C# 使用 ClientWebSocket 實現 WebSocket 客戶端
C# Net Core 使用 ClientWebSocket 實現 WebSocket 客戶端
Net Core 使用 ClientWebSocket 實現 WebSocket 客戶端
我們模仿HTML5的實現方式來重寫一個C#類
https://www.runoob.com/html/html5-websocket.html
WebSocket 屬性
| HTML5 | 描述 | NET Core | 描述 |
| readyState | 只讀屬性 readyState 表示連接狀態,可以是以下值: 0 - 表示連接尚未建立。 1 - 表示連接已建立,可以進行通信。 2 - 表示連接正在進行關閉。 3 - 表示連接已經關閉或者連接不能打開。 |
State | WebSocket狀態(點擊看官方文檔) |
| bufferedAmount | 只讀屬性 bufferedAmount 已被 send() 放入正在隊列中等待傳輸,但是還沒有發出的 UTF-8 文本字節數。 | ------ | 無此屬性 |
WebSocket 事件
| HTML5 | 描述 | NET Core | 描述 |
| onopen | 連接建立時觸發 | OnOpen | 連接建立時觸發 |
| onmessage | 客戶端接收服務端數據時觸發 | OnMessage | 客戶端接收服務端數據時觸發(暫時只支持文本消息) |
| onerror | 通信發生錯誤時觸發 | OnError | 通信發生錯誤時觸發 (如果處理消息中有錯誤事件沒有處理,這里也會拋出並斷開鏈接) |
| onclose | 連接關閉時觸發 | OnClose | 連接關閉時觸發 |
WebSocket 方法
| HTML5 | 描述 | NET Core | 描述 |
| send() | 使用連接發送數據 | bool Send(string mess) bool Send(byte[] bytes) |
使用連接發送文本消息 返回:是否嘗試了發送 |
| close() | 關閉連接 | void Close() void Close(WebSocketCloseStatus closeStatus, string statusDescription) |
關閉連接(關閉原因為用戶手動關閉) 關閉連接(自定義關閉原因) |
代碼如下:
創建文件WSocketClientHelp.cs:
復制如下代碼進去
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.WebSockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace YingCaiEdu.Common.HttpHelp
{
public class WSocketClientHelp
{
ClientWebSocket ws = null;
Uri uri = null;
bool isUserClose = false;//是否最后由用戶手動關閉
/// <summary>
/// WebSocket狀態
/// </summary>
public WebSocketState? State { get => ws?.State; }
/// <summary>
/// 包含一個數據的事件
/// </summary>
public delegate void MessageEventHandler(object sender, string data);
public delegate void ErrorEventHandler(object sender, Exception ex);
/// <summary>
/// 連接建立時觸發
/// </summary>
public event EventHandler OnOpen;
/// <summary>
/// 客戶端接收服務端數據時觸發
/// </summary>
public event MessageEventHandler OnMessage;
/// <summary>
/// 通信發生錯誤時觸發
/// </summary>
public event ErrorEventHandler OnError;
/// <summary>
/// 連接關閉時觸發
/// </summary>
public event EventHandler OnClose;
public WSocketClientHelp(string wsUrl)
{
uri = new Uri(wsUrl);
ws = new ClientWebSocket();
}
/// <summary>
/// 打開鏈接
/// </summary>
public void Open()
{
Task.Run(async () =>
{
if (ws.State == WebSocketState.Connecting || ws.State == WebSocketState.Open)
return;
string netErr = string.Empty;
try
{
//初始化鏈接
isUserClose = false;
ws = new ClientWebSocket();
await ws.ConnectAsync(uri, CancellationToken.None);
if (OnOpen != null)
OnOpen(ws, new EventArgs());
Send("放映");
//全部消息容器
List<byte> bs = new List<byte>();
//緩沖區
var buffer = new byte[1024 * 4];
//監聽Socket信息
WebSocketReceiveResult result = await ws.ReceiveAsync(new ArraySegment<byte>(buffer), CancellationToken.None);
//是否關閉
while (!result.CloseStatus.HasValue)
{
//文本消息
if (result.MessageType == WebSocketMessageType.Text)
{
bs.AddRange(buffer.Take(result.Count));
//消息是否已接收完全
if (result.EndOfMessage)
{
//發送過來的消息
string userMsg = Encoding.UTF8.GetString(bs.ToArray(), 0, bs.Count);
if (OnMessage != null)
OnMessage(ws, userMsg);
//清空消息容器
bs = new List<byte>();
}
}
//繼續監聽Socket信息
result = await ws.ReceiveAsync(new ArraySegment<byte>(buffer), CancellationToken.None);
}
////關閉WebSocket(服務端發起)
//await ws.CloseAsync(result.CloseStatus.Value, result.CloseStatusDescription, CancellationToken.None);
}
catch (Exception ex)
{
netErr = " .Net發生錯誤" + ex.Message;
if (OnError != null)
OnError(ws, ex);
//if (ws != null && ws.State == WebSocketState.Open)
// //關閉WebSocket(客戶端發起)
// await ws.CloseAsync(WebSocketCloseStatus.Empty, ex.Message, CancellationToken.None);
}
finally
{
if (!isUserClose)
Close(ws.CloseStatus.Value, ws.CloseStatusDescription + netErr);
}
});
}
/// <summary>
/// 使用連接發送文本消息
/// </summary>
/// <param name="ws"></param>
/// <param name="mess"></param>
/// <returns>是否嘗試了發送</returns>
public bool Send(string mess)
{
if (ws.State != WebSocketState.Open)
return false;
Task.Run(async () =>
{
var replyMess = Encoding.UTF8.GetBytes(mess);
//發送消息
await ws.SendAsync(new ArraySegment<byte>(replyMess), WebSocketMessageType.Text, true, CancellationToken.None);
});
return true;
}
/// <summary>
/// 使用連接發送字節消息
/// </summary>
/// <param name="ws"></param>
/// <param name="mess"></param>
/// <returns>是否嘗試了發送</returns>
public bool Send(byte[] bytes)
{
if (ws.State != WebSocketState.Open)
return false;
Task.Run(async () =>
{
//發送消息
await ws.SendAsync(new ArraySegment<byte>(bytes), WebSocketMessageType.Binary, true, CancellationToken.None);
});
return true;
}
/// <summary>
/// 關閉連接
/// </summary>
public void Close()
{
isUserClose = true;
Close(WebSocketCloseStatus.NormalClosure, "用戶手動關閉");
}
public void Close(WebSocketCloseStatus closeStatus, string statusDescription)
{
Task.Run(async () =>
{
try
{
//關閉WebSocket(客戶端發起)
await ws.CloseAsync(closeStatus, statusDescription, CancellationToken.None);
}
catch (Exception ex)
{
}
ws.Abort();
ws.Dispose();
if (OnClose != null)
OnClose(ws, new EventArgs());
});
}
}
}
使用方法:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.WebSockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using YingCaiEdu.Common.HttpHelp;
namespace YingCaiEdu.PPT.VstoPpt
{
public class PptSocket
{
private static PptSocket _this;
public static PptSocket This
{
get
{
if (_this == null)
{
_this = new PptSocket();
}
return _this;
}
}
public WSocketClientHelp wSocketClient = new WSocketClientHelp("wss://baidu.com?user=ppt");
public void Go()
{
wSocketClient.OnOpen -= WSocketClient_OnOpen;
wSocketClient.OnMessage -= WSocketClient_OnMessage;
wSocketClient.OnClose -= WSocketClient_OnClose;
wSocketClient.OnError -= WSocketClient_OnError;
wSocketClient.OnOpen += WSocketClient_OnOpen;
wSocketClient.OnMessage += WSocketClient_OnMessage;
wSocketClient.OnClose += WSocketClient_OnClose;
wSocketClient.OnError += WSocketClient_OnError;
wSocketClient.Open();
}
private void WSocketClient_OnError(object sender, Exception ex)
{
}
private void WSocketClient_OnClose(object sender, EventArgs e)
{
}
private void WSocketClient_OnMessage(object sender, string data)
{
//處理的消息錯誤將會忽略
try
{
if (data.Contains("放映"))
{
PptVstoApp.GetPptApp.SlideShowFromCurrent();
}
}
catch (Exception ex)
{
}
}
private void WSocketClient_OnOpen(object sender, EventArgs e)
{
}
}
}
完成
