1. 當頁面消息比較多時候,會報錯
QPainter::begin: Paint device returned engine == 0, type: 3 QPainter::setCompositionMode: Painter not active QPainter::end: Painter not active, aborted QPainter::begin: Paint device returned engine == 0, type: 3 QPainter::scale: Painter not active QPainter::setRenderHint: Painter must be active to set rendering hints QPainter::end: Painter not active, aborted QPainter::begin: Paint device returned engine == 0, type: 3 QPainter::setCompositionMode: Painter not active QPainter::end: Painter not active, aborted QThread::start: Failed to create thread (Unknown error 0x00000022.)
==========> ExitInstance :gLayerInfo delete 113286984<==============Unload CSProxy from Client.exe... terminate called after throwing an instance of 'std::bad_alloc' what(): std::bad_alloc
2. 注意觀察,總結什么情況下報錯
一秒一條消息進來 10秒刷新一次,10分鍾都沒有異常 5秒刷新一次,10分鍾都沒有異常 2秒刷新一次,10分鍾都沒有異常===>13分鍾崩潰 1秒刷新一次,6分鍾后有問題 一秒四條消息進來 2秒刷新一次,第4分鍾出現異常 5秒刷新一次,第4分鍾出現異常 10秒刷新一次,第4分鍾出現異常
3. 在不確定什么緣由導致時,注釋整塊、部分代碼去排除出問題的代碼
出問題的代碼如下
if(!soundName.isEmpty()){ QMediaPlayer *player = new QMediaPlayer();;//播放器 QMediaPlaylist *playlist = new QMediaPlaylist();//播放列表 player->setPlaylist(playlist); if (player->state()!=QMediaPlayer::PlayingState){ playlist->setCurrentIndex(0); } playlist->setPlaybackMode(QMediaPlaylist::Sequential); //循環模式 QString audiosPath = QCoreApplication::applicationDirPath() + "/audios/"; playlist->clear(); //放3遍 playlist->addMedia(QUrl::fromLocalFile(audiosPath+soundName+".mp3")); playlist->addMedia(QUrl::fromLocalFile(audiosPath+soundName+".mp3")); playlist->addMedia(QUrl::fromLocalFile(audiosPath+soundName+".mp3")); player->play(); }
結合網上資料
class Q_CORE_EXPORT QInternal { public: enum PaintDeviceFlags { UnknownDevice = 0x00, Widget = 0x01, Pixmap = 0x02, Image = 0x03, Printer = 0x04, Picture = 0x05, Pbuffer = 0x06, // GL pbuffer FramebufferObject = 0x07, // GL framebuffer object CustomRaster = 0x08, MacQuartz = 0x09, PaintBuffer = 0x0a, OpenGL = 0x0b };
QPainter::begin: Paint device returned engine == 0, type: 3
UnknownDevice==>
每條消息會初始化QMediaPlayer,多個QMediaPlayer;播放會造成設備UnknownDevice;並且std::bad_alloc 表示程序分配內存異常。
4.解決方法
使用QMutex mutex,lock()、unlock()對上述代碼塊加鎖,並對QMediaPlayer等復用。
static QMutex mutex; static QMediaPlayer *player = new QMediaPlayer();//播放器 static QMediaPlaylist *playlist = new QMediaPlaylist();//播放列表 void XXX::playSound(QString soundName){ if(!soundName.isEmpty()){ mutex.lock(); qDebug() << "【AlarmMessage::playSound】 start " << soundName; player->setPlaylist(playlist); if (player->state()!=QMediaPlayer::PlayingState){ playlist->setCurrentIndex(0); } playlist->setPlaybackMode(QMediaPlaylist::Sequential); //循環模式 QString audiosPath = QCoreApplication::applicationDirPath() + "/audios/"; playlist->clear(); //放3遍 playlist->addMedia(QUrl::fromLocalFile(audiosPath+soundName+".mp3")); playlist->addMedia(QUrl::fromLocalFile(audiosPath+soundName+".mp3")); playlist->addMedia(QUrl::fromLocalFile(audiosPath+soundName+".mp3")); player->play(); qDebug() << "【AlarmMessage::playSound】 end " << soundName; mutex.unlock(); } }