這是一道阿里的面試題,考察你對HashMap源碼的了解情況,廢話不多說,咱們就直接上源碼吧!
void resize(int newCapacity) { Entry[] oldTable = table;//保存舊數組 int oldCapacity = oldTable.length; if (oldCapacity == MAXIMUM_CAPACITY) {//判斷當前數組大小是否達到最大值 threshold = Integer.MAX_VALUE; return; } Entry[] newTable = new Entry[newCapacity];//創建一個新數組 boolean oldAltHashing = useAltHashing; useAltHashing |= sun.misc.VM.isBooted() && (newCapacity >= Holder.ALTERNATIVE_HASHING_THRESHOLD); boolean rehash = oldAltHashing ^ useAltHashing;//是否需要重新計算hash值 transfer(newTable, rehash);//將oldTable的元素遷移到newTable table = newTable;//將新數組重新賦值 //重新計算閾值 threshold = (int)Math.min(newCapacity * loadFactor, MAXIMUM_CAPACITY + 1); } void transfer(Entry[] newTable, boolean rehash) { int newCapacity = newTable.length; for (Entry<K,V> e : table) {//遍歷oldTable遷移元素到newTable while(null != e) {//①處會導致閉環,從而導致e永遠不為空,然后死循環,內存直接爆了 Entry<K,V> next = e.next; if (rehash) {//是否需要重新計算hash值 e.hash = null == e.key ? 0 : hash(e.key); } int i = indexFor(e.hash, newCapacity); e.next = newTable[i];//① newTable[i] = e;//① e = next;//① } } }
final Node<K,V>[] resize() { Node<K,V>[] oldTab = table;//保存舊數組 int oldCap = (oldTab == null) ? 0 : oldTab.length; int oldThr = threshold;//保存舊閾值 int newCap, newThr = 0;//創建新的數組大小、新的閾值 if (oldCap > 0) { if (oldCap >= MAXIMUM_CAPACITY) {//判斷當前數組大小是否達到最大值 threshold = Integer.MAX_VALUE; return oldTab; } else if ((newCap = oldCap << 1) < MAXIMUM_CAPACITY && oldCap >= DEFAULT_INITIAL_CAPACITY) newThr = oldThr << 1; //擴容兩倍的閾值 } else if (oldThr > 0) // 初始化新的數組大小 newCap = oldThr; else {//上面條件都不滿足,則使用默認值 newCap = DEFAULT_INITIAL_CAPACITY; newThr = (int)(DEFAULT_LOAD_FACTOR * DEFAULT_INITIAL_CAPACITY); } if (newThr == 0) {//初始化新的閾值 float ft = (float)newCap * loadFactor; newThr = (newCap < MAXIMUM_CAPACITY && ft < (float)MAXIMUM_CAPACITY ? (int)ft : Integer.MAX_VALUE); } threshold = newThr;//將新閾值賦值到當前對象 @SuppressWarnings({"rawtypes","unchecked"}) //創建一個newCap大小的數組Node Node<K,V>[] newTab = (Node<K,V>[])new Node[newCap]; table = newTab; if (oldTab != null) { for (int j = 0; j < oldCap; ++j) {//遍歷舊的數組 Node<K,V> e; if ((e = oldTab[j]) != null) { oldTab[j] = null;//釋放空間 if (e.next == null) //如果舊數組中e后面沒有元素,則直接計算新數組的位置存放 newTab[e.hash & (newCap - 1)] = e; else if (e instanceof TreeNode)//如果是紅黑樹則單獨處理 ((TreeNode<K,V>)e).split(this, newTab, j, oldCap); else { //鏈表結構邏輯,解決hash沖突 Node<K,V> loHead = null, loTail = null; Node<K,V> hiHead = null, hiTail = null; Node<K,V> next; do { next = e.next; if ((e.hash & oldCap) == 0) { if (loTail == null) loHead = e; else loTail.next = e; loTail = e; } else { if (hiTail == null) hiHead = e; else hiTail.next = e; hiTail = e; } } while ((e = next) != null); //原索引放入數組中 if (loTail != null) { loTail.next = null; newTab[j] = loHead; } //原索引+oldCap放入數組中 if (hiTail != null) { hiTail.next = null; newTab[j + oldCap] = hiHead;//jdk1.8優化的點 } } } } } return newTab; }
總結
jdk1.7在rehash的時候,舊鏈表遷移到新鏈表的時候,如果在新表的數組索引位置相同,則鏈表元素會倒置,但是jdk1.8不會倒置