Android繪制位圖的兩個類
BitmapFactory創建位圖的方法
案例代碼
先用Device File Explorer在模擬器的sdcard目錄中放入圖片tx3.png
MyView.java
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.os.Environment;
import android.view.View;
public class MyView extends View {
public MyView(Context context) {
super(context);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
Paint paint = new Paint();//定義畫筆
String path = Environment.getExternalStorageDirectory()+"/tx3.png";//讀取文件路徑
Bitmap bitmap = BitmapFactory.decodeFile(path);//創建位圖
//繪制位圖
canvas.drawBitmap(bitmap,0,0,paint);
//挖出一小塊區域
Bitmap bitmap1 = Bitmap.createBitmap(bitmap,163,
189,150,168);
canvas.drawBitmap(bitmap1,270,550,paint);
}
}
MainActivty.java
import androidx.appcompat.app.AppCompatActivity;
import android.os.Bundle;
import android.widget.FrameLayout;
public class MainActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
//獲取幀布局管理器
FrameLayout frameLayout = findViewById(R.id.frameLayout);
frameLayout.addView(new MyView(this));//將自定義View添加到布局管理器中
}
}
manifests中開放權限
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>
在模擬器中開放應用權限
效果圖