golang RPC通信中,有時候就怕讀寫hang住。
那是否可以設置讀寫超時呢?
1.方案一: 設置連接的讀寫超時
1.1 client
RPC通信基於底層網絡通信,可以通過設置connection
的讀寫超時時間,達到RPC讀寫超時的目的。更多細節可參考golang網絡通信超時設置.
下面以client端的讀超時為例,介紹設置方法。
server端和client端代碼如下。
server
一個簡單的json RPC server。
package main
import (
"fmt"
"log"
"net"
"net/rpc"
"net/rpc/jsonrpc"
"time"
)
type Counter struct {
Sum int
}
func (this *Counter) Add(i int, r *int) error {
//sleep
time.Sleep(3*time.Second)
if i < 0 {
return fmt.Errorf("data format incorrect")
}
this.Sum += i
*r = this.Sum
log.Printf("i: %v\n", i)
return nil
}
func NewJsonRpcSocketServer() {
rpc.Register(new(Counter))
l, err := net.Listen("tcp", ":3333")
if err != nil {
log.Printf("Listener tcp err: %s", err)
return
}
for {
log.Println("waiting...")
conn, err := l.Accept()
if err != nil {
log.Printf("accept connection err: %s\n", conn)
continue
}
go jsonrpc.ServeConn(conn)
}
}
func main() {
NewJsonRpcSocketServer()
}
client
json RPC client。
連接建立后,會設置connection
的讀超時時間。
package main
import (
"log"
"net"
"net/rpc/jsonrpc"
"time"
)
func main() {
NewJsonRpcSocketClient()
}
func NewJsonRpcSocketClient() {
timeout := time.Second*30
conn, err := net.DialTimeout("tcp", "127.0.0.1:3333", timeout)
if err != nil {
log.Printf("create client err:%s\n", err)
return
}
defer conn.Close()
// timeout
readAndWriteTimeout := 2*time.Second
err = conn.SetDeadline(time.Now().Add(readAndWriteTimeout))
if err != nil {
log.Println("SetDeadline failed:", err)
}
client := jsonrpc.NewClient(conn)
var reply int
err = client.Call("Counter.Add", 2, &reply)
if err != nil {
log.Println("error:", err, "reply:", reply)
return
}
log.Printf("reply: %d, err: %v\n", reply, err)
}
client輸出:
2019/05/12 22:52:57 error: read tcp 127.0.0.1:55226->127.0.0.1:3333: i/o timeout reply: 0
1.2 server
通常情況下,RPC server端的代碼如下:
server := rpc.NewServer()
... ....
for {
conn, err := l.Accept()
if err != nil {
log.Println("listener accept fail:", err)
time.Sleep(time.Duration(100) * time.Millisecond)
continue
}
// timeout
timeout := 10*time.Second
conn.SetDeadline(time.Now().Add(timeout))
go server.ServeCodec(jsonrpc.NewServerCodec(conn))
}
這樣,如果設置超時,只有效的影響一次。
對於server來說,都是多次讀寫。所以,暫時沒有方法設置。
2.方案二:定時器
通過定時器的方式,如果RPC調用在指定時間內沒有完成,觸發定時器,返回超時錯誤,關閉連接。
2.1 client端
func RpcCall(method string, args interface{}, reply interface{}) error {
... ...
timeout := time.Duration(10 * time.Second)
done := make(chan error, 1)
go func() {
err := rpcClient.Call(method, args, reply)
done <- err
}()
select {
case <-time.After(timeout):
log.Printf("[WARN] rpc call timeout %v => %v", rpcClient, RpcServer)
rpcClient.Close()
return fmt.Errorf("timeout")
case err := <-done:
if err != nil {
rpcClient.Close()
return err
}
}
return nil
}
2.2 server端
無論是gobServerCodec
或者 jsonrpc
,都是實現了ServerCodec
接口。
gobServerCodec
文件路徑:/usr/local/go/src/net/rpc/server.go
jsonrpc
文件路徑:/usr/local/go/src/net/rpc/server.go
要給server端RPC讀寫加上超時機制,需要重新定義ServerCodec
接口,加上超時的控制。
// A ServerCodec implements reading of RPC requests and writing of
// RPC responses for the server side of an RPC session.
// The server calls ReadRequestHeader and ReadRequestBody in pairs
// to read requests from the connection, and it calls WriteResponse to
// write a response back. The server calls Close when finished with the
// connection. ReadRequestBody may be called with a nil
// argument to force the body of the request to be read and discarded.
type ServerCodec interface {
ReadRequestHeader(*Request) error
ReadRequestBody(interface{}) error
// WriteResponse must be safe for concurrent use by multiple goroutines.
WriteResponse(*Response, interface{}) error
Close() error
}
目前,已經有現成的實現方式,可參考Golang標准庫RPC實踐及改進