程序很簡單,重要的是二維指針的動態分配內存
type **Matrix ;//row為行,col為列
Matrix=(type **) malloc(row*sizeof(type *)) ;
for(int i=0; i<row; i++)
Matrix[i] = (type *)malloc(col * sizeof(type ));
類似數組a[2][3],他一共兩行,每一行有3個元素,所以為他先分配兩行內存,然后每一行再分配3列內存
Matrix類型是type**,先為它分配row行內存,內存類型與Matrix一樣
Matrix=(type**) malloc(rowsizeof(type))
每一行分配col列內存,內存類型與Matix[i]一樣,也就是type*
Matrix[i] = (type*)malloc(col * sizeof(type ));
其中一個功能的結果:
下面是完整代碼
#include <iostream>
#include <malloc.h>
#include <stdio.h>
using namespace std;
typedef struct
{
//結構體
int row,col;
//二維指針,目的是動態分配內存
float **matrix;
} Matrix;
typedef struct
{
char *name;
char *number;
} Student;
Matrix CreateMatrix()
{
Matrix m;
int row,col;
cout << "輸入行數與列數:" << endl;
cin >> row >> col;
float **enterMatrix ;
enterMatrix=(float**) malloc(row*sizeof(float*)) ;
for(int i=0; i<row; i++)
enterMatrix[i] = (float *)malloc(col * sizeof(float));
cout<<"輸入你的矩陣:"<<endl;
for(int i=0; i<row; i++)
{
for(int j=0; j<col; j++)
{
cin >> enterMatrix[i][j];
}
}
m.col = col;
m.row = row;
m.matrix = enterMatrix;
return m;
}
//初始化一個行為row列為col矩陣
Matrix InitMatrix(int row,int col)
{
Matrix m;
float **matrix ;
matrix=(float**) malloc(row*sizeof(float*)) ;
for(int i=0; i<row; i++)
matrix[i] = (float *)malloc(col * sizeof(float));
for(int i=0; i<row; i++)
{
for(int j=0; j<col; j++)
{
matrix[i][j] = 0;
}
}
m.col = col;
m.row = row;
m.matrix = matrix;
return m;
}
Matrix add(Matrix m1, Matrix m2)
{
for(int i=0; i<m1.row; i++)
{
for(int j=0; j<m1.col; j++)
{
m1.matrix[i][j] = m1.matrix[i][j] +m2.matrix[i][j];
}
}
return m1;
}
Matrix sub(Matrix m1, Matrix m2)
{
for(int i=0; i<m1.row; i++)
{
for(int j=0; j<m1.col; j++)
{
m1.matrix[i][j] = m1.matrix[i][j] -m2.matrix[i][j];
}
}
return m1;
}
int calRowCol(Matrix M1,Matrix M2,int row,int col)//row為M1的行 col為m2的列
{
int result = 0;
int same = M1.col;
for(int j=0; j<same; j++)
{
result+=M1.matrix[row][j]*M2.matrix[j][col];
}
return result;
}
Matrix Mul(Matrix m1, Matrix m2)
{
Matrix result = InitMatrix(m1.row,m2.col);
for(int i=0; i<m1.row; i++)
{
for(int j=0; j<m2.col; j++)
{
result.matrix[i][j] = calRowCol(m1,m2,i,j);
}
}
return result;
}
Matrix numMul(Matrix m, int num)
{
cout<<"數值:"<<num<<endl;
for(int i=0; i<m.row; i++)
{
for(int j=0; j<m.col; j++)
{
m.matrix[i][j] = m.matrix[i][j]*num;
}
}
return m;
}
Matrix printMatrix(Matrix m)
{
for(int i=0; i<m.row; i++)
{
for(int j=0; j<m.col; j++)
{
cout << m.matrix[i][j] << " ";
}
cout<<endl;
}
}
int main()
{
int num = 0;
do
{
cout<<"*************************************\n";
cout<<"* 菜單 *\n";
cout<<"* 1.矩陣相加 *\n";
cout<<"* 2.矩陣相減 *\n";
cout<<"* 3.矩陣相乘 *\n";
cout<<"* 4.矩陣數乘 *\n";
cout<<"* 5.退出 *\n";
cout<<"*************************************\n";
cin>>num;
if(1 == num|| 2 == num || 3 == num)
{
cout<<"請輸入矩陣1"<<endl;
Matrix m1 = CreateMatrix();
cout<<"請輸入矩陣2"<<endl;
Matrix m2 = CreateMatrix();
cout<<"兩矩陣為"<<endl;
printMatrix(m1);
cout<<endl;
printMatrix(m2);
switch(num)
{
case 1:
{
if(m1.col!=m2.col || m1.row!=m2.row)
{
cout<<"行列不同"<<endl;
}
else{
cout<<"結果為:"<<endl;
printMatrix(add(m1,m2));
}
break;
}
case 2:
{
if(m1.col!=m2.col || m1.row!=m2.row)
{
cout<<"參數錯誤"<<endl;
}
else{
cout<<"結果為:"<<endl;
printMatrix(sub(m1,m2));
}
break;
}
case 3:
{
if(m1.col!=m2.row)
{
cout<<"參數錯誤"<<endl;
}
else{
cout<<"結果為:"<<endl;
printMatrix(Mul(m1,m2));
}
break;
}
default:
break;
}
}
else if(4 == num)
{
int number = 1;
cout<<"請輸入矩陣"<<endl;
Matrix m = CreateMatrix();
cout<<"請輸入數值"<<endl;
cin>>number;
cout<<"矩陣為:"<<endl;
printMatrix(m);
cout<<"數值為:"<<endl;
cout<<number<<endl;
printMatrix(numMul(m,number));
}
cout<<"按回車繼續....";
getchar();
getchar();
system("cls");
}
while(1 == num|| 2 == num || 3 == num ||4 == num);
return 0;
}