背景:項目地圖頁面上有海量點,每個點都有不同的指標數值,而且很多點根據分類還用不同的圖片作為背景。因此考慮用H5 Canvas加載圖標png並把數值畫上去,然后把canvas導出圖片url並應用到點標記上。
1、常規繪制:
代碼:
var image = new Image(); image.src='../../assets/img/pollution/pollution-province-excellent.png'; image.onload =()=>{ var canvas = document.createElement('canvas'); canvas.width = image.width; canvas.height = image.height; var ctx = canvas.getContext('2d'); ctx.drawImage(image, 0, 0); ctx.fillStyle = '#fff'; ctx.font='14px Arial'; ctx.fillText('35', 25, 30); var image1 = new Image(); image1.src = canvas.toDataURL(); var containerNode = document.querySelector('#div1'); containerNode.append(canvas); };
數字顯然很模糊。
2、根據設備像素比devicePixelRatio來繪制:
(參考MDN官網Canvas API說明:https://developer.mozilla.org/zh-CN/docs/Web/API/Window/devicePixelRatio)
代碼:
var image = new Image(); image.src='../../assets/img/pollution/pollution-province-excellent.png'; image.onload =()=>{ var canvas = document.createElement('canvas'); const {width, height} = image; canvas.style.width = width+'px'; canvas.style.height = height+'px'; //var scale = window.devicePixelRatio;
var scale = 2; //我為什么用2,而不用devicePixelRatio數值?因為我的電腦Win10系統設置了自定義縮放比大於devicePixelRatio但小於2(200%) canvas.width = Math.floor(width*scale); canvas.height = Math.floor(height*scale); var ctx = canvas.getContext('2d'); ctx.scale(scale, scale);//scale>1表示放大,反之表示縮小。即繪制原先1px現在是繪制scale個pixel
//注意繪制內容在scale之后開始 ctx.drawImage(image, 0, 0); ctx.fillStyle = '#ffffff'; ctx.font='14px Arial'; ctx.textAlign = 'center'; ctx.textBaseline = 'middle'; var x = canvas.width/2; var y = canvas.height/2; ctx.fillText('35', x/scale, y/scale);//為什么x/y還除以scale,因為畫布實際放大了scale倍,所以x,y繪制的像素也放大了scale,所以再除以scale var image1 = new Image(); image1.src = canvas.toDataURL(); var containerNode = document.querySelector('#div2'); containerNode.append(canvas); };
2次繪制的效果對比: