場景
編寫一個程序,啟動三個線程,三個線程的name分別是A,B,C;,每個線程將自己的ID值在屏幕上打印5遍,打印順序是ABCABC...
使用 synchronized 實現

public class MyService { private int flag = 1; public synchronized void printA(){ while (flag != 1) { try { this.wait(); } catch (InterruptedException e) { e.printStackTrace(); } } System.out.print(Thread.currentThread().getName()); flag = 2; this.notifyAll(); } public synchronized void printB(){ while (flag != 2) { try { this.wait(); } catch (InterruptedException e) { e.printStackTrace(); } } System.out.print(Thread.currentThread().getName()); flag = 3; this.notifyAll(); } public synchronized void printC(){ while (flag != 3) { try { this.wait(); } catch (InterruptedException e) { e.printStackTrace(); } } System.out.print(Thread.currentThread().getName()); flag = 1; this.notifyAll(); } }
這里的判斷條件中用的是 while 而不是 if , 這兩者之間有什么區別呢? 線程從 wait 狀態被喚醒,並且獲得鎖以后會繼續往下執行,比如 A 調用nofityAll() 喚醒 B,C,這時 B與C誰會先獲得鎖是不確定的。如果是C先獲得了鎖,那么C就繼續往下執行打印,這與我們的期望的不符。所以這里我們使用了一個 while,當C獲得鎖以后再去判斷一下flag,如果這時還不是它執行的時候,它就再次進入wait狀態。此時A與C都是wait狀態,獲得鎖的一定是B,從而實現我們期望的順序打印。
測試類

package testABC; public class TestMain { public static void main(String[] args) { //編寫一個程序,啟動三個線程,三個線程的ID分別是A,B,C;,每個線程將自己的ID值在屏幕上打印5遍,打印順序是ABCABC... // MyService service = new MyService(); MyService2 service = new MyService2(); Thread A = new Thread(new Runnable() { @Override public void run() { for (int i = 0; i < 5; i++) { service.printA(); } } }); A.setName("A"); Thread B = new Thread(new Runnable() { @Override public void run() { for (int i = 0; i < 5; i++) { service.printB(); } } }); B.setName("B"); Thread C = new Thread(new Runnable() { @Override public void run() { for (int i = 0; i < 5; i++) { service.printC(); } } }); C.setName("C"); A.start(); B.start(); C.start(); } }
使用 Lock 實現

import java.util.concurrent.locks.Condition; import java.util.concurrent.locks.Lock; import java.util.concurrent.locks.ReentrantLock; public class MyService2 { private int flag = 1; private Lock lock = new ReentrantLock(); private Condition conditionA = lock.newCondition(); private Condition conditionB = lock.newCondition(); private Condition conditionC = lock.newCondition(); public void printA() { try { lock.lock(); if (flag != 1) { try { conditionA.await(); } catch (InterruptedException e) { e.printStackTrace(); } } System.out.print(Thread.currentThread().getName()); flag = 2; conditionB.signal(); } finally { lock.unlock(); } } public void printB() { try { lock.lock(); if (flag != 2) { try { conditionB.await(); } catch (InterruptedException e) { e.printStackTrace(); } } System.out.print(Thread.currentThread().getName()); flag = 3; conditionC.signal(); } finally { lock.unlock(); } } public void printC() { try { lock.lock(); if (flag != 3) { try { conditionC.await(); } catch (InterruptedException e) { e.printStackTrace(); } } System.out.print(Thread.currentThread().getName()); flag = 1; conditionA.signal(); } finally { lock.unlock(); } } }
當使用LOCK時可以不使用while因為condition可以喚醒指定的線程。同時注意必須先調用 conditionA.signal(); 再調用 lock.unlock(); ,否則會拋 java.lang.IllegalMonitorStateException 異常。因為在調用unlock之后,當前線程已不是此監視器對象condition的持有者。也就是說要在此線程持有鎖定對象時,才能使用此鎖定對象。
關於此異常的博文:關於java.lang.IllegalMonitorStateException