C#隊列學習筆記:RabbitMQ延遲隊列


    一、引言

    日常生活中,很多的APP都有延遲隊列的影子。比如在手機淘寶上,經常遇到APP派發的限時消費紅包,一般有幾個小時或24小時不等。假如在紅包倒計時的過程中,沒有消費掉紅包的話,紅包會自動失效。假如上述行為使用RabbitMQ延時隊列來理解的話,就是在你收到限時消費紅包的時候,手機淘寶會自動發一條延時消息到隊列中以供消費。在規定時間內,則可正常消費,否則依TTL自動失效。

    在RabbitMQ中,有兩種方式來實現延時隊列:一種是基於隊列方式,另外一種是基於消息方式。

    二、示例

    2.1、發送端(生產端)

    新建一個控制台項目Send,並添加一個類RabbitMQConfig。

    class RabbitMQConfig
    {
        public static string Host { get; set; }

        public static string VirtualHost { get; set; }

        public static string UserName { get; set; }

        public static string Password { get; set; }

        public static int Port { get; set; }

        static RabbitMQConfig()
        {
            Host = "192.168.2.242";
            VirtualHost = "/";
            UserName = "hello";
            Password = "world";
            Port = 5672;
        }
    }
RabbitMQConfig.cs
    class Program
    {
        static void Main(string[] args)
        {
            Console.WriteLine("C# RabbitMQ實現延遲隊列有以下兩種方式:");
            Console.WriteLine("1、基於隊列方式實現延遲隊列,請按1開始生產。");
            Console.WriteLine("2、基於消息方式實現延遲隊列,請按2開始生產。");

            string chooseChar = Console.ReadLine();
            if (chooseChar == "1")
            {
                DelayMessagePublishByQueueExpires();
            }
            else if (chooseChar == "2")
            {
                DelayMessagePublishByMessageTTL();
            }
            Console.ReadLine();
        }

        /// <summary>
        /// 基於隊列方式實現延遲隊列
        /// 將隊列中所有消息的TTL(Time To Live,即過期時間)設置為一樣
        /// </summary>
        private static void DelayMessagePublishByQueueExpires()
        {
            const string MessagePrefix = "message_";
            const int PublishMessageCount = 6;
            const int QuequeExpirySeconds = 1000 * 30;
            const int MessageExpirySeconds = 1000 * 10;

            var factory = new ConnectionFactory()
            {
                HostName = RabbitMQConfig.Host,
                Port = RabbitMQConfig.Port,
                VirtualHost = RabbitMQConfig.VirtualHost,
                UserName = RabbitMQConfig.UserName,
                Password = RabbitMQConfig.Password,
                Protocol = Protocols.DefaultProtocol
            };

            using (var connection = factory.CreateConnection())
            {
                using (var channel = connection.CreateModel())
                {
                    //當同時指定了queue和message的TTL值,則兩者中較小的那個才會起作用。
                    Dictionary<string, object> dict = new Dictionary<string, object>
                    {
                        { "x-expires", QuequeExpirySeconds },//隊列過期時間
                        { "x-message-ttl", MessageExpirySeconds },//消息過期時間
                        { "x-dead-letter-exchange", "dead exchange 1" },//過期消息轉向路由
                        { "x-dead-letter-routing-key", "dead routing key 1" }//過期消息轉向路由的routing key
                    };

                    //聲明隊列
                    channel.QueueDeclare(queue: "delay1", durable: true, exclusive: false, autoDelete: false, arguments: dict);


                    //向該消息隊列發送消息message
                    for (int i = 0; i < PublishMessageCount; i++)
                    {
                        var message = MessagePrefix + i.ToString();
                        var body = Encoding.UTF8.GetBytes(message);
                        channel.BasicPublish(exchange: "", routingKey: "delay1", basicProperties: null, body: body);
                        Thread.Sleep(1000 * 2);
                        Console.WriteLine($"{DateTime.Now.ToString()} Send {message} MessageExpirySeconds {MessageExpirySeconds / 1000}");
                    }
                }
            }
        }

        /// <summary>
        /// 基於消息方式實現延遲隊列
        /// 對隊列中消息進行單獨設置,每條消息的TTL可以不同。
        /// </summary>
        private static void DelayMessagePublishByMessageTTL()
        {
            const string MessagePrefix = "message_";
            const int PublishMessageCount = 6;
            int MessageExpirySeconds = 0;

            var factory = new ConnectionFactory()
            {
                HostName = RabbitMQConfig.Host,
                Port = RabbitMQConfig.Port,
                VirtualHost = RabbitMQConfig.VirtualHost,
                UserName = RabbitMQConfig.UserName,
                Password = RabbitMQConfig.Password,
                Protocol = Protocols.DefaultProtocol
            };

            using (var connection = factory.CreateConnection())
            {
                using (var channel = connection.CreateModel())
                {
                    Dictionary<string, object> dict = new Dictionary<string, object>
                    {
                        { "x-dead-letter-exchange", "dead exchange 2" },//過期消息轉向路由
                        { "x-dead-letter-routing-key", "dead routing key 2" }//過期消息轉向路由的routing key
                    };

                    //聲明隊列
                    channel.QueueDeclare(queue: "delay2", durable: true, exclusive: false, autoDelete: false, arguments: dict);

                    //向該消息隊列發送消息message
                    Random random = new Random();
                    for (int i = 0; i < PublishMessageCount; i++)
                    {
                        MessageExpirySeconds = i * 1000;
                        var properties = channel.CreateBasicProperties();
                        properties.Expiration = MessageExpirySeconds.ToString();
                        var message = MessagePrefix + i.ToString();
                        var body = Encoding.UTF8.GetBytes(message);
                        channel.BasicPublish(exchange: "", routingKey: "delay2", basicProperties: properties, body: body);
                        Console.WriteLine($"{DateTime.Now.ToString()} Send {message} MessageExpirySeconds {MessageExpirySeconds / 1000}");
                    }
                }
            }
        }
    }
Program.cs

    2.2、接收端(消費端)

    新建一個控制台項目Receive,按住Alt鍵,將發送端RabbitMQConfig類拖一個快捷方式到Receive項目中。

    class Program
    {
        static void Main(string[] args)
        {
            Console.WriteLine("C# RabbitMQ實現延遲隊列有以下兩種方式:");
            Console.WriteLine("1、基於隊列方式實現延遲隊列,請按1開始消費。");
            Console.WriteLine("2、基於消息方式實現延遲隊列,請按2開始消費。");

            string chooseChar = Console.ReadLine();
            if (chooseChar == "1")
            {
                DelayMessageConsumeByQueueExpires();
            }
            else if (chooseChar == "2")
            {
                DelayMessageConsumeByMessageTTL();
            }
            Console.ReadLine();
        }

        public static void DelayMessageConsumeByQueueExpires()
        {
            var factory = new ConnectionFactory()
            {
                HostName = RabbitMQConfig.Host,
                Port = RabbitMQConfig.Port,
                VirtualHost = RabbitMQConfig.VirtualHost,
                UserName = RabbitMQConfig.UserName,
                Password = RabbitMQConfig.Password,
                Protocol = Protocols.DefaultProtocol
            };

            using (var connection = factory.CreateConnection())
            {
                using (var channel = connection.CreateModel())
                {
                    channel.ExchangeDeclare(exchange: "dead exchange 1", type: "direct");
                    string name = channel.QueueDeclare().QueueName;
                    channel.QueueBind(queue: name, exchange: "dead exchange 1", routingKey: "dead routing key 1");

                    var consumer = new EventingBasicConsumer(channel);
                    consumer.Received += (model, ea) =>
                    {
                        var message = Encoding.UTF8.GetString(ea.Body);
                        Console.WriteLine($"{DateTime.Now.ToString()} Received {message}");
                    };
                    channel.BasicConsume(queue: name, noAck: true, consumer: consumer);
                    Console.ReadKey();
                }
            }
        }

        public static void DelayMessageConsumeByMessageTTL()
        {
            var factory = new ConnectionFactory()
            {
                HostName = RabbitMQConfig.Host,
                Port = RabbitMQConfig.Port,
                VirtualHost = RabbitMQConfig.VirtualHost,
                UserName = RabbitMQConfig.UserName,
                Password = RabbitMQConfig.Password,
                Protocol = Protocols.DefaultProtocol
            };

            using (var connection = factory.CreateConnection())
            {
                using (var channel = connection.CreateModel())
                {
                    channel.ExchangeDeclare(exchange: "dead exchange 2", type: "direct");
                    string name = channel.QueueDeclare().QueueName;
                    channel.QueueBind(queue: name, exchange: "dead exchange 2", routingKey: "dead routing key 2");

                    var consumer = new EventingBasicConsumer(channel);
                    consumer.Received += (model, ea) =>
                    {
                        var message = Encoding.UTF8.GetString(ea.Body);
                        Console.WriteLine($"{DateTime.Now.ToString()} Received {message}");
                    };
                    channel.BasicConsume(queue: name, noAck: true, consumer: consumer);
                    Console.ReadKey();
                }
            }
        }
    }
Program.cs

    2.3、運行結果

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