采用React編寫小程序的Remax框架的編譯流程解析


Remax是螞蟻開源的一個用React來開發小程序的框架,采用運行時無語法限制的方案。整體研究下來主要分為三大部分:運行時原理、模板渲染原理、編譯流程;看了下現有大部分文章主要集中在Reamx的運行時和模板渲染原理上,而對整個React代碼編譯為小程序的流程介紹目前還沒有看到,本文即是來補充這個空白。
 
關於模板渲染原理看這篇文章: https://juejin.cn/post/6844904131157557262
關於React自定義渲染器看這篇文章: https://juejin.cn/post/6844903753242378248
 
 
Remax的基本結構:
1、remax-runtime 運行時,提供自定義渲染器、宿主組件的包裝、以及由React組件到小程序的App、Page、Component的配置生成器
// 自定義渲染器
export { default as render } from './render';
// 由app.js到小程序App構造器的配置處理
export { default as createAppConfig } from './createAppConfig';
// 由React到小程序Page頁面構造器的一系列適配處理
export { default as createPageConfig } from './createPageConfig';
// 由React組件到小程序自定義組件Component構造器的一系列適配處理
export { default as createComponentConfig } from './createComponentConfig';
// 
export { default as createNativeComponent } from './createNativeComponent';
// 生成宿主組件,比如小程序原生提供的View、Button、Canvas等
export { default as createHostComponent } from './createHostComponent';
export { createPortal } from './ReactPortal';
export { RuntimeOptions, PluginDriver } from '@remax/framework-shared';
export * from './hooks';

import { ReactReconcilerInst } from './render';
export const unstable_batchedUpdates = ReactReconcilerInst.batchedUpdates;

export default {
  unstable_batchedUpdates,
};

 

 
2、remax-wechat 小程序相關適配器
template模板相關,與模板相關的處理原則及原理可以看這個 https://juejin.cn/post/6844904131157557262
templates // 與渲染相關的模板
src/api 適配與微信小程序相關的各種全局api,有的進行了promisify化
import { promisify } from '@remax/framework-shared';

declare const wx: WechatMiniprogram.Wx;

export const canIUse = wx.canIUse;
export const base64ToArrayBuffer = wx.base64ToArrayBuffer;
export const arrayBufferToBase64 = wx.arrayBufferToBase64;
export const getSystemInfoSync = wx.getSystemInfoSync;
export const getSystemInfo = promisify(wx.getSystemInfo);
src/types/config.ts 與小程序的Page、App相關配置內容的適配處理
/** 頁面配置文件 */
// reference: https://developers.weixin.qq.com/miniprogram/dev/reference/configuration/page.html
export interface PageConfig {
  /**
   * 默認值:#000000
   * 導航欄背景顏色,如 #000000
   */
  navigationBarBackgroundColor?: string;
  /**
   * 默認值:white
   * 導航欄標題顏色,僅支持 black / white
   */
  navigationBarTextStyle?: 'black' | 'white';
  
  /** 全局配置文件 */
// reference: https://developers.weixin.qq.com/miniprogram/dev/reference/configuration/app.html
export interface AppConfig {
  /**
   * 頁面路徑列表
   */
  pages: string[];
  /**
   * 全局的默認窗口表現
   */
  window?: {
    /**
     * 默認值:#000000
     * 導航欄背景顏色,如 #000000
     */
    navigationBarBackgroundColor?: string;
    /**
     * 默認值: white
     * 導航欄標題顏色,僅支持 black / white
     */
    navigationBarTextStyle?: 'white' | 'black';

 

src/types/component.ts 微信內置組件相關的公共屬性、事件等屬性適配
import * as React from 'react';

/** 微信內置組件公共屬性 */
// reference: https://developers.weixin.qq.com/miniprogram/dev/framework/view/component.html
export interface BaseProps {
  /** 自定義屬性: 組件上觸發的事件時,會發送給事件處理函數 */
  readonly dataset?: DOMStringMap;
  /** 組件的唯一標示: 保持整個頁面唯一 */
  id?: string;
  /** 組件的樣式類: 在對應的 WXSS 中定義的樣式類 */
  className?: string;
  /** 組件的內聯樣式: 可以動態設置的內聯樣式 */
  style?: React.CSSProperties;
  /** 組件是否顯示: 所有組件默認顯示 */
  hidden?: boolean;
  /** 動畫對象: 由`wx.createAnimation`創建 */
  animation?: Array<Record<string, any>>;

  // reference: https://developers.weixin.qq.com/miniprogram/dev/framework/view/wxml/event.html
  /** 點擊時觸發 */
  onTap?: (event: TouchEvent) => void;
  /** 點擊時觸發 */
  onClick?: (event: TouchEvent) => void;
  /** 手指觸摸動作開始 */
  onTouchStart?: (event: TouchEvent) => void;

 

src/hostComponents 針對微信小程序宿主組件的包裝和適配;node.ts是將小程序相關屬性適配到React的規范
export const alias = {
  id: 'id',
  className: 'class',
  style: 'style',
  animation: 'animation',
  src: 'src',
  loop: 'loop',
  controls: 'controls',
  poster: 'poster',
  name: 'name',
  author: 'author',
  onError: 'binderror',
  onPlay: 'bindplay',
  onPause: 'bindpause',
  onTimeUpdate: 'bindtimeupdate',
  onEnded: 'bindended',
};

export const props = Object.values(alias);

 

各種組件也是利用createHostComponent生成
import * as React from 'react';
import { createHostComponent } from '@remax/runtime';

// 微信已不再維護
export const Audio: React.ComponentType = createHostComponent('audio');

 

createHostComponent生成React的Element
import * as React from 'react';
import { RuntimeOptions } from '@remax/framework-shared';

export default function createHostComponent<P = any>(name: string, component?: React.ComponentType<P>) {
  if (component) {
    return component;
  }

  const Component = React.forwardRef((props, ref: React.Ref<any>) => {
    const { children = [] } = props;
    let element = React.createElement(name, { ...props, ref }, children);
    element = RuntimeOptions.get('pluginDriver').onCreateHostComponentElement(element) as React.DOMElement<any, any>;
    return element;
  });
  return RuntimeOptions.get('pluginDriver').onCreateHostComponent(Component);
}

 

 
3、remax-macro 按照官方描述是基於babel-plugin-macros的宏;所謂宏是在編譯時進行字符串的靜態替換,而Javascript沒有編譯過程,babel實現宏的方式是在將代碼編譯為ast樹之后,對ast語法樹進行操作來替換原本的代碼。詳細文章可以看這里 https://zhuanlan.zhihu.com/p/64346538
remax這里是利用macro來進行一些宏的替換,比如useAppEvent和usePageEvent等,替換為從remax/runtime中進行引入
import { createMacro } from 'babel-plugin-macros';


import createHostComponentMacro from './createHostComponent';
import requirePluginComponentMacro from './requirePluginComponent';
import requirePluginMacro from './requirePlugin';
import usePageEventMacro from './usePageEvent';
import useAppEventMacro from './useAppEvent';

function remax({ references, state }: { references: { [name: string]: NodePath[] }; state: any }) {
  references.createHostComponent?.forEach(path => createHostComponentMacro(path, state));

  references.requirePluginComponent?.forEach(path => requirePluginComponentMacro(path, state));

  references.requirePlugin?.forEach(path => requirePluginMacro(path));

  const importer = slash(state.file.opts.filename);

  Store.appEvents.delete(importer);
  Store.pageEvents.delete(importer);

  references.useAppEvent?.forEach(path => useAppEventMacro(path, state));

  references.usePageEvent?.forEach(path => usePageEventMacro(path, state));
}

export declare function createHostComponent<P = any>(
  name: string,
  props: Array<string | [string, string]>
): React.ComponentType<P>;

export declare function requirePluginComponent<P = any>(pluginName: string): React.ComponentType<P>;

export declare function requirePlugin<P = any>(pluginName: string): P;

export declare function usePageEvent(eventName: PageEventName, callback: (...params: any[]) => any): void;

export declare function useAppEvent(eventName: AppEventName, callback: (...params: any[]) => any): void;

export default createMacro(remax);
import * as t from '@babel/types';
import { slash } from '@remax/shared';
import { NodePath } from '@babel/traverse';
import Store from '@remax/build-store';
import insertImportDeclaration from './utils/insertImportDeclaration';

const PACKAGE_NAME = '@remax/runtime';
const FUNCTION_NAME = 'useAppEvent';

function getArguments(callExpression: NodePath<t.CallExpression>, importer: string) {
  const args = callExpression.node.arguments;
  const eventName = args[0] as t.StringLiteral;
  const callback = args[1];

  Store.appEvents.set(importer, Store.appEvents.get(importer)?.add(eventName.value) ?? new Set([eventName.value]));

  return [eventName, callback];
}

export default function useAppEvent(path: NodePath, state: any) {
  const program = state.file.path;
  const importer = slash(state.file.opts.filename);
  const functionName = insertImportDeclaration(program, FUNCTION_NAME, PACKAGE_NAME);
  const callExpression = path.findParent(p => t.isCallExpression(p)) as NodePath<t.CallExpression>;
  const [eventName, callback] = getArguments(callExpression, importer);

  callExpression.replaceWith(t.callExpression(t.identifier(functionName), [eventName, callback]));
}
個人感覺這個設計有些過於復雜,可能跟remax的設計有關,在remax/runtime中,useAppEvent實際從remax-framework-shared中導出;
不過也倒是讓我學到了一種對代碼修改的處理方式。
 
4、remax-cli remax的腳手架,整個remax工程,生成到小程序的編譯流程也是在這里處理。
先來看一下一個作為Page的React文件是如何與小程序的原生Page構造器關聯起來的。
假設原先頁面代碼是這個樣子,
import * as React from 'react';
import { View, Text, Image } from 'remax/wechat';
import styles from './index.css';

export default () => {
  return (
    <View className={styles.app}>
      <View className={styles.header}>
        <Image
          src="https://gw.alipayobjects.com/mdn/rms_b5fcc5/afts/img/A*OGyZSI087zkAAAAAAAAAAABkARQnAQ"
          className={styles.logo}
          alt="logo"
        />
        <View className={styles.text}>
          編輯 <Text className={styles.path}>src/pages/index/index.js</Text>開始
        </View>
      </View>
    </View>
  );
};
 
這部分處理在remax-cli/src/build/entries/PageEntries.ts代碼中,可以看到這里是對源碼進行了修改,引入了runtime中的createPageConfig函數來對齊React組件與小程序原生Page需要的屬性,同時調用原生的Page構造器來實例化頁面。
import * as path from 'path';
import VirtualEntry from './VirtualEntry';

export default class PageEntry extends VirtualEntry {
  outputSource() {
    return `
      import { createPageConfig } from '@remax/runtime';
      import Entry from './${path.basename(this.filename)}';
      Page(createPageConfig(Entry, '${this.name}'));
    `;
  }
}

 

createPageConfig來負責將React組件掛載到remax自定義的渲染容器中,同時對小程序Page的各個生命周期與remax提供的各種hook進行關聯
export default function createPageConfig(Page: React.ComponentType<any>, name: string) {
  const app = getApp() as any;

  const config: any = {
    data: {
      root: {
        children: [],
      },
      modalRoot: {
        children: [],
      },
    },

    wrapperRef: React.createRef<any>(),

    lifecycleCallback: {},

    onLoad(this: any, query: any) {
      const PageWrapper = createPageWrapper(Page, name);
      this.pageId = generatePageId();

      this.lifecycleCallback = {};
      this.data = { // Page中定義的data實際是remax在內存中生成的一顆鏡像樹
        root: {
          children: [],
        },
        modalRoot: {
          children: [],
        },
      };

      this.query = query;
      // 生成自定義渲染器需要定義的容器
      this.container = new Container(this, 'root');
      this.modalContainer = new Container(this, 'modalRoot');
      // 這里生成頁面級別的React組件
      const pageElement = React.createElement(PageWrapper, {
        page: this,
        query,
        modalContainer: this.modalContainer,
        ref: this.wrapperRef,
      });

      if (app && app._mount) {
        this.element = createPortal(pageElement, this.container, this.pageId);
        app._mount(this);
      } else {
          // 調用自定義渲染器進行渲染
        this.element = render(pageElement, this.container);
      }
      // 調用生命周期中的鈎子函數
      return this.callLifecycle(Lifecycle.load, query);
    },

    onUnload(this: any) {
      this.callLifecycle(Lifecycle.unload);
      this.unloaded = true;
      this.container.clearUpdate();
      app._unmount(this);
    },

 

Container是按照React自定義渲染規范定義的根容器,最終是在applyUpdate方法中調用小程序原生的setData方法來更新渲染視圖
applyUpdate() {
  if (this.stopUpdate || this.updateQueue.length === 0) {
    return;
  }

  const startTime = new Date().getTime();

  if (typeof this.context.$spliceData === 'function') {
    let $batchedUpdates = (callback: () => void) => {
      callback();
    };

    if (typeof this.context.$batchedUpdates === 'function') {
      $batchedUpdates = this.context.$batchedUpdates;
    }

    $batchedUpdates(() => {
      this.updateQueue.map((update, index) => {
        let callback = undefined;
        if (index + 1 === this.updateQueue.length) {
          callback = () => {
            nativeEffector.run();
            /* istanbul ignore next */
            if (RuntimeOptions.get('debug')) {
              console.log(`setData => 回調時間:${new Date().getTime() - startTime}ms`);
            }
          };
        }

        if (update.type === 'splice') {
          this.context.$spliceData(
            {
              [this.normalizeUpdatePath([...update.path, 'children'])]: [
                update.start,
                update.deleteCount,
                ...update.items,
              ],
            },
            callback
          );
        }

        if (update.type === 'set') {
          this.context.setData(
            {
              [this.normalizeUpdatePath([...update.path, update.name])]: update.value,
            },
            callback
          );
        }
      });
    });

    this.updateQueue = [];

    return;
  }

  const updatePayload = this.updateQueue.reduce<{ [key: string]: any }>((acc, update) => {
    if (update.node.isDeleted()) {
      return acc;
    }
    if (update.type === 'splice') {
      acc[this.normalizeUpdatePath([...update.path, 'nodes', update.id.toString()])] = update.items[0] || null;

      if (update.children) {
        acc[this.normalizeUpdatePath([...update.path, 'children'])] = (update.children || []).map(c => c.id);
      }
    } else {
      acc[this.normalizeUpdatePath([...update.path, update.name])] = update.value;
    }
    return acc;
  }, {});
  // 更新渲染視圖
  this.context.setData(updatePayload, () => {
    nativeEffector.run();
    /* istanbul ignore next */
    if (RuntimeOptions.get('debug')) {
      console.log(`setData => 回調時間:${new Date().getTime() - startTime}ms`, updatePayload);
    }
  });

  this.updateQueue = [];
}

 

而對於容器的更新是在render文件中的render方法進行的,
function getPublicRootInstance(container: ReactReconciler.FiberRoot) {
  const containerFiber = container.current;
  if (!containerFiber.child) {
    return null;
  }
  return containerFiber.child.stateNode;
}

export default function render(rootElement: React.ReactElement | null, container: Container | AppContainer) {
  // Create a root Container if it doesnt exist
  if (!container._rootContainer) {
    container._rootContainer = ReactReconcilerInst.createContainer(container, false, false);
  }

  ReactReconcilerInst.updateContainer(rootElement, container._rootContainer, null, () => {
    // ignore
  });

  return getPublicRootInstance(container._rootContainer);
}

 

另外這里渲染的組件,其實也是經過了createPageWrapper包裝了一層,主要是為了處理一些forward-ref相關操作。
現在已經把頁面級別的React組件與小程序原生Page關聯起來了。
對於Component的處理與這個類似,可以看remax-cli/src/build/entries/ComponentEntry.ts文件
import * as path from 'path';
import VirtualEntry from './VirtualEntry';

export default class ComponentEntry extends VirtualEntry {
  outputSource() {
    return `
      import { createComponentConfig } from '@remax/runtime';
      import Entry from './${path.basename(this.filename)}';
      Component(createComponentConfig(Entry));
    `;
  }
}
 
那么對於普通的組件,remax會把他們編譯稱為自定義組件,小程序的自定義組件是由json wxml wxss js組成,由React組件到這些文件的處理過程在remax-cli/src/build/webpack/plugins/ComponentAsset中處理,生成wxml、wxss和js文件
export default class ComponentAssetPlugin {
  builder: Builder;
  cache: SourceCache = new SourceCache();

  constructor(builder: Builder) {
    this.builder = builder;
  }

  apply(compiler: Compiler) {
    compiler.hooks.emit.tapAsync(PLUGIN_NAME, async (compilation, callback) => {
      const { options, api } = this.builder;
      const meta = api.getMeta();

      const { entries } = this.builder.entryCollection;
      await Promise.all(
        Array.from(entries.values()).map(async component => {
          if (!(component instanceof ComponentEntry)) {
            return Promise.resolve();
          }
          const chunk = compilation.chunks.find(c => {
            return c.name === component.name;
          });
          const modules = [...getModules(chunk), component.filename];

          let templatePromise;
          if (options.turboRenders) {
            // turbo page
            templatePromise = createTurboTemplate(this.builder.api, options, component, modules, meta, compilation);
          } else {
            templatePromise = createTemplate(component, options, meta, compilation, this.cache);
          }

          await Promise.all([
            await templatePromise,
            await createManifest(this.builder, component, compilation, this.cache),
          ]);
        })
      );

      callback();
    });
  }
}
而Page的一系列文件在remax-cli/src/build/webpack/plugins/PageAsset中進行處理,同時在createMainifest中會分析Page與自定義組件之間的依賴關系,自動生成usingComponents的關聯關系。
 
 
 
 
 
 
 


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