原理
應用程序通過 socket 進行網絡通信時會調用 ws2_32.dll 的導出函數,比如 send/recv 等,而這些函數時通過更底層的 LSP 提供的 SPI(服務提供者接口)實現的。划重點!!! :如果有多個符合條件的 SPI,系統將會調用在 winsock 目錄最前面的那個 。所以注冊一個 SPI 並插入到 winsock 目錄的最前面就可以劫持 LSP 了!
另外劫持 LSP 需要將代碼卸載 DLL 里(畢竟人家也叫劫持嘛 ~)
代碼(來自網絡)
freesec.dll
// 全局遍歷
WCHAR exepath[MAX_PATH] = { 0 };
WSPPROC_TABLE trueTable = { 0 };
int GetProvider(LPWSAPROTOCOL_INFOW &pProtoInfo)
{
// 首次調用,pProtoInfo傳入NULL,取得需要的緩沖區長度
DWORD dwSize = 0;
int nError = 0;
if (WSCEnumProtocols(NULL, NULL, &dwSize, &nError) == SOCKET_ERROR)
{
if (nError != WSAENOBUFS)
{
return 0;
}
}
// 申請足夠緩沖區內存。
pProtoInfo = (LPWSAPROTOCOL_INFOW)GlobalAlloc(GPTR, dwSize);
if (pProtoInfo == NULL)
{
return 0;
}
//再次調用WSCEnumProtocols函數
return WSCEnumProtocols(NULL, pProtoInfo, &dwSize, &nError);
}
int WSPConnect(SOCKET s, const struct sockaddr FAR* name, int namelen,
LPWSABUF lpCallerData, LPWSABUF lpCalleeData, LPQOS lpSQOS, LPQOS lpGQOS,
LPINT lpErrno)
{
SOCKADDR_IN addr = *(SOCKADDR_IN*)name;
if (addr.sin_port==htons(80))
{
MessageBoxW(0, L"有程序訪問外網80端口", L"拒絕訪問", 0);
return SOCKET_ERROR;
}
return trueTable.lpWSPConnect(s, name, namelen, lpCallerData, lpCalleeData, lpSQOS, lpGQOS, lpErrno);
}
int WSPAPI WSPStartup(
WORD wVersionRequested,
LPWSPDATA lpWSPData,
LPWSAPROTOCOL_INFOW lpProtocolInfo,
WSPUPCALLTABLE UpcallTable,
LPWSPPROC_TABLE lpProcTable
)
/*
當應用程序通過SOCKET創建socket時會調用系統根據Winsock目錄和程序的需要來將對應的傳輸服務提供者,即
一個dll加載到目標進程中. 然后調用該dll提供的WSPStartup函數來初始化.初始化的
目的就是為了通過調用這個函數來獲取該這次操作socket的API函數對應的SPI
這就是windows上寫socket時之前必須通過WSAStartup來進行socket初始化的原因
該函數的lpProcTable 參數是個結構體,保存了所有的SPI函數.也就是可以從這個參數來獲取SPI
所以只需導出這個函數,然后將其他的SPI填寫到lpProcTable中,最后返回給程序
以上都是正常情況下的調用過程. 如果我們讓系統加載我們給它提供的dll就可以導出該函數,並
hook掉lpProcTable中的成員進行監控. 但是我們hook該函數后允許的話應該最后要調用正常的SPI,
這時參數lpProtocolInfo就能派上用場. 通過該參數可以獲取原來的協議的目錄id,然后遍歷winsock
目錄找到對應的協議的傳輸服務提供者即一個dll路徑,通過加載該dll並調用其中的WSPStartup即可獲取
真正的SPI,然后調用它.最終可以實現監控,修改,攔截等功能
*/
{
//我們編寫的DLL用於協議鏈中,所以如果是基礎協議或分層協議使用則直接返回錯誤
if (lpProtocolInfo->ProtocolChain.ChainLen <= 1)
{
return WSAEPROVIDERFAILEDINIT;
}
WCHAR exename[100] = { 0 };
wsprintf(exename, L"應用程序: %ls 正在聯網,是否允許?", exepath);
if (MessageBoxW(0,exename,L"溫馨提示",MB_YESNO|MB_ICONWARNING)==IDNO)
{
MessageBoxW(0, L"已攔截", L"提示", 0);
return WSAEPROVIDERFAILEDINIT;
}
// 枚舉協議,找到下層協議的WSAPROTOCOL_INFOW結構
WSAPROTOCOL_INFOW trueProtocolInfo; //保存真正的協議結構
LPWSAPROTOCOL_INFOW pProtoInfo = NULL;
int allproto = GetProvider(pProtoInfo);
DWORD trueId = lpProtocolInfo->ProtocolChain.ChainEntries[1];//獲取真正的協議目錄id
int i;
//遍歷查找真正的協議結構
for (i = 0; i < allproto; i++)
{
if (pProtoInfo[i].dwCatalogEntryId==trueId)
{
memcpy(&trueProtocolInfo, &pProtoInfo[i], sizeof(WSAPROTOCOL_INFOW));
break;
}
}
//沒找到就返回失敗
if (i>=allproto)
{
return WSAEPROVIDERFAILEDINIT;
}
int nError;
wchar_t szBaseProviderDll[MAX_PATH];//保存真正dll路徑
int nLen = MAX_PATH;
// 取得下層提供程序DLL路徑
if (WSCGetProviderPath(&trueProtocolInfo.ProviderId, szBaseProviderDll, &nLen, &nError) == SOCKET_ERROR)
{
return WSAEPROVIDERFAILEDINIT;
}
//上面的函數執行后路徑中會存在環境變量,通過下面展開環境變量
if (!ExpandEnvironmentStringsW(szBaseProviderDll, szBaseProviderDll, MAX_PATH))
{
return WSAEPROVIDERFAILEDINIT;
}
// 加載真正dll
HMODULE hModule = LoadLibraryW(szBaseProviderDll);
if (hModule == NULL)
{
return WSAEPROVIDERFAILEDINIT;
}
// 導入真正dll的WSPStartup函數
LPWSPSTARTUP pfnWSPStartup = NULL;
pfnWSPStartup = (LPWSPSTARTUP)GetProcAddress(hModule, "WSPStartup");
if (pfnWSPStartup == NULL)
{
return WSAEPROVIDERFAILEDINIT;
}
// 調用下層提供程序的WSPStartup函數以填充SPI地址表
LPWSAPROTOCOL_INFOW pInfo = lpProtocolInfo;
//
if (trueProtocolInfo.ProtocolChain.ChainLen == BASE_PROTOCOL)
{
pInfo = &trueProtocolInfo;
}
else
{
for (int j = 0; j<lpProtocolInfo->ProtocolChain.ChainLen; j++)
{
lpProtocolInfo->ProtocolChain.ChainEntries[j]
= lpProtocolInfo->ProtocolChain.ChainEntries[j + 1];
}
lpProtocolInfo->ProtocolChain.ChainLen--;
}
//調用真正的WSPStartup, 注意參數,協議結構參數必須是原來我們想劫持的那個協議結構
int nRet = pfnWSPStartup(wVersionRequested, lpWSPData, pInfo, UpcallTable, lpProcTable);
if (nRet != ERROR_SUCCESS)
{
return nRet;
}
memcpy(&trueTable, lpProcTable, sizeof(WSPPROC_TABLE)); //保存到trueTable中以便調用
//進行api替換
lpProcTable->lpWSPConnect = (LPWSPCONNECT)WSPConnect;
}
BOOL APIENTRY DllMain(HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
GetModuleFileNameW(0, exepath, MAX_PATH * sizeof(wchar_t));
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}
test.cpp:
#include<Windows.h>
#include<locale.h>
#include<stdio.h>
#include<malloc.h>
#pragma comment(lib,"ws2_32.lib")
GUID layerGuid;
#define layerName L"freesec"
DWORD findGuid()
{
//枚舉winsock目錄中的協議
LPWSAPROTOCOL_INFOW info;//指向winsock目錄中協議
DWORD size = 0; //大小
DWORD num; //數量
WSCEnumProtocols(0, 0, &size, 0);
info = (LPWSAPROTOCOL_INFOW)malloc(size);
num = WSCEnumProtocols(0, info, &size, 0);
if (num == SOCKET_ERROR)
{
free(info);
return 0;
}
int i;
for ( i= 0; i < num; i++)
{
if (lstrcmpW(info[i].szProtocol,layerName)==0)
{
memcpy(&layerGuid, &info[i].ProviderId, sizeof(GUID));
break;
}
}
free(info);
if (i==num)//沒找到
{
return 0;
}
return 1;
}
DWORD lspInject()
{
//枚舉winsock目錄中的協議
LPWSAPROTOCOL_INFOW info;//指向winsock目錄中協議
DWORD size = 0; //大小
DWORD num; //數量
WSCEnumProtocols(0, 0, &size, 0);
info = (LPWSAPROTOCOL_INFOW)malloc(size);
num = WSCEnumProtocols(0, info, &size, 0);
DWORD trueId; //存儲被安裝的提供者的目錄id
if (num == SOCKET_ERROR)
{
free(info);
return 0;
}
WCHAR supplier[] = layerName;
WCHAR dllpath[] = L"E:\\0day\\shellcode\\Debug\\freesec.dll";//指定你的dll文件
DWORD myId;
int proto = IPPROTO_TCP; //目標協議
WSAPROTOCOL_INFOW save = { 0 }; //用於存儲指定協議的正常的提供者,最后用來作為分層協議和協議鏈的模板for (int i = 0; i < num; i++)
{//找符合條件的提供者,但不能是分層協議
if (info[i].iAddressFamily == AF_INET&&info[i].iProtocol == proto&&info[i].ProtocolChain.ChainLen!=0)
{
memcpy(&save, &info[i], sizeof(WSAPROTOCOL_INFOW)); //將原來的基礎協議信息保存
save.dwServiceFlags1 &= ~XP1_IFS_HANDLES; //去掉XP1_IFS_HANDLES標志
trueId = info[i].dwCatalogEntryId;
break;
}
}
//安裝分層協議
WSAPROTOCOL_INFOW Lpi = { 0 }; //新的分層協議
memcpy(&Lpi, &save, sizeof(WSAPROTOCOL_INFOW)); //以這個保存的系統已有協議作為模板
lstrcpyW(Lpi.szProtocol, supplier); //協議名,其實就是一個代號而已,可以隨意起名
Lpi.ProtocolChain.ChainLen = LAYERED_PROTOCOL; //設置為分層協議
Lpi.dwProviderFlags |= PFL_HIDDEN; //?
GUID pguid; //分層協議的guid
UuidCreate(&pguid);
memcpy(&layerGuid,&pguid,sizeof(GUID));
if (WSCInstallProvider(&pguid, dllpath, &Lpi, 1, 0) == SOCKET_ERROR) //安裝該分層協議
{
free(info);
return 0;
}
//重新枚舉協議以獲取分層協議的目錄id
free(info); //因為添加了一個分層協議,所以需要重新分配內存
DWORD layerId; //保存分層協議目錄id
WSCEnumProtocols(0, 0, &size, 0);
info = (LPWSAPROTOCOL_INFOW)malloc(size);
num = WSCEnumProtocols(0, info, &size, 0);
if (num == SOCKET_ERROR)
{
free(info);
return 0;
}
for (int i = 0; i < num; i++) //遍歷協議,直到找到剛才新增的分層協議
{
if (memcmp(&info[i].ProviderId, &pguid, sizeof(GUID)) == 0)
{
layerId = info[i].dwCatalogEntryId; //獲取分層協議目錄id
}
}
//安裝協議鏈
WCHAR chainName[WSAPROTOCOL_LEN + 1]; //其實就是一個名字代號,和分層協議的名字一樣
wsprintf(chainName, L"%ls over %ls", supplier, save.szProtocol);
lstrcpyW(save.szProtocol, chainName); //改名字1
if (save.ProtocolChain.ChainLen == 1) //如果目標協議的正常提供者是基礎協議則將其目錄id放在協議鏈的第2個位置
{
save.ProtocolChain.ChainEntries[1] = trueId; //將id寫入到該協議鏈的ChainEntries數組中,這個數組只有當它是協議鏈時才有意義
}
else //否則就是協議鏈提供者
{
for (int i = save.ProtocolChain.ChainLen; i > 0; i--)//如果是協議鏈則將該協議鏈中其他協議往后移,
//以便將自己的分層協議插入到鏈首.但是這個數組最大存7個,所以如果原來就占滿了,理論上會擠掉最后一個
{
save.ProtocolChain.ChainEntries[i] = save.ProtocolChain.ChainEntries[i - 1];
}
}
save.ProtocolChain.ChainEntries[0] = layerId;
save.ProtocolChain.ChainLen++;
//獲取guid,安裝協議鏈
GUID providerChainGuid;
UuidCreate(&providerChainGuid);
if (WSCInstallProvider(&providerChainGuid, dllpath, &save, 1, 0) == SOCKET_ERROR)
{
free(info);
return 0;
}
//重新枚舉協議
free(info);
WSCEnumProtocols(0, 0, &size, 0);
info = (LPWSAPROTOCOL_INFOW)malloc(size);
num = WSCEnumProtocols(0, info, &size, 0);
if (num == SOCKET_ERROR)
{
free(info);
return 0;
}
//遍歷獲取我們的協議鏈的目錄id
DWORD* chainId = (DWORD*)malloc(num * sizeof(DWORD)); //這個是協議鏈的目錄id數組,把我們的協議鏈id
//放在最前面,系統原來的按順序放后面
DWORD cindex = 0;
for (int i = 0; i < num; i++)
{
if ((info[i].ProtocolChain.ChainLen > 1) && (info[i].ProtocolChain.ChainEntries[0] == layerId))
{
chainId[cindex] = info[i].dwCatalogEntryId;
cindex++;
}
}
for (int i = 0; i < num; i++)
{
if ((info[i].ProtocolChain.ChainLen <= 1) || (info[i].ProtocolChain.ChainEntries[0] != layerId))
{
chainId[cindex] = info[i].dwCatalogEntryId;
cindex++;
}
}
if (WSCWriteProviderOrder(chainId, cindex) != 0)
{
free(info);
free(chainId);
return 0;
}
free(info);
free(chainId);
return 1;
}
DWORD uninstall()
{
if(findGuid()==0)
{
return 0;
}
//枚舉winsock目錄中的協議
LPWSAPROTOCOL_INFOW info;//指向winsock目錄中協議
DWORD size = 0; //大小
DWORD num; //數量
DWORD Id;
DWORD result;
int cc; //作為錯誤碼,下面2個函數的錯誤碼地址必須提供,否則會調用失敗
WSCEnumProtocols(0, 0, &size, 0);
info = (LPWSAPROTOCOL_INFOW)malloc(size);
num = WSCEnumProtocols(0, info, &size, 0);
if (num == SOCKET_ERROR)
{
free(info);
return 0;
}
int i = 0;
for (i=0; i < num; i++)
{
if (memcmp(&layerGuid,&info[i].ProviderId,sizeof(GUID))==0)
{
Id = info[i].dwCatalogEntryId;
}
}
if (i<=num)
{
for (i = 0; i < num; i++)
{
if ((info[i].ProtocolChain.ChainLen>1)&&(info[i].ProtocolChain.ChainEntries[0]==Id))
{
if((result=WSCDeinstallProvider(&info[i].ProviderId, &cc))==SOCKET_ERROR)
{
free(info);
return 0;
}
break;
}
}
free(info);
if((result=WSCDeinstallProvider(&layerGuid, &cc))==SOCKET_ERROR)
{return 0;
}
}
else
{
free(info);
return 0;
}return 1;
}
int main(int argc, char** argv)
{
setlocale(LC_ALL, "chs");
int result;
if (argc!=2)
{
printf("usage:%s install or uninstall\n", argv[0]);
return 0;
}
if (strcmp(argv[1],"install")==0)
{
if (lspInject())
{
printf("install success\n");
}
else
{
printf("install error code is %d\n", GetLastError());
}
}
else if(strcmp(argv[1], "uninstall") == 0)
{
if (uninstall())
{
printf("uninstall success\n");
}
else
{
printf("uninstall error code is %d\n", GetLastError());
}
}
return 1;
}
以上代碼未經測試,時間有限用到的時候再改吧。
