Vscode配置c/c++所需的json文件


1.launch.json

{
    "version": "0.2.0",
    "configurations": [
        {
        "name": "(gdb) Launch", // 配置名稱,將會在啟動配置的下拉菜單中顯示
        "type": "cppdbg", // 配置類型,cppdbg對應cpptools提供的調試功能;可以認為此處只能是cppdbg
        "request": "launch", // 請求配置類型,可以為launch(啟動)或attach(附加)
        "program": "${fileDirname}/${fileBasenameNoExtension}.exe", // 將要進行調試的程序的路徑
        "args": [], // 程序調試時傳遞給程序的命令行參數,一般設為空即可
        "stopAtEntry": true, // 設為true時程序將暫停在程序入口處,相當於在main上打斷點
        "cwd": "${fileDirname}", // 調試程序時的工作目錄,此為工作區文件夾;改成${fileDirname}可變為文件所在目錄
        "environment": [], // 環境變量
        "externalConsole": false, // 為true時使用單獨的cmd窗口,與其它IDE一致;18年10月后設為false可調用VSC內置終端
        "internalConsoleOptions": "neverOpen", // 如果不設為neverOpen,調試時會跳到“調試控制台”選項卡,你應該不需要對gdb手動輸命令吧?
        "MIMode": "gdb", // 指定連接的調試器,可以為gdb或lldb。但我沒試過lldb
        "miDebuggerPath": "gdb.exe", // 調試器路徑,Windows下后綴不能省略,Linux下則不要
        "setupCommands": [
            { // 模板自帶,好像可以更好地顯示STL容器的內容,具體作用自行Google
                "description": "Enable pretty-printing for gdb",
                "text": "-enable-pretty-printing",
                "ignoreFailures": false
            }
        ],
        "preLaunchTask": "Compile" // 調試會話開始前執行的任務,一般為編譯程序。與tasks.json的label相對應
    }]
}

  

 2.setting.json

{
   
    "files.defaultLanguage": "c", // 輸入分號(C/C++的語句結束標識)后自動格式化當前這一行的代碼
    "editor.suggest.snippetsPreventQuickSuggestions": false, // clangd的snippets有很多的跳轉點,不用這個就必須手動觸發Intellisense了
    "editor.acceptSuggestionOnEnter": "off", // 我個人的習慣,按回車時一定是真正的換行,只有tab才會接受Intellisense
    // "editor.snippetSuggestions": "top", // (可選)snippets顯示在補全列表頂端,默認是inline

    "code-runner.runInTerminal": true, // 設置成false會在“輸出”中輸出,無法輸入
  
    "code-runner.executorMap": {
        "c": "cd $dir && gcc '$fileName' -o '$fileNameWithoutExt.exe' -Wall -g -O2 -static-libgcc -std=c11 -fexec-charset=GBK && &'$dir$fileNameWithoutExt'",
        "cpp": "cd $dir && g++ '$fileName' -o '$fileNameWithoutExt.exe' -Wall -g -O2 -static-libgcc -std=c++17 -fexec-charset=GBK && &'$dir$fileNameWithoutExt'",
        // "c": "cd $dir && gcc $fileName -o $fileNameWithoutExt.exe -Wall -g -O2 -static-libgcc -std=c11 -fexec-charset=GBK && $dir$fileNameWithoutExt",
        // "cpp": "cd $dir && g++ $fileName -o $fileNameWithoutExt.exe -Wall -g -O2 -static-libgcc -std=c++17 -fexec-charset=GBK && $dir$fileNameWithoutExt"
        //"python": "cd $dir && Set-ExecutionPolicy RemoteSigned &&C:/Users/Administrator/.conda/envs/tf/Lib/site-packages/virtualenv/activation/batch/activate.bat&&python -u $fileName",
    }, 
    // 右鍵run code時運行的命令;未注釋的僅適用於PowerShell(Win10默認),文件名中有空格也可以編譯運行;注釋掉的適用於cmd(win7默認),PS和bash也能用,但文件名中有空格時無法運行
    "code-runner.saveFileBeforeRun": true, // run code前保存
    "code-runner.preserveFocus": false,     // 若為false,run code后光標會聚焦到終端上。如果需要頻繁輸入數據可設為false
    "code-runner.clearPreviousOutput": true, // 每次run code前清空屬於code runner的終端消息,默認false
    "code-runner.ignoreSelection": false,   // 默認為false,效果是鼠標選中一塊代碼后可以單獨執行,但C是編譯型語言,不適合這樣用
    


    
    "C_Cpp.clang_format_sortIncludes": true,
    "markdown.preview.fontSize": 15,
    "files.associations": {
        "iostream": "cpp",
        "ostream": "cpp",
        "string": "cpp",
        "array": "cpp",
        "atomic": "cpp",
        "*.tcc": "cpp",
        "cctype": "cpp",
        "clocale": "cpp",
        "cmath": "cpp",
        "cstdarg": "cpp",
        "cstddef": "cpp",
        "cstdint": "cpp",
        "cstdio": "cpp",
        "cstdlib": "cpp",
        "cwchar": "cpp",
        "cwctype": "cpp",
        "deque": "cpp",
        "unordered_map": "cpp",
        "vector": "cpp",
        "exception": "cpp",
        "algorithm": "cpp",
        "memory": "cpp",
        "memory_resource": "cpp",
        "optional": "cpp",
        "string_view": "cpp",
        "system_error": "cpp",
        "tuple": "cpp",
        "type_traits": "cpp",
        "utility": "cpp",
        "fstream": "cpp",
        "initializer_list": "cpp",
        "iosfwd": "cpp",
        "istream": "cpp",
        "limits": "cpp",
        "new": "cpp",
        "sstream": "cpp",
        "stdexcept": "cpp",
        "streambuf": "cpp",
        "typeinfo": "cpp",
        "cstring": "cpp",
        "bitset": "cpp",
        "cfenv": "cpp",
        "charconv": "cpp",
        "chrono": "cpp",
        "cinttypes": "cpp",
        "codecvt": "cpp",
        "complex": "cpp",
        "condition_variable": "cpp",
        "csetjmp": "cpp",
        "csignal": "cpp",
        "ctime": "cpp",
        "cuchar": "cpp",
        "forward_list": "cpp",
        "list": "cpp",
        "unordered_set": "cpp",
        "functional": "cpp",
        "iterator": "cpp",
        "map": "cpp",
        "numeric": "cpp",
        "random": "cpp",
        "ratio": "cpp",
        "regex": "cpp",
        "set": "cpp",
        "future": "cpp",
        "iomanip": "cpp",
        "mutex": "cpp",
        "scoped_allocator": "cpp",
        "shared_mutex": "cpp",
        "thread": "cpp",
        "typeindex": "cpp",
        "valarray": "cpp",
        "rope": "cpp"
    },
    "C_Cpp.errorSquiggles": "Enabled",
    "editor.fontSize": 18,
    "editor.formatOnType": true,
    
    "editor.fontFamily": "Consolas",
    "C_Cpp.clang_format_fallbackStyle": " Visual Studio",
    
}

3.task.json

{
    "version": "2.0.0",
    "tasks": [{
        "label": "Compile", // 任務名稱,與launch.json的preLaunchTask相對應
        "command": "g++",   // 要使用的編譯器,C++用g++
        "args": [
            "${file}",
            "-o",    // 指定輸出文件名,不加該參數則默認輸出a.exe,Linux下默認a.out
            "${fileDirname}/${fileBasenameNoExtension}.exe",
            "-g",    // 生成和調試有關的信息
            //"-Wall", // 開啟額外警告
            "-static-libgcc",     // 靜態鏈接libgcc,一般都會加上
            "-fexec-charset=GBK", // 生成的程序使用GBK編碼,不加這一條會導致Win下輸出中文亂碼
            //"-std=c17", // C++最新標准為c++17,或根據自己的需要進行修改
        ], // 編譯的命令,其實相當於VSC幫你在終端中輸了這些東西
        "type": "process", // process是vsc把預定義變量和轉義解析后直接全部傳給command;shell相當於先打開shell再輸入命令,所以args還會經過shell再解析一遍
        "group": {
            "kind": "build",
            "isDefault": true // 不為true時ctrl shift B就要手動選擇了
        },
        "presentation": {
            "echo": true,
            "reveal": "always", // 執行任務時是否跳轉到終端面板,可以為always,silent,never。具體參見VSC的文檔
            "focus": false,     // 設為true后可以使執行task時焦點聚集在終端,但對編譯C/C++來說,設為true沒有意義
            "panel": "shared"   // 不同的文件的編譯信息共享一個終端面板
        },
        // "problemMatcher":"$gcc" // 此選項可以捕捉編譯時終端里的報錯信息;但因為有Lint,再開這個可能有雙重報錯
    }]
}

  

 


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