EasyPlayer-RTSP播放器是一套RTSP專用的播放器,包括有:Windows(支持IE插件,npapi插件)、Android、iOS三個平台,是由青犀TSINGSEE開放平台開發和維護的區別於市面上大部分的通用播放器,EasyPlayer-RTSP系列從2014年初發展至今得到了各行各業(尤其是安防行業)的廣泛應用,其主要原因是EasyPlayer-RTSP更加精煉、更加專注,具備低延時和高RTSP協議兼容性。
EasyPlayer-RTSP-Win錄像和抓圖實現線程優化
測試發現,通過EasyPlayer-RTSP-Win拉取網絡攝像機的流, 其音頻可能是G711,G726等,而寫MP4或者轉推RTMP等都不支持這些音頻格式,那么我們就需要將其音頻轉碼成AAC,可以使用libEasyAACEncoder庫進行轉碼,然后寫MP4或者推送;
然而,在實際應用中,我們發現轉碼過程其實還是比較耗時的,它甚至會導致解碼線程來不及從而使直播延時增大,所以,我們采用隊列緩存+線程的方式來優化錄像和抓圖。
實現如下:
1、錄像優化
1> 開啟錄像
if (pThread->manuRecording == 0x01 && NULL==pThread->m_pMP4Writer && frameinfo.type==EASY_SDK_VIDEO_FRAME_I)//開啟錄制
{
//EnterCriticalSection(&pThread->critRecQueue);
if (!pThread->m_pMP4Writer)
{
pThread->m_pMP4Writer = new EasyMP4Writer();
}
unsigned int timestamp = (unsigned int)time(NULL);
time_t tt = timestamp;
struct tm *_time = localtime(&tt);
char szTime[64] = {0,};
strftime(szTime, 32, "%Y%m%d%H%M%S", _time);
int nRecordPathLen = strlen(pThread->manuRecordingPath);
if (nRecordPathLen==0 || (pThread->manuRecordingPath[nRecordPathLen-1] != '/' && pThread->manuRecordingPath[nRecordPathLen-1] != '\\') )
{
pThread->manuRecordingPath[nRecordPathLen] = '/';
}
char sFileName[512] = {0,};
sprintf(sFileName, "%sch%d_%s.mp4", pThread->manuRecordingPath, pThread->channelId, szTime);
if (!pThread->m_pMP4Writer->CreateMP4File(sFileName, ZOUTFILE_FLAG_FULL))
{
delete pThread->m_pMP4Writer;
pThread->m_pMP4Writer = NULL;
//return -1;
}
else
{
}
//LeaveCriticalSection(&pThread->critRecQueue);
}

2> 錄像數據寫緩存
if (NULL != pThread->pRecAVQueue)
{
SSQ_AddData(pThread->pRecAVQueue, channelid, MEDIA_TYPE_VIDEO, (MEDIA_FRAME_INFO*)&frameinfo, pbuf);
}

3> 錄像線程處理
LPTHREAD_START_ROUTINE CChannelManager::_lpRecordThread( LPVOID _pParam )
{
PLAY_THREAD_OBJ *pThread = (PLAY_THREAD_OBJ*)_pParam;
if (NULL == pThread) return 0;
pThread->recordThread.flag = 0x02;
#ifdef _DEBUG
_TRACE("錄像線程[%d]已啟動. ThreadId:%d ...\n", pThread->channelId, GetCurrentThreadId());
#endif
EasyAACEncoder_Handle m_pAACEncoderHandle = NULL;
int buf_size = 1024*1024;
char *pbuf = new char[buf_size];
if (NULL == pbuf)
{
pThread->recordThread.flag = 0x00;
return 0;
}
char* m_pAACEncBufer = new char[buf_size];
memset(m_pAACEncBufer, 0x00, buf_size);
//#define AVCODEC_MAX_AUDIO_FRAME_SIZE (192000)
#define AVCODEC_MAX_AUDIO_FRAME_SIZE (64000)
int audbuf_len = (AVCODEC_MAX_AUDIO_FRAME_SIZE * 3) / 2;
unsigned char *audio_buf = new unsigned char[audbuf_len+1];
memset(audio_buf, 0x00, audbuf_len);
MEDIA_FRAME_INFO frameinfo;
unsigned int channelid = 0;
unsigned int mediatype = 0;
while (1)
{
if (pThread->recordThread.flag == 0x03) break;
int ret = SSQ_GetData(pThread->pRecAVQueue, &channelid, &mediatype, &frameinfo, pbuf);
if (ret < 0)
{
_VS_BEGIN_TIME_PERIOD(1);
__VS_Delay(1);
_VS_END_TIME_PERIOD(1);
continue;
}
long long nTimeStamp = frameinfo.timestamp_sec*1000+frameinfo.timestamp_usec/1000;
byte*pdata=NULL;
int datasize=0;
bool keyframe=false;
try
{
if (mediatype == MEDIA_TYPE_VIDEO)
{
pdata = (byte*)pbuf;//獲取到的編碼數據
datasize = frameinfo.length;
int nVideoWidth = frameinfo.width;
int nVideoHeight = frameinfo.height;
keyframe = frameinfo.type==EASY_SDK_VIDEO_FRAME_I?true:false;
if (pThread->m_pMP4Writer)
{
pThread->m_pMP4Writer->WriteMp4File((unsigned char*)pdata, datasize, keyframe, nTimeStamp, nVideoWidth, nVideoHeight);
}
}
else //音頻
{
pdata = (byte*)pbuf;//獲取到的編碼數據
datasize = frameinfo.length;
int bits_per_sample = frameinfo.bits_per_sample;
int channels = frameinfo.channels;
int sampleRate = frameinfo.sample_rate;
if (EASY_SDK_AUDIO_CODEC_G711U == frameinfo.codec
|| EASY_SDK_AUDIO_CODEC_G726 == frameinfo.codec
|| EASY_SDK_AUDIO_CODEC_G711A == frameinfo.codec )
{
if (!m_pAACEncoderHandle)
{
InitParam initParam;
initParam.u32AudioSamplerate=frameinfo.sample_rate;
initParam.ucAudioChannel=frameinfo.channels;
initParam.u32PCMBitSize=frameinfo.bits_per_sample;
if (frameinfo.codec == EASY_SDK_AUDIO_CODEC_G711U)
{
initParam.ucAudioCodec = Law_ULaw;
}
else if (frameinfo.codec == EASY_SDK_AUDIO_CODEC_G726)
{
initParam.ucAudioCodec = Law_G726;
}
else if (frameinfo.codec == EASY_SDK_AUDIO_CODEC_G711A)
{
initParam.ucAudioCodec = Law_ALaw;
}
m_pAACEncoderHandle = Easy_AACEncoder_Init( initParam);
}
unsigned int out_len = 0;
int nRet = Easy_AACEncoder_Encode(m_pAACEncoderHandle,
(unsigned char*)pbuf, frameinfo.length, (unsigned char*)m_pAACEncBufer, &out_len) ;
if (nRet>0&&out_len>0)
{
pdata = (byte*)m_pAACEncBufer;
datasize = out_len;
frameinfo.codec = EASY_SDK_AUDIO_CODEC_AAC;
}
else
{
continue;
}
}
if (pThread->m_pMP4Writer)
{
if (pThread->m_pMP4Writer->CanWrite())
{
pThread->m_pMP4Writer->WriteAACToMp4File((unsigned char*)pdata,
datasize, nTimeStamp, sampleRate, channels, bits_per_sample);
}
}
}
}
catch (...)
{
continue;
}
}
pThread->recordThread.flag = 0x00;
#ifdef _DEBUG
_TRACE("錄像線程[%d]已退出 ThreadId:%d.\n", pThread->channelId, GetCurrentThreadId());
#endif
return 0;
}

2、抓圖原理同錄像,唯一區別是直接數據傳入線程,進行jpg編碼存文件,詳見EasyPlayer-RTSP的代碼(這個代碼大部分是開源的)。