在調用ClassFileParser::parseClassFile()方法對類文件進行解釋時,會調用ClassFileParser::parse_constant_pool()方法對常量池進行解釋,調用的語句如下:
constantPoolHandle cp = parse_constant_pool(CHECK_(nullHandle));
方法parse_constant_pool()的實現如下:
constantPoolHandle ClassFileParser::parse_constant_pool(TRAPS) { ClassFileStream* cfs = stream(); constantPoolHandle nullHandle; u2 length = cfs->get_u2_fast(); ConstantPool* constant_pool = ConstantPool::allocate(_loader_data, length, CHECK_(nullHandle)); _cp = constant_pool; // save in case of errors constantPoolHandle cp (THREAD, constant_pool); // ... // parsing constant pool entries parse_constant_pool_entries(length, CHECK_(nullHandle)); return cp; }
調用ConstantPool::allocate()創建ConstantPool對象,然后調用parse_constant_pool_entries()解析常量池中的項並將這些項保存到ConstantPool對象中。
首先介紹一下ConstantPool類,這個類的對象代碼具體的常量池,保存着常量池元信息。
1、ConstantPool類
類的定義如下:
class ConstantPool : public Metadata { private: Array<u1>* _tags; // the tag array describing the constant pool's contents ConstantPoolCache* _cache; // the cache holding interpreter runtime information 解釋執行時的運行時信息 InstanceKlass* _pool_holder; // the corresponding class Array<u2>* _operands; // for variable-sized (InvokeDynamic) nodes, usually empty // Array of resolved objects from the constant pool and map from resolved // object index to original constant pool index jobject _resolved_references; // jobject是指針類型 Array<u2>* _reference_map; int _flags; // old fashioned bit twiddling int _length; // number of elements in the array union { // set for CDS to restore resolved references int _resolved_reference_length; // keeps version number for redefined classes (used in backtrace) int _version; } _saved; Monitor* _lock; ... }
類表示常量池元信息,所以繼承了類Metadata。_tags表示常量池中的內容,常量池中的總項數通過_length來保存,所以_tags數組的長度也為_length,具體存儲的內容就是每一項的tag值,這都是虛擬機規范定義好的;_cache輔助解釋運行來保存一些信息,在介紹解釋運行時會介紹。其它的屬性暫時不做過多介紹。
常量池中包含的信息如下:
2、創建ConstantPool實例
在解析常量池的方法ClassFileParser::parse_constant_pool()中首先會調用ConstantPool::allocate()方法創建ConstantPool實例,方法的實現如下:
ConstantPool* ConstantPool::allocate(ClassLoaderData* loader_data, int length, TRAPS) { // Tags are RW but comment below applies to tags also. Array<u1>* tags = MetadataFactory::new_writeable_array<u1>(loader_data, length, 0, CHECK_NULL); int size = ConstantPool::size(length); // CDS considerations: // Allocate read-write but may be able to move to read-only at dumping time // if all the klasses are resolved. The only other field that is writable is // the resolved_references array, which is recreated at startup time. // But that could be moved to InstanceKlass (although a pain to access from // assembly code). Maybe it could be moved to the cpCache which is RW. return new (loader_data, size, false, MetaspaceObj::ConstantPoolType, THREAD) ConstantPool(tags); }
參數length就表示常量池項的數量,調用ConstantPool::size()計算所需要分配內存的大小,然后創建ConstantPool對象返回。size()方法的實現如下:
static int size(int length){ int s = header_size(); return align_object_size(s + length); } // Sizing (in words) static int header_size() { int num = sizeof(ConstantPool); return num/HeapWordSize; }
由方法實現可知,就是ConstantPool實例本身占用的內存大小加上length個指針長度。ConstantPool對象最終的內存布局如下圖所示。
_valid是定義在Metadata中的int類型,只有debug版本才有,如果是product版本,則沒有這個屬性,那么Metadata就只占用8字節。關於對象的內存布局在之前已經介紹過,這里不再介紹。
調用header_size()在debug版本下得到的值為88(在不壓縮指針的情況下,也就是使用命令XX禁止指針壓縮),然后還需要加上length個指針寬度,這就是ConstantPool對象需要的內存空間大小。
通過重載new運算符進行堆內存分配,new運算符的重載定義在MetaspaceObj(ConstantPool間接繼承此類)類中,如下:
void* MetaspaceObj::operator new(size_t size, ClassLoaderData* loader_data, size_t word_size, bool read_only, MetaspaceObj::Type type, TRAPS) throw() { // Klass has it's own operator new return Metaspace::allocate(loader_data, word_size, read_only, type, CHECK_NULL); }
調用的Metaspace::allocate()方法在堆中分配內存,這個方法在介紹垃圾收集時將詳細介紹,這里只需要知道,這個方法會在堆中分配size大小的內存並且會將內存清零。
調用ConstantPool構造函數初始化一些屬性,如下:
ConstantPool::ConstantPool(Array<u1>* tags) { set_length(tags->length()); set_tags(NULL); set_cache(NULL); set_reference_map(NULL); set_resolved_references(NULL); set_operands(NULL); set_pool_holder(NULL); set_flags(0); // only set to non-zero if constant pool is merged by RedefineClasses set_version(0); set_lock(new Monitor(Monitor::nonleaf + 2, "A constant pool lock")); // initialize tag array int length = tags->length(); for (int index = 0; index < length; index++) { tags->at_put(index, JVM_CONSTANT_Invalid); } set_tags(tags); }
可以看到對tags、_length及_lock等屬性的初始化。其中tags數組中存儲了JVM_CONSTANT_Invalid值,在分析具體的常量池項時會更新為如下枚舉類中定義的值:
源代碼位置:hotspot/src/share/vm/prims/jvm.h enum { JVM_CONSTANT_Utf8 = 1, // 1 JVM_CONSTANT_Unicode, // 2 /* unused */ JVM_CONSTANT_Integer, // 3 JVM_CONSTANT_Float, // 4 JVM_CONSTANT_Long, // 5 JVM_CONSTANT_Double, // 6 JVM_CONSTANT_Class, // 7 JVM_CONSTANT_String, // 8 JVM_CONSTANT_Fieldref, // 9 JVM_CONSTANT_Methodref, // 10 JVM_CONSTANT_InterfaceMethodref, // 11 JVM_CONSTANT_NameAndType, // 12 JVM_CONSTANT_MethodHandle = 15, // JSR 292 JVM_CONSTANT_MethodType = 16, // JSR 292 //JVM_CONSTANT_(unused) = 17, // JSR 292 early drafts only JVM_CONSTANT_InvokeDynamic = 18, // JSR 292 JVM_CONSTANT_ExternalMax = 18 // Last tag found in classfiles };
這就是常量池項中的tag值,不過常量池第一項仍然為JVM_CONSTANT_Invalid。
下面介紹一下虛擬機規范規定的格式:
CONSTANT_Utf8_info { u1 tag; u2 length; u1 bytes[length]; } CONSTANT_Integer_info { u1 tag; u4 bytes; } CONSTANT_Float_info { u1 tag; u4 bytes; } CONSTANT_Long_info { u1 tag; u4 high_bytes; u4 low_bytes; } CONSTANT_Double_info { u1 tag; u4 high_bytes; u4 low_bytes; } CONSTANT_Class_info { u1 tag; u2 name_index; } CONSTANT_String_info { u1 tag; u2 string_index; } CONSTANT_Fieldref_info { u1 tag; u2 class_index; u2 name_and_type_index; } CONSTANT_Methodref_info { u1 tag; u2 class_index; u2 name_and_type_index; } CONSTANT_InterfaceMethodref_info { u1 tag; u2 class_index; u2 name_and_type_index; } CONSTANT_NameAndType_info { u1 tag; u2 name_index; u2 descriptor_index; } CONSTANT_MethodHandle_info { u1 tag; u1 reference_kind; u2 reference_index; } CONSTANT_MethodType_info { u1 tag; u2 descriptor_index; } CONSTANT_InvokeDynamic_info { u1 tag; u2 bootstrap_method_attr_index; u2 name_and_type_index; }
在常量池解析過程中,通過索引確定了常量池項后會將tag放到ConstantPool類中的_tags數組中,數組的下標與常量池索引相對應;剩下的信息只能存儲到ConstantPool類后開辟的length個指針寬度的空間中,也可以成是length長度的指針數組,其中的下標也與常量池索引對應。指針在64位上的長度為8,所以能夠存儲除CONSTANT_Utf8_info外的所有常量池項信息(除tag外)。例如對於CONSTANT_Double_info來說,高4位存儲high_bytes,低4位存儲low_bytes。遇到CONSTANT_Utf8_info常量池項時,直接封裝為Symbol對象,這樣只要存儲指向Symbol對象的指針即可。
相關文章的鏈接如下:
1、在Ubuntu 16.04上編譯OpenJDK8的源代碼
13、類加載器
14、類的雙親委派機制
15、核心類的預裝載
16、Java主類的裝載
17、觸發類的裝載
18、類文件介紹
19、文件流
20、解析Class文件
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