定義:定義了對象之間的一對多依賴,讓多個觀察者對象同時監聽某一個主題對象,當主題對象發生變化時,它的依賴者(觀察者)都會收到通知並更新
適用場景:
關聯行為場景,建立一套觸發機制
優點:
1.觀察者和被觀察者之間建立一個抽象的耦合
2.觀察者模式支持廣播通訊
缺點:
觀察者之間有過多的細節依賴,提高時間消耗及程序復雜度
使用得當,要避免循環調用
import java.util.Observable; public class Course extends Observable { private String courseName; public Course(String courseName) { this.courseName = courseName; } public String getCourseName() { return courseName; } public void produceQuestion(Course course,Question question){ System.out.println(question.getUserName()+"在"+course.courseName+"提交了問題"); setChanged(); notifyObservers(question); } }
public class Question { private String userName; private String questionContent; public String getUserName() { return userName; } public void setUserName(String userName) { this.userName = userName; } public String getQuestionContent() { return questionContent; } public void setQuestionContent(String questionContent) { this.questionContent = questionContent; } }
import java.util.Observable; import java.util.Observer; public class Teacher implements Observer { private String teacherName; public Teacher(String teacherName) { this.teacherName = teacherName; } @Override public void update(Observable o,Object arg){ Course course=(Course)o; Question question=(Question)arg; System.out.println(teacherName+"老師的"+course.getCourseName()+"課程接收到一個"+question.getUserName()+"提交的問答:"+question.getQuestionContent()); } }
public class Test { public static void main(String[] args) { Course course=new Course("Java設計模式精講"); Teacher teacher=new Teacher("laoshi"); course.addObserver(teacher); Question question=new Question(); question.setUserName("Geelly"); question.setQuestionContent("Java"); course.produceQuestion(course,question); } }