前言:上一個版本的Winform需要改成WPF來做界面,第一次接觸WPF,在轉換過程中遇到的需求就是一個背景透明模糊,一個是類似於 加載中…… 這樣的等待窗口,等后台執行完畢后再關掉。在Winform中是通過一個類指定等待窗口的parent為調用者,並指定topmost為最頂層來實現。在WPF中這個方法不太靈光,通過這幾天的摸索,找到一個WPF下的UI利器--HandyControl(https://github.com/HandyOrg/HandyControl)感謝作者分享。通過它來實現一些界面的效果,它里面帶的有個頂部彈出對話框的功能(帶遮罩),但沒找到后台代碼關閉的方法。所以我就單獨從里面把這個功能提取出來,實現了彈出提示框,后台可以關閉的模式。
最新更新:控件作者提供了有一個自動關閉的Demo,請以Demo的使用方法為准。下載地址:點擊下載
先看一下HandyControl提供的Demo中的這種對話框。
由於我需要的是彈出后,后台會執行代碼,代碼執行完后主動關閉對話框的操作。於是我把里面的這塊代碼單獨提取出來改造了一下,實現效果如下。
這是在新接觸WPF開發中,學習到的,如何讓主窗體背景磨砂透明、如何Grid背景透明模糊、如何讓Grid的控件不隨Grid來模糊。
下面進入代碼:
首先新建一個WPF項目,然后通過Nuget引用HandyControl。
在App.xaml中添加以下內容,來引用HandyControl的樣式效果。
<Application.Resources> <ResourceDictionary> <ResourceDictionary.MergedDictionaries> <ResourceDictionary> <ResourceDictionary.MergedDictionaries> <ResourceDictionary Source="pack://application:,,,/HandyControl;component/Themes/SkinDefault.xaml"/> <ResourceDictionary Source="pack://application:,,,/HandyControl;component/Themes/Theme.xaml"/> </ResourceDictionary.MergedDictionaries> </ResourceDictionary> <ResourceDictionary> <viewModel:ViewModelLocator x:Key="Locator" /> </ResourceDictionary> </ResourceDictionary.MergedDictionaries> </ResourceDictionary> </Application.Resources>
添加一個類文件BlurBehind.cs,用來實現主窗體透明磨砂感。
using System; using System.Runtime.InteropServices; namespace WpfApp1 { /// <summary> /// 背景磨砂 /// </summary> public class BlurBehind { internal enum AccentState { ACCENT_DISABLED = 1, ACCENT_ENABLE_GRADIENT = 0, ACCENT_ENABLE_TRANSPARENTGRADIENT = 2, ACCENT_ENABLE_BLURBEHIND = 3, ACCENT_INVALID_STATE = 4, ACCENT_ENABLE_ACRYLICBLURBEHIND = 5 } [StructLayout(LayoutKind.Sequential)] internal struct AccentPolicy { public AccentState AccentState; public int AccentFlags; public int GradientColor; public int AnimationId; } [StructLayout(LayoutKind.Sequential)] internal struct WindowCompositionAttributeData { public WindowCompositionAttribute Attribute; public IntPtr Data; public int SizeOfData; } internal enum WindowCompositionAttribute { // ... WCA_ACCENT_POLICY = 19 // ... } } }
然后新建兩個目錄:ViewModel和Images
在Images中放入一張圖片,並設置生成時自動復制
在ViewModel中新建三個類文件
DialogDemoViewModel.cs 用來實現彈出框
using System; using GalaSoft.MvvmLight; using GalaSoft.MvvmLight.Command; using HandyControl.Controls; namespace WpfApp1.ViewModel { public class DialogDemoViewModel : ViewModelBase { private string _dialogResult; public string DialogResult { get => _dialogResult; #if netle40 set => Set(nameof(DialogResult), ref _dialogResult, value); #else set => Set(ref _dialogResult, value); #endif } public RelayCommand<TextDialog> ShowTextCmd => new Lazy<RelayCommand<TextDialog>>(() => new RelayCommand<TextDialog>(ShowText)).Value; private static void ShowText(TextDialog d) { Dialog.Show(d); //獲得句柄 //var dialogShow = Dialog.Show(d); //var dialogShowHwnd = (HwndSource)PresentationSource.FromVisual(dialogShow); //if (dialogShowHwnd == null) return; //var hwnd = dialogShowHwnd.Handle; } } }
DialogInfo.cs 用來實現數據綁定給彈出框,比如指定顯示文字
using System.Windows.Automation.Peers; using System.Windows.Automation.Provider; using System.ComponentModel; namespace WpfApp1.ViewModel { public class DialogInfo : INotifyPropertyChanged { public event PropertyChangedEventHandler PropertyChanged; public DialogInfo() { MyTxt = "加載中,請稍后。"; } private string myTxt; public string MyTxt { get => myTxt; set { myTxt = value; PropertyChanged?.Invoke(this, new PropertyChangedEventArgs("MyTxt")); } } } }
ViewModelLocator.cs用來實現構建彈出框實例
using System; using System.Windows; using CommonServiceLocator; using GalaSoft.MvvmLight.Ioc; namespace WpfApp1.ViewModel { public class ViewModelLocator { public ViewModelLocator() { ServiceLocator.SetLocatorProvider(() => SimpleIoc.Default); SimpleIoc.Default.Register<DialogDemoViewModel>(); } public static ViewModelLocator Instance => new Lazy<ViewModelLocator>(() => Application.Current.TryFindResource("Locator") as ViewModelLocator).Value; #region Vm public DialogDemoViewModel DialogDemo => ServiceLocator.Current.GetInstance<DialogDemoViewModel>(); #endregion } }
MainWindow.xaml 主窗體的內容
<Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" x:Class="WpfApp1.MainWindow" mc:Ignorable="d" Title="MainWindow" Height="450" Width="800" DataContext="{Binding DialogDemo,Source={StaticResource Locator}}" Loaded="MainWindow_OnLoaded" Background="#727A7A7A" AllowsTransparency="True" WindowStyle="None" MouseDown="MainWindow_OnMouseDown" > <Grid HorizontalAlignment="Left" Height="397" Margin="10,10,0,0" VerticalAlignment="Top" Width="790" ZIndex="0" > <Grid Margin="0,10,10,97"> <Grid.Background> <ImageBrush ImageSource="/WpfApp1;component/Images/wow_cataclysm_artwork-wallpaper-960x540.jpg"></ImageBrush> </Grid.Background> <Grid.Effect> <BlurEffect Radius="8"></BlurEffect> </Grid.Effect> </Grid> <Button x:Name="Btn_Show" Content="Button" HorizontalAlignment="Left" Margin="430,185,0,0" VerticalAlignment="Top" Width="75" Click="Button_Click" /> <TextBlock x:Name="txtBlock" HorizontalAlignment="Left" Margin="614,120,0,0" TextWrapping="Wrap" Text="" VerticalAlignment="Top" Height="120" Width="145" Foreground="White"/> </Grid> </Window>
MainWindow.xaml.cs
using System; using System.Linq; using System.Runtime.InteropServices; using System.Timers; using System.Windows; using System.Windows.Input; using System.Windows.Interop; using WpfApp1.ViewModel; namespace WpfApp1 { /// <summary> /// MainWindow.xaml 的交互邏輯 /// </summary> public partial class MainWindow { [DllImport("user32.dll")] private static extern int SetWindowCompositionAttribute(IntPtr hwnd, ref BlurBehind.WindowCompositionAttributeData data); private uint _blurOpacity; public double BlurOpacity { get { return _blurOpacity; } set { _blurOpacity = (uint)value; EnableBlur(); } } private uint _blurBackgroundColor = 0x990000; /* BGR color format */ public MainWindow() { InitializeComponent(); } private void Button_Click(object sender, RoutedEventArgs e) { var newWindow = new TextDialog(); var dialog = new DialogDemoViewModel(); if (dialog.ShowTextCmd.CanExecute(newWindow)) { dialog.ShowTextCmd.Execute(newWindow); } newWindow.info.MyTxt="加載中"; //if (DataContext is DialogDemoViewModel MyVM && MyVM.ShowTextCmd.CanExecute(newWindow)) // MyVM.ShowTextCmd.Execute(newWindow); var i = 0; var timer = new Timer(1000); timer.Elapsed+=delegate { Dispatcher.BeginInvoke(new Action(() => { if (i < 5) { txtBlock.Text +=$"{5 - i}秒后關閉"+ Environment.NewLine; i++; } else { newWindow.CloseMe(); } })); }; timer.AutoReset = true; timer.Enabled = true; } /// <summary> /// 獲取當前應用中處於激活的一個窗口 /// </summary> /// <returns></returns> private static Window GetActiveWindow() => Application.Current.Windows.OfType<Window>().SingleOrDefault(x => x.IsActive); private void MainWindow_OnLoaded(object sender, RoutedEventArgs e) { EnableBlur(); } private void EnableBlur() { var windowHelper = new WindowInteropHelper(this); var accent = new BlurBehind.AccentPolicy { AccentState = BlurBehind.AccentState.ACCENT_ENABLE_BLURBEHIND, //GradientColor = (int) ((_blurOpacity << 24) | (_blurBackgroundColor & 0xFFFFFF)) }; var accentStructSize = Marshal.SizeOf(accent); var accentPtr = Marshal.AllocHGlobal(accentStructSize); Marshal.StructureToPtr(accent, accentPtr, false); var data = new BlurBehind.WindowCompositionAttributeData { Attribute = BlurBehind.WindowCompositionAttribute.WCA_ACCENT_POLICY, SizeOfData = accentStructSize, Data = accentPtr }; SetWindowCompositionAttribute(windowHelper.Handle, ref data); Marshal.FreeHGlobal(accentPtr); } private void MainWindow_OnMouseDown(object sender, MouseButtonEventArgs e) { if (e.ChangedButton == MouseButton.Left) DragMove(); } } }
TextDialog.xaml 對話框
<Border x:Class="WpfApp1.TextDialog" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:hc="https://handyorg.github.io/handycontrol" CornerRadius="10" Width="400" Height="247" Background="{DynamicResource RegionBrush}" > <hc:SimplePanel> <TextBlock x:Name="TextBlock" Style="{StaticResource TextBlockLargeBold}" Text="{Binding MyTxt,UpdateSourceTrigger=PropertyChanged}" HorizontalAlignment="Left" Margin="100,0,0,119" VerticalAlignment="Bottom" Height="68" Width="100"/> <Button x:Name="BtnClose" Width="22" Height="22" Command="hc:ControlCommands.Close" Style="{StaticResource ButtonIcon}" Foreground="{DynamicResource PrimaryBrush}" hc:IconElement.Geometry="{StaticResource ErrorGeometry}" Padding="0" HorizontalAlignment="Right" VerticalAlignment="Top" Margin="0,4,4,0" Visibility="Hidden" /> </hc:SimplePanel> </Border>
TextDialog.xaml.cs 新增了一個CloseMe 用來后台調用關閉它
1 using System.Windows.Automation.Peers; 2 using System.Windows.Automation.Provider; 3 using WpfApp1.ViewModel; 4 5 namespace WpfApp1 6 { 7 /// <summary> 8 /// TextDialog_.xaml 的交互邏輯 9 /// </summary> 10 public partial class TextDialog 11 { 12 public DialogInfo info = new DialogInfo { MyTxt = "加載中……" }; 13 public TextDialog() 14 { 15 DataContext = info; 16 InitializeComponent(); 17 } 18 public void CloseMe() 19 { 20 try 21 { 22 BtnClose.Visibility = Visibility.Visible; 23 BtnClose.OnClick(); 24 } 25 catch 26 { 27 // 28 } 29 30 } 31 } 32 /// <summary> 33 /// ButtonBase 擴展 34 /// </summary> 35 public static class ButtonBaseExtension 36 { 37 /// <summary> 38 /// 引發 <see> 39 /// <cref>Primitives.ButtonBase.Click</cref> 40 /// </see> 41 /// 路由事件。 42 /// </summary> 43 /// <param name="buttonBase">要引發路由事件的按鈕</param> 44 public static void OnClick(this System.Windows.Controls.Primitives.ButtonBase buttonBase) 45 { 46 buttonBase.GetType().GetMethod(nameof(OnClick), BindingFlags.Instance | BindingFlags.NonPublic)?.Invoke(buttonBase, null); 47 } 48 } 49 50 }