1 安裝 2 cnpm install vue-video-player -S 3 cnpm install 'video.js' -S 4 5 在main.js中導入 6 import VueVideoPlayer from 'vue-video-player'; 7 import 'video.js/dist/video-js.css'; 8 Vue.use(VueVideoPlayer);
video組件(完整Dome代碼) <template> <div class='home'> <video-player class="video-player vjs-custom-skin" ref="videoPlayer" :playsinline="true" :options="playerOptions" @play="onPlayerPlay($event)" @pause="onPlayerPause($event)" @ended="onPlayerEnded($event)" @waiting="onPlayerWaiting($event)" @playing="onPlayerPlaying($event)" @loadeddata="onPlayerLoadeddata($event)" @timeupdate="onPlayerTimeupdate($event)" @canplay="onPlayerCanplay($event)" @canplaythrough="onPlayerCanplaythrough($event)" @statechanged="playerStateChanged($event)" @ready="playerReadied" > </video-player> </div> </template> <script> export default { name: 'Home', data() { return { playerOptions: { playbackRates: [0.5, 1.0, 1.5, 2.0, 3.0], // 可選的播放速度 autoplay: false, // 如果為true,瀏覽器准備好時開始回放。 muted: false, // 默認情況下將會消除任何音頻。 loop: false, // 是否視頻一結束就重新開始。 preload: 'auto', // 建議瀏覽器在<video>加載元素后是否應該開始下載視頻數據。auto瀏覽器選擇最佳行為,立即開始加載視頻(如果瀏覽器支持) language: 'zh-CN', aspectRatio: '16:9', // 將播放器置於流暢模式,並在計算播放器的動態大小時使用該值。值應該代表一個比例 - 用冒號分隔的兩個數字(例如"16:9"或"4:3") fluid: true, // 當true時,Video.js player將擁有流體大小。換句話說,它將按比例縮放以適應其容器。 sources: [{ type: "video/mp4", // 類型 src: '../../static/videos/aaa.mp4' // url地址 }], poster: '', // 封面地址 notSupportedMessage: '此視頻暫無法播放,請稍后再試', // 允許覆蓋Video.js無法播放媒體源時顯示的默認信息。 controlBar: { timeDivider: true, // 當前時間和持續時間的分隔符 durationDisplay: true, // 顯示持續時間 remainingTimeDisplay: false, // 是否顯示剩余時間功能 fullscreenToggle: true // 是否顯示全屏按鈕 } } } }, methods: { // 播放回調 onPlayerPlay(player) { console.log('player play!', player) }, // 暫停回調 onPlayerPause(player) { console.log('player pause!', player) }, // 視頻播完回調 onPlayerEnded($event) { console.log(player) }, // DOM元素上的readyState更改導致播放停止 onPlayerWaiting($event) { console.log(player) }, // 已開始播放回調 onPlayerPlaying($event) { console.log(player) }, // 當播放器在當前播放位置下載數據時觸發 onPlayerLoadeddata($event) { console.log(player) }, // 當前播放位置發生變化時觸發。 onPlayerTimeupdate($event) { console.log(player) }, //媒體的readyState為HAVE_FUTURE_DATA或更高 onPlayerCanplay(player) { // console.log('player Canplay!', player) }, //媒體的readyState為HAVE_ENOUGH_DATA或更高。這意味着可以在不緩沖的情況下播放整個媒體文件。 onPlayerCanplaythrough(player) { // console.log('player Canplaythrough!', player) }, //播放狀態改變回調 playerStateChanged(playerCurrentState) { console.log('player current update state', playerCurrentState) }, //將偵聽器綁定到組件的就緒狀態。與事件監聽器的不同之處在於,如果ready事件已經發生,它將立即觸發該函數。。 playerReadied(player) { console.log('example player 1 readied', player); } }, } </script> <style scoped> .home { width: 1000px; height: 800px; margin: 0 auto; text-align: center; } </style>
支持的控制函數、回調函數
控制函數:
this.$refs.videoPlayer.player.play() // 播放
this.$refs.videoPlayer.player.pause() // 暫停
this.$refs.videoPlayer.player.src(src) // 重置進度條
事件函數
@play="onPlayerPlay($event)"
@pause="onPlayerPause($event)"
@ended="onPlayerEnded($event)"
@waiting="onPlayerWaiting($event)"
@playing="onPlayerPlaying($event)"
@loadeddata="onPlayerLoadeddata($event)"
@timeupdate="onPlayerTimeupdate($event)"
@canplay="onPlayerCanplay($event)"
@canplaythrough="onPlayerCanplaythrough($event)"
@statechanged="playerStateChanged($event)"
@ready="playerReadied"
參照:https://www.jb51.net/article/173816.htm
效果如下

