配置文件詳解(文章最后有完整的redis.conf文件)
################################### NETWORK ###################################
################################### NETWORK ################################### # 指定 redis 只接收來自於該IP地址的請求,如果不進行設置,那么將處理所有請求 bind 127.0.0.1 #是否開啟保護模式,默認開啟。要是配置里沒有指定bind和密碼。
#開啟該參數后,redis只會本地進行訪問,拒絕外部訪問。要是開啟了密碼和bind,可以開啟。否則最好關閉,設置為no protected-mode yes #redis監聽的端口號 port 6379 #此參數確定了TCP連接中已完成隊列(完成三次握手之后)的長度, 當然此值必須不大於Linux系統定義的/proc/sys/net/core/somaxconn值,默認是511,而Linux的默認參數值是128。
#當系統並發量大並且客戶端速度緩慢的時候,可以將這二個參數一起參考設定。該內核參數默認值一般是128,對於負載很大的服務程序來說大大的不夠。一般會將它修改為2048或者更大。
#在/etc/sysctl.conf中添加:net.core.somaxconn = 2048,然后在終端中執行sysctl -p tcp-backlog 511 #此參數為設置客戶端空閑超過timeout,服務端會斷開連接,為0則服務端不會主動斷開連接,不能小於0 timeout 0 #tcp keepalive參數。如果設置不為0,就使用配置tcp的SO_KEEPALIVE值,使用keepalive有兩個好處:檢測掛掉的對端。降低中間設備出問題而導致網絡看似連接卻已經與對端端口的問題。在Linux內核中,設置了keepalive,redis會定時給對端發送ack。
#檢測到對端關閉需要兩倍的設置值 tcp-keepalive 300 #是否在后台執行,yes:后台運行;no:不是后台運行 daemonize yes #redis的進程文件 pidfile /var/run/redis/redis.pid #指定了服務端日志的級別。級別包括:debug(很多信息,方便開發、測試),verbose(許多有用的信息,但是沒有debug級別信息多),notice(適當的日志級別,適合生產環境),warn(只有非常重要的信息) loglevel notice #指定了記錄日志的文件。空字符串的話,日志會打印到標准輸出設備。后台運行的redis標准輸出是/dev/null logfile /usr/local/redis/var/redis.log #是否打開記錄syslog功能 # syslog-enabled no #syslog的標識符。 # syslog-ident redis #日志的來源、設備 # syslog-facility local0 #數據庫的數量,默認使用的數據庫是0。可以通過”SELECT 【數據庫序號】“命令選擇一個數據庫,序號從0開始 databases 16
################################# SNAPSHOTTING #################################
################################### SNAPSHOTTING ################################### #RDB核心規則配置 save <指定時間間隔> <執行指定次數更新操作>,滿足條件就將內存中的數據同步到硬盤中。
#官方出廠配置默認是 900秒內有1個更改,300秒內有10個更改以及60秒內有10000個更改,則將內存中的數據快照寫入磁盤。 #若不想用RDB方案,可以把 save "" 的注釋打開,下面三個注釋 save 900 1 save 300 10 save 60 10000 #當RDB持久化出現錯誤后,是否依然進行繼續進行工作,yes:不能進行工作,no:可以繼續進行工作,可以通過info中的rdb_last_bgsave_status了解RDB持久化是否有錯誤 stop-writes-on-bgsave-error yes #配置存儲至本地數據庫時是否壓縮數據,默認為yes。Redis采用LZF壓縮方式,但占用了一點CPU的時間。
#若關閉該選項,但會導致數據庫文件變的巨大。建議開啟。 rdbcompression yes #是否校驗rdb文件;從rdb格式的第五個版本開始,在rdb文件的末尾會帶上CRC64的校驗和。
#這跟有利於文件的容錯性,但是在保存rdb文件的時候,會有大概10%的性能損耗,所以如果你追求高性能,可以關閉該配置 rdbchecksum yes #指定本地數據庫文件名,一般采用默認的 dump.rdb dbfilename dump.rdb #數據目錄,數據庫的寫入會在這個目錄。rdb、aof文件也會寫在這個目錄 dir /usr/local/redis/var
################################# REPLICATION #################################
################################# REPLICATION ################################# # 復制選項,slave復制對應的master。 # replicaof <masterip> <masterport> #如果master設置了requirepass,那么slave要連上master,需要有master的密碼才行。 #masterauth就是用來配置master的密碼,這樣可以在連上master后進行認證。 # masterauth <master-password> #當從庫同主機失去連接或者復制正在進行,從機庫有兩種運行方式: #1) 如果slave-serve-stale-data設置為yes(默認設置),從庫會繼續響應客戶端的請求。 #2) 如果slave-serve-stale-data設置為no,INFO,replicaOF, AUTH, PING, SHUTDOWN, REPLCONF, ROLE, CONFIG,SUBSCRIBE, UNSUBSCRIBE, #PSUBSCRIBE, PUNSUBSCRIBE, PUBLISH, PUBSUB,COMMAND, POST, HOST: and LATENCY命令之外的任何請求都會返回一個錯誤”SYNC with master in progress”。 replica-serve-stale-data yes #作為從服務器,默認情況下是只讀的(yes),可以修改成NO,用於寫(不建議) #replica-read-only yes # 是否使用socket方式復制數據。目前redis復制提供兩種方式,disk和socket。 #如果新的slave連上來或者重連的slave無法部分同步,就會執行全量同步,master會生成rdb文件。 #有2種方式: #disk方式是master創建一個新的進程把rdb文件保存到磁盤,再把磁盤上的rdb文件傳遞給slave。disk方式的時候,當一個rdb保存的過程中,多個slave都能共享這個rdb文件。 #socket是master創建一個新的進程,直接把rdb文件以socket的方式發給slave。socket的方式就的一個個slave順序復制。 #在磁盤速度緩慢,網速快的情況下推薦用socket方式。 repl-diskless-sync no
#diskless復制的延遲時間,防止設置為0。一旦復制開始,節點不會再接收新slave的復制請求直到下一個rdb傳輸。 所以最好等待一段時間,等更多的slave連上來 repl-diskless-sync-delay 5 #slave根據指定的時間間隔向服務器發送ping請求。時間間隔可以通過 repl_ping_slave_period 來設置,默認10秒。 # repl-ping-slave-period 10 # 復制連接超時時間。master和slave都有超時時間的設置。
#master檢測到slave上次發送的時間超過repl-timeout,即認為slave離線,清除該slave信息。
#slave檢測到上次和master交互的時間超過repl-timeout,則認為master離線。
#需要注意的是repl-timeout需要設置一個比repl-ping-slave-period更大的值,不然會經常檢測到超時 # repl-timeout 60 #是否禁止復制tcp鏈接的tcp nodelay參數,可傳遞yes或者no。默認是no,即使用tcp nodelay。
#如果master設置了yes來禁止tcp nodelay設置,在把數據復制給slave的時候,會減少包的數量和更小的網絡帶寬。
#但是這也可能帶來數據的延遲。默認我們推薦更小的延遲,但是在數據量傳輸很大的場景下,建議選擇yes repl-disable-tcp-nodelay no #復制緩沖區大小,這是一個環形復制緩沖區,用來保存最新復制的命令。
#這樣在slave離線的時候,不需要完全復制master的數據,如果可以執行部分同步,只需要把緩沖區的部分數據復制給slave,就能恢復正常復制狀態。
#緩沖區的大小越大,slave離線的時間可以更長,復制緩沖區只有在有slave連接的時候才分配內存。
#沒有slave的一段時間,內存會被釋放出來,默認1m # repl-backlog-size 1mb # master沒有slave一段時間會釋放復制緩沖區的內存,repl-backlog-ttl用來設置該時間長度。單位為秒。 # repl-backlog-ttl 3600 # 當master不可用,Sentinel會根據slave的優先級選舉一個master。
#最低的優先級的slave,當選master。而配置成0,永遠不會被選舉 replica-priority 100 #redis提供了可以讓master停止寫入的方式,如果配置了min-replicas-to-write,健康的slave的個數小於N,mater就禁止寫入。
#master最少得有多少個健康的slave存活才能執行寫命令。
#這個配置雖然不能保證N個slave都一定能接收到master的寫操作,但是能避免沒有足夠健康的slave的時候,master不能寫入來避免數據丟失。
#設置為0是關閉該功能 # min-replicas-to-write 3 # 延遲小於min-replicas-max-lag秒的slave才認為是健康的slave # min-replicas-max-lag 10 # min-replicas-max-lag 設置1或設置0禁用這個特性。 # Setting one or the other to 0 disables the feature. # By default min-replicas-to-write is set to 0 (feature disabled) and # min-replicas-max-lag is set to 10.
################################# SECURITY #################################
#requirepass配置可以讓用戶使用AUTH命令來認證密碼,才能使用其他命令。
#這讓redis可以使用在不受信任的網絡中。為了保持向后的兼容性,可以注釋該命令,因為大部分用戶也不需要認證。
#使用requirepass的時候需要注意,因為redis太快了,每秒可以認證15w次密碼,簡單的密碼很容易被攻破,所以最好使用一個更復雜的密碼 # requirepass foobared
#把危險的命令給修改成其他名稱。比如CONFIG命令可以重命名為一個很難被猜到的命令,這樣用戶不能使用,而內部工具還能接着使用 # rename-command CONFIG b840fc02d524045429941cc15f59e41cb7be6c52
#設置成一個空的值,可以禁止一個命令 # rename-command CONFIG ""
################################# CLIENTS #################################
# 設置能連上redis的最大客戶端連接數量。默認是10000個客戶端連接。
# 由於redis不區分連接是客戶端連接還是內部打開文件或者和slave連接等,所以maxclients最小建議設置到32。
# 如果超過了maxclients,redis會給新的連接發送’max number of clients reached’,並關閉連接 # maxclients 10000
####################### MEMORY MANAGEMENT ##########################
#設置redis使用內存字節數,當達到內存最大值時,redis會根據選擇的逐出策略嘗試刪除key(詳細參閱maxmemory策略)
#maxmemory <bytes>
#redis配置的最大內存容量。當內存滿了,需要配合maxmemory-policy策略進行處理。
#注意slave的輸出緩沖區是不計算在maxmemory內的。所以為了防止主機內存使用完,建議設置的maxmemory需要更小一些maxmemory 122000000 #內存容量超過maxmemory后的處理策略。 #volatile-lru:利用LRU算法移除設置過過期時間的key。 #volatile-random:隨機移除設置過過期時間的key。 #volatile-ttl:移除即將過期的key,根據最近過期時間來刪除(輔以TTL) #allkeys-lru:利用LRU算法移除任何key。 #allkeys-random:隨機移除任何key。 #noeviction:不移除任何key,只是返回一個寫錯誤。 #上面的這些驅逐策略,如果redis沒有合適的key驅逐,對於寫命令,還是會返回錯誤。
#並且redis將不再接收寫請求,只接收get請求。
#寫命令包括:set setnx setex append incr decr rpush lpush rpushx lpushx linsert lset rpoplpush sadd
# sinter sinterstore sunion sunionstore sdiff sdiffstore zadd zincrby zunionstore zinterstore hset
# hsetnx hmset hincrby incrby decrby getset mset msetnx exec sort。
# maxmemory-policy noeviction
# lru檢測的樣本數。使用lru或者ttl淘汰算法,從需要淘汰的列表中隨機選擇sample個key,選出閑置時間最長的key移除 # maxmemory-samples 5
# 是否開啟salve的最大內存 # replica-ignore-maxmemory yes
########################## LAZY FREEING #############################
#以非阻塞方式釋放內存 #使用以下配置指令調用了 lazyfree-lazy-eviction no lazyfree-lazy-expire no lazyfree-lazy-server-del no replica-lazy-flush no
######################## APPEND ONLY MODE ###########################
#Redis 默認不開啟。它的出現是為了彌補RDB的不足(數據的不一致性),所以它采用日志的形式來記錄每個寫操作,並追加到文件中。
#Redis 重啟的會根據日志文件的內容將寫指令從前到后執行一次以完成數據的恢復工作默認redis使用的是rdb方式持久化,這種方式在許多應用中已經足夠用了。
#但是redis如果中途宕機,會導致可能有幾分鍾的數據丟失,根據save來策略進行持久化,Append Only File是另一種持久化方式,可以提供更好的持久化特性。
#Redis會把每次寫入的數據在接收后都寫入 appendonly.aof 文件,每次啟動時Redis都會先把這個文件的數據讀入內存里,先忽略RDB文件。
#若開啟rdb則將no改為yes appendonly no #指定本地數據庫文件名,默認值為 appendonly.aof appendfilename "appendonly.aof" #aof持久化策略的配置 #no表示不執行fsync,由操作系統保證數據同步到磁盤,速度最快 #always表示每次寫入都執行fsync,以保證數據同步到磁盤 #everysec表示每秒執行一次fsync,可能會導致丟失這1s數據 # appendfsync always appendfsync everysec # appendfsync no # 在aof重寫或者寫入rdb文件的時候,會執行大量IO,此時對於everysec和always的aof模式來說,執行fsync會造成阻塞過長時間,no-appendfsync-on-rewrite字段設置為默認設置為no。
#如果對延遲要求很高的應用,這個字段可以設置為yes,否則還是設置為no,這樣對持久化特性來說這是更安全的選擇。
#設置為yes表示rewrite期間對新寫操作不fsync,暫時存在內存中,等rewrite完成后再寫入,默認為no,建議yes。
#Linux的默認fsync策略是30秒。可能丟失30秒數據 no-appendfsync-on-rewrite no #aof自動重寫配置。當目前aof文件大小超過上一次重寫的aof文件大小的百分之多少進行重寫,即當aof文件增長到一定大小的時候Redis能夠調用bgrewriteaof對日志文件進行重寫。
#當前AOF文件大小是上次日志重寫得到AOF文件大小的二倍(設置為100)時,自動啟動新的日志重寫過程 auto-aof-rewrite-percentage 100 #設置允許重寫的最小aof文件大小,避免了達到約定百分比但尺寸仍然很小的情況還要重寫 auto-aof-rewrite-min-size 64mb #aof文件可能在尾部是不完整的,當redis啟動的時候,aof文件的數據被載入內存。
#重啟可能發生在redis所在的主機操作系統宕機后,尤其在ext4文件系統沒有加上data=ordered選項(redis宕機或者異常終止不會造成尾部不完整現象。)
#出現這種現象,可以選擇讓redis退出,或者導入盡可能多的數據。
#如果選擇的是yes,當截斷的aof文件被導入的時候,會自動發布一個log給客戶端然后load。
#如果是no,用戶必須手動redis-check-aof修復AOF文件才可以 aof-load-truncated yes #加載redis時,可以識別AOF文件以“redis”開頭。 #字符串並加載帶前綴的RDB文件,然后繼續加載AOF尾巴 aof-use-rdb-preamble yes
######################### LUA SCRIPTING ############################
# 如果達到最大時間限制(毫秒),redis會記個log,然后返回error。
#當一個腳本超過了最大時限。只有SCRIPT KILL和SHUTDOWN NOSAVE可以用。
#第一個可以殺沒有調write命令的東西。要是已經調用了write,只能用第二個命令殺 lua-time-limit 5000
######################### REDIS CLUSTER ############################
# 集群開關,默認是不開啟集群模式 # cluster-enabled yes #集群配置文件的名稱,每個節點都有一個集群相關的配置文件,持久化保存集群的信息。
#這個文件並不需要手動配置,這個配置文件有Redis生成並更新,每個Redis集群節點需要一個單獨的配置文件,請確保與實例運行的系統中配置文件名稱不沖突 # cluster-config-file nodes-6379.conf #節點互連超時的閥值。集群節點超時毫秒數 # cluster-node-timeout 15000 #在進行故障轉移的時候,全部slave都會請求申請為master,但是有些slave可能與master斷開連接一段時間了,導致數據過於陳舊,這樣的slave不應該被提升為master。
#該參數就是用來判斷slave節點與master斷線的時間是否過長。判斷方法是: #比較slave斷開連接的時間和(node-timeout * slave-validity-factor) + repl-ping-slave-period #如果節點超時時間為三十秒, 並且slave-validity-factor為10,假設默認的repl-ping-slave-period是10秒,即如果超過310秒slave將不會嘗試進行故障轉移 # cluster-replica-validity-factor 10 # master的slave數量大於該值,slave才能遷移到其他孤立master上,如這個參數若被設為2,那么只有當一個主節點擁有2 個可工作的從節點時,它的一個從節點會嘗試遷移 # cluster-migration-barrier 1 #默認情況下,集群全部的slot有節點負責,集群狀態才為ok,才能提供服務。
#設置為no,可以在slot沒有全部分配的時候提供服務。
#不建議打開該配置,這樣會造成分區的時候,小分區的master一直在接受寫請求,而造成很長時間數據不一致 # cluster-require-full-coverage yes
#################### CLUSTER DOCKER/NAT support #######################
#*群集公告IP #*群集公告端口 #*群集公告總線端口 # Example: # cluster-announce-ip 10.1.1.5 # cluster-announce-port 6379 # cluster-announce-bus-port 6380
############################# SLOW LOG #################################
# slog log是用來記錄redis運行中執行比較慢的命令耗時。
#當命令的執行超過了指定時間,就記錄在slow log中,slog log保存在內存中,所以沒有IO操作。
#執行時間比slowlog-log-slower-than大的請求記錄到slowlog里面,單位是微秒,所以1000000就是1秒。
#注意,負數時間會禁用慢查詢日志,而0則會強制記錄所有命令。 slowlog-log-slower-than 10000 #慢查詢日志長度。當一個新的命令被寫進日志的時候,最老的那個記錄會被刪掉。
#這個長度沒有限制。只要有足夠的內存就行。
#你可以通過 SLOWLOG RESET 來釋放內存 slowlog-max-len 128
######################## LATENCY MONITOR ############################
#延遲監控功能是用來監控redis中執行比較緩慢的一些操作,用LATENCY打印redis實例在跑命令時的耗時圖表。
#只記錄大於等於下邊設置的值的操作。0的話,就是關閉監視。
#默認延遲監控功能是關閉的,如果你需要打開,也可以通過CONFIG SET命令動態設置 latency-monitor-threshold 0
####################### EVENT NOTIFICATION ###########################
#鍵空間通知使得客戶端可以通過訂閱頻道或模式,來接收那些以某種方式改動了 Redis 數據集的事件。因為開啟鍵空間通知功能需要消耗一些 CPU ,所以在默認配置下,該功能處於關閉狀態。 #notify-keyspace-events 的參數可以是以下字符的任意組合,它指定了服務器該發送哪些類型的通知: ##K 鍵空間通知,所有通知以 __keyspace@__ 為前綴 ##E 鍵事件通知,所有通知以 __keyevent@__ 為前綴 ##g DEL 、 EXPIRE 、 RENAME 等類型無關的通用命令的通知 ##$ 字符串命令的通知 ##l 列表命令的通知 ##s 集合命令的通知 ##h 哈希命令的通知 ##z 有序集合命令的通知 ##x 過期事件:每當有過期鍵被刪除時發送 ##e 驅逐(evict)事件:每當有鍵因為 maxmemory 政策而被刪除時發送 ##A 參數 g$lshzxe 的別名 #輸入的參數中至少要有一個 K 或者 E,否則的話,不管其余的參數是什么,都不會有任何 通知被分發。詳細使用可以參考http://redis.io/topics/notifications notify-keyspace-events ""
####################### ADVANCED CONFIG ###########################
# 數據量小於等於hash-max-ziplist-entries的用ziplist,大於hash-max-ziplist-entries用hash hash-max-ziplist-entries 512 # value大小小於等於hash-max-ziplist-value的用ziplist,大於hash-max-ziplist-value用hash hash-max-ziplist-value 64 #-5:最大大小:64 KB<--不建議用於正常工作負載 #-4:最大大小:32 KB<--不推薦 #-3:最大大小:16 KB<--可能不推薦 #-2:最大大小:8kb<--良好 #-1:最大大小:4kb<--良好 list-max-ziplist-size -2 #0:禁用所有列表壓縮 #1:深度1表示“在列表中的1個節點之后才開始壓縮, #從頭部或尾部 #所以:【head】->node->node->…->node->【tail】 #[頭部],[尾部]將始終未壓縮;內部節點將壓縮。 #2:[頭部]->[下一步]->節點->節點->…->節點->[上一步]->[尾部] #2這里的意思是:不要壓縮頭部或頭部->下一個或尾部->上一個或尾部, #但是壓縮它們之間的所有節點。 #3:[頭部]->[下一步]->[下一步]->節點->節點->…->節點->[上一步]->[上一步]->[尾部] list-compress-depth 0 # 數據量小於等於set-max-intset-entries用iniset,大於set-max-intset-entries用set set-max-intset-entries 512 #數據量小於等於zset-max-ziplist-entries用ziplist,大於zset-max-ziplist-entries用zset zset-max-ziplist-entries 128 #value大小小於等於zset-max-ziplist-value用ziplist,大於zset-max-ziplist-value用zset zset-max-ziplist-value 64 #value大小小於等於hll-sparse-max-bytes使用稀疏數據結構(sparse),大於hll-sparse-max-bytes使用稠密的數據結構(dense)。
#一個比16000大的value是幾乎沒用的,建議的value大概為3000。如果對CPU要求不高,對空間要求較高的,建議設置到10000左右 hll-sparse-max-bytes 3000 #宏觀節點的最大流/項目的大小。在流數據結構是一個基數 #樹節點編碼在這項大的多。利用這個配置它是如何可能#大節點配置是單字節和 #最大項目數,這可能包含了在切換到新節點的時候 # appending新的流條目。如果任何以下設置來設置 # ignored極限是零,例如,操作系統,它有可能只是一集通過設置限制最大#紀錄到最大字節0和最大輸入到所需的值 stream-node-max-bytes 4096 stream-node-max-entries 100 #Redis將在每100毫秒時使用1毫秒的CPU時間來對redis的hash表進行重新hash,可以降低內存的使用。
#當你的使用場景中,有非常嚴格的實時性需要,不能夠接受Redis時不時的對請求有2毫秒的延遲的話,把這項配置為no。
#如果沒有這么嚴格的實時性要求,可以設置為yes,以便能夠盡可能快的釋放內存 activerehashing yes ##對客戶端輸出緩沖進行限制可以強迫那些不從服務器讀取數據的客戶端斷開連接,用來強制關閉傳輸緩慢的客戶端。 #對於normal client,第一個0表示取消hard limit,
#第二個0和第三個0表示取消soft limit,normal client默認取消限制,因為如果沒有尋問,他們是不會接收數據的 client-output-buffer-limit normal 0 0 0 #對於slave client和MONITER client,如果client-output-buffer一旦超過256mb,又或者超過64mb持續60秒,那么服務器就會立即斷開客戶端連接 client-output-buffer-limit replica 256mb 64mb 60 #對於pubsub client,如果client-output-buffer一旦超過32mb,又或者超過8mb持續60秒,那么服務器就會立即斷開客戶端連接 client-output-buffer-limit pubsub 32mb 8mb 60 # 這是客戶端查詢的緩存極限值大小 # client-query-buffer-limit 1gb #在redis協議中,批量請求,即表示單個字符串,通常限制為512 MB。但是您可以更改此限制。 # proto-max-bulk-len 512mb #redis執行任務的頻率為1s除以hz hz 10 #當啟用動態赫茲時,實際配置的赫茲將用作作為基線,但實際配置的赫茲值的倍數 #在連接更多客戶端后根據需要使用。這樣一個閑置的實例將占用很少的CPU時間,而繁忙的實例將反應更靈敏 dynamic-hz yes #在aof重寫的時候,如果打開了aof-rewrite-incremental-fsync開關,系統會每32MB執行一次fsync。
#這對於把文件寫入磁盤是有幫助的,可以避免過大的延遲峰值 aof-rewrite-incremental-fsync yes #在rdb保存的時候,如果打開了rdb-save-incremental-fsync開關,系統會每32MB執行一次fsync。
#這對於把文件寫入磁盤是有幫助的,可以避免過大的延遲峰值 rdb-save-incremental-fsync yes
###################### ACTIVE DEFRAGMENTATION ##########################
# 已啟用活動碎片整理 # activedefrag yes
# 啟動活動碎片整理的最小碎片浪費量 # active-defrag-ignore-bytes 100mb
# 啟動活動碎片整理的最小碎片百分比 # active-defrag-threshold-lower 10
# 我們使用最大努力的最大碎片百分比 # active-defrag-threshold-upper 100
# 以CPU百分比表示的碎片整理的最小工作量 # active-defrag-cycle-min 5
# 在CPU的百分比最大的努力和碎片整理 # active-defrag-cycle-max 75
#將從中處理的set/hash/zset/list字段的最大數目 #主詞典掃描 # active-defrag-max-scan-fields 1000
redis.conf配置文件
0.超簡版
################################## INCLUDES ################################### ################################## MODULES ##################################### ################################## NETWORK ##################################### # By default, if no "bind" configuration directive is specified, Redis listens # for connections from all the network interfaces available on the server. # It is possible to listen to just one or multiple selected interfaces using # the "bind" configuration directive, followed by one or more IP addresses. # # Examples: # # bind 192.168.1.100 10.0.0.1 # bind 127.0.0.1 ::1 bind 0.0.0.0 # By default protected mode is enabled. You should disable it only if # you are sure you want clients from other hosts to connect to Redis # even if no authentication is configured, nor a specific set of interfaces # are explicitly listed using the "bind" directive. protected-mode no # Accept connections on the specified port, default is 6379 (IANA #815344). # If port 0 is specified Redis will not listen on a TCP socket. port 6379 # TCP listen() backlog. # # In high requests-per-second environments you need an high backlog in order # to avoid slow clients connections issues. Note that the Linux kernel # will silently truncate it to the value of /proc/sys/net/core/somaxconn so # make sure to raise both the value of somaxconn and tcp_max_syn_backlog # in order to get the desired effect. tcp-backlog 511 # Close the connection after a client is idle for N seconds (0 to disable) timeout 0 # A reasonable value for this option is 300 seconds, which is the new # Redis default starting with Redis 3.2.1. tcp-keepalive 300 ################################# GENERAL ##################################### # By default Redis does not run as a daemon. Use 'yes' if you need it. # Note that Redis will write a pid file in /var/run/redis.pid when daemonized. daemonize no # Note: these supervision methods only signal "process is ready." # They do not enable continuous liveness pings back to your supervisor. supervised no # Creating a pid file is best effort: if Redis is not able to create it # nothing bad happens, the server will start and run normally. pidfile /var/run/redis_6379.pid # Specify the server verbosity level. # This can be one of: # debug (a lot of information, useful for development/testing) # verbose (many rarely useful info, but not a mess like the debug level) # notice (moderately verbose, what you want in production probably) # warning (only very important / critical messages are logged) loglevel notice # Specify the log file name. Also the empty string can be used to force # Redis to log on the standard output. Note that if you use standard # output for logging but daemonize, logs will be sent to /dev/null logfile "" # Set the number of databases. The default database is DB 0, you can select # a different one on a per-connection basis using SELECT <dbid> where # dbid is a number between 0 and 'databases'-1 databases 16 # However it is possible to force the pre-4.0 behavior and always show a # ASCII art logo in startup logs by setting the following option to yes. always-show-logo yes ################################ SNAPSHOTTING ################################ # In the example below the behaviour will be to save: # after 900 sec (15 min) if at least 1 key changed # after 300 sec (5 min) if at least 10 keys changed # after 60 sec if at least 10000 keys changed # # Note: you can disable saving completely by commenting out all "save" lines. # # It is also possible to remove all the previously configured save # points by adding a save directive with a single empty string argument # like in the following example: # # save "" save 900 1 save 300 10 save 60 10000 # However if you have setup your proper monitoring of the Redis server # and persistence, you may want to disable this feature so that Redis will # continue to work as usual even if there are problems with disk, # permissions, and so forth. stop-writes-on-bgsave-error yes # Compress string objects using LZF when dump .rdb databases? # For default that's set to 'yes' as it's almost always a win. # If you want to save some CPU in the saving child set it to 'no' but # the dataset will likely be bigger if you have compressible values or keys. rdbcompression yes # RDB files created with checksum disabled have a checksum of zero that will # tell the loading code to skip the check. rdbchecksum yes # The filename where to dump the DB dbfilename dump.rdb # Note that you must specify a directory here, not a file name. dir ./ ################################# REPLICATION ################################# # When a replica loses its connection with the master, or when the replication # is still in progress, the replica can act in two different ways: # # 1) if replica-serve-stale-data is set to 'yes' (the default) the replica will # still reply to client requests, possibly with out of date data, or the # data set may just be empty if this is the first synchronization. # # 2) if replica-serve-stale-data is set to 'no' the replica will reply with # an error "SYNC with master in progress" to all the kind of commands # but to INFO, replicaOF, AUTH, PING, SHUTDOWN, REPLCONF, ROLE, CONFIG, # SUBSCRIBE, UNSUBSCRIBE, PSUBSCRIBE, PUNSUBSCRIBE, PUBLISH, PUBSUB, # COMMAND, POST, HOST: and LATENCY. # replica-serve-stale-data yes # Note: read only replicas are not designed to be exposed to untrusted clients # on the internet. It's just a protection layer against misuse of the instance. # Still a read only replica exports by default all the administrative commands # such as CONFIG, DEBUG, and so forth. To a limited extent you can improve # security of read only replicas using 'rename-command' to shadow all the # administrative / dangerous commands. replica-read-only yes # With slow disks and fast (large bandwidth) networks, diskless replication # works better. repl-diskless-sync no # The delay is specified in seconds, and by default is 5 seconds. To disable # it entirely just set it to 0 seconds and the transfer will start ASAP. repl-diskless-sync-delay 5 # By default we optimize for low latency, but in very high traffic conditions # or when the master and replicas are many hops away, turning this to "yes" may # be a good idea. repl-disable-tcp-nodelay no # By default the priority is 100. replica-priority 100 ################################## SECURITY ################################### ################################### CLIENTS #################################### ############################## MEMORY MANAGEMENT ################################ ############################# LAZY FREEING #################################### # DEL, UNLINK and ASYNC option of FLUSHALL and FLUSHDB are user-controlled. # It's up to the design of the application to understand when it is a good # idea to use one or the other. However the Redis server sometimes has to # delete keys or flush the whole database as a side effect of other operations. # Specifically Redis deletes objects independently of a user call in the # following scenarios: # # 1) On eviction, because of the maxmemory and maxmemory policy configurations, # in order to make room for new data, without going over the specified # memory limit. # 2) Because of expire: when a key with an associated time to live (see the # EXPIRE command) must be deleted from memory. # 3) Because of a side effect of a command that stores data on a key that may # already exist. For example the RENAME command may delete the old key # content when it is replaced with another one. Similarly SUNIONSTORE # or SORT with STORE option may delete existing keys. The SET command # itself removes any old content of the specified key in order to replace # it with the specified string. # 4) During replication, when a replica performs a full resynchronization with # its master, the content of the whole database is removed in order to # load the RDB file just transferred. # # In all the above cases the default is to delete objects in a blocking way, # like if DEL was called. However you can configure each case specifically # in order to instead release memory in a non-blocking way like if UNLINK # was called, using the following configuration directives: lazyfree-lazy-eviction no lazyfree-lazy-expire no lazyfree-lazy-server-del no replica-lazy-flush no ############################## APPEND ONLY MODE ############################### appendonly no # The name of the append only file (default: "appendonly.aof") appendfilename "appendonly.aof" # appendfsync always # appendfsync no appendfsync everysec # If you have latency problems turn this to "yes". Otherwise leave it as # "no" that is the safest pick from the point of view of durability. no-appendfsync-on-rewrite no # This base size is compared to the current size. If the current size is # bigger than the specified percentage, the rewrite is triggered. Also # you need to specify a minimal size for the AOF file to be rewritten, this # is useful to avoid rewriting the AOF file even if the percentage increase # is reached but it is still pretty small. # # Specify a percentage of zero in order to disable the automatic AOF # rewrite feature. auto-aof-rewrite-percentage 100 auto-aof-rewrite-min-size 64mb # Note that if the AOF file will be found to be corrupted in the middle # the server will still exit with an error. This option only applies when # Redis will try to read more data from the AOF file but not enough bytes # will be found. aof-load-truncated yes # When loading Redis recognizes that the AOF file starts with the "REDIS" # string and loads the prefixed RDB file, and continues loading the AOF # tail. aof-use-rdb-preamble yes ################################ LUA SCRIPTING ############################### # Set it to 0 or a negative value for unlimited execution without warnings. lua-time-limit 5000 ################################ REDIS CLUSTER ############################### ########################## CLUSTER DOCKER/NAT support ######################## ################################## SLOW LOG ################################### # The following time is expressed in microseconds, so 1000000 is equivalent # to one second. Note that a negative number disables the slow log, while # a value of zero forces the logging of every command. slowlog-log-slower-than 10000 # There is no limit to this length. Just be aware that it will consume memory. # You can reclaim memory used by the slow log with SLOWLOG RESET. slowlog-max-len 128 ################################ LATENCY MONITOR ############################## # By default latency monitoring is disabled since it is mostly not needed # if you don't have latency issues, and collecting data has a performance # impact, that while very small, can be measured under big load. Latency # monitoring can easily be enabled at runtime using the command # "CONFIG SET latency-monitor-threshold <milliseconds>" if needed. latency-monitor-threshold 0 ############################# EVENT NOTIFICATION ############################## # By default all notifications are disabled because most users don't need # this feature and the feature has some overhead. Note that if you don't # specify at least one of K or E, no events will be delivered. notify-keyspace-events "" ############################### ADVANCED CONFIG ############################### # Hashes are encoded using a memory efficient data structure when they have a # small number of entries, and the biggest entry does not exceed a given # threshold. These thresholds can be configured using the following directives. hash-max-ziplist-entries 512 hash-max-ziplist-value 64 # Lists are also encoded in a special way to save a lot of space. # The number of entries allowed per internal list node can be specified # as a fixed maximum size or a maximum number of elements. # For a fixed maximum size, use -5 through -1, meaning: # -5: max size: 64 Kb <-- not recommended for normal workloads # -4: max size: 32 Kb <-- not recommended # -3: max size: 16 Kb <-- probably not recommended # -2: max size: 8 Kb <-- good # -1: max size: 4 Kb <-- good # Positive numbers mean store up to _exactly_ that number of elements # per list node. # The highest performing option is usually -2 (8 Kb size) or -1 (4 Kb size), # but if your use case is unique, adjust the settings as necessary. list-max-ziplist-size -2 # Lists may also be compressed. # Compress depth is the number of quicklist ziplist nodes from *each* side of # the list to *exclude* from compression. The head and tail of the list # are always uncompressed for fast push/pop operations. Settings are: # 0: disable all list compression # 1: depth 1 means "don't start compressing until after 1 node into the list, # going from either the head or tail" # So: [head]->node->node->...->node->[tail] # [head], [tail] will always be uncompressed; inner nodes will compress. # 2: [head]->[next]->node->node->...->node->[prev]->[tail] # 2 here means: don't compress head or head->next or tail->prev or tail, # but compress all nodes between them. # 3: [head]->[next]->[next]->node->node->...->node->[prev]->[prev]->[tail] # etc. list-compress-depth 0 # Sets have a special encoding in just one case: when a set is composed # of just strings that happen to be integers in radix 10 in the range # of 64 bit signed integers. # The following configuration setting sets the limit in the size of the # set in order to use this special memory saving encoding. set-max-intset-entries 512 # Similarly to hashes and lists, sorted sets are also specially encoded in # order to save a lot of space. This encoding is only used when the length and # elements of a sorted set are below the following limits: zset-max-ziplist-entries 128 zset-max-ziplist-value 64 # HyperLogLog sparse representation bytes limit. The limit includes the # 16 bytes header. When an HyperLogLog using the sparse representation crosses # this limit, it is converted into the dense representation. # # A value greater than 16000 is totally useless, since at that point the # dense representation is more memory efficient. # # The suggested value is ~ 3000 in order to have the benefits of # the space efficient encoding without slowing down too much PFADD, # which is O(N) with the sparse encoding. The value can be raised to # ~ 10000 when CPU is not a concern, but space is, and the data set is # composed of many HyperLogLogs with cardinality in the 0 - 15000 range. hll-sparse-max-bytes 3000 # Streams macro node max size / items. The stream data structure is a radix # tree of big nodes that encode multiple items inside. Using this configuration # it is possible to configure how big a single node can be in bytes, and the # maximum number of items it may contain before switching to a new node when # appending new stream entries. If any of the following settings are set to # zero, the limit is ignored, so for instance it is possible to set just a # max entires limit by setting max-bytes to 0 and max-entries to the desired # value. stream-node-max-bytes 4096 stream-node-max-entries 100 # Active rehashing uses 1 millisecond every 100 milliseconds of CPU time in # order to help rehashing the main Redis hash table (the one mapping top-level # keys to values). The hash table implementation Redis uses (see dict.c) # performs a lazy rehashing: the more operation you run into a hash table # that is rehashing, the more rehashing "steps" are performed, so if the # server is idle the rehashing is never complete and some more memory is used # by the hash table. # # The default is to use this millisecond 10 times every second in order to # actively rehash the main dictionaries, freeing memory when possible. # # If unsure: # use "activerehashing no" if you have hard latency requirements and it is # not a good thing in your environment that Redis can reply from time to time # to queries with 2 milliseconds delay. # # use "activerehashing yes" if you don't have such hard requirements but # want to free memory asap when possible. activerehashing yes # The client output buffer limits can be used to force disconnection of clients # that are not reading data from the server fast enough for some reason (a # common reason is that a Pub/Sub client can't consume messages as fast as the # publisher can produce them). # # The limit can be set differently for the three different classes of clients: # # normal -> normal clients including MONITOR clients # replica -> replica clients # pubsub -> clients subscribed to at least one pubsub channel or pattern # # The syntax of every client-output-buffer-limit directive is the following: # # client-output-buffer-limit <class> <hard limit> <soft limit> <soft seconds> # # A client is immediately disconnected once the hard limit is reached, or if # the soft limit is reached and remains reached for the specified number of # seconds (continuously). # So for instance if the hard limit is 32 megabytes and the soft limit is # 16 megabytes / 10 seconds, the client will get disconnected immediately # if the size of the output buffers reach 32 megabytes, but will also get # disconnected if the client reaches 16 megabytes and continuously overcomes # the limit for 10 seconds. # # By default normal clients are not limited because they don't receive data # without asking (in a push way), but just after a request, so only # asynchronous clients may create a scenario where data is requested faster # than it can read. # # Instead there is a default limit for pubsub and replica clients, since # subscribers and replicas receive data in a push fashion. # # Both the hard or the soft limit can be disabled by setting them to zero. client-output-buffer-limit normal 0 0 0 client-output-buffer-limit replica 256mb 64mb 60 client-output-buffer-limit pubsub 32mb 8mb 60 # Client query buffers accumulate new commands. They are limited to a fixed # amount by default in order to avoid that a protocol desynchronization (for # instance due to a bug in the client) will lead to unbound memory usage in # the query buffer. However you can configure it here if you have very special # needs, such us huge multi/exec requests or alike. # # client-query-buffer-limit 1gb # In the Redis protocol, bulk requests, that are, elements representing single # strings, are normally limited ot 512 mb. However you can change this limit # here. # # proto-max-bulk-len 512mb # Redis calls an internal function to perform many background tasks, like # closing connections of clients in timeout, purging expired keys that are # never requested, and so forth. # # Not all tasks are performed with the same frequency, but Redis checks for # tasks to perform according to the specified "hz" value. # # By default "hz" is set to 10. Raising the value will use more CPU when # Redis is idle, but at the same time will make Redis more responsive when # there are many keys expiring at the same time, and timeouts may be # handled with more precision. # # The range is between 1 and 500, however a value over 100 is usually not # a good idea. Most users should use the default of 10 and raise this up to # 100 only in environments where very low latency is required. hz 10 # Normally it is useful to have an HZ value which is proportional to the # number of clients connected. This is useful in order, for instance, to # avoid too many clients are processed for each background task invocation # in order to avoid latency spikes. # # Since the default HZ value by default is conservatively set to 10, Redis # offers, and enables by default, the ability to use an adaptive HZ value # which will temporary raise when there are many connected clients. # # When dynamic HZ is enabled, the actual configured HZ will be used as # as a baseline, but multiples of the configured HZ value will be actually # used as needed once more clients are connected. In this way an idle # instance will use very little CPU time while a busy instance will be # more responsive. dynamic-hz yes # When a child rewrites the AOF file, if the following option is enabled # the file will be fsync-ed every 32 MB of data generated. This is useful # in order to commit the file to the disk more incrementally and avoid # big latency spikes. aof-rewrite-incremental-fsync yes # When redis saves RDB file, if the following option is enabled # the file will be fsync-ed every 32 MB of data generated. This is useful # in order to commit the file to the disk more incrementally and avoid # big latency spikes. rdb-save-incremental-fsync yes ########################### ACTIVE DEFRAGMENTATION #######################
1.簡約版:
# Redis configuration file example. # # Note that in order to read the configuration file, Redis must be # started with the file path as first argument: # # ./redis-server /path/to/redis.conf # Note on units: when memory size is needed, it is possible to specify # it in the usual form of 1k 5GB 4M and so forth: # # 1k => 1000 bytes # 1kb => 1024 bytes # 1m => 1000000 bytes # 1mb => 1024*1024 bytes # 1g => 1000000000 bytes # 1gb => 1024*1024*1024 bytes # # units are case insensitive so 1GB 1Gb 1gB are all the same. ################################## INCLUDES ################################### # Include one or more other config files here. This is useful if you # have a standard template that goes to all Redis servers but also need # to customize a few per-server settings. Include files can include # other files, so use this wisely. # # Notice option "include" won't be rewritten by command "CONFIG REWRITE" # from admin or Redis Sentinel. Since Redis always uses the last processed # line as value of a configuration directive, you'd better put includes # at the beginning of this file to avoid overwriting config change at runtime. # # If instead you are interested in using includes to override configuration # options, it is better to use include as the last line. # # include /path/to/local.conf # include /path/to/other.conf ################################## MODULES ##################################### # Load modules at startup. If the server is not able to load modules # it will abort. It is possible to use multiple loadmodule directives. # # loadmodule /path/to/my_module.so # loadmodule /path/to/other_module.so ################################## NETWORK ##################################### # By default, if no "bind" configuration directive is specified, Redis listens # for connections from all the network interfaces available on the server. # It is possible to listen to just one or multiple selected interfaces using # the "bind" configuration directive, followed by one or more IP addresses. # # Examples: # # bind 192.168.1.100 10.0.0.1 # bind 127.0.0.1 ::1 # # ~~~ WARNING ~~~ If the computer running Redis is directly exposed to the # internet, binding to all the interfaces is dangerous and will expose the # instance to everybody on the internet. So by default we uncomment the # following bind directive, that will force Redis to listen only into # the IPv4 loopback interface address (this means Redis will be able to # accept connections only from clients running into the same computer it # is running). # # IF YOU ARE SURE YOU WANT YOUR INSTANCE TO LISTEN TO ALL THE INTERFACES # JUST COMMENT THE FOLLOWING LINE. # ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ bind 0.0.0.0 # Protected mode is a layer of security protection, in order to avoid that # Redis instances left open on the internet are accessed and exploited. # # When protected mode is on and if: # # 1) The server is not binding explicitly to a set of addresses using the # "bind" directive. # 2) No password is configured. # # The server only accepts connections from clients connecting from the # IPv4 and IPv6 loopback addresses 127.0.0.1 and ::1, and from Unix domain # sockets. # # By default protected mode is enabled. You should disable it only if # you are sure you want clients from other hosts to connect to Redis # even if no authentication is configured, nor a specific set of interfaces # are explicitly listed using the "bind" directive. protected-mode no # Accept connections on the specified port, default is 6379 (IANA #815344). # If port 0 is specified Redis will not listen on a TCP socket. port 6379 # TCP listen() backlog. # # In high requests-per-second environments you need an high backlog in order # to avoid slow clients connections issues. Note that the Linux kernel # will silently truncate it to the value of /proc/sys/net/core/somaxconn so # make sure to raise both the value of somaxconn and tcp_max_syn_backlog # in order to get the desired effect. tcp-backlog 511 # Unix socket. # # Specify the path for the Unix socket that will be used to listen for # incoming connections. There is no default, so Redis will not listen # on a unix socket when not specified. # # unixsocket /tmp/redis.sock # unixsocketperm 700 # Close the connection after a client is idle for N seconds (0 to disable) timeout 0 # TCP keepalive. # # If non-zero, use SO_KEEPALIVE to send TCP ACKs to clients in absence # of communication. This is useful for two reasons: # # 1) Detect dead peers. # 2) Take the connection alive from the point of view of network # equipment in the middle. # # On Linux, the specified value (in seconds) is the period used to send ACKs. # Note that to close the connection the double of the time is needed. # On other kernels the period depends on the kernel configuration. # # A reasonable value for this option is 300 seconds, which is the new # Redis default starting with Redis 3.2.1. tcp-keepalive 300 ################################# GENERAL ##################################### # By default Redis does not run as a daemon. Use 'yes' if you need it. # Note that Redis will write a pid file in /var/run/redis.pid when daemonized. daemonize no # If you run Redis from upstart or systemd, Redis can interact with your # supervision tree. Options: # supervised no - no supervision interaction # supervised upstart - signal upstart by putting Redis into SIGSTOP mode # supervised systemd - signal systemd by writing READY=1 to $NOTIFY_SOCKET # supervised auto - detect upstart or systemd method based on # UPSTART_JOB or NOTIFY_SOCKET environment variables # Note: these supervision methods only signal "process is ready." # They do not enable continuous liveness pings back to your supervisor. supervised no # If a pid file is specified, Redis writes it where specified at startup # and removes it at exit. # # When the server runs non daemonized, no pid file is created if none is # specified in the configuration. When the server is daemonized, the pid file # is used even if not specified, defaulting to "/var/run/redis.pid". # # Creating a pid file is best effort: if Redis is not able to create it # nothing bad happens, the server will start and run normally. pidfile /var/run/redis_6379.pid # Specify the server verbosity level. # This can be one of: # debug (a lot of information, useful for development/testing) # verbose (many rarely useful info, but not a mess like the debug level) # notice (moderately verbose, what you want in production probably) # warning (only very important / critical messages are logged) loglevel notice # Specify the log file name. Also the empty string can be used to force # Redis to log on the standard output. Note that if you use standard # output for logging but daemonize, logs will be sent to /dev/null logfile "" # To enable logging to the system logger, just set 'syslog-enabled' to yes, # and optionally update the other syslog parameters to suit your needs. # syslog-enabled no # Specify the syslog identity. # syslog-ident redis # Specify the syslog facility. Must be USER or between LOCAL0-LOCAL7. # syslog-facility local0 # Set the number of databases. The default database is DB 0, you can select # a different one on a per-connection basis using SELECT <dbid> where # dbid is a number between 0 and 'databases'-1 databases 16 # By default Redis shows an ASCII art logo only when started to log to the # standard output and if the standard output is a TTY. Basically this means # that normally a logo is displayed only in interactive sessions. # # However it is possible to force the pre-4.0 behavior and always show a # ASCII art logo in startup logs by setting the following option to yes. always-show-logo yes ################################ SNAPSHOTTING ################################ # # Save the DB on disk: # # save <seconds> <changes> # # Will save the DB if both the given number of seconds and the given # number of write operations against the DB occurred. # # In the example below the behaviour will be to save: # after 900 sec (15 min) if at least 1 key changed # after 300 sec (5 min) if at least 10 keys changed # after 60 sec if at least 10000 keys changed # # Note: you can disable saving completely by commenting out all "save" lines. # # It is also possible to remove all the previously configured save # points by adding a save directive with a single empty string argument # like in the following example: # # save "" save 900 1 save 300 10 save 60 10000 # By default Redis will stop accepting writes if RDB snapshots are enabled # (at least one save point) and the latest background save failed. # This will make the user aware (in a hard way) that data is not persisting # on disk properly, otherwise chances are that no one will notice and some # disaster will happen. # # If the background saving process will start working again Redis will # automatically allow writes again. # # However if you have setup your proper monitoring of the Redis server # and persistence, you may want to disable this feature so that Redis will # continue to work as usual even if there are problems with disk, # permissions, and so forth. stop-writes-on-bgsave-error yes # Compress string objects using LZF when dump .rdb databases? # For default that's set to 'yes' as it's almost always a win. # If you want to save some CPU in the saving child set it to 'no' but # the dataset will likely be bigger if you have compressible values or keys. rdbcompression yes # Since version 5 of RDB a CRC64 checksum is placed at the end of the file. # This makes the format more resistant to corruption but there is a performance # hit to pay (around 10%) when saving and loading RDB files, so you can disable it # for maximum performances. # # RDB files created with checksum disabled have a checksum of zero that will # tell the loading code to skip the check. rdbchecksum yes # The filename where to dump the DB dbfilename dump.rdb # The working directory. # # The DB will be written inside this directory, with the filename specified # above using the 'dbfilename' configuration directive. # # The Append Only File will also be created inside this directory. # # Note that you must specify a directory here, not a file name. dir ./ ################################# REPLICATION ################################# # Master-Replica replication. Use replicaof to make a Redis instance a copy of # another Redis server. A few things to understand ASAP about Redis replication. # # +------------------+ +---------------+ # | Master | ---> | Replica | # | (receive writes) | | (exact copy) | # +------------------+ +---------------+ # # 1) Redis replication is asynchronous, but you can configure a master to # stop accepting writes if it appears to be not connected with at least # a given number of replicas. # 2) Redis replicas are able to perform a partial resynchronization with the # master if the replication link is lost for a relatively small amount of # time. You may want to configure the replication backlog size (see the next # sections of this file) with a sensible value depending on your needs. # 3) Replication is automatic and does not need user intervention. After a # network partition replicas automatically try to reconnect to masters # and resynchronize with them. # # replicaof <masterip> <masterport> # If the master is password protected (using the "requirepass" configuration # directive below) it is possible to tell the replica to authenticate before # starting the replication synchronization process, otherwise the master will # refuse the replica request. # # masterauth <master-password> # When a replica loses its connection with the master, or when the replication # is still in progress, the replica can act in two different ways: # # 1) if replica-serve-stale-data is set to 'yes' (the default) the replica will # still reply to client requests, possibly with out of date data, or the # data set may just be empty if this is the first synchronization. # # 2) if replica-serve-stale-data is set to 'no' the replica will reply with # an error "SYNC with master in progress" to all the kind of commands # but to INFO, replicaOF, AUTH, PING, SHUTDOWN, REPLCONF, ROLE, CONFIG, # SUBSCRIBE, UNSUBSCRIBE, PSUBSCRIBE, PUNSUBSCRIBE, PUBLISH, PUBSUB, # COMMAND, POST, HOST: and LATENCY. # replica-serve-stale-data yes # You can configure a replica instance to accept writes or not. Writing against # a replica instance may be useful to store some ephemeral data (because data # written on a replica will be easily deleted after resync with the master) but # may also cause problems if clients are writing to it because of a # misconfiguration. # # Since Redis 2.6 by default replicas are read-only. # # Note: read only replicas are not designed to be exposed to untrusted clients # on the internet. It's just a protection layer against misuse of the instance. # Still a read only replica exports by default all the administrative commands # such as CONFIG, DEBUG, and so forth. To a limited extent you can improve # security of read only replicas using 'rename-command' to shadow all the # administrative / dangerous commands. replica-read-only yes # Replication SYNC strategy: disk or socket. # # ------------------------------------------------------- # WARNING: DISKLESS REPLICATION IS EXPERIMENTAL CURRENTLY # ------------------------------------------------------- # # New replicas and reconnecting replicas that are not able to continue the replication # process just receiving differences, need to do what is called a "full # synchronization". An RDB file is transmitted from the master to the replicas. # The transmission can happen in two different ways: # # 1) Disk-backed: The Redis master creates a new process that writes the RDB # file on disk. Later the file is transferred by the parent # process to the replicas incrementally. # 2) Diskless: The Redis master creates a new process that directly writes the # RDB file to replica sockets, without touching the disk at all. # # With disk-backed replication, while the RDB file is generated, more replicas # can be queued and served with the RDB file as soon as the current child producing # the RDB file finishes its work. With diskless replication instead once # the transfer starts, new replicas arriving will be queued and a new transfer # will start when the current one terminates. # # When diskless replication is used, the master waits a configurable amount of # time (in seconds) before starting the transfer in the hope that multiple replicas # will arrive and the transfer can be parallelized. # # With slow disks and fast (large bandwidth) networks, diskless replication # works better. repl-diskless-sync no # When diskless replication is enabled, it is possible to configure the delay # the server waits in order to spawn the child that transfers the RDB via socket # to the replicas. # # This is important since once the transfer starts, it is not possible to serve # new replicas arriving, that will be queued for the next RDB transfer, so the server # waits a delay in order to let more replicas arrive. # # The delay is specified in seconds, and by default is 5 seconds. To disable # it entirely just set it to 0 seconds and the transfer will start ASAP. repl-diskless-sync-delay 5 # Replicas send PINGs to server in a predefined interval. It's possible to change # this interval with the repl_ping_replica_period option. The default value is 10 # seconds. # # repl-ping-replica-period 10 # The following option sets the replication timeout for: # # 1) Bulk transfer I/O during SYNC, from the point of view of replica. # 2) Master timeout from the point of view of replicas (data, pings). # 3) Replica timeout from the point of view of masters (REPLCONF ACK pings). # # It is important to make sure that this value is greater than the value # specified for repl-ping-replica-period otherwise a timeout will be detected # every time there is low traffic between the master and the replica. # # repl-timeout 60 # Disable TCP_NODELAY on the replica socket after SYNC? # # If you select "yes" Redis will use a smaller number of TCP packets and # less bandwidth to send data to replicas. But this can add a delay for # the data to appear on the replica side, up to 40 milliseconds with # Linux kernels using a default configuration. # # If you select "no" the delay for data to appear on the replica side will # be reduced but more bandwidth will be used for replication. # # By default we optimize for low latency, but in very high traffic conditions # or when the master and replicas are many hops away, turning this to "yes" may # be a good idea. repl-disable-tcp-nodelay no # Set the replication backlog size. The backlog is a buffer that accumulates # replica data when replicas are disconnected for some time, so that when a replica # wants to reconnect again, often a full resync is not needed, but a partial # resync is enough, just passing the portion of data the replica missed while # disconnected. # # The bigger the replication backlog, the longer the time the replica can be # disconnected and later be able to perform a partial resynchronization. # # The backlog is only allocated once there is at least a replica connected. # # repl-backlog-size 1mb # After a master has no longer connected replicas for some time, the backlog # will be freed. The following option configures the amount of seconds that # need to elapse, starting from the time the last replica disconnected, for # the backlog buffer to be freed. # # Note that replicas never free the backlog for timeout, since they may be # promoted to masters later, and should be able to correctly "partially # resynchronize" with the replicas: hence they should always accumulate backlog. # # A value of 0 means to never release the backlog. # # repl-backlog-ttl 3600 # The replica priority is an integer number published by Redis in the INFO output. # It is used by Redis Sentinel in order to select a replica to promote into a # master if the master is no longer working correctly. # # A replica with a low priority number is considered better for promotion, so # for instance if there are three replicas with priority 10, 100, 25 Sentinel will # pick the one with priority 10, that is the lowest. # # However a special priority of 0 marks the replica as not able to perform the # role of master, so a replica with priority of 0 will never be selected by # Redis Sentinel for promotion. # # By default the priority is 100. replica-priority 100 # It is possible for a master to stop accepting writes if there are less than # N replicas connected, having a lag less or equal than M seconds. # # The N replicas need to be in "online" state. # # The lag in seconds, that must be <= the specified value, is calculated from # the last ping received from the replica, that is usually sent every second. # # This option does not GUARANTEE that N replicas will accept the write, but # will limit the window of exposure for lost writes in case not enough replicas # are available, to the specified number of seconds. # # For example to require at least 3 replicas with a lag <= 10 seconds use: # # min-replicas-to-write 3 # min-replicas-max-lag 10 # # Setting one or the other to 0 disables the feature. # # By default min-replicas-to-write is set to 0 (feature disabled) and # min-replicas-max-lag is set to 10. # A Redis master is able to list the address and port of the attached # replicas in different ways. For example the "INFO replication" section # offers this information, which is used, among other tools, by # Redis Sentinel in order to discover replica instances. # Another place where this info is available is in the output of the # "ROLE" command of a master. # # The listed IP and address normally reported by a replica is obtained # in the following way: # # IP: The address is auto detected by checking the peer address # of the socket used by the replica to connect with the master. # # Port: The port is communicated by the replica during the replication # handshake, and is normally the port that the replica is using to # listen for connections. # # However when port forwarding or Network Address Translation (NAT) is # used, the replica may be actually reachable via different IP and port # pairs. The following two options can be used by a replica in order to # report to its master a specific set of IP and port, so that both INFO # and ROLE will report those values. # # There is no need to use both the options if you need to override just # the port or the IP address. # # replica-announce-ip 5.5.5.5 # replica-announce-port 1234 ################################## SECURITY ################################### # Require clients to issue AUTH <PASSWORD> before processing any other # commands. This might be useful in environments in which you do not trust # others with access to the host running redis-server. # # This should stay commented out for backward compatibility and because most # people do not need auth (e.g. they run their own servers). # # Warning: since Redis is pretty fast an outside user can try up to # 150k passwords per second against a good box. This means that you should # use a very strong password otherwise it will be very easy to break. # # requirepass foobared # Command renaming. # # It is possible to change the name of dangerous commands in a shared # environment. For instance the CONFIG command may be renamed into something # hard to guess so that it will still be available for internal-use tools # but not available for general clients. # # Example: # # rename-command CONFIG b840fc02d524045429941cc15f59e41cb7be6c52 # # It is also possible to completely kill a command by renaming it into # an empty string: # # rename-command CONFIG "" # # Please note that changing the name of commands that are logged into the # AOF file or transmitted to replicas may cause problems. ################################### CLIENTS #################################### # Set the max number of connected clients at the same time. By default # this limit is set to 10000 clients, however if the Redis server is not # able to configure the process file limit to allow for the specified limit # the max number of allowed clients is set to the current file limit # minus 32 (as Redis reserves a few file descriptors for internal uses). # # Once the limit is reached Redis will close all the new connections sending # an error 'max number of clients reached'. # # maxclients 10000 ############################## MEMORY MANAGEMENT ################################ # Set a memory usage limit to the specified amount of bytes. # When the memory limit is reached Redis will try to remove keys # according to the eviction policy selected (see maxmemory-policy). # # If Redis can't remove keys according to the policy, or if the policy is # set to 'noeviction', Redis will start to reply with errors to commands # that would use more memory, like SET, LPUSH, and so on, and will continue # to reply to read-only commands like GET. # # This option is usually useful when using Redis as an LRU or LFU cache, or to # set a hard memory limit for an instance (using the 'noeviction' policy). # # WARNING: If you have replicas attached to an instance with maxmemory on, # the size of the output buffers needed to feed the replicas are subtracted # from the used memory count, so that network problems / resyncs will # not trigger a loop where keys are evicted, and in turn the output # buffer of replicas is full with DELs of keys evicted triggering the deletion # of more keys, and so forth until the database is completely emptied. # # In short... if you have replicas attached it is suggested that you set a lower # limit for maxmemory so that there is some free RAM on the system for replica # output buffers (but this is not needed if the policy is 'noeviction'). # # maxmemory <bytes> # MAXMEMORY POLICY: how Redis will select what to remove when maxmemory # is reached. You can select among five behaviors: # # volatile-lru -> Evict using approximated LRU among the keys with an expire set. # allkeys-lru -> Evict any key using approximated LRU. # volatile-lfu -> Evict using approximated LFU among the keys with an expire set. # allkeys-lfu -> Evict any key using approximated LFU. # volatile-random -> Remove a random key among the ones with an expire set. # allkeys-random -> Remove a random key, any key. # volatile-ttl -> Remove the key with the nearest expire time (minor TTL) # noeviction -> Don't evict anything, just return an error on write operations. # # LRU means Least Recently Used # LFU means Least Frequently Used # # Both LRU, LFU and volatile-ttl are implemented using approximated # randomized algorithms. # # Note: with any of the above policies, Redis will return an error on write # operations, when there are no suitable keys for eviction. # # At the date of writing these commands are: set setnx setex append # incr decr rpush lpush rpushx lpushx linsert lset rpoplpush sadd # sinter sinterstore sunion sunionstore sdiff sdiffstore zadd zincrby # zunionstore zinterstore hset hsetnx hmset hincrby incrby decrby # getset mset msetnx exec sort # # The default is: # # maxmemory-policy noeviction # LRU, LFU and minimal TTL algorithms are not precise algorithms but approximated # algorithms (in order to save memory), so you can tune it for speed or # accuracy. For default Redis will check five keys and pick the one that was # used less recently, you can change the sample size using the following # configuration directive. # # The default of 5 produces good enough results. 10 Approximates very closely # true LRU but costs more CPU. 3 is faster but not very accurate. # # maxmemory-samples 5 # Starting from Redis 5, by default a replica will ignore its maxmemory setting # (unless it is promoted to master after a failover or manually). It means # that the eviction of keys will be just handled by the master, sending the # DEL commands to the replica as keys evict in the master side. # # This behavior ensures that masters and replicas stay consistent, and is usually # what you want, however if your replica is writable, or you want the replica to have # a different memory setting, and you are sure all the writes performed to the # replica are idempotent, then you may change this default (but be sure to understand # what you are doing). # # Note that since the replica by default does not evict, it may end using more # memory than the one set via maxmemory (there are certain buffers that may # be larger on the replica, or data structures may sometimes take more memory and so # forth). So make sure you monitor your replicas and make sure they have enough # memory to never hit a real out-of-memory condition before the master hits # the configured maxmemory setting. # # replica-ignore-maxmemory yes ############################# LAZY FREEING #################################### # Redis has two primitives to delete keys. One is called DEL and is a blocking # deletion of the object. It means that the server stops processing new commands # in order to reclaim all the memory associated with an object in a synchronous # way. If the key deleted is associated with a small object, the time needed # in order to execute the DEL command is very small and comparable to most other # O(1) or O(log_N) commands in Redis. However if the key is associated with an # aggregated value containing millions of elements, the server can block for # a long time (even seconds) in order to complete the operation. # # For the above reasons Redis also offers non blocking deletion primitives # such as UNLINK (non blocking DEL) and the ASYNC option of FLUSHALL and # FLUSHDB commands, in order to reclaim memory in background. Those commands # are executed in constant time. Another thread will incrementally free the # object in the background as fast as possible. # # DEL, UNLINK and ASYNC option of FLUSHALL and FLUSHDB are user-controlled. # It's up to the design of the application to understand when it is a good # idea to use one or the other. However the Redis server sometimes has to # delete keys or flush the whole database as a side effect of other operations. # Specifically Redis deletes objects independently of a user call in the # following scenarios: # # 1) On eviction, because of the maxmemory and maxmemory policy configurations, # in order to make room for new data, without going over the specified # memory limit. # 2) Because of expire: when a key with an associated time to live (see the # EXPIRE command) must be deleted from memory. # 3) Because of a side effect of a command that stores data on a key that may # already exist. For example the RENAME command may delete the old key # content when it is replaced with another one. Similarly SUNIONSTORE # or SORT with STORE option may delete existing keys. The SET command # itself removes any old content of the specified key in order to replace # it with the specified string. # 4) During replication, when a replica performs a full resynchronization with # its master, the content of the whole database is removed in order to # load the RDB file just transferred. # # In all the above cases the default is to delete objects in a blocking way, # like if DEL was called. However you can configure each case specifically # in order to instead release memory in a non-blocking way like if UNLINK # was called, using the following configuration directives: lazyfree-lazy-eviction no lazyfree-lazy-expire no lazyfree-lazy-server-del no replica-lazy-flush no ############################## APPEND ONLY MODE ############################### # By default Redis asynchronously dumps the dataset on disk. This mode is # good enough in many applications, but an issue with the Redis process or # a power outage may result into a few minutes of writes lost (depending on # the configured save points). # # The Append Only File is an alternative persistence mode that provides # much better durability. For instance using the default data fsync policy # (see later in the config file) Redis can lose just one second of writes in a # dramatic event like a server power outage, or a single write if something # wrong with the Redis process itself happens, but the operating system is # still running correctly. # # AOF and RDB persistence can be enabled at the same time without problems. # If the AOF is enabled on startup Redis will load the AOF, that is the file # with the better durability guarantees. # # Please check http://redis.io/topics/persistence for more information. appendonly no # The name of the append only file (default: "appendonly.aof") appendfilename "appendonly.aof" # The fsync() call tells the Operating System to actually write data on disk # instead of waiting for more data in the output buffer. Some OS will really flush # data on disk, some other OS will just try to do it ASAP. # # Redis supports three different modes: # # no: don't fsync, just let the OS flush the data when it wants. Faster. # always: fsync after every write to the append only log. Slow, Safest. # everysec: fsync only one time every second. Compromise. # # The default is "everysec", as that's usually the right compromise between # speed and data safety. It's up to you to understand if you can relax this to # "no" that will let the operating system flush the output buffer when # it wants, for better performances (but if you can live with the idea of # some data loss consider the default persistence mode that's snapshotting), # or on the contrary, use "always" that's very slow but a bit safer than # everysec. # # More details please check the following article: # http://antirez.com/post/redis-persistence-demystified.html # # If unsure, use "everysec". # appendfsync always appendfsync everysec # appendfsync no # When the AOF fsync policy is set to always or everysec, and a background # saving process (a background save or AOF log background rewriting) is # performing a lot of I/O against the disk, in some Linux configurations # Redis may block too long on the fsync() call. Note that there is no fix for # this currently, as even performing fsync in a different thread will block # our synchronous write(2) call. # # In order to mitigate this problem it's possible to use the following option # that will prevent fsync() from being called in the main process while a # BGSAVE or BGREWRITEAOF is in progress. # # This means that while another child is saving, the durability of Redis is # the same as "appendfsync none". In practical terms, this means that it is # possible to lose up to 30 seconds of log in the worst scenario (with the # default Linux settings). # # If you have latency problems turn this to "yes". Otherwise leave it as # "no" that is the safest pick from the point of view of durability. no-appendfsync-on-rewrite no # Automatic rewrite of the append only file. # Redis is able to automatically rewrite the log file implicitly calling # BGREWRITEAOF when the AOF log size grows by the specified percentage. # # This is how it works: Redis remembers the size of the AOF file after the # latest rewrite (if no rewrite has happened since the restart, the size of # the AOF at startup is used). # # This base size is compared to the current size. If the current size is # bigger than the specified percentage, the rewrite is triggered. Also # you need to specify a minimal size for the AOF file to be rewritten, this # is useful to avoid rewriting the AOF file even if the percentage increase # is reached but it is still pretty small. # # Specify a percentage of zero in order to disable the automatic AOF # rewrite feature. auto-aof-rewrite-percentage 100 auto-aof-rewrite-min-size 64mb # An AOF file may be found to be truncated at the end during the Redis # startup process, when the AOF data gets loaded back into memory. # This may happen when the system where Redis is running # crashes, especially when an ext4 filesystem is mounted without the # data=ordered option (however this can't happen when Redis itself # crashes or aborts but the operating system still works correctly). # # Redis can either exit with an error when this happens, or load as much # data as possible (the default now) and start if the AOF file is found # to be truncated at the end. The following option controls this behavior. # # If aof-load-truncated is set to yes, a truncated AOF file is loaded and # the Redis server starts emitting a log to inform the user of the event. # Otherwise if the option is set to no, the server aborts with an error # and refuses to start. When the option is set to no, the user requires # to fix the AOF file using the "redis-check-aof" utility before to restart # the server. # # Note that if the AOF file will be found to be corrupted in the middle # the server will still exit with an error. This option only applies when # Redis will try to read more data from the AOF file but not enough bytes # will be found. aof-load-truncated yes # When rewriting the AOF file, Redis is able to use an RDB preamble in the # AOF file for faster rewrites and recoveries. When this option is turned # on the rewritten AOF file is composed of two different stanzas: # # [RDB file][AOF tail] # # When loading Redis recognizes that the AOF file starts with the "REDIS" # string and loads the prefixed RDB file, and continues loading the AOF # tail. aof-use-rdb-preamble yes ################################ LUA SCRIPTING ############################### # Max execution time of a Lua script in milliseconds. # # If the maximum execution time is reached Redis will log that a script is # still in execution after the maximum allowed time and will start to # reply to queries with an error. # # When a long running script exceeds the maximum execution time only the # SCRIPT KILL and SHUTDOWN NOSAVE commands are available. The first can be # used to stop a script that did not yet called write commands. The second # is the only way to shut down the server in the case a write command was # already issued by the script but the user doesn't want to wait for the natural # termination of the script. # # Set it to 0 or a negative value for unlimited execution without warnings. lua-time-limit 5000 ################################ REDIS CLUSTER ############################### # # ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ # WARNING EXPERIMENTAL: Redis Cluster is considered to be stable code, however # in order to mark it as "mature" we need to wait for a non trivial percentage # of users to deploy it in production. # ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ # # Normal Redis instances can't be part of a Redis Cluster; only nodes that are # started as cluster nodes can. In order to start a Redis instance as a # cluster node enable the cluster support uncommenting the following: # # cluster-enabled yes # Every cluster node has a cluster configuration file. This file is not # intended to be edited by hand. It is created and updated by Redis nodes. # Every Redis Cluster node requires a different cluster configuration file. # Make sure that instances running in the same system do not have # overlapping cluster configuration file names. # # cluster-config-file nodes-6379.conf # Cluster node timeout is the amount of milliseconds a node must be unreachable # for it to be considered in failure state. # Most other internal time limits are multiple of the node timeout. # # cluster-node-timeout 15000 # A replica of a failing master will avoid to start a failover if its data # looks too old. # # There is no simple way for a replica to actually have an exact measure of # its "data age", so the following two checks are performed: # # 1) If there are multiple replicas able to failover, they exchange messages # in order to try to give an advantage to the replica with the best # replication offset (more data from the master processed). # Replicas will try to get their rank by offset, and apply to the start # of the failover a delay proportional to their rank. # # 2) Every single replica computes the time of the last interaction with # its master. This can be the last ping or command received (if the master # is still in the "connected" state), or the time that elapsed since the # disconnection with the master (if the replication link is currently down). # If the last interaction is too old, the replica will not try to failover # at all. # # The point "2" can be tuned by user. Specifically a replica will not perform # the failover if, since the last interaction with the master, the time # elapsed is greater than: # # (node-timeout * replica-validity-factor) + repl-ping-replica-period # # So for example if node-timeout is 30 seconds, and the replica-validity-factor # is 10, and assuming a default repl-ping-replica-period of 10 seconds, the # replica will not try to failover if it was not able to talk with the master # for longer than 310 seconds. # # A large replica-validity-factor may allow replicas with too old data to failover # a master, while a too small value may prevent the cluster from being able to # elect a replica at all. # # For maximum availability, it is possible to set the replica-validity-factor # to a value of 0, which means, that replicas will always try to failover the # master regardless of the last time they interacted with the master. # (However they'll always try to apply a delay proportional to their # offset rank). # # Zero is the only value able to guarantee that when all the partitions heal # the cluster will always be able to continue. # # cluster-replica-validity-factor 10 # Cluster replicas are able to migrate to orphaned masters, that are masters # that are left without working replicas. This improves the cluster ability # to resist to failures as otherwise an orphaned master can't be failed over # in case of failure if it has no working replicas. # # Replicas migrate to orphaned masters only if there are still at least a # given number of other working replicas for their old master. This number # is the "migration barrier". A migration barrier of 1 means that a replica # will migrate only if there is at least 1 other working replica for its master # and so forth. It usually reflects the number of replicas you want for every # master in your cluster. # # Default is 1 (replicas migrate only if their masters remain with at least # one replica). To disable migration just set it to a very large value. # A value of 0 can be set but is useful only for debugging and dangerous # in production. # # cluster-migration-barrier 1 # By default Redis Cluster nodes stop accepting queries if they detect there # is at least an hash slot uncovered (no available node is serving it). # This way if the cluster is partially down (for example a range of hash slots # are no longer covered) all the cluster becomes, eventually, unavailable. # It automatically returns available as soon as all the slots are covered again. # # However sometimes you want the subset of the cluster which is working, # to continue to accept queries for the part of the key space that is still # covered. In order to do so, just set the cluster-require-full-coverage # option to no. # # cluster-require-full-coverage yes # This option, when set to yes, prevents replicas from trying to failover its # master during master failures. However the master can still perform a # manual failover, if forced to do so. # # This is useful in different scenarios, especially in the case of multiple # data center operations, where we want one side to never be promoted if not # in the case of a total DC failure. # # cluster-replica-no-failover no # In order to setup your cluster make sure to read the documentation # available at http://redis.io web site. ########################## CLUSTER DOCKER/NAT support ######################## # In certain deployments, Redis Cluster nodes address discovery fails, because # addresses are NAT-ted or because ports are forwarded (the typical case is # Docker and other containers). # # In order to make Redis Cluster working in such environments, a static # configuration where each node knows its public address is needed. The # following two options are used for this scope, and are: # # * cluster-announce-ip # * cluster-announce-port # * cluster-announce-bus-port # # Each instruct the node about its address, client port, and cluster message # bus port. The information is then published in the header of the bus packets # so that other nodes will be able to correctly map the address of the node # publishing the information. # # If the above options are not used, the normal Redis Cluster auto-detection # will be used instead. # # Note that when remapped, the bus port may not be at the fixed offset of # clients port + 10000, so you can specify any port and bus-port depending # on how they get remapped. If the bus-port is not set, a fixed offset of # 10000 will be used as usually. # # Example: # # cluster-announce-ip 10.1.1.5 # cluster-announce-port 6379 # cluster-announce-bus-port 6380 ################################## SLOW LOG ################################### # The Redis Slow Log is a system to log queries that exceeded a specified # execution time. The execution time does not include the I/O operations # like talking with the client, sending the reply and so forth, # but just the time needed to actually execute the command (this is the only # stage of command execution where the thread is blocked and can not serve # other requests in the meantime). # # You can configure the slow log with two parameters: one tells Redis # what is the execution time, in microseconds, to exceed in order for the # command to get logged, and the other parameter is the length of the # slow log. When a new command is logged the oldest one is removed from the # queue of logged commands. # The following time is expressed in microseconds, so 1000000 is equivalent # to one second. Note that a negative number disables the slow log, while # a value of zero forces the logging of every command. slowlog-log-slower-than 10000 # There is no limit to this length. Just be aware that it will consume memory. # You can reclaim memory used by the slow log with SLOWLOG RESET. slowlog-max-len 128 ################################ LATENCY MONITOR ############################## # The Redis latency monitoring subsystem samples different operations # at runtime in order to collect data related to possible sources of # latency of a Redis instance. # # Via the LATENCY command this information is available to the user that can # print graphs and obtain reports. # # The system only logs operations that were performed in a time equal or # greater than the amount of milliseconds specified via the # latency-monitor-threshold configuration directive. When its value is set # to zero, the latency monitor is turned off. # # By default latency monitoring is disabled since it is mostly not needed # if you don't have latency issues, and collecting data has a performance # impact, that while very small, can be measured under big load. Latency # monitoring can easily be enabled at runtime using the command # "CONFIG SET latency-monitor-threshold <milliseconds>" if needed. latency-monitor-threshold 0 ############################# EVENT NOTIFICATION ############################## # Redis can notify Pub/Sub clients about events happening in the key space. # This feature is documented at http://redis.io/topics/notifications # # For instance if keyspace events notification is enabled, and a client # performs a DEL operation on key "foo" stored in the Database 0, two # messages will be published via Pub/Sub: # # PUBLISH __keyspace@0__:foo del # PUBLISH __keyevent@0__:del foo # # It is possible to select the events that Redis will notify among a set # of classes. Every class is identified by a single character: # # K Keyspace events, published with __keyspace@<db>__ prefix. # E Keyevent events, published with __keyevent@<db>__ prefix. # g Generic commands (non-type specific) like DEL, EXPIRE, RENAME, ... # $ String commands # l List commands # s Set commands # h Hash commands # z Sorted set commands # x Expired events (events generated every time a key expires) # e Evicted events (events generated when a key is evicted for maxmemory) # A Alias for g$lshzxe, so that the "AKE" string means all the events. # # The "notify-keyspace-events" takes as argument a string that is composed # of zero or multiple characters. The empty string means that notifications # are disabled. # # Example: to enable list and generic events, from the point of view of the # event name, use: # # notify-keyspace-events Elg # # Example 2: to get the stream of the expired keys subscribing to channel # name __keyevent@0__:expired use: # # notify-keyspace-events Ex # # By default all notifications are disabled because most users don't need # this feature and the feature has some overhead. Note that if you don't # specify at least one of K or E, no events will be delivered. notify-keyspace-events "" ############################### ADVANCED CONFIG ############################### # Hashes are encoded using a memory efficient data structure when they have a # small number of entries, and the biggest entry does not exceed a given # threshold. These thresholds can be configured using the following directives. hash-max-ziplist-entries 512 hash-max-ziplist-value 64 # Lists are also encoded in a special way to save a lot of space. # The number of entries allowed per internal list node can be specified # as a fixed maximum size or a maximum number of elements. # For a fixed maximum size, use -5 through -1, meaning: # -5: max size: 64 Kb <-- not recommended for normal workloads # -4: max size: 32 Kb <-- not recommended # -3: max size: 16 Kb <-- probably not recommended # -2: max size: 8 Kb <-- good # -1: max size: 4 Kb <-- good # Positive numbers mean store up to _exactly_ that number of elements # per list node. # The highest performing option is usually -2 (8 Kb size) or -1 (4 Kb size), # but if your use case is unique, adjust the settings as necessary. list-max-ziplist-size -2 # Lists may also be compressed. # Compress depth is the number of quicklist ziplist nodes from *each* side of # the list to *exclude* from compression. The head and tail of the list # are always uncompressed for fast push/pop operations. Settings are: # 0: disable all list compression # 1: depth 1 means "don't start compressing until after 1 node into the list, # going from either the head or tail" # So: [head]->node->node->...->node->[tail] # [head], [tail] will always be uncompressed; inner nodes will compress. # 2: [head]->[next]->node->node->...->node->[prev]->[tail] # 2 here means: don't compress head or head->next or tail->prev or tail, # but compress all nodes between them. # 3: [head]->[next]->[next]->node->node->...->node->[prev]->[prev]->[tail] # etc. list-compress-depth 0 # Sets have a special encoding in just one case: when a set is composed # of just strings that happen to be integers in radix 10 in the range # of 64 bit signed integers. # The following configuration setting sets the limit in the size of the # set in order to use this special memory saving encoding. set-max-intset-entries 512 # Similarly to hashes and lists, sorted sets are also specially encoded in # order to save a lot of space. This encoding is only used when the length and # elements of a sorted set are below the following limits: zset-max-ziplist-entries 128 zset-max-ziplist-value 64 # HyperLogLog sparse representation bytes limit. The limit includes the # 16 bytes header. When an HyperLogLog using the sparse representation crosses # this limit, it is converted into the dense representation. # # A value greater than 16000 is totally useless, since at that point the # dense representation is more memory efficient. # # The suggested value is ~ 3000 in order to have the benefits of # the space efficient encoding without slowing down too much PFADD, # which is O(N) with the sparse encoding. The value can be raised to # ~ 10000 when CPU is not a concern, but space is, and the data set is # composed of many HyperLogLogs with cardinality in the 0 - 15000 range. hll-sparse-max-bytes 3000 # Streams macro node max size / items. The stream data structure is a radix # tree of big nodes that encode multiple items inside. Using this configuration # it is possible to configure how big a single node can be in bytes, and the # maximum number of items it may contain before switching to a new node when # appending new stream entries. If any of the following settings are set to # zero, the limit is ignored, so for instance it is possible to set just a # max entires limit by setting max-bytes to 0 and max-entries to the desired # value. stream-node-max-bytes 4096 stream-node-max-entries 100 # Active rehashing uses 1 millisecond every 100 milliseconds of CPU time in # order to help rehashing the main Redis hash table (the one mapping top-level # keys to values). The hash table implementation Redis uses (see dict.c) # performs a lazy rehashing: the more operation you run into a hash table # that is rehashing, the more rehashing "steps" are performed, so if the # server is idle the rehashing is never complete and some more memory is used # by the hash table. # # The default is to use this millisecond 10 times every second in order to # actively rehash the main dictionaries, freeing memory when possible. # # If unsure: # use "activerehashing no" if you have hard latency requirements and it is # not a good thing in your environment that Redis can reply from time to time # to queries with 2 milliseconds delay. # # use "activerehashing yes" if you don't have such hard requirements but # want to free memory asap when possible. activerehashing yes # The client output buffer limits can be used to force disconnection of clients # that are not reading data from the server fast enough for some reason (a # common reason is that a Pub/Sub client can't consume messages as fast as the # publisher can produce them). # # The limit can be set differently for the three different classes of clients: # # normal -> normal clients including MONITOR clients # replica -> replica clients # pubsub -> clients subscribed to at least one pubsub channel or pattern # # The syntax of every client-output-buffer-limit directive is the following: # # client-output-buffer-limit <class> <hard limit> <soft limit> <soft seconds> # # A client is immediately disconnected once the hard limit is reached, or if # the soft limit is reached and remains reached for the specified number of # seconds (continuously). # So for instance if the hard limit is 32 megabytes and the soft limit is # 16 megabytes / 10 seconds, the client will get disconnected immediately # if the size of the output buffers reach 32 megabytes, but will also get # disconnected if the client reaches 16 megabytes and continuously overcomes # the limit for 10 seconds. # # By default normal clients are not limited because they don't receive data # without asking (in a push way), but just after a request, so only # asynchronous clients may create a scenario where data is requested faster # than it can read. # # Instead there is a default limit for pubsub and replica clients, since # subscribers and replicas receive data in a push fashion. # # Both the hard or the soft limit can be disabled by setting them to zero. client-output-buffer-limit normal 0 0 0 client-output-buffer-limit replica 256mb 64mb 60 client-output-buffer-limit pubsub 32mb 8mb 60 # Client query buffers accumulate new commands. They are limited to a fixed # amount by default in order to avoid that a protocol desynchronization (for # instance due to a bug in the client) will lead to unbound memory usage in # the query buffer. However you can configure it here if you have very special # needs, such us huge multi/exec requests or alike. # # client-query-buffer-limit 1gb # In the Redis protocol, bulk requests, that are, elements representing single # strings, are normally limited ot 512 mb. However you can change this limit # here. # # proto-max-bulk-len 512mb # Redis calls an internal function to perform many background tasks, like # closing connections of clients in timeout, purging expired keys that are # never requested, and so forth. # # Not all tasks are performed with the same frequency, but Redis checks for # tasks to perform according to the specified "hz" value. # # By default "hz" is set to 10. Raising the value will use more CPU when # Redis is idle, but at the same time will make Redis more responsive when # there are many keys expiring at the same time, and timeouts may be # handled with more precision. # # The range is between 1 and 500, however a value over 100 is usually not # a good idea. Most users should use the default of 10 and raise this up to # 100 only in environments where very low latency is required. hz 10 # Normally it is useful to have an HZ value which is proportional to the # number of clients connected. This is useful in order, for instance, to # avoid too many clients are processed for each background task invocation # in order to avoid latency spikes. # # Since the default HZ value by default is conservatively set to 10, Redis # offers, and enables by default, the ability to use an adaptive HZ value # which will temporary raise when there are many connected clients. # # When dynamic HZ is enabled, the actual configured HZ will be used as # as a baseline, but multiples of the configured HZ value will be actually # used as needed once more clients are connected. In this way an idle # instance will use very little CPU time while a busy instance will be # more responsive. dynamic-hz yes # When a child rewrites the AOF file, if the following option is enabled # the file will be fsync-ed every 32 MB of data generated. This is useful # in order to commit the file to the disk more incrementally and avoid # big latency spikes. aof-rewrite-incremental-fsync yes # When redis saves RDB file, if the following option is enabled # the file will be fsync-ed every 32 MB of data generated. This is useful # in order to commit the file to the disk more incrementally and avoid # big latency spikes. rdb-save-incremental-fsync yes # Redis LFU eviction (see maxmemory setting) can be tuned. However it is a good # idea to start with the default settings and only change them after investigating # how to improve the performances and how the keys LFU change over time, which # is possible to inspect via the OBJECT FREQ command. # # There are two tunable parameters in the Redis LFU implementation: the # counter logarithm factor and the counter decay time. It is important to # understand what the two parameters mean before changing them. # # The LFU counter is just 8 bits per key, it's maximum value is 255, so Redis # uses a probabilistic increment with logarithmic behavior. Given the value # of the old counter, when a key is accessed, the counter is incremented in # this way: # # 1. A random number R between 0 and 1 is extracted. # 2. A probability P is calculated as 1/(old_value*lfu_log_factor+1). # 3. The counter is incremented only if R < P. # # The default lfu-log-factor is 10. This is a table of how the frequency # counter changes with a different number of accesses with different # logarithmic factors: # # +--------+------------+------------+------------+------------+------------+ # | factor | 100 hits | 1000 hits | 100K hits | 1M hits | 10M hits | # +--------+------------+------------+------------+------------+------------+ # | 0 | 104 | 255 | 255 | 255 | 255 | # +--------+------------+------------+------------+------------+------------+ # | 1 | 18 | 49 | 255 | 255 | 255 | # +--------+------------+------------+------------+------------+------------+ # | 10 | 10 | 18 | 142 | 255 | 255 | # +--------+------------+------------+------------+------------+------------+ # | 100 | 8 | 11 | 49 | 143 | 255 | # +--------+------------+------------+------------+------------+------------+ # # NOTE: The above table was obtained by running the following commands: # # redis-benchmark -n 1000000 incr foo # redis-cli object freq foo # # NOTE 2: The counter initial value is 5 in order to give new objects a chance # to accumulate hits. # # The counter decay time is the time, in minutes, that must elapse in order # for the key counter to be divided by two (or decremented if it has a value # less <= 10). # # The default value for the lfu-decay-time is 1. A Special value of 0 means to # decay the counter every time it happens to be scanned. # # lfu-log-factor 10 # lfu-decay-time 1 ########################### ACTIVE DEFRAGMENTATION ####################### # # WARNING THIS FEATURE IS EXPERIMENTAL. However it was stress tested # even in production and manually tested by multiple engineers for some # time. # # What is active defragmentation? # ------------------------------- # # Active (online) defragmentation allows a Redis server to compact the # spaces left between small allocations and deallocations of data in memory, # thus allowing to reclaim back memory. # # Fragmentation is a natural process that happens with every allocator (but # less so with Jemalloc, fortunately) and certain workloads. Normally a server # restart is needed in order to lower the fragmentation, or at least to flush # away all the data and create it again. However thanks to this feature # implemented by Oran Agra for Redis 4.0 this process can happen at runtime # in an "hot" way, while the server is running. # # Basically when the fragmentation is over a certain level (see the # configuration options below) Redis will start to create new copies of the # values in contiguous memory regions by exploiting certain specific Jemalloc # features (in order to understand if an allocation is causing fragmentation # and to allocate it in a better place), and at the same time, will release the # old copies of the data. This process, repeated incrementally for all the keys # will cause the fragmentation to drop back to normal values. # # Important things to understand: # # 1. This feature is disabled by default, and only works if you compiled Redis # to use the copy of Jemalloc we ship with the source code of Redis. # This is the default with Linux builds. # # 2. You never need to enable this feature if you don't have fragmentation # issues. # # 3. Once you experience fragmentation, you can enable this feature when # needed with the command "CONFIG SET activedefrag yes". # # The configuration parameters are able to fine tune the behavior of the # defragmentation process. If you are not sure about what they mean it is # a good idea to leave the defaults untouched. # Enabled active defragmentation # activedefrag yes # Minimum amount of fragmentation waste to start active defrag # active-defrag-ignore-bytes 100mb # Minimum percentage of fragmentation to start active defrag # active-defrag-threshold-lower 10 # Maximum percentage of fragmentation at which we use maximum effort # active-defrag-threshold-upper 100 # Minimal effort for defrag in CPU percentage # active-defrag-cycle-min 5 # Maximal effort for defrag in CPU percentage # active-defrag-cycle-max 75 # Maximum number of set/hash/zset/list fields that will be processed from # the main dictionary scan # active-defrag-max-scan-fields 1000
2.完整版:
# Redis configuration file example. # # Note that in order to read the configuration file, Redis must be # started with the file path as first argument: # # ./redis-server /path/to/redis.conf # Note on units: when memory size is needed, it is possible to specify # it in the usual form of 1k 5GB 4M and so forth: # # 1k => 1000 bytes # 1kb => 1024 bytes # 1m => 1000000 bytes # 1mb => 1024*1024 bytes # 1g => 1000000000 bytes # 1gb => 1024*1024*1024 bytes # # units are case insensitive so 1GB 1Gb 1gB are all the same. ################################## INCLUDES ################################### # Include one or more other config files here. This is useful if you # have a standard template that goes to all Redis servers but also need # to customize a few per-server settings. Include files can include # other files, so use this wisely. # # Note that option "include" won't be rewritten by command "CONFIG REWRITE" # from admin or Redis Sentinel. Since Redis always uses the last processed # line as value of a configuration directive, you'd better put includes # at the beginning of this file to avoid overwriting config change at runtime. # # If instead you are interested in using includes to override configuration # options, it is better to use include as the last line. # # include /path/to/local.conf # include /path/to/other.conf ################################## MODULES ##################################### # Load modules at startup. If the server is not able to load modules # it will abort. It is possible to use multiple loadmodule directives. # # loadmodule /path/to/my_module.so # loadmodule /path/to/other_module.so ################################## NETWORK ##################################### # By default, if no "bind" configuration directive is specified, Redis listens # for connections from all available network interfaces on the host machine. # It is possible to listen to just one or multiple selected interfaces using # the "bind" configuration directive, followed by one or more IP addresses. # Each address can be prefixed by "-", which means that redis will not fail to # start if the address is not available. Being not available only refers to # addresses that does not correspond to any network interfece. Addresses that # are already in use will always fail, and unsupported protocols will always BE # silently skipped. # # Examples: # # bind 192.168.1.100 10.0.0.1 # listens on two specific IPv4 addresses # bind 127.0.0.1 ::1 # listens on loopback IPv4 and IPv6 # bind * -::* # like the default, all available interfaces # # ~~~ WARNING ~~~ If the computer running Redis is directly exposed to the # internet, binding to all the interfaces is dangerous and will expose the # instance to everybody on the internet. So by default we uncomment the # following bind directive, that will force Redis to listen only on the # IPv4 and IPv6 (if available) loopback interface addresses (this means Redis # will only be able to accept client connections from the same host that it is # running on). # # IF YOU ARE SURE YOU WANT YOUR INSTANCE TO LISTEN TO ALL THE INTERFACES # JUST COMMENT OUT THE FOLLOWING LINE. # ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ bind 127.0.0.1 -::1 # Protected mode is a layer of security protection, in order to avoid that # Redis instances left open on the internet are accessed and exploited. # # When protected mode is on and if: # # 1) The server is not binding explicitly to a set of addresses using the # "bind" directive. # 2) No password is configured. # # The server only accepts connections from clients connecting from the # IPv4 and IPv6 loopback addresses 127.0.0.1 and ::1, and from Unix domain # sockets. # # By default protected mode is enabled. You should disable it only if # you are sure you want clients from other hosts to connect to Redis # even if no authentication is configured, nor a specific set of interfaces # are explicitly listed using the "bind" directive. protected-mode yes # Accept connections on the specified port, default is 6379 (IANA #815344). # If port 0 is specified Redis will not listen on a TCP socket. port 6379 # TCP listen() backlog. # # In high requests-per-second environments you need a high backlog in order # to avoid slow clients connection issues. Note that the Linux kernel # will silently truncate it to the value of /proc/sys/net/core/somaxconn so # make sure to raise both the value of somaxconn and tcp_max_syn_backlog # in order to get the desired effect. tcp-backlog 511 # Unix socket. # # Specify the path for the Unix socket that will be used to listen for # incoming connections. There is no default, so Redis will not listen # on a unix socket when not specified. # # unixsocket /run/redis.sock # unixsocketperm 700 # Close the connection after a client is idle for N seconds (0 to disable) timeout 0 # TCP keepalive. # # If non-zero, use SO_KEEPALIVE to send TCP ACKs to clients in absence # of communication. This is useful for two reasons: # # 1) Detect dead peers. # 2) Force network equipment in the middle to consider the connection to be # alive. # # On Linux, the specified value (in seconds) is the period used to send ACKs. # Note that to close the connection the double of the time is needed. # On other kernels the period depends on the kernel configuration. # # A reasonable value for this option is 300 seconds, which is the new # Redis default starting with Redis 3.2.1. tcp-keepalive 300 ################################# TLS/SSL ##################################### # By default, TLS/SSL is disabled. To enable it, the "tls-port" configuration # directive can be used to define TLS-listening ports. To enable TLS on the # default port, use: # # port 0 # tls-port 6379 # Configure a X.509 certificate and private key to use for authenticating the # server to connected clients, masters or cluster peers. These files should be # PEM formatted. # # tls-cert-file redis.crt # tls-key-file redis.key # Configure a DH parameters file to enable Diffie-Hellman (DH) key exchange: # # tls-dh-params-file redis.dh # Configure a CA certificate(s) bundle or directory to authenticate TLS/SSL # clients and peers. Redis requires an explicit configuration of at least one # of these, and will not implicitly use the system wide configuration. # # tls-ca-cert-file ca.crt # tls-ca-cert-dir /etc/ssl/certs # By default, clients (including replica servers) on a TLS port are required # to authenticate using valid client side certificates. # # If "no" is specified, client certificates are not required and not accepted. # If "optional" is specified, client certificates are accepted and must be # valid if provided, but are not required. # # tls-auth-clients no # tls-auth-clients optional # By default, a Redis replica does not attempt to establish a TLS connection # with its master. # # Use the following directive to enable TLS on replication links. # # tls-replication yes # By default, the Redis Cluster bus uses a plain TCP connection. To enable # TLS for the bus protocol, use the following directive: # # tls-cluster yes # Explicitly specify TLS versions to support. Allowed values are case insensitive # and include "TLSv1", "TLSv1.1", "TLSv1.2", "TLSv1.3" (OpenSSL >= 1.1.1) or # any combination. To enable only TLSv1.2 and TLSv1.3, use: # # tls-protocols "TLSv1.2 TLSv1.3" # Configure allowed ciphers. See the ciphers(1ssl) manpage for more information # about the syntax of this string. # # Note: this configuration applies only to <= TLSv1.2. # # tls-ciphers DEFAULT:!MEDIUM # Configure allowed TLSv1.3 ciphersuites. See the ciphers(1ssl) manpage for more # information about the syntax of this string, and specifically for TLSv1.3 # ciphersuites. # # tls-ciphersuites TLS_CHACHA20_POLY1305_SHA256 # When choosing a cipher, use the server's preference instead of the client # preference. By default, the server follows the client's preference. # # tls-prefer-server-ciphers yes # By default, TLS session caching is enabled to allow faster and less expensive # reconnections by clients that support it. Use the following directive to disable # caching. # # tls-session-caching no # Change the default number of TLS sessions cached. A zero value sets the cache # to unlimited size. The default size is 20480. # # tls-session-cache-size 5000 # Change the default timeout of cached TLS sessions. The default timeout is 300 # seconds. # # tls-session-cache-timeout 60 ################################# GENERAL ##################################### # By default Redis does not run as a daemon. Use 'yes' if you need it. # Note that Redis will write a pid file in /var/run/redis.pid when daemonized. # When Redis is supervised by upstart or systemd, this parameter has no impact. daemonize no # If you run Redis from upstart or systemd, Redis can interact with your # supervision tree. Options: # supervised no - no supervision interaction # supervised upstart - signal upstart by putting Redis into SIGSTOP mode # requires "expect stop" in your upstart job config # supervised systemd - signal systemd by writing READY=1 to $NOTIFY_SOCKET # on startup, and updating Redis status on a regular # basis. # supervised auto - detect upstart or systemd method based on # UPSTART_JOB or NOTIFY_SOCKET environment variables # Note: these supervision methods only signal "process is ready." # They do not enable continuous pings back to your supervisor. # # The default is "no". To run under upstart/systemd, you can simply uncomment # the line below: # # supervised auto # If a pid file is specified, Redis writes it where specified at startup # and removes it at exit. # # When the server runs non daemonized, no pid file is created if none is # specified in the configuration. When the server is daemonized, the pid file # is used even if not specified, defaulting to "/var/run/redis.pid". # # Creating a pid file is best effort: if Redis is not able to create it # nothing bad happens, the server will start and run normally. # # Note that on modern Linux systems "/run/redis.pid" is more conforming # and should be used instead. pidfile /var/run/redis_6379.pid # Specify the server verbosity level. # This can be one of: # debug (a lot of information, useful for development/testing) # verbose (many rarely useful info, but not a mess like the debug level) # notice (moderately verbose, what you want in production probably) # warning (only very important / critical messages are logged) loglevel notice # Specify the log file name. Also the empty string can be used to force # Redis to log on the standard output. Note that if you use standard # output for logging but daemonize, logs will be sent to /dev/null logfile "" # To enable logging to the system logger, just set 'syslog-enabled' to yes, # and optionally update the other syslog parameters to suit your needs. # syslog-enabled no # Specify the syslog identity. # syslog-ident redis # Specify the syslog facility. Must be USER or between LOCAL0-LOCAL7. # syslog-facility local0 # To disable the built in crash log, which will possibly produce cleaner core # dumps when they are needed, uncomment the following: # # crash-log-enabled no # To disable the fast memory check that's run as part of the crash log, which # will possibly let redis terminate sooner, uncomment the following: # # crash-memcheck-enabled no # Set the number of databases. The default database is DB 0, you can select # a different one on a per-connection basis using SELECT <dbid> where # dbid is a number between 0 and 'databases'-1 databases 16 # By default Redis shows an ASCII art logo only when started to log to the # standard output and if the standard output is a TTY and syslog logging is # disabled. Basically this means that normally a logo is displayed only in # interactive sessions. # # However it is possible to force the pre-4.0 behavior and always show a # ASCII art logo in startup logs by setting the following option to yes. always-show-logo no ################################ SNAPSHOTTING ################################ # # Save the DB on disk: # # save <seconds> <changes> # # Will save the DB if both the given number of seconds and the given # number of write operations against the DB occurred. # # In the example below the behavior will be to save: # after 900 sec (15 min) if at least 1 key changed # after 300 sec (5 min) if at least 10 keys changed # after 60 sec if at least 10000 keys changed # # Note: you can disable saving completely by commenting out all "save" lines. # # It is also possible to remove all the previously configured save # points by adding a save directive with a single empty string argument # like in the following example: # # save "" save 900 1 save 300 10 save 60 10000 # By default Redis will stop accepting writes if RDB snapshots are enabled # (at least one save point) and the latest background save failed. # This will make the user aware (in a hard way) that data is not persisting # on disk properly, otherwise chances are that no one will notice and some # disaster will happen. # # If the background saving process will start working again Redis will # automatically allow writes again. # # However if you have setup your proper monitoring of the Redis server # and persistence, you may want to disable this feature so that Redis will # continue to work as usual even if there are problems with disk, # permissions, and so forth. stop-writes-on-bgsave-error yes # Compress string objects using LZF when dump .rdb databases? # By default compression is enabled as it's almost always a win. # If you want to save some CPU in the saving child set it to 'no' but # the dataset will likely be bigger if you have compressible values or keys. rdbcompression yes # Since version 5 of RDB a CRC64 checksum is placed at the end of the file. # This makes the format more resistant to corruption but there is a performance # hit to pay (around 10%) when saving and loading RDB files, so you can disable it # for maximum performances. # # RDB files created with checksum disabled have a checksum of zero that will # tell the loading code to skip the check. rdbchecksum yes # The filename where to dump the DB dbfilename dump.rdb # Remove RDB files used by replication in instances without persistence # enabled. By default this option is disabled, however there are environments # where for regulations or other security concerns, RDB files persisted on # disk by masters in order to feed replicas, or stored on disk by replicas # in order to load them for the initial synchronization, should be deleted # ASAP. Note that this option ONLY WORKS in instances that have both AOF # and RDB persistence disabled, otherwise is completely ignored. # # An alternative (and sometimes better) way to obtain the same effect is # to use diskless replication on both master and replicas instances. However # in the case of replicas, diskless is not always an option. rdb-del-sync-files no # The working directory. # # The DB will be written inside this directory, with the filename specified # above using the 'dbfilename' configuration directive. # # The Append Only File will also be created inside this directory. # # Note that you must specify a directory here, not a file name. dir ./ ################################# REPLICATION ################################# # Master-Replica replication. Use replicaof to make a Redis instance a copy of # another Redis server. A few things to understand ASAP about Redis replication. # # +------------------+ +---------------+ # | Master | ---> | Replica | # | (receive writes) | | (exact copy) | # +------------------+ +---------------+ # # 1) Redis replication is asynchronous, but you can configure a master to # stop accepting writes if it appears to be not connected with at least # a given number of replicas. # 2) Redis replicas are able to perform a partial resynchronization with the # master if the replication link is lost for a relatively small amount of # time. You may want to configure the replication backlog size (see the next # sections of this file) with a sensible value depending on your needs. # 3) Replication is automatic and does not need user intervention. After a # network partition replicas automatically try to reconnect to masters # and resynchronize with them. # # replicaof <masterip> <masterport> # If the master is password protected (using the "requirepass" configuration # directive below) it is possible to tell the replica to authenticate before # starting the replication synchronization process, otherwise the master will # refuse the replica request. # # masterauth <master-password> # # However this is not enough if you are using Redis ACLs (for Redis version # 6 or greater), and the default user is not capable of running the PSYNC # command and/or other commands needed for replication. In this case it's # better to configure a special user to use with replication, and specify the # masteruser configuration as such: # # masteruser <username> # # When masteruser is specified, the replica will authenticate against its # master using the new AUTH form: AUTH <username> <password>. # When a replica loses its connection with the master, or when the replication # is still in progress, the replica can act in two different ways: # # 1) if replica-serve-stale-data is set to 'yes' (the default) the replica will # still reply to client requests, possibly with out of date data, or the # data set may just be empty if this is the first synchronization. # # 2) If replica-serve-stale-data is set to 'no' the replica will reply with # an error "SYNC with master in progress" to all commands except: # INFO, REPLICAOF, AUTH, PING, SHUTDOWN, REPLCONF, ROLE, CONFIG, SUBSCRIBE, # UNSUBSCRIBE, PSUBSCRIBE, PUNSUBSCRIBE, PUBLISH, PUBSUB, COMMAND, POST, # HOST and LATENCY. # replica-serve-stale-data yes # You can configure a replica instance to accept writes or not. Writing against # a replica instance may be useful to store some ephemeral data (because data # written on a replica will be easily deleted after resync with the master) but # may also cause problems if clients are writing to it because of a # misconfiguration. # # Since Redis 2.6 by default replicas are read-only. # # Note: read only replicas are not designed to be exposed to untrusted clients # on the internet. It's just a protection layer against misuse of the instance. # Still a read only replica exports by default all the administrative commands # such as CONFIG, DEBUG, and so forth. To a limited extent you can improve # security of read only replicas using 'rename-command' to shadow all the # administrative / dangerous commands. replica-read-only yes # Replication SYNC strategy: disk or socket. # # New replicas and reconnecting replicas that are not able to continue the # replication process just receiving differences, need to do what is called a # "full synchronization". An RDB file is transmitted from the master to the # replicas. # # The transmission can happen in two different ways: # # 1) Disk-backed: The Redis master creates a new process that writes the RDB # file on disk. Later the file is transferred by the parent # process to the replicas incrementally. # 2) Diskless: The Redis master creates a new process that directly writes the # RDB file to replica sockets, without touching the disk at all. # # With disk-backed replication, while the RDB file is generated, more replicas # can be queued and served with the RDB file as soon as the current child # producing the RDB file finishes its work. With diskless replication instead # once the transfer starts, new replicas arriving will be queued and a new # transfer will start when the current one terminates. # # When diskless replication is used, the master waits a configurable amount of # time (in seconds) before starting the transfer in the hope that multiple # replicas will arrive and the transfer can be parallelized. # # With slow disks and fast (large bandwidth) networks, diskless replication # works better. repl-diskless-sync no # When diskless replication is enabled, it is possible to configure the delay # the server waits in order to spawn the child that transfers the RDB via socket # to the replicas. # # This is important since once the transfer starts, it is not possible to serve # new replicas arriving, that will be queued for the next RDB transfer, so the # server waits a delay in order to let more replicas arrive. # # The delay is specified in seconds, and by default is 5 seconds. To disable # it entirely just set it to 0 seconds and the transfer will start ASAP. repl-diskless-sync-delay 5 # ----------------------------------------------------------------------------- # WARNING: RDB diskless load is experimental. Since in this setup the replica # does not immediately store an RDB on disk, it may cause data loss during # failovers. RDB diskless load + Redis modules not handling I/O reads may also # cause Redis to abort in case of I/O errors during the initial synchronization # stage with the master. Use only if you know what you are doing. # ----------------------------------------------------------------------------- # # Replica can load the RDB it reads from the replication link directly from the # socket, or store the RDB to a file and read that file after it was completely # received from the master. # # In many cases the disk is slower than the network, and storing and loading # the RDB file may increase replication time (and even increase the master's # Copy on Write memory and salve buffers). # However, parsing the RDB file directly from the socket may mean that we have # to flush the contents of the current database before the full rdb was # received. For this reason we have the following options: # # "disabled" - Don't use diskless load (store the rdb file to the disk first) # "on-empty-db" - Use diskless load only when it is completely safe. # "swapdb" - Keep a copy of the current db contents in RAM while parsing # the data directly from the socket. note that this requires # sufficient memory, if you don't have it, you risk an OOM kill. repl-diskless-load disabled # Replicas send PINGs to server in a predefined interval. It's possible to # change this interval with the repl_ping_replica_period option. The default # value is 10 seconds. # # repl-ping-replica-period 10 # The following option sets the replication timeout for: # # 1) Bulk transfer I/O during SYNC, from the point of view of replica. # 2) Master timeout from the point of view of replicas (data, pings). # 3) Replica timeout from the point of view of masters (REPLCONF ACK pings). # # It is important to make sure that this value is greater than the value # specified for repl-ping-replica-period otherwise a timeout will be detected # every time there is low traffic between the master and the replica. The default # value is 60 seconds. # # repl-timeout 60 # Disable TCP_NODELAY on the replica socket after SYNC? # # If you select "yes" Redis will use a smaller number of TCP packets and # less bandwidth to send data to replicas. But this can add a delay for # the data to appear on the replica side, up to 40 milliseconds with # Linux kernels using a default configuration. # # If you select "no" the delay for data to appear on the replica side will # be reduced but more bandwidth will be used for replication. # # By default we optimize for low latency, but in very high traffic conditions # or when the master and replicas are many hops away, turning this to "yes" may # be a good idea. repl-disable-tcp-nodelay no # Set the replication backlog size. The backlog is a buffer that accumulates # replica data when replicas are disconnected for some time, so that when a # replica wants to reconnect again, often a full resync is not needed, but a # partial resync is enough, just passing the portion of data the replica # missed while disconnected. # # The bigger the replication backlog, the longer the replica can endure the # disconnect and later be able to perform a partial resynchronization. # # The backlog is only allocated if there is at least one replica connected. # # repl-backlog-size 1mb # After a master has no connected replicas for some time, the backlog will be # freed. The following option configures the amount of seconds that need to # elapse, starting from the time the last replica disconnected, for the backlog # buffer to be freed. # # Note that replicas never free the backlog for timeout, since they may be # promoted to masters later, and should be able to correctly "partially # resynchronize" with other replicas: hence they should always accumulate backlog. # # A value of 0 means to never release the backlog. # # repl-backlog-ttl 3600 # The replica priority is an integer number published by Redis in the INFO # output. It is used by Redis Sentinel in order to select a replica to promote # into a master if the master is no longer working correctly. # # A replica with a low priority number is considered better for promotion, so # for instance if there are three replicas with priority 10, 100, 25 Sentinel # will pick the one with priority 10, that is the lowest. # # However a special priority of 0 marks the replica as not able to perform the # role of master, so a replica with priority of 0 will never be selected by # Redis Sentinel for promotion. # # By default the priority is 100. replica-priority 100 # It is possible for a master to stop accepting writes if there are less than # N replicas connected, having a lag less or equal than M seconds. # # The N replicas need to be in "online" state. # # The lag in seconds, that must be <= the specified value, is calculated from # the last ping received from the replica, that is usually sent every second. # # This option does not GUARANTEE that N replicas will accept the write, but # will limit the window of exposure for lost writes in case not enough replicas # are available, to the specified number of seconds. # # For example to require at least 3 replicas with a lag <= 10 seconds use: # # min-replicas-to-write 3 # min-replicas-max-lag 10 # # Setting one or the other to 0 disables the feature. # # By default min-replicas-to-write is set to 0 (feature disabled) and # min-replicas-max-lag is set to 10. # A Redis master is able to list the address and port of the attached # replicas in different ways. For example the "INFO replication" section # offers this information, which is used, among other tools, by # Redis Sentinel in order to discover replica instances. # Another place where this info is available is in the output of the # "ROLE" command of a master. # # The listed IP address and port normally reported by a replica is # obtained in the following way: # # IP: The address is auto detected by checking the peer address # of the socket used by the replica to connect with the master. # # Port: The port is communicated by the replica during the replication # handshake, and is normally the port that the replica is using to # listen for connections. # # However when port forwarding or Network Address Translation (NAT) is # used, the replica may actually be reachable via different IP and port # pairs. The following two options can be used by a replica in order to # report to its master a specific set of IP and port, so that both INFO # and ROLE will report those values. # # There is no need to use both the options if you need to override just # the port or the IP address. # # replica-announce-ip 5.5.5.5 # replica-announce-port 1234 ############################### KEYS TRACKING ################################# # Redis implements server assisted support for client side caching of values. # This is implemented using an invalidation table that remembers, using # 16 millions of slots, what clients may have certain subsets of keys. In turn # this is used in order to send invalidation messages to clients. Please # check this page to understand more about the feature: # # https://redis.io/topics/client-side-caching # # When tracking is enabled for a client, all the read only queries are assumed # to be cached: this will force Redis to store information in the invalidation # table. When keys are modified, such information is flushed away, and # invalidation messages are sent to the clients. However if the workload is # heavily dominated by reads, Redis could use more and more memory in order # to track the keys fetched by many clients. # # For this reason it is possible to configure a maximum fill value for the # invalidation table. By default it is set to 1M of keys, and once this limit # is reached, Redis will start to evict keys in the invalidation table # even if they were not modified, just to reclaim memory: this will in turn # force the clients to invalidate the cached values. Basically the table # maximum size is a trade off between the memory you want to spend server # side to track information about who cached what, and the ability of clients # to retain cached objects in memory. # # If you set the value to 0, it means there are no limits, and Redis will # retain as many keys as needed in the invalidation table. # In the "stats" INFO section, you can find information about the number of # keys in the invalidation table at every given moment. # # Note: when key tracking is used in broadcasting mode, no memory is used # in the server side so this setting is useless. # # tracking-table-max-keys 1000000 ################################## SECURITY ################################### # Warning: since Redis is pretty fast, an outside user can try up to # 1 million passwords per second against a modern box. This means that you # should use very strong passwords, otherwise they will be very easy to break. # Note that because the password is really a shared secret between the client # and the server, and should not be memorized by any human, the password # can be easily a long string from /dev/urandom or whatever, so by using a # long and unguessable password no brute force attack will be possible. # Redis ACL users are defined in the following format: # # user <username> ... acl rules ... # # For example: # # user worker +@list +@connection ~jobs:* on >ffa9203c493aa99 # # The special username "default" is used for new connections. If this user # has the "nopass" rule, then new connections will be immediately authenticated # as the "default" user without the need of any password provided via the # AUTH command. Otherwise if the "default" user is not flagged with "nopass" # the connections will start in not authenticated state, and will require # AUTH (or the HELLO command AUTH option) in order to be authenticated and # start to work. # # The ACL rules that describe what a user can do are the following: # # on Enable the user: it is possible to authenticate as this user. # off Disable the user: it's no longer possible to authenticate # with this user, however the already authenticated connections # will still work. # +<command> Allow the execution of that command # -<command> Disallow the execution of that command # +@<category> Allow the execution of all the commands in such category # with valid categories are like @admin, @set, @sortedset, ... # and so forth, see the full list in the server.c file where # the Redis command table is described and defined. # The special category @all means all the commands, but currently # present in the server, and that will be loaded in the future # via modules. # +<command>|subcommand Allow a specific subcommand of an otherwise # disabled command. Note that this form is not # allowed as negative like -DEBUG|SEGFAULT, but # only additive starting with "+". # allcommands Alias for +@all. Note that it implies the ability to execute # all the future commands loaded via the modules system. # nocommands Alias for -@all. # ~<pattern> Add a pattern of keys that can be mentioned as part of # commands. For instance ~* allows all the keys. The pattern # is a glob-style pattern like the one of KEYS. # It is possible to specify multiple patterns. # allkeys Alias for ~* # resetkeys Flush the list of allowed keys patterns. # ><password> Add this password to the list of valid password for the user. # For example >mypass will add "mypass" to the list. # This directive clears the "nopass" flag (see later). # <<password> Remove this password from the list of valid passwords. # nopass All the set passwords of the user are removed, and the user # is flagged as requiring no password: it means that every # password will work against this user. If this directive is # used for the default user, every new connection will be # immediately authenticated with the default user without # any explicit AUTH command required. Note that the "resetpass" # directive will clear this condition. # resetpass Flush the list of allowed passwords. Moreover removes the # "nopass" status. After "resetpass" the user has no associated # passwords and there is no way to authenticate without adding # some password (or setting it as "nopass" later). # reset Performs the following actions: resetpass, resetkeys, off, # -@all. The user returns to the same state it has immediately # after its creation. # # ACL rules can be specified in any order: for instance you can start with # passwords, then flags, or key patterns. However note that the additive # and subtractive rules will CHANGE MEANING depending on the ordering. # For instance see the following example: # # user alice on +@all -DEBUG ~* >somepassword # # This will allow "alice" to use all the commands with the exception of the # DEBUG command, since +@all added all the commands to the set of the commands # alice can use, and later DEBUG was removed. However if we invert the order # of two ACL rules the result will be different: # # user alice on -DEBUG +@all ~* >somepassword # # Now DEBUG was removed when alice had yet no commands in the set of allowed # commands, later all the commands are added, so the user will be able to # execute everything. # # Basically ACL rules are processed left-to-right. # # For more information about ACL configuration please refer to # the Redis web site at https://redis.io/topics/acl # ACL LOG # # The ACL Log tracks failed commands and authentication events associated # with ACLs. The ACL Log is useful to troubleshoot failed commands blocked # by ACLs. The ACL Log is stored in memory. You can reclaim memory with # ACL LOG RESET. Define the maximum entry length of the ACL Log below. acllog-max-len 128 # Using an external ACL file # # Instead of configuring users here in this file, it is possible to use # a stand-alone file just listing users. The two methods cannot be mixed: # if you configure users here and at the same time you activate the external # ACL file, the server will refuse to start. # # The format of the external ACL user file is exactly the same as the # format that is used inside redis.conf to describe users. # # aclfile /etc/redis/users.acl # IMPORTANT NOTE: starting with Redis 6 "requirepass" is just a compatibility # layer on top of the new ACL system. The option effect will be just setting # the password for the default user. Clients will still authenticate using # AUTH <password> as usually, or more explicitly with AUTH default <password> # if they follow the new protocol: both will work. # # The requirepass is not compatable with aclfile option and the ACL LOAD # command, these will cause requirepass to be ignored. # # requirepass foobared # Command renaming (DEPRECATED). # # ------------------------------------------------------------------------ # WARNING: avoid using this option if possible. Instead use ACLs to remove # commands from the default user, and put them only in some admin user you # create for administrative purposes. # ------------------------------------------------------------------------ # # It is possible to change the name of dangerous commands in a shared # environment. For instance the CONFIG command may be renamed into something # hard to guess so that it will still be available for internal-use tools # but not available for general clients. # # Example: # # rename-command CONFIG b840fc02d524045429941cc15f59e41cb7be6c52 # # It is also possible to completely kill a command by renaming it into # an empty string: # # rename-command CONFIG "" # # Please note that changing the name of commands that are logged into the # AOF file or transmitted to replicas may cause problems. ################################### CLIENTS #################################### # Set the max number of connected clients at the same time. By default # this limit is set to 10000 clients, however if the Redis server is not # able to configure the process file limit to allow for the specified limit # the max number of allowed clients is set to the current file limit # minus 32 (as Redis reserves a few file descriptors for internal uses). # # Once the limit is reached Redis will close all the new connections sending # an error 'max number of clients reached'. # # IMPORTANT: When Redis Cluster is used, the max number of connections is also # shared with the cluster bus: every node in the cluster will use two # connections, one incoming and another outgoing. It is important to size the # limit accordingly in case of very large clusters. # # maxclients 10000 ############################## MEMORY MANAGEMENT ################################ # Set a memory usage limit to the specified amount of bytes. # When the memory limit is reached Redis will try to remove keys # according to the eviction policy selected (see maxmemory-policy). # # If Redis can't remove keys according to the policy, or if the policy is # set to 'noeviction', Redis will start to reply with errors to commands # that would use more memory, like SET, LPUSH, and so on, and will continue # to reply to read-only commands like GET. # # This option is usually useful when using Redis as an LRU or LFU cache, or to # set a hard memory limit for an instance (using the 'noeviction' policy). # # WARNING: If you have replicas attached to an instance with maxmemory on, # the size of the output buffers needed to feed the replicas are subtracted # from the used memory count, so that network problems / resyncs will # not trigger a loop where keys are evicted, and in turn the output # buffer of replicas is full with DELs of keys evicted triggering the deletion # of more keys, and so forth until the database is completely emptied. # # In short... if you have replicas attached it is suggested that you set a lower # limit for maxmemory so that there is some free RAM on the system for replica # output buffers (but this is not needed if the policy is 'noeviction'). # # maxmemory <bytes> # MAXMEMORY POLICY: how Redis will select what to remove when maxmemory # is reached. You can select one from the following behaviors: # # volatile-lru -> Evict using approximated LRU, only keys with an expire set. # allkeys-lru -> Evict any key using approximated LRU. # volatile-lfu -> Evict using approximated LFU, only keys with an expire set. # allkeys-lfu -> Evict any key using approximated LFU. # volatile-random -> Remove a random key having an expire set. # allkeys-random -> Remove a random key, any key. # volatile-ttl -> Remove the key with the nearest expire time (minor TTL) # noeviction -> Don't evict anything, just return an error on write operations. # # LRU means Least Recently Used # LFU means Least Frequently Used # # Both LRU, LFU and volatile-ttl are implemented using approximated # randomized algorithms. # # Note: with any of the above policies, when there are no suitable keys for # eviction, Redis will return an error on write operations that require # more memory. These are usually commands that create new keys, add data or # modify existing keys. A few examples are: SET, INCR, HSET, LPUSH, SUNIONSTORE, # SORT (due to the STORE argument), and EXEC (if the transaction includes any # command that requires memory). # # The default is: # # maxmemory-policy noeviction # LRU, LFU and minimal TTL algorithms are not precise algorithms but approximated # algorithms (in order to save memory), so you can tune it for speed or # accuracy. By default Redis will check five keys and pick the one that was # used least recently, you can change the sample size using the following # configuration directive. # # The default of 5 produces good enough results. 10 Approximates very closely # true LRU but costs more CPU. 3 is faster but not very accurate. # # maxmemory-samples 5 # Eviction processing is designed to function well with the default setting. # If there is an unusually large amount of write traffic, this value may need to # be increased. Decreasing this value may reduce latency at the risk of # eviction processing effectiveness # 0 = minimum latency, 10 = default, 100 = process without regard to latency # # maxmemory-eviction-tenacity 10 # Starting from Redis 5, by default a replica will ignore its maxmemory setting # (unless it is promoted to master after a failover or manually). It means # that the eviction of keys will be just handled by the master, sending the # DEL commands to the replica as keys evict in the master side. # # This behavior ensures that masters and replicas stay consistent, and is usually # what you want, however if your replica is writable, or you want the replica # to have a different memory setting, and you are sure all the writes performed # to the replica are idempotent, then you may change this default (but be sure # to understand what you are doing). # # Note that since the replica by default does not evict, it may end using more # memory than the one set via maxmemory (there are certain buffers that may # be larger on the replica, or data structures may sometimes take more memory # and so forth). So make sure you monitor your replicas and make sure they # have enough memory to never hit a real out-of-memory condition before the # master hits the configured maxmemory setting. # # replica-ignore-maxmemory yes # Redis reclaims expired keys in two ways: upon access when those keys are # found to be expired, and also in background, in what is called the # "active expire key". The key space is slowly and interactively scanned # looking for expired keys to reclaim, so that it is possible to free memory # of keys that are expired and will never be accessed again in a short time. # # The default effort of the expire cycle will try to avoid having more than # ten percent of expired keys still in memory, and will try to avoid consuming # more than 25% of total memory and to add latency to the system. However # it is possible to increase the expire "effort" that is normally set to # "1", to a greater value, up to the value "10". At its maximum value the # system will use more CPU, longer cycles (and technically may introduce # more latency), and will tolerate less already expired keys still present # in the system. It's a tradeoff between memory, CPU and latency. # # active-expire-effort 1 ############################# LAZY FREEING #################################### # Redis has two primitives to delete keys. One is called DEL and is a blocking # deletion of the object. It means that the server stops processing new commands # in order to reclaim all the memory associated with an object in a synchronous # way. If the key deleted is associated with a small object, the time needed # in order to execute the DEL command is very small and comparable to most other # O(1) or O(log_N) commands in Redis. However if the key is associated with an # aggregated value containing millions of elements, the server can block for # a long time (even seconds) in order to complete the operation. # # For the above reasons Redis also offers non blocking deletion primitives # such as UNLINK (non blocking DEL) and the ASYNC option of FLUSHALL and # FLUSHDB commands, in order to reclaim memory in background. Those commands # are executed in constant time. Another thread will incrementally free the # object in the background as fast as possible. # # DEL, UNLINK and ASYNC option of FLUSHALL and FLUSHDB are user-controlled. # It's up to the design of the application to understand when it is a good # idea to use one or the other. However the Redis server sometimes has to # delete keys or flush the whole database as a side effect of other operations. # Specifically Redis deletes objects independently of a user call in the # following scenarios: # # 1) On eviction, because of the maxmemory and maxmemory policy configurations, # in order to make room for new data, without going over the specified # memory limit. # 2) Because of expire: when a key with an associated time to live (see the # EXPIRE command) must be deleted from memory. # 3) Because of a side effect of a command that stores data on a key that may # already exist. For example the RENAME command may delete the old key # content when it is replaced with another one. Similarly SUNIONSTORE # or SORT with STORE option may delete existing keys. The SET command # itself removes any old content of the specified key in order to replace # it with the specified string. # 4) During replication, when a replica performs a full resynchronization with # its master, the content of the whole database is removed in order to # load the RDB file just transferred. # # In all the above cases the default is to delete objects in a blocking way, # like if DEL was called. However you can configure each case specifically # in order to instead release memory in a non-blocking way like if UNLINK # was called, using the following configuration directives. lazyfree-lazy-eviction no lazyfree-lazy-expire no lazyfree-lazy-server-del no replica-lazy-flush no # It is also possible, for the case when to replace the user code DEL calls # with UNLINK calls is not easy, to modify the default behavior of the DEL # command to act exactly like UNLINK, using the following configuration # directive: lazyfree-lazy-user-del no ################################ THREADED I/O ################################# # Redis is mostly single threaded, however there are certain threaded # operations such as UNLINK, slow I/O accesses and other things that are # performed on side threads. # # Now it is also possible to handle Redis clients socket reads and writes # in different I/O threads. Since especially writing is so slow, normally # Redis users use pipelining in order to speed up the Redis performances per # core, and spawn multiple instances in order to scale more. Using I/O # threads it is possible to easily speedup two times Redis without resorting # to pipelining nor sharding of the instance. # # By default threading is disabled, we suggest enabling it only in machines # that have at least 4 or more cores, leaving at least one spare core. # Using more than 8 threads is unlikely to help much. We also recommend using # threaded I/O only if you actually have performance problems, with Redis # instances being able to use a quite big percentage of CPU time, otherwise # there is no point in using this feature. # # So for instance if you have a four cores boxes, try to use 2 or 3 I/O # threads, if you have a 8 cores, try to use 6 threads. In order to # enable I/O threads use the following configuration directive: # # io-threads 4 # # Setting io-threads to 1 will just use the main thread as usual. # When I/O threads are enabled, we only use threads for writes, that is # to thread the write(2) syscall and transfer the client buffers to the # socket. However it is also possible to enable threading of reads and # protocol parsing using the following configuration directive, by setting # it to yes: # # io-threads-do-reads no # # Usually threading reads doesn't help much. # # NOTE 1: This configuration directive cannot be changed at runtime via # CONFIG SET. Aso this feature currently does not work when SSL is # enabled. # # NOTE 2: If you want to test the Redis speedup using redis-benchmark, make # sure you also run the benchmark itself in threaded mode, using the # --threads option to match the number of Redis threads, otherwise you'll not # be able to notice the improvements. ############################ KERNEL OOM CONTROL ############################## # On Linux, it is possible to hint the kernel OOM killer on what processes # should be killed first when out of memory. # # Enabling this feature makes Redis actively control the oom_score_adj value # for all its processes, depending on their role. The default scores will # attempt to have background child processes killed before all others, and # replicas killed before masters. # # Redis supports three options: # # no: Don't make changes to oom-score-adj (default). # yes: Alias to "relative" see below. # absolute: Values in oom-score-adj-values are written as is to the kernel. # relative: Values are used relative to the initial value of oom_score_adj when # the server starts and are then clamped to a range of -1000 to 1000. # Because typically the initial value is 0, they will often match the # absolute values. oom-score-adj no # When oom-score-adj is used, this directive controls the specific values used # for master, replica and background child processes. Values range -2000 to # 2000 (higher means more likely to be killed). # # Unprivileged processes (not root, and without CAP_SYS_RESOURCE capabilities) # can freely increase their value, but not decrease it below its initial # settings. This means that setting oom-score-adj to "relative" and setting the # oom-score-adj-values to positive values will always succeed. oom-score-adj-values 0 200 800 #################### KERNEL transparent hugepage CONTROL ###################### # Usually the kernel Transparent Huge Pages control is set to "madvise" or # or "never" by default (/sys/kernel/mm/transparent_hugepage/enabled), in which # case this config has no effect. On systems in which it is set to "always", # redis will attempt to disable it specifically for the redis process in order # to avoid latency problems specifically with fork(2) and CoW. # If for some reason you prefer to keep it enabled, you can set this config to # "no" and the kernel global to "always". disable-thp yes ############################## APPEND ONLY MODE ############################### # By default Redis asynchronously dumps the dataset on disk. This mode is # good enough in many applications, but an issue with the Redis process or # a power outage may result into a few minutes of writes lost (depending on # the configured save points). # # The Append Only File is an alternative persistence mode that provides # much better durability. For instance using the default data fsync policy # (see later in the config file) Redis can lose just one second of writes in a # dramatic event like a server power outage, or a single write if something # wrong with the Redis process itself happens, but the operating system is # still running correctly. # # AOF and RDB persistence can be enabled at the same time without problems. # If the AOF is enabled on startup Redis will load the AOF, that is the file # with the better durability guarantees. # # Please check http://redis.io/topics/persistence for more information. appendonly no # The name of the append only file (default: "appendonly.aof") appendfilename "appendonly.aof" # The fsync() call tells the Operating System to actually write data on disk # instead of waiting for more data in the output buffer. Some OS will really flush # data on disk, some other OS will just try to do it ASAP. # # Redis supports three different modes: # # no: don't fsync, just let the OS flush the data when it wants. Faster. # always: fsync after every write to the append only log. Slow, Safest. # everysec: fsync only one time every second. Compromise. # # The default is "everysec", as that's usually the right compromise between # speed and data safety. It's up to you to understand if you can relax this to # "no" that will let the operating system flush the output buffer when # it wants, for better performances (but if you can live with the idea of # some data loss consider the default persistence mode that's snapshotting), # or on the contrary, use "always" that's very slow but a bit safer than # everysec. # # More details please check the following article: # http://antirez.com/post/redis-persistence-demystified.html # # If unsure, use "everysec". # appendfsync always appendfsync everysec # appendfsync no # When the AOF fsync policy is set to always or everysec, and a background # saving process (a background save or AOF log background rewriting) is # performing a lot of I/O against the disk, in some Linux configurations # Redis may block too long on the fsync() call. Note that there is no fix for # this currently, as even performing fsync in a different thread will block # our synchronous write(2) call. # # In order to mitigate this problem it's possible to use the following option # that will prevent fsync() from being called in the main process while a # BGSAVE or BGREWRITEAOF is in progress. # # This means that while another child is saving, the durability of Redis is # the same as "appendfsync none". In practical terms, this means that it is # possible to lose up to 30 seconds of log in the worst scenario (with the # default Linux settings). # # If you have latency problems turn this to "yes". Otherwise leave it as # "no" that is the safest pick from the point of view of durability. no-appendfsync-on-rewrite no # Automatic rewrite of the append only file. # Redis is able to automatically rewrite the log file implicitly calling # BGREWRITEAOF when the AOF log size grows by the specified percentage. # # This is how it works: Redis remembers the size of the AOF file after the # latest rewrite (if no rewrite has happened since the restart, the size of # the AOF at startup is used). # # This base size is compared to the current size. If the current size is # bigger than the specified percentage, the rewrite is triggered. Also # you need to specify a minimal size for the AOF file to be rewritten, this # is useful to avoid rewriting the AOF file even if the percentage increase # is reached but it is still pretty small. # # Specify a percentage of zero in order to disable the automatic AOF # rewrite feature. auto-aof-rewrite-percentage 100 auto-aof-rewrite-min-size 64mb # An AOF file may be found to be truncated at the end during the Redis # startup process, when the AOF data gets loaded back into memory. # This may happen when the system where Redis is running # crashes, especially when an ext4 filesystem is mounted without the # data=ordered option (however this can't happen when Redis itself # crashes or aborts but the operating system still works correctly). # # Redis can either exit with an error when this happens, or load as much # data as possible (the default now) and start if the AOF file is found # to be truncated at the end. The following option controls this behavior. # # If aof-load-truncated is set to yes, a truncated AOF file is loaded and # the Redis server starts emitting a log to inform the user of the event. # Otherwise if the option is set to no, the server aborts with an error # and refuses to start. When the option is set to no, the user requires # to fix the AOF file using the "redis-check-aof" utility before to restart # the server. # # Note that if the AOF file will be found to be corrupted in the middle # the server will still exit with an error. This option only applies when # Redis will try to read more data from the AOF file but not enough bytes # will be found. aof-load-truncated yes # When rewriting the AOF file, Redis is able to use an RDB preamble in the # AOF file for faster rewrites and recoveries. When this option is turned # on the rewritten AOF file is composed of two different stanzas: # # [RDB file][AOF tail] # # When loading, Redis recognizes that the AOF file starts with the "REDIS" # string and loads the prefixed RDB file, then continues loading the AOF # tail. aof-use-rdb-preamble yes ################################ LUA SCRIPTING ############################### # Max execution time of a Lua script in milliseconds. # # If the maximum execution time is reached Redis will log that a script is # still in execution after the maximum allowed time and will start to # reply to queries with an error. # # When a long running script exceeds the maximum execution time only the # SCRIPT KILL and SHUTDOWN NOSAVE commands are available. The first can be # used to stop a script that did not yet call any write commands. The second # is the only way to shut down the server in the case a write command was # already issued by the script but the user doesn't want to wait for the natural # termination of the script. # # Set it to 0 or a negative value for unlimited execution without warnings. lua-time-limit 5000 ################################ REDIS CLUSTER ############################### # Normal Redis instances can't be part of a Redis Cluster; only nodes that are # started as cluster nodes can. In order to start a Redis instance as a # cluster node enable the cluster support uncommenting the following: # # cluster-enabled yes # Every cluster node has a cluster configuration file. This file is not # intended to be edited by hand. It is created and updated by Redis nodes. # Every Redis Cluster node requires a different cluster configuration file. # Make sure that instances running in the same system do not have # overlapping cluster configuration file names. # # cluster-config-file nodes-6379.conf # Cluster node timeout is the amount of milliseconds a node must be unreachable # for it to be considered in failure state. # Most other internal time limits are a multiple of the node timeout. # # cluster-node-timeout 15000 # A replica of a failing master will avoid to start a failover if its data # looks too old. # # There is no simple way for a replica to actually have an exact measure of # its "data age", so the following two checks are performed: # # 1) If there are multiple replicas able to failover, they exchange messages # in order to try to give an advantage to the replica with the best # replication offset (more data from the master processed). # Replicas will try to get their rank by offset, and apply to the start # of the failover a delay proportional to their rank. # # 2) Every single replica computes the time of the last interaction with # its master. This can be the last ping or command received (if the master # is still in the "connected" state), or the time that elapsed since the # disconnection with the master (if the replication link is currently down). # If the last interaction is too old, the replica will not try to failover # at all. # # The point "2" can be tuned by user. Specifically a replica will not perform # the failover if, since the last interaction with the master, the time # elapsed is greater than: # # (node-timeout * cluster-replica-validity-factor) + repl-ping-replica-period # # So for example if node-timeout is 30 seconds, and the cluster-replica-validity-factor # is 10, and assuming a default repl-ping-replica-period of 10 seconds, the # replica will not try to failover if it was not able to talk with the master # for longer than 310 seconds. # # A large cluster-replica-validity-factor may allow replicas with too old data to failover # a master, while a too small value may prevent the cluster from being able to # elect a replica at all. # # For maximum availability, it is possible to set the cluster-replica-validity-factor # to a value of 0, which means, that replicas will always try to failover the # master regardless of the last time they interacted with the master. # (However they'll always try to apply a delay proportional to their # offset rank). # # Zero is the only value able to guarantee that when all the partitions heal # the cluster will always be able to continue. # # cluster-replica-validity-factor 10 # Cluster replicas are able to migrate to orphaned masters, that are masters # that are left without working replicas. This improves the cluster ability # to resist to failures as otherwise an orphaned master can't be failed over # in case of failure if it has no working replicas. # # Replicas migrate to orphaned masters only if there are still at least a # given number of other working replicas for their old master. This number # is the "migration barrier". A migration barrier of 1 means that a replica # will migrate only if there is at least 1 other working replica for its master # and so forth. It usually reflects the number of replicas you want for every # master in your cluster. # # Default is 1 (replicas migrate only if their masters remain with at least # one replica). To disable migration just set it to a very large value. # A value of 0 can be set but is useful only for debugging and dangerous # in production. # # cluster-migration-barrier 1 # By default Redis Cluster nodes stop accepting queries if they detect there # is at least a hash slot uncovered (no available node is serving it). # This way if the cluster is partially down (for example a range of hash slots # are no longer covered) all the cluster becomes, eventually, unavailable. # It automatically returns available as soon as all the slots are covered again. # # However sometimes you want the subset of the cluster which is working, # to continue to accept queries for the part of the key space that is still # covered. In order to do so, just set the cluster-require-full-coverage # option to no. # # cluster-require-full-coverage yes # This option, when set to yes, prevents replicas from trying to failover its # master during master failures. However the replica can still perform a # manual failover, if forced to do so. # # This is useful in different scenarios, especially in the case of multiple # data center operations, where we want one side to never be promoted if not # in the case of a total DC failure. # # cluster-replica-no-failover no # This option, when set to yes, allows nodes to serve read traffic while the # the cluster is in a down state, as long as it believes it owns the slots. # # This is useful for two cases. The first case is for when an application # doesn't require consistency of data during node failures or network partitions. # One example of this is a cache, where as long as the node has the data it # should be able to serve it. # # The second use case is for configurations that don't meet the recommended # three shards but want to enable cluster mode and scale later. A # master outage in a 1 or 2 shard configuration causes a read/write outage to the # entire cluster without this option set, with it set there is only a write outage. # Without a quorum of masters, slot ownership will not change automatically. # # cluster-allow-reads-when-down no # In order to setup your cluster make sure to read the documentation # available at http://redis.io web site. ########################## CLUSTER DOCKER/NAT support ######################## # In certain deployments, Redis Cluster nodes address discovery fails, because # addresses are NAT-ted or because ports are forwarded (the typical case is # Docker and other containers). # # In order to make Redis Cluster working in such environments, a static # configuration where each node knows its public address is needed. The # following two options are used for this scope, and are: # # * cluster-announce-ip # * cluster-announce-port # * cluster-announce-bus-port # # Each instructs the node about its address, client port, and cluster message # bus port. The information is then published in the header of the bus packets # so that other nodes will be able to correctly map the address of the node # publishing the information. # # If the above options are not used, the normal Redis Cluster auto-detection # will be used instead. # # Note that when remapped, the bus port may not be at the fixed offset of # clients port + 10000, so you can specify any port and bus-port depending # on how they get remapped. If the bus-port is not set, a fixed offset of # 10000 will be used as usual. # # Example: # # cluster-announce-ip 10.1.1.5 # cluster-announce-port 6379 # cluster-announce-bus-port 6380 ################################## SLOW LOG ################################### # The Redis Slow Log is a system to log queries that exceeded a specified # execution time. The execution time does not include the I/O operations # like talking with the client, sending the reply and so forth, # but just the time needed to actually execute the command (this is the only # stage of command execution where the thread is blocked and can not serve # other requests in the meantime). # # You can configure the slow log with two parameters: one tells Redis # what is the execution time, in microseconds, to exceed in order for the # command to get logged, and the other parameter is the length of the # slow log. When a new command is logged the oldest one is removed from the # queue of logged commands. # The following time is expressed in microseconds, so 1000000 is equivalent # to one second. Note that a negative number disables the slow log, while # a value of zero forces the logging of every command. slowlog-log-slower-than 10000 # There is no limit to this length. Just be aware that it will consume memory. # You can reclaim memory used by the slow log with SLOWLOG RESET. slowlog-max-len 128 ################################ LATENCY MONITOR ############################## # The Redis latency monitoring subsystem samples different operations # at runtime in order to collect data related to possible sources of # latency of a Redis instance. # # Via the LATENCY command this information is available to the user that can # print graphs and obtain reports. # # The system only logs operations that were performed in a time equal or # greater than the amount of milliseconds specified via the # latency-monitor-threshold configuration directive. When its value is set # to zero, the latency monitor is turned off. # # By default latency monitoring is disabled since it is mostly not needed # if you don't have latency issues, and collecting data has a performance # impact, that while very small, can be measured under big load. Latency # monitoring can easily be enabled at runtime using the command # "CONFIG SET latency-monitor-threshold <milliseconds>" if needed. latency-monitor-threshold 0 ############################# EVENT NOTIFICATION ############################## # Redis can notify Pub/Sub clients about events happening in the key space. # This feature is documented at http://redis.io/topics/notifications # # For instance if keyspace events notification is enabled, and a client # performs a DEL operation on key "foo" stored in the Database 0, two # messages will be published via Pub/Sub: # # PUBLISH __keyspace@0__:foo del # PUBLISH __keyevent@0__:del foo # # It is possible to select the events that Redis will notify among a set # of classes. Every class is identified by a single character: # # K Keyspace events, published with __keyspace@<db>__ prefix. # E Keyevent events, published with __keyevent@<db>__ prefix. # g Generic commands (non-type specific) like DEL, EXPIRE, RENAME, ... # $ String commands # l List commands # s Set commands # h Hash commands # z Sorted set commands # x Expired events (events generated every time a key expires) # e Evicted events (events generated when a key is evicted for maxmemory) # t Stream commands # m Key-miss events (Note: It is not included in the 'A' class) # A Alias for g$lshzxet, so that the "AKE" string means all the events # (Except key-miss events which are excluded from 'A' due to their # unique nature). # # The "notify-keyspace-events" takes as argument a string that is composed # of zero or multiple characters. The empty string means that notifications # are disabled. # # Example: to enable list and generic events, from the point of view of the # event name, use: # # notify-keyspace-events Elg # # Example 2: to get the stream of the expired keys subscribing to channel # name __keyevent@0__:expired use: # # notify-keyspace-events Ex # # By default all notifications are disabled because most users don't need # this feature and the feature has some overhead. Note that if you don't # specify at least one of K or E, no events will be delivered. notify-keyspace-events "" ############################### GOPHER SERVER ################################# # Redis contains an implementation of the Gopher protocol, as specified in # the RFC 1436 (https://www.ietf.org/rfc/rfc1436.txt). # # The Gopher protocol was very popular in the late '90s. It is an alternative # to the web, and the implementation both server and client side is so simple # that the Redis server has just 100 lines of code in order to implement this # support. # # What do you do with Gopher nowadays? Well Gopher never *really* died, and # lately there is a movement in order for the Gopher more hierarchical content # composed of just plain text documents to be resurrected. Some want a simpler # internet, others believe that the mainstream internet became too much # controlled, and it's cool to create an alternative space for people that # want a bit of fresh air. # # Anyway for the 10nth birthday of the Redis, we gave it the Gopher protocol # as a gift. # # --- HOW IT WORKS? --- # # The Redis Gopher support uses the inline protocol of Redis, and specifically # two kind of inline requests that were anyway illegal: an empty request # or any request that starts with "/" (there are no Redis commands starting # with such a slash). Normal RESP2/RESP3 requests are completely out of the # path of the Gopher protocol implementation and are served as usual as well. # # If you open a connection to Redis when Gopher is enabled and send it # a string like "/foo", if there is a key named "/foo" it is served via the # Gopher protocol. # # In order to create a real Gopher "hole" (the name of a Gopher site in Gopher # talking), you likely need a script like the following: # # https://github.com/antirez/gopher2redis # # --- SECURITY WARNING --- # # If you plan to put Redis on the internet in a publicly accessible address # to server Gopher pages MAKE SURE TO SET A PASSWORD to the instance. # Once a password is set: # # 1. The Gopher server (when enabled, not by default) will still serve # content via Gopher. # 2. However other commands cannot be called before the client will # authenticate. # # So use the 'requirepass' option to protect your instance. # # Note that Gopher is not currently supported when 'io-threads-do-reads' # is enabled. # # To enable Gopher support, uncomment the following line and set the option # from no (the default) to yes. # # gopher-enabled no ############################### ADVANCED CONFIG ############################### # Hashes are encoded using a memory efficient data structure when they have a # small number of entries, and the biggest entry does not exceed a given # threshold. These thresholds can be configured using the following directives. hash-max-ziplist-entries 512 hash-max-ziplist-value 64 # Lists are also encoded in a special way to save a lot of space. # The number of entries allowed per internal list node can be specified # as a fixed maximum size or a maximum number of elements. # For a fixed maximum size, use -5 through -1, meaning: # -5: max size: 64 Kb <-- not recommended for normal workloads # -4: max size: 32 Kb <-- not recommended # -3: max size: 16 Kb <-- probably not recommended # -2: max size: 8 Kb <-- good # -1: max size: 4 Kb <-- good # Positive numbers mean store up to _exactly_ that number of elements # per list node. # The highest performing option is usually -2 (8 Kb size) or -1 (4 Kb size), # but if your use case is unique, adjust the settings as necessary. list-max-ziplist-size -2 # Lists may also be compressed. # Compress depth is the number of quicklist ziplist nodes from *each* side of # the list to *exclude* from compression. The head and tail of the list # are always uncompressed for fast push/pop operations. Settings are: # 0: disable all list compression # 1: depth 1 means "don't start compressing until after 1 node into the list, # going from either the head or tail" # So: [head]->node->node->...->node->[tail] # [head], [tail] will always be uncompressed; inner nodes will compress. # 2: [head]->[next]->node->node->...->node->[prev]->[tail] # 2 here means: don't compress head or head->next or tail->prev or tail, # but compress all nodes between them. # 3: [head]->[next]->[next]->node->node->...->node->[prev]->[prev]->[tail] # etc. list-compress-depth 0 # Sets have a special encoding in just one case: when a set is composed # of just strings that happen to be integers in radix 10 in the range # of 64 bit signed integers. # The following configuration setting sets the limit in the size of the # set in order to use this special memory saving encoding. set-max-intset-entries 512 # Similarly to hashes and lists, sorted sets are also specially encoded in # order to save a lot of space. This encoding is only used when the length and # elements of a sorted set are below the following limits: zset-max-ziplist-entries 128 zset-max-ziplist-value 64 # HyperLogLog sparse representation bytes limit. The limit includes the # 16 bytes header. When an HyperLogLog using the sparse representation crosses # this limit, it is converted into the dense representation. # # A value greater than 16000 is totally useless, since at that point the # dense representation is more memory efficient. # # The suggested value is ~ 3000 in order to have the benefits of # the space efficient encoding without slowing down too much PFADD, # which is O(N) with the sparse encoding. The value can be raised to # ~ 10000 when CPU is not a concern, but space is, and the data set is # composed of many HyperLogLogs with cardinality in the 0 - 15000 range. hll-sparse-max-bytes 3000 # Streams macro node max size / items. The stream data structure is a radix # tree of big nodes that encode multiple items inside. Using this configuration # it is possible to configure how big a single node can be in bytes, and the # maximum number of items it may contain before switching to a new node when # appending new stream entries. If any of the following settings are set to # zero, the limit is ignored, so for instance it is possible to set just a # max entries limit by setting max-bytes to 0 and max-entries to the desired # value. stream-node-max-bytes 4096 stream-node-max-entries 100 # Active rehashing uses 1 millisecond every 100 milliseconds of CPU time in # order to help rehashing the main Redis hash table (the one mapping top-level # keys to values). The hash table implementation Redis uses (see dict.c) # performs a lazy rehashing: the more operation you run into a hash table # that is rehashing, the more rehashing "steps" are performed, so if the # server is idle the rehashing is never complete and some more memory is used # by the hash table. # # The default is to use this millisecond 10 times every second in order to # actively rehash the main dictionaries, freeing memory when possible. # # If unsure: # use "activerehashing no" if you have hard latency requirements and it is # not a good thing in your environment that Redis can reply from time to time # to queries with 2 milliseconds delay. # # use "activerehashing yes" if you don't have such hard requirements but # want to free memory asap when possible. activerehashing yes # The client output buffer limits can be used to force disconnection of clients # that are not reading data from the server fast enough for some reason (a # common reason is that a Pub/Sub client can't consume messages as fast as the # publisher can produce them). # # The limit can be set differently for the three different classes of clients: # # normal -> normal clients including MONITOR clients # replica -> replica clients # pubsub -> clients subscribed to at least one pubsub channel or pattern # # The syntax of every client-output-buffer-limit directive is the following: # # client-output-buffer-limit <class> <hard limit> <soft limit> <soft seconds> # # A client is immediately disconnected once the hard limit is reached, or if # the soft limit is reached and remains reached for the specified number of # seconds (continuously). # So for instance if the hard limit is 32 megabytes and the soft limit is # 16 megabytes / 10 seconds, the client will get disconnected immediately # if the size of the output buffers reach 32 megabytes, but will also get # disconnected if the client reaches 16 megabytes and continuously overcomes # the limit for 10 seconds. # # By default normal clients are not limited because they don't receive data # without asking (in a push way), but just after a request, so only # asynchronous clients may create a scenario where data is requested faster # than it can read. # # Instead there is a default limit for pubsub and replica clients, since # subscribers and replicas receive data in a push fashion. # # Both the hard or the soft limit can be disabled by setting them to zero. client-output-buffer-limit normal 0 0 0 client-output-buffer-limit replica 256mb 64mb 60 client-output-buffer-limit pubsub 32mb 8mb 60 # Client query buffers accumulate new commands. They are limited to a fixed # amount by default in order to avoid that a protocol desynchronization (for # instance due to a bug in the client) will lead to unbound memory usage in # the query buffer. However you can configure it here if you have very special # needs, such us huge multi/exec requests or alike. # # client-query-buffer-limit 1gb # In the Redis protocol, bulk requests, that are, elements representing single # strings, are normally limited to 512 mb. However you can change this limit # here, but must be 1mb or greater # # proto-max-bulk-len 512mb # Redis calls an internal function to perform many background tasks, like # closing connections of clients in timeout, purging expired keys that are # never requested, and so forth. # # Not all tasks are performed with the same frequency, but Redis checks for # tasks to perform according to the specified "hz" value. # # By default "hz" is set to 10. Raising the value will use more CPU when # Redis is idle, but at the same time will make Redis more responsive when # there are many keys expiring at the same time, and timeouts may be # handled with more precision. # # The range is between 1 and 500, however a value over 100 is usually not # a good idea. Most users should use the default of 10 and raise this up to # 100 only in environments where very low latency is required. hz 10 # Normally it is useful to have an HZ value which is proportional to the # number of clients connected. This is useful in order, for instance, to # avoid too many clients are processed for each background task invocation # in order to avoid latency spikes. # # Since the default HZ value by default is conservatively set to 10, Redis # offers, and enables by default, the ability to use an adaptive HZ value # which will temporarily raise when there are many connected clients. # # When dynamic HZ is enabled, the actual configured HZ will be used # as a baseline, but multiples of the configured HZ value will be actually # used as needed once more clients are connected. In this way an idle # instance will use very little CPU time while a busy instance will be # more responsive. dynamic-hz yes # When a child rewrites the AOF file, if the following option is enabled # the file will be fsync-ed every 32 MB of data generated. This is useful # in order to commit the file to the disk more incrementally and avoid # big latency spikes. aof-rewrite-incremental-fsync yes # When redis saves RDB file, if the following option is enabled # the file will be fsync-ed every 32 MB of data generated. This is useful # in order to commit the file to the disk more incrementally and avoid # big latency spikes. rdb-save-incremental-fsync yes # Redis LFU eviction (see maxmemory setting) can be tuned. However it is a good # idea to start with the default settings and only change them after investigating # how to improve the performances and how the keys LFU change over time, which # is possible to inspect via the OBJECT FREQ command. # # There are two tunable parameters in the Redis LFU implementation: the # counter logarithm factor and the counter decay time. It is important to # understand what the two parameters mean before changing them. # # The LFU counter is just 8 bits per key, it's maximum value is 255, so Redis # uses a probabilistic increment with logarithmic behavior. Given the value # of the old counter, when a key is accessed, the counter is incremented in # this way: # # 1. A random number R between 0 and 1 is extracted. # 2. A probability P is calculated as 1/(old_value*lfu_log_factor+1). # 3. The counter is incremented only if R < P. # # The default lfu-log-factor is 10. This is a table of how the frequency # counter changes with a different number of accesses with different # logarithmic factors: # # +--------+------------+------------+------------+------------+------------+ # | factor | 100 hits | 1000 hits | 100K hits | 1M hits | 10M hits | # +--------+------------+------------+------------+------------+------------+ # | 0 | 104 | 255 | 255 | 255 | 255 | # +--------+------------+------------+------------+------------+------------+ # | 1 | 18 | 49 | 255 | 255 | 255 | # +--------+------------+------------+------------+------------+------------+ # | 10 | 10 | 18 | 142 | 255 | 255 | # +--------+------------+------------+------------+------------+------------+ # | 100 | 8 | 11 | 49 | 143 | 255 | # +--------+------------+------------+------------+------------+------------+ # # NOTE: The above table was obtained by running the following commands: # # redis-benchmark -n 1000000 incr foo # redis-cli object freq foo # # NOTE 2: The counter initial value is 5 in order to give new objects a chance # to accumulate hits. # # The counter decay time is the time, in minutes, that must elapse in order # for the key counter to be divided by two (or decremented if it has a value # less <= 10). # # The default value for the lfu-decay-time is 1. A special value of 0 means to # decay the counter every time it happens to be scanned. # # lfu-log-factor 10 # lfu-decay-time 1 ########################### ACTIVE DEFRAGMENTATION ####################### # # What is active defragmentation? # ------------------------------- # # Active (online) defragmentation allows a Redis server to compact the # spaces left between small allocations and deallocations of data in memory, # thus allowing to reclaim back memory. # # Fragmentation is a natural process that happens with every allocator (but # less so with Jemalloc, fortunately) and certain workloads. Normally a server # restart is needed in order to lower the fragmentation, or at least to flush # away all the data and create it again. However thanks to this feature # implemented by Oran Agra for Redis 4.0 this process can happen at runtime # in a "hot" way, while the server is running. # # Basically when the fragmentation is over a certain level (see the # configuration options below) Redis will start to create new copies of the # values in contiguous memory regions by exploiting certain specific Jemalloc # features (in order to understand if an allocation is causing fragmentation # and to allocate it in a better place), and at the same time, will release the # old copies of the data. This process, repeated incrementally for all the keys # will cause the fragmentation to drop back to normal values. # # Important things to understand: # # 1. This feature is disabled by default, and only works if you compiled Redis # to use the copy of Jemalloc we ship with the source code of Redis. # This is the default with Linux builds. # # 2. You never need to enable this feature if you don't have fragmentation # issues. # # 3. Once you experience fragmentation, you can enable this feature when # needed with the command "CONFIG SET activedefrag yes". # # The configuration parameters are able to fine tune the behavior of the # defragmentation process. If you are not sure about what they mean it is # a good idea to leave the defaults untouched. # Enabled active defragmentation # activedefrag no # Minimum amount of fragmentation waste to start active defrag # active-defrag-ignore-bytes 100mb # Minimum percentage of fragmentation to start active defrag # active-defrag-threshold-lower 10 # Maximum percentage of fragmentation at which we use maximum effort # active-defrag-threshold-upper 100 # Minimal effort for defrag in CPU percentage, to be used when the lower # threshold is reached # active-defrag-cycle-min 1 # Maximal effort for defrag in CPU percentage, to be used when the upper # threshold is reached # active-defrag-cycle-max 25 # Maximum number of set/hash/zset/list fields that will be processed from # the main dictionary scan # active-defrag-max-scan-fields 1000 # Jemalloc background thread for purging will be enabled by default jemalloc-bg-thread yes # It is possible to pin different threads and processes of Redis to specific # CPUs in your system, in order to maximize the performances of the server. # This is useful both in order to pin different Redis threads in different # CPUs, but also in order to make sure that multiple Redis instances running # in the same host will be pinned to different CPUs. # # Normally you can do this using the "taskset" command, however it is also # possible to this via Redis configuration directly, both in Linux and FreeBSD. # # You can pin the server/IO threads, bio threads, aof rewrite child process, and # the bgsave child process. The syntax to specify the cpu list is the same as # the taskset command: # # Set redis server/io threads to cpu affinity 0,2,4,6: # server_cpulist 0-7:2 # # Set bio threads to cpu affinity 1,3: # bio_cpulist 1,3 # # Set aof rewrite child process to cpu affinity 8,9,10,11: # aof_rewrite_cpulist 8-11 # # Set bgsave child process to cpu affinity 1,10,11 # bgsave_cpulist 1,10-11
文章轉載至:https://blog.csdn.net/suprezheng/article/details/90679790