canva繪制圓角矩形


在做組態的時候,需要支持矩形圓角格式,但是因為canvas本身不帶有圓角矩形,需要自行算出坐標進行繪制

方案一、統一圓角

<!DOCTYPE html>
<html>

<head>
    <meta charset="utf-8">
    <title>canvas制作圓角矩形(包括填充矩形的功能)</title>
</head>

<body>
    <canvas id="myCanvas" style="border:1px solid #d3d3d3;">
        您的瀏覽器不支持 HTML5 canvas 標簽。</canvas>
    <script>
    window.onload = function() {
        var myCanvas = document.getElementById("myCanvas"); //獲取canvas對象  
        if (myCanvas.getContext("2d")) { //判斷瀏覽器是否支持canvas標簽  
            //設置canvas的寬度和高度  
            myCanvas.width = 400;
            myCanvas.height = 200;

            var context = myCanvas.getContext("2d"); //獲取畫布context的上下文環境  
            //繪制一個圓角矩形  
            strokeRoundRect(context, 10, 10, 100, 50, 10);  

            //繪制並填充一個圓角矩形  
            fillRoundRect(context, 200, 10, 100, 50, 10, 'rgba(0,0,0,0.7)');
        } else {
            alert("您的瀏覽器不支持canvas,請換個瀏覽器試試");
        }
    };


    /**該方法用來繪制一個有填充色的圓角矩形 
     *@param cxt:canvas的上下文環境 
     *@param x:左上角x軸坐標 
     *@param y:左上角y軸坐標 
     *@param width:矩形的寬度 
     *@param height:矩形的高度 
     *@param radius:圓的半徑 
     *@param fillColor:填充顏色 
     **/
    function fillRoundRect(cxt, x, y, width, height, radius, /*optional*/ fillColor) {
        //圓的直徑必然要小於矩形的寬高          
        if (2 * radius > width || 2 * radius > height) { return false; }

        cxt.save();
        cxt.translate(x, y);
        //繪制圓角矩形的各個邊  
        drawRoundRectPath(cxt, width, height, radius);
        cxt.fillStyle = fillColor || "#000"; //若是給定了值就用給定的值否則給予默認值  
        cxt.fill();
        cxt.restore();
    }


    /**該方法用來繪制圓角矩形 
     *@param cxt:canvas的上下文環境 
     *@param x:左上角x軸坐標 
     *@param y:左上角y軸坐標 
     *@param width:矩形的寬度 
     *@param height:矩形的高度 
     *@param radius:圓的半徑 
     *@param lineWidth:線條粗細 
     *@param strokeColor:線條顏色 
     **/
    function strokeRoundRect(cxt, x, y, width, height, radius, /*optional*/ lineWidth, /*optional*/ strokeColor) {
        //圓的直徑必然要小於矩形的寬高          
        if (2 * radius > width || 2 * radius > height) { return false; }

        cxt.save();
        cxt.translate(x, y);
        //繪制圓角矩形的各個邊  
        drawRoundRectPath(cxt, width, height, radius);
        cxt.lineWidth = lineWidth || 2; //若是給定了值就用給定的值否則給予默認值2  
        cxt.strokeStyle = strokeColor || "#000";
        cxt.stroke();
        cxt.restore();
    }

    function drawRoundRectPath(cxt, width, height, radius) {
        cxt.beginPath(0);
        //從右下角順時針繪制,弧度從0到1/2PI  
        cxt.arc(width - radius, height - radius, radius, 0, Math.PI / 2);

        //矩形下邊線  
        cxt.lineTo(radius, height);

        //左下角圓弧,弧度從1/2PI到PI  
        cxt.arc(radius, height - radius, radius, Math.PI / 2, Math.PI);

        //矩形左邊線  
        cxt.lineTo(0, radius);

        //左上角圓弧,弧度從PI到3/2PI  
        cxt.arc(radius, radius, radius, Math.PI, Math.PI * 3 / 2);

        //上邊線  
        cxt.lineTo(width - radius, 0);

        //右上角圓弧  
        cxt.arc(width - radius, radius, radius, Math.PI * 3 / 2, Math.PI * 2);

        //右邊線  
        cxt.lineTo(width, height - radius);
        cxt.closePath();
    }
    </script>
</body>

</html>

效果圖

 

方案二、支持多種圓角格式【右下、左下、左上、右上】

申明一個變量,以數組的形式,然后將 drawRoundRectPath函數重新改寫一下即可

    drawRoundRectPath(cxt, width, height) {
      var radius = this.radius;//vue data里面的數據
      var  r0 = radius[0],r1 = radius[1],r2 = radius[2],r3 = radius[3];
      cxt.beginPath(0);
      //從右下角順時針繪制,弧度從0到1/2PI  
      cxt.arc(width - r0, height - r0, r0, 0, Math.PI / 2);

      //矩形下邊線  
      cxt.lineTo(r1, height);

      //左下角圓弧,弧度從1/2PI到PI  
      cxt.arc(r1, height - r1, r1, Math.PI / 2, Math.PI);

      //矩形左邊線  
      cxt.lineTo(0, r2);

      //左上角圓弧,弧度從PI到3/2PI  
      cxt.arc(r2, r2, r2, Math.PI, Math.PI * 3 / 2);

      //上邊線  
      cxt.lineTo(width - r3, 0);

      //右上角圓弧  
      cxt.arc(width - r3, r3, r3, Math.PI * 3 / 2, Math.PI * 2);

      //右邊線  
      cxt.lineTo(width, height - r3);
      cxt.closePath();
    }

 

 

實例

vue進行繪制矩形

 

<template>
  <canvas
    :id="options.id"
    ref="canvas"
    class="elem-container"
    :width="canvasWidth"
    :height="canvasHeight"
    :style="assignStyle"
  />
</template>
<script>
import mixins from './canvasMixins.js'

export default {
  name: 'RectElem',
  mixins: [mixins],
  data() {
    return {
      myOptions: {
        penStyle: 0
      },
      assignStyle: {} // 合並樣式
    }
  },
  computed: {
    'canvasWidth': function() {
      return (parseFloat(this.myOptions.width) + parseFloat(this.myOptions.borderWidth))
    },
    'canvasHeight': function() {
      return (parseFloat(this.myOptions.height) + parseFloat(this.myOptions.borderWidth))
    },
    'radius' : function(){
      debugger;
      if(this.myOptions.radius == "none"){ return [0,0,0,0]}
      return !!this.myOptions.radius ? JSON.parse(this.myOptions.radius) : [0,0,0,0]
    }
  },
  mounted() {
    this.initialStyleOfRec()
  },
  methods: {
    initialStyleOfRec() {
      const options = this.myOptions // 父組件傳入的參數
      const bWidth = options.borderWidth
      let baseStyle = options.style // 未轉為對象前的基礎樣式(字符串)
      const width = options.width ? `width:${options.borderWidth ? (options.width * 1 + options.borderWidth) : options.width}px;` : ''
      const height = options.height ? `height:${options.borderWidth ? (options.height * 1 + options.borderWidth) : options.height}px;` : ''
      const len = baseStyle.length
      baseStyle = baseStyle.charAt(len - 1) === ';' ? (baseStyle + width + height) : (baseStyle + ';' + width + height)
      this.baseStyle = this.style2Object(baseStyle)
      if (bWidth && bWidth !== '') {
        this.baseStyle.top = `${-0.5 * (this.options.borderWidth || 0)}px`
        this.baseStyle.left = `${-0.5 * (this.options.borderWidth || 0)}px`
      }
      this.assignStyle = this.baseStyle
    },
    // // 把字符串樣式轉化為{}
    // styleToObject(style) {
    //   let styleObject = {}

    //   if (style && style !== '' && style !== 'null') {
    //     const len = style.length
    //     styleObject = style.charAt(len - 1) === ';' ? '{' + style + '}' : '{' + style + ';}' // 統一樣式后面以";"結束

    //     // 將字符串轉化為json標准字符串
    //     styleObject = styleObject.replace(/{/g, '{\"')
    //     styleObject = styleObject.replace(/:/g, '\":\"')
    //     styleObject = styleObject.replace(/;/g, '\",\"')
    //     styleObject = styleObject.replace(/,"}/g, '}')

    //     // 將json標准字符串轉化為{}對象
    //     styleObject = JSON.parse(styleObject)
    //   }
    //   return styleObject
    // },
    render(options) {
      const ctx = this.getCleanCtx()// 獲取canvas畫布
      const penStyle = options.penStyle// 線型
      // 判斷
      const halfBW = 0.5 * (options.borderWidth || 0) // 線寬的一半
      const fillColor = options.fillColor

      if (penStyle === 0) {
        ctx.lineWidth === 0
      } else if (penStyle !== 1) {
        ctx.setLineDash(this.getLineDashArr(penStyle))
      }
      let param = {
          x:0 + halfBW,
          y:0 + halfBW,
          w:options.width,
          h:options.height,
          radius:options.radius || [0,0,0,0]
        }
      if (fillColor !== 'none') {
        // 繪制填充矩形
        ctx.fillStyle = fillColor
       // ctx.fillRect(0 + halfBW, 0 + halfBW, options.width, options.height);
        
        //繪制填充圓角矩形
        this.fillRoundRect(ctx,param);
        //ctx.fill()
      }
      ctx.lineWidth = options.borderWidth
      ctx.strokeStyle = options.borderColor
      //ctx.strokeRect(0 + halfBW, 0 + halfBW, options.width, options.height)
      //繪制描邊圓角矩形
      this.strokeRoundRect(ctx,param);
    },
    /**該方法用來繪制一個有填充色的圓角矩形 
     *@param cxt:canvas的上下文環境 
     *@param param.x:左上角x軸坐標 
     *@param param.y:左上角y軸坐標 
     *@param param.w:矩形的寬度 
     *@param param.h:矩形的高度 
     *@param param.radius:圓的半徑 
     **/
    fillRoundRect(cxt, param) {
        let x = param.x,
        ctx = ctx,
        y = param.y,
        width = param.w,
        height = param.h,
        radius = param.radius;
        //圓的直徑必然要小於矩形的寬高          
        if (2 * radius > width || 2 * radius > height) { return false; }
        cxt.save();
        cxt.translate(x, y);
        //繪制圓角矩形的各個邊  
        this.drawRoundRectPath(cxt, width, height, radius);
        //cxt.fillStyle = fillColor || "#000"; //若是給定了值就用給定的值否則給予默認值  
        cxt.fill();
        cxt.restore();
    },

    drawRoundRectPath(cxt, width, height) {
      var radius = this.radius;
      var  r0 = radius[0],r1 = radius[1],r2 = radius[2],r3 = radius[3];
      cxt.beginPath(0);
      //從右下角順時針繪制,弧度從0到1/2PI  
      cxt.arc(width - r0, height - r0, r0, 0, Math.PI / 2);

      //矩形下邊線  
      cxt.lineTo(r1, height);

      //左下角圓弧,弧度從1/2PI到PI  
      cxt.arc(r1, height - r1, r1, Math.PI / 2, Math.PI);

      //矩形左邊線  
      cxt.lineTo(0, r2);

      //左上角圓弧,弧度從PI到3/2PI  
      cxt.arc(r2, r2, r2, Math.PI, Math.PI * 3 / 2);

      //上邊線  
      cxt.lineTo(width - r3, 0);

      //右上角圓弧  
      cxt.arc(width - r3, r3, r3, Math.PI * 3 / 2, Math.PI * 2);

      //右邊線  
      cxt.lineTo(width, height - r3);
      cxt.closePath();
    },
    /**該方法用來繪制描邊圓角矩形 
     *@param cxt:canvas的上下文環境 
     *@param x:左上角x軸坐標 
     *@param y:左上角y軸坐標 
     *@param width:矩形的寬度 
     *@param height:矩形的高度 
     *@param radius:圓的半徑 
     *@param lineWidth:線條粗細 
     *@param strokeColor:線條顏色 
     **/
    strokeRoundRect(cxt,param){
      let x = param.x,
      y = param.y,
      width = param.w,
      height = param.h,
      radius = param.radius;
      //圓的直徑必然要小於矩形的寬高          
      if (2 * radius > width || 2 * radius > height) { return false; }

      cxt.save();
      cxt.translate(x, y);
      //繪制圓角矩形的各個邊  
      this.drawRoundRectPath(cxt, width, height, radius);
     // cxt.lineWidth = lineWidth || 2; //若是給定了值就用給定的值否則給予默認值2  
      //cxt.strokeStyle = strokeColor || "#000";
      cxt.stroke();
      cxt.restore();
    }
  }
}
</script>
View Code

 


免責聲明!

本站轉載的文章為個人學習借鑒使用,本站對版權不負任何法律責任。如果侵犯了您的隱私權益,請聯系本站郵箱yoyou2525@163.com刪除。



 
粵ICP備18138465號   © 2018-2025 CODEPRJ.COM