kotlin學習-Coroutines(協程)


協程(又名纖程),輕量級線程(建立在線程基礎上,屬於用戶態調用),非阻塞式編程(像同步編寫一樣),在用戶態內進行任務調度,避免與內核態過多交互問題,提高程序快速響應。協程使用掛起當前上下文替代阻塞,被掛起后的協程可以去運行其它active task,即協程可以被復用,相比於線程,減少了線程資源的大量浪費。

備注

掛起:保存當前運行狀態,釋放資源,此時協程可去做其它工作,可充分利用資源
阻塞:占用資源未釋放,等待狀態

 

基本使用:

fun runAsync()= runBlocking {
    val time = measureTimeMillis {//系統函數統計時間
        val one = async { doSomethingUsefulOne() }//異步調用,返回結果
        val two = async { doSomethingUsefulTwo() }
        println("The answer is ${one.await() + two.await()}")//等待異步執行完成(await調用會掛起當前線程,等待執行結果完成后,通過調用resume恢復掛起前狀態)
    }
    println("Completed in $time ms")
}

//協程coroutines 調用的方法需要用suspend修飾,告訴編譯器此函數可以被掛起
suspend fun doSomethingUsefulOne(): Int {
    delay(1000L) // pretend we are doing something useful here
    return 13
}

suspend fun doSomethingUsefulTwo(): Int {
    delay(1000L) // pretend we are doing something useful here, too
    return 29
}

 這里面沒有使用異步+回調,直接像寫同步代碼一樣,簡潔

launch 異步執行沒有返回結果,產生Job對象用於cancel,join處理

fun cancelCoroutine() = runBlocking {
    val startTime = System.currentTimeMillis()
    val job = launch(Dispatchers.Default) {
        var nextPrintTime = startTime
        var i = 0
        while (isActive) { // cancellable computation loop
            // print a message twice a second
            if (System.currentTimeMillis() >= nextPrintTime) {
                println("job: I'm sleeping ${i++} ...")
                nextPrintTime += 500L
            }
        }
    }
    delay(1300L) // delay a bit
    println("main: I'm tired of waiting!")
    job.cancelAndJoin() // cancels the job and waits for its completion
    println("main: Now I can quit.")
}

線程之間切換,使用withContext

fun log(msg: String) = println("[${Thread.currentThread().name}] $msg")
fun jumpCor(){//創建單線程coroutines
    newSingleThreadContext("Ctx1").use { ctx1 ->
        newSingleThreadContext("Ctx2").use { ctx2 ->
            runBlocking(ctx1) {
                log("Started in ctx1")
                withContext(ctx2) {
                    log("Working in ctx2")
                }
                log("Back to ctx1")
            }
        }
    }
}

 協程必須關聯CoroutineScope以便於管理追蹤,方法內創建Scope

suspend fun showSomeData() = coroutineScope {//此處coroutineScope屬於out scope的child scop
      val data = async(Dispatchers.IO) { // IO task  io線程調用操作
//          ... load some UI data for the Main thread ...
       }

    withContext(Dispatchers.Main){//UI task  UI更新
        val result = data.await()
//        display(result)
    }
}

 

協程上下文環境,CoroutineScope,CoroutineContext

每個協程運行需要在指定Scope內才能使用協程相關方法delay,asyc,launch,創建CoroutineScope ,runBlocking函數內部會創建CoroutineScope,系統提供GlobalScope,MainScope等輔助類創建Scope

也可以通過CoroutineContext和Job創建自己的CoroutineScope

 

fun sampleCreateCorountine(){
    //create corountine scope
    //自定義CoroutineScope
    val coroutineContext = Dispatchers.Default
    val job = Job()
    val coroutineScope = CoroutineScope(coroutineContext + job)
    //創建child scope
    coroutineScope.launch {

    }
    //創建全局Scope
    GlobalScope.launch (Dispatchers.Default+CoroutineName("global background thread")){

    }
    //創建主線程分發處理Scope
    MainScope().launch {

    }

}

 

類內部定義協程

1,直接繼承CoroutineScope

class SomethingWithLifecycle : CoroutineScope {
    // 使用job來管理你的SomethingWithLifecycle的所有子協程
    private val job = Job()
    override val coroutineContext: CoroutineContext
        get() = Dispatchers.Main + job

    fun destory(){//退出取消
        job.cancel()
    }
}

2,直接使用已定義Scope

class CorMyActivity : AppCompatActivity(), CoroutineScope by MainScope() {

    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        showSomeData()
    }

    /**
     * Note how coroutine builders are scoped: if activity is destroyed or any of the launched coroutines
    in this method throws an exception, then all nested coroutines are cancelled.
     */
    fun showSomeData() = launch {
        // <- extension on current activity, launched in the main thread
        // ... here we can use suspending functions or coroutine builders with other dispatchers
//        draw(data) // draw in the main thread
    }

    override fun onDestroy() {
        super.onDestroy()
        cancel()
    }

}

 

 

Dispatchers,協程分發器:

fun dispatchTask()= runBlocking<Unit> {
    // it inherits the context (and thus dispatcher) from the CoroutineScope that it is being launched from.
        launch { // context of the parent, main runBlocking coroutine
            println("main runBlocking      : I'm working in thread ${Thread.currentThread().name}")
        }
    //執行coroutine是在調用者的線程,但是當在coroutine中第一個掛起之后,后面所在的線程將完全取決於
    // 調用掛起方法的線程(如delay一般是由kotlinx.coroutines.DefaultExecutor中的線程調用)
    //Unconfined在掛起后在delay的調用線程DefaultExecutor執行
        launch(context = Dispatchers.Unconfined) { // not confined -- will work with main thread
            println("Unconfined            : I'm working in thread ${Thread.currentThread().name}")
        }
    // coroutines are launched in GlobalScope,uses shared background pool of threads
    //uses the same dispatcher as GlobalScope.launch
  //Dispatchers.Default 處理cup密集型任務,線程數為cpu內核數,最少為2,Dispatchers.IO 處理阻塞性IO,socket密集度任務,數量隨任務多少變化,默認最大數量64 launch(context = Dispatchers.Default) { // will get dispatched to DefaultDispatcher println("Default : I'm working in thread ${Thread.currentThread().name}") } //creates a thread for the coroutine to run launch(newSingleThreadContext("MyOwnThread")) { // will get its own new thread println("newSingleThreadContext: I'm working in thread ${Thread.currentThread().name}") } }

 

suspend 是如何工作的? 
Kotlin 使用堆棧幀來管理要運行哪個函數以及所有局部變量。暫停協程時,
會復制並保存當前的堆棧幀以供稍后使用。恢復協程時,調度器會將堆棧幀從其保存位置復制回來,然后函數再次開始運行

 

協程間通信之channel

協程之間通過channel進行數據傳遞,生產者->消費者模式

 

 

 

 

 

 

例:

fun channelTest()= runBlocking {
    val channel = Channel<Int>()
    launch {//生產數據
        for (x in 1..5) channel.send(x * x)
        channel.close() //關閉停止
    }
    // 循環接收直到channnel close
    for (y in channel) println(y)
    println("Done!")
}

生產者每生產一個數據就發送到channel里,消費者等待接收數據,

channel分類:

SendChannel:創建的producers類型屬於sendChannel實例

ReceiveChannel:創建的consumers類型屬於receiveChannel實例

Channel:繼承SendChannel和ReceiveChannel即可send,又可以receive數據

 

channel類型:

Unlimited channel:容量無限制,producer不斷生產數據,可能會產生OutOfMemoryException,consumer接收數據時,如果channel內數據為空則會掛起
Buffered channel:指定 channel size,當生產者的數據達到buffer size大小則send會掛起,直到channel內數據量小於size才能繼續生產數據
Rendezvous:是bufferred channel size=0,當producer生成數據send時如果沒有consumer接受,則producer會掛起直到consumer取走數據,才繼續send下一個數據,即實現同步傳遞數據功能
Conflated channel:producer不停地send數據,后面的數據會覆蓋前面已經存在的數據,consumer始終取到最新的數據

 

    val rendezvousChannel = Channel<String>()//同步傳遞
    val bufferedChannel = Channel<String>(10)//指定size pool
    val conflatedChannel = Channel<String>(Channel.CONFLATED)//channel內數據實時更新
    val unlimitedChannel = Channel<String>(Channel.UNLIMITED)//無容量限制

 

 

 

協程結合Architecture ViewModel使用

class NewsViewModel: ViewModel() {

    private val mApi:WebServer
    init {
        mApi = WebServer()
    }

    val dataNews: MutableLiveData<DataResource<NewsDataRsp>> by lazy {
//        MutableLiveData<DataResource<NewsDataRsp>>().also {
//            loadNewsData(minId=null)
//        }
        MutableLiveData<DataResource<NewsDataRsp>>()
    }

     fun loadNewsData(pageIndex:Int =1,countItem:Int = 20,minId:String?=null){
        runCoroutine(dataNews){
            val mp = mutableMapOf("encode" to "ywjh","source" to "app","sys" to "android","banner" to "banner",
                    "limit" to countItem.toString(),"version" to "7002000")
            if(pageIndex>1 && false==minId.isNullOrEmpty()){
                mp.put("min_id",minId)
            }
            val response = mApi.commonDataSourceApi.getNewsData(mp).execute()
            return@runCoroutine response.body()!!
        }
    }

     fun fetchNews(pageIndex:Int =1,countItem:Int = 20,minId:String){
         val mp = mutableMapOf("encode" to "ywjh","source" to "app","sys" to "android","banner" to "banner",
                 "limit" to countItem.toString(),"version" to "7002000")
         if(pageIndex>1 && false==minId.isNullOrEmpty()){
             mp.put("min_id",minId)
         }

         val cor = CoroutineScope(Dispatchers.IO)
         cor.launch {
             try {
                 val response = mApi.commonDataSourceApi.getNewsData(mp).execute()
                 dataNews.postValue(DataResource(DataResource.Status.COMPLETED, response.body(), null))
             } catch (exception: Exception) {
                 dataNews.postValue(DataResource(DataResource.Status.COMPLETED, null, exception))
             }
         }
    }

    suspend fun simpleGetData(pageIndex:Int =1,countItem:Int = 20,minId:String) = withContext(Dispatchers.IO) {
        val mp = mutableMapOf("encode" to "ywjh","source" to "app","sys" to "android","banner" to "banner",
                "limit" to countItem.toString(),"version" to "7002000")
        if(pageIndex>1 && false==minId.isNullOrEmpty()){
            mp.put("min_id",minId)
        }

        try {
            val response = mApi.commonDataSourceApi.getNewsData(mp).execute()
            dataNews.postValue(DataResource(DataResource.Status.COMPLETED, response.body(), null))
        } catch (exception: Exception) {
            dataNews.postValue(DataResource(DataResource.Status.COMPLETED, null, exception))
        }
    }

    private fun <T> runCoroutine(correspondenceLiveData: MutableLiveData<DataResource<T>>, block: suspend () -> T) {
        correspondenceLiveData.value = DataResource(DataResource.Status.LOADING, null, null)

        GlobalScope.launch(Dispatchers.IO) {
            try {
                val result = block()
                correspondenceLiveData.postValue(DataResource(DataResource.Status.COMPLETED, result, null))
            } catch (exception: Exception) {
//                val error = ErrorConverter.convertError(exception)
                correspondenceLiveData.postValue(DataResource(DataResource.Status.COMPLETED, null, exception))
            }
        }
    }

}

 


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