定義:定義了對象之間的一對多依賴,讓多個觀察者對象同時監聽某一個主題對象,當主題對象發生變化時,它的依賴者(觀察者)都會收到通知並更新
適用場景:
關聯行為場景,建立一套觸發機制
優點:
1.觀察者和被觀察者之間建立一個抽象的耦合
2.觀察者模式支持廣播通訊
缺點:
觀察者之間有過多的細節依賴,提高時間消耗及程序復雜度
使用得當,要避免循環調用
import java.util.Observable;
public class Course extends Observable {
private String courseName;
public Course(String courseName) {
this.courseName = courseName;
}
public String getCourseName() {
return courseName;
}
public void produceQuestion(Course course,Question question){
System.out.println(question.getUserName()+"在"+course.courseName+"提交了問題");
setChanged();
notifyObservers(question);
}
}
public class Question {
private String userName;
private String questionContent;
public String getUserName() {
return userName;
}
public void setUserName(String userName) {
this.userName = userName;
}
public String getQuestionContent() {
return questionContent;
}
public void setQuestionContent(String questionContent) {
this.questionContent = questionContent;
}
}
import java.util.Observable;
import java.util.Observer;
public class Teacher implements Observer {
private String teacherName;
public Teacher(String teacherName) {
this.teacherName = teacherName;
}
@Override
public void update(Observable o,Object arg){
Course course=(Course)o;
Question question=(Question)arg;
System.out.println(teacherName+"老師的"+course.getCourseName()+"課程接收到一個"+question.getUserName()+"提交的問答:"+question.getQuestionContent());
}
}
public class Test {
public static void main(String[] args) {
Course course=new Course("Java設計模式精講");
Teacher teacher=new Teacher("laoshi");
course.addObserver(teacher);
Question question=new Question();
question.setUserName("Geelly");
question.setQuestionContent("Java");
course.produceQuestion(course,question);
}
}

