PCL自帶的裁剪方法,本人就不作介紹了,具體詳見本人之間的博客https://www.cnblogs.com/z-web-2017/p/10187556.html,此處主要是對之前裁剪方法存在的不足進行完善,加入視點方向進行投影。保證相機轉動時,投影方向隨之轉動:
具體代碼如下:
pcl::visualization::Camera camera1; viewer->getCameraParameters(camera1); PointXYZ eyeLine1 = PointXYZ(camera1.focal[0] - camera1.pos[0], camera1.focal[1] - camera1.pos[1], camera1.focal[2] - camera1.pos[2]); float mochang = sqrt(pow(eyeLine1.x, 2) + pow(eyeLine1.y, 2) + pow(eyeLine1.z, 2)); PointXYZ eyeLine = PointXYZ(eyeLine1.x / mochang, eyeLine1.y / mochang, eyeLine1.z / mochang); PointCloud<PointXYZRGB>::Ptr cloudIn_Prj(new PointCloud<PointXYZRGB>); PointCloud<PointXYZRGB>::Ptr cloudCiecle_result(new PointCloud<PointXYZRGB>); ModelCoefficients::Ptr coefficients(new pcl::ModelCoefficients());//ax+by+cz+d=0 coefficients->values.resize(4); coefficients->values[0] = eyeLine.x; coefficients->values[1] = eyeLine.y; coefficients->values[2] = eyeLine.z; coefficients->values[3] = 0; // 創建濾波器對象 ProjectInliers<PointXYZRGB> proj;//建立投影對象 proj.setModelType(pcl::SACMODEL_PLANE);//設置投影類型 proj.setInputCloud(cloudPoly);//設置輸入點雲 proj.setModelCoefficients(coefficients);//加載投影參數 proj.filter(*cloudCiecle_result);//執行程序,並將結果保存 // 創建濾波器對象 ProjectInliers<PointXYZRGB> projCloudIn;//建立投影對象 projCloudIn.setModelType(pcl::SACMODEL_PLANE);//設置投影類型 projCloudIn.setInputCloud(cloudIn);//設置輸入點雲 projCloudIn.setModelCoefficients(coefficients);//加載投影參數 projCloudIn.filter(*cloudIn_Prj);//執行程序,並將結果保存 int ret; double *PloyXarr = new double[cloudCiecle_result->points.size()]; double *PloyYarr = new double[cloudCiecle_result->points.size()]; for (int i = 0; i < cloudCiecle_result->points.size(); i++) { PloyXarr[i] = cloudCiecle_result->points[i].x; PloyYarr[i] = cloudCiecle_result->points[i].y; } for (int i = 0; i < cloudIn_Prj->points.size(); i++) { ret = inOrNot1(cloudPoly->points.size(), PloyXarr, PloyYarr, cloudIn_Prj->points[i].x, cloudIn_Prj->points[i].y); if (1 == ret)//表示在里面 { cloudRe->points.push_back(cloudIn->points[i]); }//表示在外面 }
int inOrNot1(int poly_sides, double *poly_X, double *poly_Y, double x, double y)
{
int i, j;
j = poly_sides - 1;
int res = 0;
for (i = 0; i < poly_sides; i++)
{
//對每一條邊進行遍歷,該邊的兩個端點,有一個必須在待檢測點(x,y)的左邊,且兩個點中,有一個點的y左邊比p.y小,另一個點的y比p.y大。
if ((poly_Y[i] < y && poly_Y[j] >= y || poly_Y[j] < y && poly_Y[i] >= y) && (poly_X[i] <= x || poly_X[j] <= x))
{
//用水平的直線與該邊相交,求交點的x坐標。
res ^= ((poly_X[i] + (y - poly_Y[i]) / (poly_Y[j] - poly_Y[i]) *(poly_X[j] - poly_X[i])) < x);
}
j = i;
}
return res;
}