.thread);
}
這里主要是將head節點的waitStatus設置為0,然后解除head節點next的指向,使head幾點空置,等待被垃圾回收。
此時重新將head指針指向線程二對應的Node節點,且使用LockSupport.unpark方法來喚醒線程二。被喚醒的線程會接着嘗試獲取鎖,用CAS指令修改state數據。執行完成后AQS中的數據結構如下: