opencv中提供findContours()函數來尋找圖像中物體的輪廓,並結合drawContours()函數將找到的輪廓繪制出。首先看一下findContours(),opencv中提供了兩種定義形式
官網:https://docs.opencv.org/3.3.1/d3/dc0/group__imgproc__shape.html#ga17ed9f5d79ae97bd4c7cf18403e1689a
void cv::findContours ( InputOutputArray image, OutputArrayOfArrays contours, OutputArray hierarchy, int mode, int method, Point offset = Point() )
#include "opencv2/highgui/highgui.hpp" #include "opencv2/imgproc/imgproc.hpp" #include <iostream> #include <stdio.h> #include <stdlib.h> using namespace cv; using namespace std; Mat src; Mat src_gray; int thresh = 100; int max_thresh = 255; RNG rng(12345); /// Function header void thresh_callback(int, void*); /** @function main */ int main(int argc, char** argv) { /// 加載源圖像 src = imread("E:\\VS2015Opencv\\vs2015\\project\\picture\\07.jpg", 1); /// 轉成灰度並模糊化降噪 cvtColor(src, src_gray, CV_BGR2GRAY); blur(src_gray, src_gray, Size(3, 3)); /// 創建窗體 char* source_window = "Source"; namedWindow(source_window, CV_WINDOW_AUTOSIZE); imshow(source_window, src); createTrackbar(" Canny thresh:", "Source", &thresh, max_thresh, thresh_callback); thresh_callback(0, 0); waitKey(0); return(0); } /** @function thresh_callback */ void thresh_callback(int, void*) { Mat canny_output; vector<vector<Point> > contours; vector<Vec4i> hierarchy; /// 用Canny算子檢測邊緣 Canny(src_gray, canny_output, thresh, thresh * 2, 3); /// 尋找輪廓 findContours(canny_output, contours, hierarchy, CV_RETR_TREE, CV_CHAIN_APPROX_SIMPLE, Point(0, 0)); /// 繪出輪廓 Mat drawing = Mat::zeros(canny_output.size(), CV_8UC3); for (int i = 0; i< contours.size(); i++) { Scalar color = Scalar(rng.uniform(0, 255), rng.uniform(0, 255), rng.uniform(0, 255)); drawContours(drawing, contours, i, color, 2, 8, hierarchy, 0, Point()); } /// 在窗體中顯示結果 namedWindow("Contours", CV_WINDOW_AUTOSIZE); imshow("Contours", drawing); }
OpenCV提取輪廓之后,還可以進行許多操作:
ArcLength() 計算輪廓長度
ContourArea() 計算輪廓區域的面積
BoundingRect() 輪廓的外包矩形
ConvexHull() 提取輪廓的凸包
IsContourConvex() 測試輪廓的凸性
MinAreaRect() 輪廓的最小外包矩形
MinEnclosingCircle() 輪廓的最小外包圓
fitEllipse() 用橢圓擬合二維點集
approxPolyDP() 逼近多邊形曲線
boundingRect函數簡介
boundingRect函數是用來計算輪廓的最小外接矩形,通常與findContours函數組合使用,findContours函數用來查找圖像的輪廓,boundingRect獲取輪廓的最小外接矩形!
Rect boundingRect( InputArray array );
(1) 第一個參數,InputArray array,一般為findContours函數查找的輪廓,包含輪廓的點集或者Mat;
(2) 返回值,Rect,返回值為最小外接矩形的Rect,即左上點與矩形的寬度和高度;
#include "opencv2/highgui/highgui.hpp" #include "opencv2/imgproc/imgproc.hpp" #include <iostream> #include <stdio.h> #include <stdlib.h> using namespace cv; using namespace std; Mat src; Mat src_gray; int thresh = 100; int max_thresh = 255; RNG rng(12345); /// 函數聲明 void thresh_callback(int, void*); /** @主函數 */ int main(int argc, char** argv) { /// 載入原圖像, 返回3通道圖像 src = imread("E:\\VS2015Opencv\\vs2015\\project\\picture\\1.1.jpg", 1); /// 轉化成灰度圖像並進行平滑 cvtColor(src, src_gray, CV_BGR2GRAY); blur(src_gray, src_gray, Size(3, 3)); /// 創建窗口 char* source_window = "Source"; namedWindow(source_window, CV_WINDOW_AUTOSIZE); imshow(source_window, src); createTrackbar(" Threshold:", "Source", &thresh, max_thresh, thresh_callback); thresh_callback(0, 0); waitKey(0); return(0); } /** @thresh_callback 函數 */ void thresh_callback(int, void*) { Mat threshold_output; vector<vector<Point> > contours; vector<Vec4i> hierarchy; /// 使用Threshold檢測邊緣 threshold(src_gray, threshold_output, thresh, 255, THRESH_BINARY); /// 找到輪廓 findContours(threshold_output, contours, hierarchy, CV_RETR_TREE, CV_CHAIN_APPROX_SIMPLE, Point(0, 0)); /// 多邊形逼近輪廓 + 獲取矩形和圓形邊界框 vector<vector<Point> > contours_poly(contours.size()); vector<Rect> boundRect(contours.size()); vector<Point2f>center(contours.size()); vector<float>radius(contours.size()); for (int i = 0; i < contours.size(); i++) { approxPolyDP(Mat(contours[i]), contours_poly[i], 3, true); boundRect[i] = boundingRect(Mat(contours_poly[i])); minEnclosingCircle(contours_poly[i], center[i], radius[i]); } /// 畫多邊形輪廓 + 包圍的矩形框 + 圓形框 Mat drawing = Mat::zeros(threshold_output.size(), CV_8UC3); for (int i = 0; i< contours.size(); i++) { Scalar color = Scalar(rng.uniform(0, 255), rng.uniform(0, 255), rng.uniform(0, 255)); drawContours(drawing, contours_poly, i, color, 1, 8, vector<Vec4i>(), 0, Point()); rectangle(drawing, boundRect[i].tl(), boundRect[i].br(), color, 2, 8, 0); circle(drawing, center[i], (int)radius[i], color, 2, 8, 0); } /// 顯示在一個窗口 namedWindow("Contours", CV_WINDOW_AUTOSIZE); imshow("Contours", drawing); }
minAreaRect()
作用:找到一個能包圍輸入二維點集的面積最小的任意方向矩形。
形式:minAreaRect(InputArray points);
參數:points:輸入二維點集,並用std::vector or Mat存儲;
fitEllipse()
作用:尋找一個適合的圍繞二維點集的橢圓。
形式:fitEllipse(InputArray points);
參數:points:輸入二維點集,並用std::vector or Mat存儲;
ellipse()
作用:畫一個簡單的或明顯的橢圓弧,或填充一個橢圓部分。
形式:void ellipse(Mat& img, const RotatedRect& box, const Scalar& color, int thickness=1, int lineType=8);
或void ellipse(Mat& img, Point center, Size axes, double angle, double startAngle, double endAngle, const Scalar& color, int thickness=1, int lineType=8, int shift=0);
參數:
img:輸入的圖像;
box:通過RotatedRect or CvBox2D選擇橢圓代表,也就是在任意方向矩陣中鑲嵌一個橢圓;
后邊三個參數分別是:顏色、邊線粗細、邊線的類型;
#include "opencv2/highgui/highgui.hpp" #include "opencv2/imgproc/imgproc.hpp" #include <iostream> #include <stdio.h> #include <stdlib.h> using namespace cv; using namespace std; Mat src; Mat src_gray; int thresh = 100; int max_thresh = 255; RNG rng(12345); /// Function header void thresh_callback(int, void*); /** @function main */ int main(int argc, char** argv) { /// 加載源圖像 src = imread("E:\\VS2015Opencv\\vs2015\\project\\picture\\01.jpg"); /// 轉為灰度圖並模糊化 cvtColor(src, src_gray, CV_BGR2GRAY); blur(src_gray, src_gray, Size(3, 3)); /// 創建窗體 char* source_window = "Source"; namedWindow(source_window, CV_WINDOW_AUTOSIZE); imshow(source_window, src); createTrackbar(" Threshold:", "Source", &thresh, max_thresh, thresh_callback); thresh_callback(0, 0); waitKey(0); return(0); } /** @function thresh_callback */ void thresh_callback(int, void*) { Mat threshold_output; vector<vector<Point> > contours; vector<Vec4i> hierarchy; /// 閾值化檢測邊界 threshold(src_gray, threshold_output, thresh, 255, THRESH_BINARY); /// 尋找輪廓 findContours(threshold_output, contours, hierarchy, CV_RETR_TREE, CV_CHAIN_APPROX_SIMPLE, Point(0, 0)); /// 對每個找到的輪廓創建可傾斜的邊界框和橢圓 vector<RotatedRect> minRect(contours.size()); vector<RotatedRect> minEllipse(contours.size()); for (int i = 0; i < contours.size(); i++) { minRect[i] = minAreaRect(Mat(contours[i])); if (contours[i].size() > 5) { minEllipse[i] = fitEllipse(Mat(contours[i])); } } /// 繪出輪廓及其可傾斜的邊界框和邊界橢圓 Mat drawing = Mat::zeros(threshold_output.size(), CV_8UC3); for (int i = 0; i < contours.size(); i++) { Scalar color = Scalar(rng.uniform(0, 255), rng.uniform(0, 255), rng.uniform(0, 255)); // contour drawContours(drawing, contours, i, color, 1, 8, vector<Vec4i>(), 0, Point()); // ellipse ellipse(drawing, minEllipse[i], color, 2, 8); // rotated rectangle Point2f rect_points[4]; minRect[i].points(rect_points); for (int j = 0; j < 4; j++) line(drawing, rect_points[j], rect_points[(j + 1) % 4], color, 1, 8); } /// 結果在窗體中顯示 namedWindow("Contours", CV_WINDOW_AUTOSIZE); imshow("Contours", drawing); }