一. 線程池學習文件
pool_test/ -> 線程池函數接口實現源碼,簡單實例。
系統編程項目接口設計說明書.doc -> 詳細說明了線程池各個函數的頭文件/原型/參數/返回值..。
線程池模型.jpg -> 幫助大家理解線程池原理。
二. 學習線程池實現過程?
1. 什么是線程池?
線程池就是多個線程組合起來的一個集合,當有任務時,線程就會處理任務,當沒有任務時,線程休息。
2. 分析線程池源碼
thread_pool.c -> 線程池函數接口源碼
thread_pool.h -> 函數接口聲明/結構體聲明/頭文件..
===========================================================
thread_pool.h
#define MAX_WAITING_TASKS 1000
-> 最大的任務等待個數
#define MAX_ACTIVE_THREADS 20 -> 最大線程個數
0)任務節點結構體
struct task
{
void *(*do_task)(void *arg); -> 任務函數
void *arg;
-> 任務函數的參數
struct task *next; -> 指向下一個任務節點的指針
};
1)線程池模型
typedef struct thread_pool
{
pthread_mutex_t lock;
-> 互斥鎖
pthread_cond_t cond;
-> 條件變量
bool shutdown;
-> 線程池關閉標識符號 true->關閉 false->未關閉
struct task *task_list;
-> 任務隊列的頭文件
pthread_t *tids;
-> 存放線程TID號空間地址
unsigned max_waiting_tasks;
-> 最大的等待任務的個數
unsigned waiting_tasks; -> 當前等待任務的個數
unsigned active_threads;
-> 當前線程池中線程的個數
}thread_pool;
2)初始化線程池函數模型
bool init_pool(thread_pool *pool, unsigned int threads_number);
3)線程處理函數
void *routine(void *arg)
4)添加任務函數
bool add_task(thread_pool *pool,void *(*do_task)(void *arg), void *arg)
===========================================================
thread_pool.c
1)初始化線程池函數源碼
2)線程處理函數源碼
3)添加任務函數源碼
源碼:
頭文件:
#ifndef _THREAD_POOL_H_ #define _THREAD_POOL_H_ #include <stdio.h> #include <stdbool.h> #include <unistd.h> #include <stdlib.h> #include <string.h> #include <strings.h> #include <errno.h> #include <pthread.h> #define MAX_WAITING_TASKS 1000 #define MAX_ACTIVE_THREADS 20 struct task { void *(*do_task)(void *arg); void *arg; struct task *next; }; typedef struct thread_pool { pthread_mutex_t lock; pthread_cond_t cond; bool shutdown; struct task *task_list; pthread_t *tids; unsigned max_waiting_tasks; unsigned waiting_tasks; unsigned active_threads; }thread_pool; bool init_pool(thread_pool *pool, unsigned int threads_number); bool add_task(thread_pool *pool, void *(*do_task)(void *arg), void *task); int add_thread(thread_pool *pool, unsigned int additional_threads_number); int remove_thread(thread_pool *pool, unsigned int removing_threads_number); bool destroy_pool(thread_pool *pool); void *routine(void *arg); #endif
功能函數:
#include "thread_pool.h" void handler(void *arg) { printf("[%u] is ended.\n", (unsigned)pthread_self()); //解鎖! pthread_mutex_unlock((pthread_mutex_t *)arg); } void *routine(void *arg) { //接住線程池的地址 thread_pool *pool = (thread_pool *)arg; struct task *p; while(1) { //取消例程函數,將來線程上鎖了,如果收到取消請求,那么先解鎖,再退出 pthread_cleanup_push(handler, (void *)&pool->lock); //任務隊列是屬於臨界資源。 //訪問任務隊列之前都必須上鎖。 pthread_mutex_lock(&pool->lock); //如果當前線程池未被關閉並且線程池中沒有需要處理的任務時: while(pool->waiting_tasks == 0 && !pool->shutdown) { //那么就進入條件變量中等待! pthread_cond_wait(&pool->cond, &pool->lock); } //如果線程等待任務為0,並且線程池已經關閉了。 if(pool->waiting_tasks == 0 && pool->shutdown == true) { //解鎖 pthread_mutex_unlock(&pool->lock); //走人 pthread_exit(NULL); } //有任務做,代表肯定不是空鏈表,拿任務p p = pool->task_list->next; pool->task_list->next = p->next; //當前等待的任務的個數-1 pool->waiting_tasks--; //解鎖 pthread_mutex_unlock(&pool->lock); //刪除線程取消例程函數 pthread_cleanup_pop(0); //設置線程不可以響應取消。 pthread_setcancelstate(PTHREAD_CANCEL_DISABLE, NULL); //執行任務節點中函數過程中,不希望被別人取消掉。 (p->do_task)(p->arg); //設置為可以響應取消 pthread_setcancelstate(PTHREAD_CANCEL_ENABLE, NULL); //釋放任務節點p的內存空間 free(p); } pthread_exit(NULL); } bool init_pool(thread_pool *pool, unsigned int threads_number) { //1. 初始化互斥鎖 pthread_mutex_init(&pool->lock, NULL); //2. 初始化條件變量 pthread_cond_init(&pool->cond, NULL); //3. 線程池關閉標志為未關閉 pool->shutdown = false; //4. 為任務隊列頭節點申請空間 pool->task_list = malloc(sizeof(struct task)); //5. 為線程TID號申請空間 pool->tids = malloc(sizeof(pthread_t) * MAX_ACTIVE_THREADS); //錯誤判斷 if(pool->task_list == NULL || pool->tids == NULL) { perror("allocate memory error"); return false; } //為任務隊列頭節點的指針域賦值NULL pool->task_list->next = NULL; //設置最大等待任務個數為1000 pool->max_waiting_tasks = MAX_WAITING_TASKS; //設置當前等待任務的個數為0 pool->waiting_tasks = 0; //設置當前線程池線程的個數 pool->active_threads = threads_number; int i; //創建線程池中的子線程 for(i=0; i<pool->active_threads; i++) { if(pthread_create(&((pool->tids)[i]), NULL,routine, (void *)pool) != 0) { perror("create threads error"); return false; } } //初始化成功 return true; } bool add_task(thread_pool *pool,void *(*do_task)(void *arg), void *arg) { //為新節點申請內存空間 struct task *new_task = malloc(sizeof(struct task)); if(new_task == NULL) { perror("allocate memory error"); return false; } //為新節點的數據域賦值 new_task->do_task = do_task; //函數 new_task->arg = arg; //函數的參數 //為新節點的指針域賦值 new_task->next = NULL; //訪問任務隊列前,先上鎖! pthread_mutex_lock(&pool->lock); //如果當前等待任務個數>=1000,則添加任務失敗! if(pool->waiting_tasks >= MAX_WAITING_TASKS) { //解鎖 pthread_mutex_unlock(&pool->lock); //輸出錯誤信息 fprintf(stderr, "too many tasks.\n"); //釋放剛剛初始化過的新節點 free(new_task); return false; } //尋找任務隊列的最后一個節點 struct task *tmp = pool->task_list; while(tmp->next != NULL) tmp = tmp->next; //tmp->next = NULL; //把新節點尾插進去任務隊列中 tmp->next = new_task; //當前最大的等待任務的個數+1 pool->waiting_tasks++; //解鎖 pthread_mutex_unlock(&pool->lock); //隨機喚醒條件變量中其中一個線程起來就可以了。 pthread_cond_signal(&pool->cond); return true; } int add_thread(thread_pool *pool, unsigned additional_threads) { //如果新增0個線程 if(additional_threads == 0) return 0; //直接返回0 //添加后線程總數 unsigned total_threads = pool->active_threads + additional_threads; int i, actual_increment = 0; //創建線程 for(i = pool->active_threads; i < total_threads && i < MAX_ACTIVE_THREADS; i++) { if(pthread_create(&((pool->tids)[i]),NULL, routine, (void *)pool) != 0) { perror("add threads error"); if(actual_increment == 0) return -1; break; } actual_increment++; //真正創建的線程個數 } //當前活躍的線程數 = 原來活躍的線程數 + 新實際創建的線程數 pool->active_threads += actual_increment; return actual_increment; } int remove_thread(thread_pool *pool, unsigned int removing_threads) { //如果需要刪除0條線程 if(removing_threads == 0) return pool->active_threads; //當前線程池活躍的線程個數 //剩余的線程數 = 當前活躍的線程數 - 需要刪除的線程。 int remaining_threads = pool->active_threads - removing_threads; //線程池中至少有1條線程 remaining_threads = remaining_threads > 0 ? remaining_threads : 1; int i; for(i=pool->active_threads-1; i>remaining_threads-1; i--) { errno = pthread_cancel(pool->tids[i]); if(errno != 0) break; } //如果取消失敗,則函數返回-1 if(i == pool->active_threads-1) return -1; else { //計算當前剩余實際的個數 pool->active_threads = i+1; return i+1; //返回當前線程剩余的個數 } } bool destroy_pool(thread_pool *pool) { pool->shutdown = true; //當前線程池標志是關閉狀態 pthread_cond_broadcast(&pool->cond); int i; for(i=0; i<pool->active_threads; i++) { errno = pthread_join(pool->tids[i], NULL); if(errno != 0) { printf("join tids[%d] error: %s\n", i, strerror(errno)); } else printf("[%u] is joined\n", (unsigned)pool->tids[i]); } free(pool->task_list); free(pool->tids); free(pool); return true; }
主函數:
#include "thread_pool.h" void *mytask(void *arg) //線程的任務 { int n = (int)arg; //工作任務:余數是多少,就睡多少秒,睡完,任務就算完成 printf("[%u][%s] ==> job will be done in %d sec...\n", (unsigned)pthread_self(), __FUNCTION__, n); sleep(n); printf("[%u][%s] ==> job done!\n", (unsigned)pthread_self(), __FUNCTION__); return NULL; } void *count_time(void *arg) { int i = 0; while(1) { sleep(1); printf("sec: %d\n", ++i); } } int main(void) { // 本線程用來顯示當前流逝的秒數 // 跟程序邏輯無關 pthread_t a; pthread_create(&a, NULL, count_time, NULL); // 1, initialize the pool thread_pool *pool = malloc(sizeof(thread_pool)); init_pool(pool, 2); //2個線程都在條件變量中睡眠 // 2, throw tasks printf("throwing 3 tasks...\n"); add_task(pool, mytask, (void *)(rand()%10)); add_task(pool, mytask, (void *)(rand()%10)); add_task(pool, mytask, (void *)(rand()%10)); // 3, check active threads number printf("current thread number: %d\n", remove_thread(pool, 0));//2 sleep(9); // 4, throw tasks printf("throwing another 6 tasks...\n"); add_task(pool, mytask, (void *)(rand()%10)); add_task(pool, mytask, (void *)(rand()%10)); add_task(pool, mytask, (void *)(rand()%10)); add_task(pool, mytask, (void *)(rand()%10)); add_task(pool, mytask, (void *)(rand()%10)); add_task(pool, mytask, (void *)(rand()%10)); // 5, add threads add_thread(pool, 2); sleep(5); // 6, remove threads printf("remove 3 threads from the pool, " "current thread number: %d\n", remove_thread(pool, 3)); // 7, destroy the pool destroy_pool(pool); return 0; }