C# List源碼分析
官網源碼地址
https://referencesource.microsoft.com/#mscorlib/system/collections/generic/list.cs
關鍵點
- List實際容器為泛型數組
- Count表示數組的已使用長度
- Capacity表示數組長度
- Capacity>=Count
- List數組容量自動擴充實現方式
- 當容量大小為0時 初始化一個大小為4的數組
- 當容量大小非0時 初始化一個大小為原大小2倍的數組
- 把原數組數據淺拷貝到新數組中
- 設置Capacity容量大小實現方式(正常不使用)
- 把原數組拷貝到新Capacity容量大小的數組中
優化點
- 已知容器大小的情況 直接初始化對應大小的容器
- 查找項索引的時候可以用BinarySearch查找
方法分析
public List();//初始化了一個大小為零的泛型數組
public List(IEnumerable<T> collection);//初始化了一個大小為collection.Count的泛型數組
public List(int capacity);//初始化了一個大小為capacity的泛型數組
public T this[int index] { get; set; }//獲取或設置指定索引的值 異常判斷索引是否正確
public int Count { get; }//獲取數組實際使用的數量
public int Capacity { get; set; }//獲取或設置原數組拷貝到新Capacity容量大小的數組中 異常判斷設置大小小於數組使用數量
public void Add(T item);//判斷是否自動擴容 賦值到數組中
public void AddRange(IEnumerable<T> collection);//調用InsertRange
public ReadOnlyCollection<T> AsReadOnly();//返回只讀數據
public int BinarySearch(T item);
public int BinarySearch(T item, IComparer<T> comparer);
public int BinarySearch(int index, int count, T item, IComparer<T> comparer);//二分查找查找匹配項
public void Clear();//清除數組Array.Clear
public bool Contains(T item);//判斷是否包含 算法復雜度O(n)
public List<TOutput> ConvertAll<TOutput>(Converter<T, TOutput> converter);//轉換為其他類型
public void CopyTo(int index, T[] array, int arrayIndex, int count);//拷貝到數組
public void CopyTo(T[] array, int arrayIndex);
public void CopyTo(T[] array);
public bool Exists(Predicate<T> match);//判斷是否存匹配函數 調用FindIndex
public T Find(Predicate<T> match);//查找匹配函數項 調用FindIndex
public List<T> FindAll(Predicate<T> match);//查找匹配函數項列表 算法復雜度O(n)
public int FindIndex(Predicate<T> match);//
public int FindIndex(int startIndex, Predicate<T> match);
public int FindIndex(int startIndex, int count, Predicate<T> match);//從前查找匹配函數項索引
public T FindLast(Predicate<T> match);
public int FindLastIndex(Predicate<T> match);
public int FindLastIndex(int startIndex, Predicate<T> match);
public int FindLastIndex(int startIndex, int count, Predicate<T> match);//從后查找匹配函數項索引
public void ForEach(Action<T> action);//遍歷對每項執行action
public Enumerator GetEnumerator();//獲取遍歷枚舉數
public List<T> GetRange(int index, int count);//獲取范圍中的項
public int IndexOf(T item, int index, int count);//查找項索引 Array.IndexOf
public int IndexOf(T item, int index);
public int IndexOf(T item);
public void Insert(int index, T item);//插入指定索引項 如果自動擴容原數組拷貝到新容量大小的數組中
public void InsertRange(int index, IEnumerable<T> collection);//插入多個項到指定索引
public int LastIndexOf(T item);
public int LastIndexOf(T item, int index);
public int LastIndexOf(T item, int index, int count);//從后查找索引
public bool Remove(T item);//刪除項 實際調用IndexOf RemoveAt
public int RemoveAll(Predicate<T> match);//刪除所有匹配項
public void RemoveAt(int index);//刪除索引項 異常判斷索引是否正確
public void RemoveRange(int index, int count);//刪除范圍內項目 異常判斷參數是否正確
public void Reverse(int index, int count);//反轉順序 異常判斷參數是否正常
public void Reverse();//Reverse(0, Count);
public void Sort(Comparison<T> comparison);
public void Sort(int index, int count, IComparer<T> comparer);//指定范圍、函數排序
public void Sort();//Sort(0, Count, null);
public void Sort(IComparer<T> comparer);//Sort(0, Count, comparer);
public T[] ToArray();//轉換為數組 返回一個新數組
public void TrimExcess();//刪除多余容量 實際調用Capacity = Count;
public bool TrueForAll(Predicate<T> match);//判斷每項是否與函數都匹配
自定義List
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
public interface IMyList<T> : ICollection<T>
{
T this[int index] { get; set; }
int IndexOf(T item);
void Insert(int index, T item);
void RemoveAt(int index);
}
public class MyList<T> : IEnumerable, ICollection, IList, ICollection<T>, IEnumerable<T>, IList<T>, IMyList<T>
{
/// <summary>
/// 空數組
/// </summary>
static readonly T[] _emptyArray = new T[0];
/// <summary>
/// 默認容量數量
/// </summary>
private const int _defaultCapacity = 4;
/// <summary>
/// 所有項
/// </summary>
private T[] _items;
/// <summary>
/// 實際使用容量大小
/// </summary>
private int _size;
/// <summary>
/// 版本
/// </summary>
private int _version;
#region 公開方法
/// <summary>
/// 初始化 其實就是長度位0的數組
/// </summary>
public MyList()
{
_items = _emptyArray;
}
/// <summary>
/// 初始化
/// </summary>
/// <param name="collection">收集對象</param>
public MyList(IEnumerable<T> collection)
{
if (collection == null)
{
return;
}
ICollection<T> c = collection as ICollection<T>;
if (c != null)
{
int count = c.Count;
if (count == 0)
{
_items = _emptyArray;
}
else
{
_items = new T[count];
c.CopyTo(_items, 0);
_size = count;
}
}
else
{
_size = 0;
_items = _emptyArray;
using (IEnumerator<T> en = collection.GetEnumerator())
{
while (en.MoveNext())
{
Add(en.Current);
}
}
}
}
/// <summary>
/// 初始化
/// </summary>
/// <param name="capacity">容量大小</param>
public MyList(int capacity)
{
if (capacity < 0)
{
//異常
return;
}
else if (capacity == 0)
{
_items = _emptyArray;
}
else
{
_items = new T[capacity];
}
}
/// <summary>
/// 獲取或設置值
/// </summary>
/// <param name="index">索引</param>
/// <returns></returns>
public T this[int index]
{
get
{
if ((uint)index >= (uint)_size) { return default(T); }//異常
return _items[index];
}
set
{
if ((uint)index >= (uint)_size) { return; }//異常
_items[index] = value;
_version++;
}
}
/// <summary>
/// 獲得或設置實際容量大小
/// </summary>
public int Capacity
{
get
{
return _items.Length;
}
set
{
if (value < _size)
{
//新容量小於實際容量 異常
return;
}
if (value == _items.Length)
{
//新容量等於實際容量 不處理
return;
}
if (value > 0)
{
//創建一個新大小的容量
T[] newItems = new T[value];
if (_size > 0)
{
//原本數據淺拷貝到新容量去
Array.Copy(_items, 0, newItems, 0, _size);
}
_items = newItems;
}
else
{
_items = _emptyArray;
}
}
}
/// <summary>
/// 獲得容量大小
/// </summary>
public int Count
{
get
{
return _size;
}
}
/// <summary>
/// 添加
/// </summary>
/// <param name="item">項</param>
public void Add(T item)
{
if (_size == _items.Length)
{
EnsureCapacity(_size + 1);
}
_items[_size++] = item;
_version++;
}
/// <summary>
/// 添加一列
/// </summary>
/// <param name="collection">收集對象</param>
public void AddRange(IEnumerable<T> collection)
{
InsertRange(_size, collection);
}
/// <summary>
/// 返回當前集合的只讀
/// </summary>
/// <returns></returns>
public ReadOnlyCollection<T> AsreadOnly()
{
return new ReadOnlyCollection<T>(this);
}
/// <summary>
/// 二分查找查找匹配項
/// </summary>
/// <param name="index">索引</param>
/// <param name="count">匹配數量</param>
/// <param name="item">匹配項</param>
/// <param name="comparer">匹配方法</param>
/// <returns></returns>
public int BinarySearch(int index, int count, T item, IComparer<T> comparer)
{
if (index < 0) { return -1; }//異常
if (count < 0) { return -1; }//異常
if (_size - index < count) { return -1; }//異常
return Array.BinarySearch<T>(_items, index, count, item, comparer);
}
/// <summary>
/// 二分查找查找匹配項
/// </summary>
/// <param name="item">匹配項</param>
/// <returns></returns>
public int BinarySearch(T item)
{
return BinarySearch(0, Count, item, null);
}
/// <summary>
/// 二分查找查找匹配項
/// </summary>
/// <param name="item">匹配項</param>
/// <param name="comparer">匹配方法</param>
/// <returns></returns>
public int BinarySearch(T item, IComparer<T> comparer)
{
return BinarySearch(0, Count, item, comparer);
}
/// <summary>
/// 清除數據
/// </summary>
public void Clear()
{
if (_size > 0)
{
Array.Clear(_items, 0, _size); // Don't need to doc this but we clear the elements so that the gc can reclaim the references.
_size = 0;
}
_version++;
}
/// <summary>
/// 判斷是否包含(算法復雜度O(n))
/// </summary>
/// <param name="item">項</param>
/// <returns></returns>
public bool Contains(T item)
{
if ((Object)item == null)
{
for (int i = 0; i < _size; i++)
if ((Object)_items[i] == null)
return true;
return false;
}
else
{
EqualityComparer<T> c = EqualityComparer<T>.Default;
for (int i = 0; i < _size; i++)
{
if (c.Equals(_items[i], item)) return true;
}
return false;
}
}
/// <summary>
/// 轉換列表為其他類型
/// </summary>
/// <typeparam name="TOutput"></typeparam>
/// <param name="converter"></param>
/// <returns></returns>
public MyList<TOutput> ConvertAll<TOutput>(Converter<T, TOutput> converter)
{
if (converter == null) { return null; }//異常
MyList<TOutput> list = new MyList<TOutput>(_size);
for (int i = 0; i < _size; i++)
{
list._items[i] = converter(_items[i]);
}
list._size = _size;
return list;
}
/// <summary>
/// 拷貝到
/// </summary>
/// <param name="index">索引</param>
/// <param name="array">拷貝數組容器</param>
/// <param name="arrayIndex">拷貝數組開始容器</param>
/// <param name="count">數量</param>
public void CopyTo(int index, T[] array, int arrayIndex, int count)
{
if (_size - index < count) { return; }//異常
Array.Copy(_items, index, array, arrayIndex, count);
}
/// <summary>
/// 拷貝到
/// </summary>
/// <param name="array">拷貝數組容器</param>
/// <param name="arrayIndex">拷貝數組開始容器</param>
public void CopyTo(T[] array, int arrayIndex)
{
Array.Copy(_items, 0, array, arrayIndex, _size);
}
/// <summary>
/// 拷貝到
/// </summary>
/// <param name="array">拷貝數組容器</param>
public void CopyTo(T[] array)
{
CopyTo(array, 0);
}
/// <summary>
/// 判斷是否存在
/// </summary>
/// <param name="match"></param>
/// <returns></returns>
public bool Exists(Predicate<T> match)
{
return FindIndex(match) != -1;
}
/// <summary>
/// 從前查找匹配項索引
/// </summary>
/// <param name="match">匹配函數委托</param>
/// <returns></returns>
public int FindIndex(Predicate<T> match)
{
return FindIndex(0, _size, match);
}
/// <summary>
/// 從前查找匹配項索引
/// </summary>
/// <param name="startIndex">查找開始索引</param>
/// <param name="match">匹配函數委托</param>
/// <returns></returns>
public int FindIndex(int startIndex, Predicate<T> match)
{
return FindIndex(startIndex, _size - startIndex, match);
}
/// <summary>
/// 從前查找匹配項索引
/// </summary>
/// <param name="startIndex">查找開始索引</param>
/// <param name="count">查找數量</param>
/// <param name="match">匹配函數委托</param>
/// <returns></returns>
public int FindIndex(int startIndex, int count, Predicate<T> match)
{
if ((uint)startIndex > (uint)_size) { return -1; }//異常
if (count < 0 || startIndex > _size - count) { return -1; }//異常
if (match == null) { return -1; }//異常
int endIndex = startIndex + count;
for (int i = startIndex; i < endIndex; i++)
{
if (match(_items[i])) return i;
}
return -1;
}
/// <summary>
/// 從后查找匹配項索引
/// </summary>
/// <param name="match">匹配函數委托</param>
/// <returns></returns>
public T FindLast(Predicate<T> match)
{
if (match == null) { return default(T); }//異常
for (int i = _size - 1; i >= 0; i--)
{
if (match(_items[i]))
{
return _items[i];
}
}
return default(T);
}
/// <summary>
/// 從后查找匹配項索引
/// </summary>
/// <param name="match">匹配函數委托</param>
/// <returns></returns>
public int FindLastIndex(Predicate<T> match)
{
return FindLastIndex(_size - 1, _size, match);
}
/// <summary>
/// 從后查找匹配項索引
/// </summary>
/// <param name="startIndex">查找開始索引</param>
/// <param name="match">匹配函數委托</param>
/// <returns></returns>
public int FindLastIndex(int startIndex, Predicate<T> match)
{
return FindLastIndex(startIndex, startIndex + 1, match);
}
/// <summary>
/// 從后查找匹配項索引
/// </summary>
/// <param name="startIndex">查找開始位置</param>
/// <param name="count">查找數量</param>
/// <param name="match"></param>
/// <returns></returns>
public int FindLastIndex(int startIndex, int count, Predicate<T> match)
{
if (match == null) { return -1; }//異常
if (_size == 0)
{
// 0長度列表的特殊情況
if (startIndex != -1) { return -1; }//異常
}
else
{
// Make sure we're not out of range
if ((uint)startIndex >= (uint)_size) { return -1; }//異常 不在范圍之內
}
if (count < 0 || startIndex - count + 1 < 0) { return -1; }//異常 參數不對
int endIndex = startIndex - count;
for (int i = startIndex; i > endIndex; i--)
{
if (match(_items[i]))
{
return i;
}
}
return -1;
}
/// <summary>
/// 對每項執行函數
/// </summary>
/// <param name="action">執行函數</param>
public void ForEach(Action<T> action)
{
if (action == null) { return; }//異常
int version = _version;
for (int i = 0; i < _size; i++)
{
//防止多線程操作
if (version != _version)
{
break;
}
action(_items[i]);
}
}
/// <summary>
/// 獲得枚舉對象
/// </summary>
/// <returns></returns>
public Enumerator GetEnumerator()
{
return new Enumerator(this);
}
/// <summary>
/// 獲取范圍對象
/// </summary>
/// <param name="index"></param>
/// <param name="count"></param>
/// <returns></returns>
public MyList<T> GetRange(int index, int count)
{
if (index < 0) { return null; }//異常
if (count < 0) { return null; }//異常
if (_size - index < count) { return null; }//異常
MyList<T> list = new MyList<T>(count);
Array.Copy(_items, index, list._items, 0, count);
list._size = count;
return list;
}
/// <summary>
/// 查找索引
/// </summary>
/// <param name="item">項</param>
/// <returns></returns>
public int IndexOf(T item)
{
return Array.IndexOf(_items, item, 0, _size);
}
/// <summary>
/// 查找索引
/// </summary>
/// <param name="item">項</param>
/// <param name="index">查找開始索引</param>
/// <returns></returns>
public int IndexOf(T item, int index)
{
if (index > _size) { return -1; }//異常
return Array.IndexOf(_items, item, index, _size - index);
}
/// <summary>
/// 查找索引
/// </summary>
/// <param name="item">項</param>
/// <param name="index">查找開始索引</param>
/// <param name="count">查找數量</param>
/// <returns></returns>
public int IndexOf(T item, int index, int count)
{
if (index > _size) { return -1; }//異常
if (count < 0 || index > _size - count) { return -1; }//異常
return Array.IndexOf(_items, item, index, count);
}
/// <summary>
/// 插入一個數據
/// </summary>
/// <param name="index">索引</param>
/// <param name="item">項</param>
public void Insert(int index, T item)
{
// Note that insertions at the end are legal.
if ((uint)index > (uint)_size)
{
return;//索引超出 異常
}
if (_size == _items.Length)
{
EnsureCapacity(_size + 1);//插入到最后需要擴容一下
}
if (index < _size)
{
Array.Copy(_items, index, _items, index + 1, _size - index);//把索引后面的數據向后挪一個位置
}
_items[index] = item;//替換指定索引位置的項
_size++;
_version++;
}
/// <summary>
/// 插入一列數據
/// </summary>
/// <param name="index">索引</param>
/// <param name="collection">收集對象</param>
public void InsertRange(int index, IEnumerable<T> collection)
{
if (collection == null)
{
return;//異常
}
if ((uint)index > (uint)_size)
{
return;//插入位置錯誤 異常
}
ICollection<T> c = collection as ICollection<T>;
if (c != null)
{ // if collection is ICollection<T>
int count = c.Count;
if (count > 0)
{
//擴容
EnsureCapacity(_size + count);
if (index < _size)
{
//容量夠 直接拷貝進來
Array.Copy(_items, index, _items, index + count, _size - index);
}
//如果插入的列表是自己
if (this == c)
{
//分2步插入
Array.Copy(_items, 0, _items, index, index);
Array.Copy(_items, index + count, _items, index * 2, _size - index);
}
else
{
T[] itemsToInsert = new T[count];
c.CopyTo(itemsToInsert, 0);
itemsToInsert.CopyTo(_items, index);
}
_size += count;
}
}
else
{
using (IEnumerator<T> en = collection.GetEnumerator())
{
while (en.MoveNext())
{
Insert(index++, en.Current);
}
}
}
_version++;
}
/// <summary>
/// 從后查找索引
/// </summary>
/// <param name="item">項</param>
/// <returns></returns>
public int LastIndexOf(T item)
{
if (_size == 0)
{ // Special case for empty list
return -1;
}
else
{
return LastIndexOf(item, _size - 1, _size);
}
}
/// <summary>
/// 從后查找索引
/// </summary>
/// <param name="item">項</param>
/// <param name="index">開始索引</param>
/// <returns></returns>
public int LastIndexOf(T item, int index)
{
if (index >= _size) { return -1; }//異常
return LastIndexOf(item, index, index + 1);
}
/// <summary>
/// 從后查找索引
/// </summary>
/// <param name="item">項</param>
/// <param name="index">開始索引</param>
/// <param name="count">數量</param>
/// <returns></returns>
public int LastIndexOf(T item, int index, int count)
{
if ((Count != 0) && (index < 0)) { return -1; }//異常
if ((Count != 0) && (count < 0)) { return -1; }//異常
if (_size == 0) { return -1; }//空列表的特殊情況
if (index >= _size) { return -1; }//異常
if (count > index + 1) { return -1; }//異常
return Array.LastIndexOf(_items, item, index, count);
}
/// <summary>
/// 刪除項
/// </summary>
/// <param name="item"></param>
/// <returns></returns>
public bool Remove(T item)
{
int index = IndexOf(item);
if (index >= 0)
{
RemoveAt(index);
return true;
}
return false;
}
/// <summary>
/// 刪除索引項
/// </summary>
/// <param name="index"></param>
public void RemoveAt(int index)
{
if ((uint)index >= (uint)_size) { return; }//異常
_size--;
if (index < _size)
{
Array.Copy(_items, index + 1, _items, index, _size - index);
}
_items[_size] = default(T);
_version++;
}
/// <summary>
/// 刪除所有匹配項
/// </summary>
/// <param name="match"></param>
/// <returns></returns>
public int RemoveAll(Predicate<T> match)
{
if (match == null) { return -1; }//異常
int freeIndex = 0; // the first free slot in items array
// 找到第一個需要刪除的項目。
while (freeIndex < _size && !match(_items[freeIndex])) freeIndex++;
//沒有匹配項
if (freeIndex >= _size) return 0;
int current = freeIndex + 1;
while (current < _size)
{
// Find the first item which needs to be kept.
while (current < _size && match(_items[current])) current++;
if (current < _size)
{
// 將項復制到空閑槽。
_items[freeIndex++] = _items[current++];
}
}
Array.Clear(_items, freeIndex, _size - freeIndex);
int result = _size - freeIndex;
_size = freeIndex;
_version++;
return result;
}
/// <summary>
/// 刪除范圍項
/// </summary>
/// <param name="index"></param>
/// <param name="count"></param>
public void RemoveRange(int index, int count)
{
if (index < 0) { return; }//異常
if (count < 0) { return; }//異常
if (_size - index < count) { return; }//異常
if (count > 0)
{
int i = _size;
_size -= count;
if (index < _size)
{
Array.Copy(_items, index + count, _items, index, _size - index);
}
Array.Clear(_items, _size, count);
_version++;
}
}
/// <summary>
/// 反轉排序
/// </summary>
public void Reverse()
{
Reverse(0, Count);
}
/// <summary>
/// 反轉范圍排序
/// </summary>
/// <param name="index"></param>
/// <param name="count"></param>
public void Reverse(int index, int count)
{
if (index < 0) { return; }//異常
if (count < 0) { return; }//異常
if (_size - index < count) { return; }//異常
Array.Reverse(_items, index, count);
_version++;
}
/// <summary>
/// 排序
/// </summary>
public void Sort()
{
Sort(0, Count, null);
}
/// <summary>
/// 排序
/// </summary>
/// <param name="comparer">指定方法</param>
public void Sort(IComparer<T> comparer)
{
Sort(0, Count, comparer);
}
/// <summary>
/// 排序
/// </summary>
/// <param name="index">排序開始索引</param>
/// <param name="count">排序數量</param>
/// <param name="comparer">指定方法</param>
public void Sort(int index, int count, IComparer<T> comparer)
{
if (index < 0) { return; }//異常
if (count < 0) { return; }//異常
if (_size - index < count) { return; }//異常
Array.Sort<T>(_items, index, count, comparer);
_version++;
}
/// <summary>
/// 排序
/// </summary>
/// <param name="comparison">指定方法</param>
public void Sort(Comparison<T> comparison)
{
if (comparison == null) { return; }//異常
if (_size > 0)
{
IComparer<T> comparer = new FunctorComparer<T>(comparison);
Array.Sort(_items, 0, _size, comparer);
}
}
/// <summary>
/// 轉換為數組
/// </summary>
/// <returns></returns>
public T[] ToArray()
{
T[] array = new T[_size];
Array.Copy(_items, 0, array, 0, _size);
return array;
}
/// <summary>
/// //將容器設置位實際數目
/// </summary>
public void TrimExcess()
{
int threshold = (int)(((double)_items.Length) * 0.9);
if (_size < threshold)
{
Capacity = _size;
}
}
/// <summary>
/// 判斷每個項目都匹配
/// </summary>
/// <param name="match"></param>
/// <returns></returns>
public bool TrueForAll(Predicate<T> match)
{
if (match == null) { return false; }//異常
for (int i = 0; i < _size; i++)
{
if (!match(_items[i]))
{
return false;
}
}
return true;
}
#endregion
#region 私有方法
/// <summary>
/// 保護容量
/// </summary>
/// <param name="min">最小容量</param>
private void EnsureCapacity(int min)
{
if (_items.Length < min)
{
int newCapacity;
if (_items.Length == 0)
{
//如果本身長度為0則 新容量為4
newCapacity = _defaultCapacity;
}
else
{
//新容量為原長度2被
newCapacity = _items.Length * 2;
}
//不能超過int最大值
if ((uint)newCapacity > int.MaxValue)
{
newCapacity = int.MaxValue;
}
//新容量不能小於參數
if (newCapacity < min)
{
newCapacity = min;
}
Capacity = newCapacity;
}
}
#endregion
#region 接口實現
IEnumerator IEnumerable.GetEnumerator()
{
return new Enumerator(this);
}
bool ICollection.IsSynchronized
{
get { return false; }
}
private Object _syncRoot;
object ICollection.SyncRoot
{
get
{
if (_syncRoot == null)
{
System.Threading.Interlocked.CompareExchange<Object>(ref _syncRoot, new Object(), null);
}
return _syncRoot;
}
}
void ICollection.CopyTo(Array array, int arrayIndex)
{
if ((array != null) && (array.Rank != 1)) { return; }//異常
try
{
Array.Copy(_items, 0, array, arrayIndex, _size);
}
catch (ArrayTypeMismatchException) { return; }//異常
}
object IList.this[int index]
{
get { return this[index]; }
set
{
try
{
this[index] = (T)value;
}
catch (InvalidCastException) { return; }//異常
}
}
bool IList.IsFixedSize
{
get { return false; }
}
bool IList.IsReadOnly
{
get { return false; }
}
int IList.Add(Object item)
{
try
{
Add((T)item);
}
catch (InvalidCastException) { return -1; }//異常
return Count - 1;
}
bool IList.Contains(Object item)
{
if (IsCompatibleObject(item))
{
return Contains((T)item);
}
return false;
}
int IList.IndexOf(Object item)
{
if (IsCompatibleObject(item))
{
return IndexOf((T)item);
}
return -1;
}
void IList.Insert(int index, object item)
{
Insert(index, (T)item);
}
void IList.Remove(object value)
{
if (IsCompatibleObject(value))
{
Remove((T)value);
}
}
bool ICollection<T>.IsReadOnly
{
get { return false; }
}
IEnumerator<T> IEnumerable<T>.GetEnumerator()
{
return GetEnumerator();
}
private static bool IsCompatibleObject(object value)
{
return ((value is T) || (value == null && default(T) == null));
}
#endregion
/// <summary>
/// Comparison實現IComparer接口
/// </summary>
/// <typeparam name="T"></typeparam>
internal sealed class FunctorComparer<T> : IComparer<T>
{
Comparison<T> comparison;
public FunctorComparer(Comparison<T> comparison)
{
this.comparison = comparison;
}
public int Compare(T x, T y)
{
return comparison(x, y);
}
}
[Serializable]
public struct Enumerator : IEnumerator<T>, System.Collections.IEnumerator
{
private MyList<T> list;
private int index;
private int version;
private T current;
internal Enumerator(MyList<T> list)
{
this.list = list;
index = 0;
version = list._version;
current = default(T);
}
public void Dispose()
{
}
public bool MoveNext()
{
MyList<T> localList = list;
if (version == localList._version && ((uint)index < (uint)localList._size))
{
current = localList._items[index];
index++;
return true;
}
return MoveNextRare();
}
private bool MoveNextRare()
{
if (version != list._version) { return false; }//異常
index = list._size + 1;
current = default(T);
return false;
}
public T Current
{
get
{
return current;
}
}
Object System.Collections.IEnumerator.Current
{
get
{
if (index == 0 || index == list._size + 1) { return false; }//異常
return Current;
}
}
void System.Collections.IEnumerator.Reset()
{
if (version != list._version) { return; }//異常
index = 0;
current = default(T);
}
}
}