項目描述:
因為公司需要,特別研究了一下openatx系列手機群控源碼
源碼地址: https://github.com/openatx
該項目主要以go語言來編寫服務端、集成 OpenSTF中核心組件 minicap和minitouch來完成
今天主要來分析一下atx-agent服務源碼中 minicap和minitouch 相關接口源碼
1.minicap
簡介:
minicap工具是用NDK開發的,屬於Android的底層開發,該工具分為兩個部分,一個是動態連接庫.so文件,一個是minicap可執行文件。但不是通用的,
因為CPU架構的不同分為不同的版本文件,STF提供的minicap文件根據CPU 的ABI分為如下4種:從上面可以看出,minicap可執行文件分為4種,
分別針對arm64-v8a、armeabi-v7a,x86,x86_64 架構。而minicap.so文件在這個基礎上還要分為不同的sdk版本。
minicap采集屏幕的原理很簡單:通過ndk的截屏接口不停的截屏並通過socket接口實時發送,這樣客戶端便可以得到一序列的圖片流,圖片流合成后就成為視頻。
使用原生screencap工具截屏並輸出到圖像需要4s多,對比minicap則只需要190ms,差距明顯。minicap使用了libjpeg-turbo作為編碼壓縮工具,
壓縮后的圖片體積更小1080P分辨率的手機截圖根據色彩豐富度不同一般只需要100k,sceencap則需要2M。
atx-agent minicap部分
1 m.HandleFunc("/minicap", singleFightNewerWebsocket(func(w http.ResponseWriter, r *http.Request, ws *websocket.Conn) { 2 defer ws.Close() 3 4 const wsWriteWait = 10 * time.Second 5 wsWrite := func(messageType int, data []byte) error { 6 //設置websocket寫入最長超時間 7 ws.SetWriteDeadline(time.Now().Add(wsWriteWait)) 8 return ws.WriteMessage(messageType, data) 9 } 10 wsWrite(websocket.TextMessage, []byte("restart @minicap service")) 11 //重啟minicap 12 if err := service.Restart("minicap"); err != nil && err != cmdctrl.ErrAlreadyRunning { 13 wsWrite(websocket.TextMessage, []byte("@minicap service start failed: "+err.Error())) 14 return 15 } 16 17 wsWrite(websocket.TextMessage, []byte("dial unix:@minicap")) 18 log.Printf("minicap connection: %v", r.RemoteAddr) 19 dataC := make(chan []byte, 10) 20 quitC := make(chan bool, 2) 21 22 go func() { 23 defer close(dataC) 24 retries := 0 25 for { 26 if retries > 10 { 27 log.Println("unix @minicap connect failed") 28 dataC <- []byte("@minicap listen timeout, possibly minicap not installed") 29 break 30 } 31 conn, err := net.Dial("unix", "@minicap") 32 if err != nil { 33 retries++ 34 log.Printf("dial @minicap err: %v, wait 0.5s", err) 35 select { 36 case <-quitC: 37 return 38 case <-time.After(500 * time.Millisecond): 39 } 40 continue 41 } 42 dataC <- []byte("rotation " + strconv.Itoa(deviceRotation)) 43 retries = 0 // connected, reset retries 44 if er := translateMinicap(conn, dataC, quitC); er == nil { 45 conn.Close() 46 log.Println("transfer closed") 47 break 48 } else { 49 conn.Close() 50 log.Println("minicap read error, try to read again") 51 } 52 } 53 }() 54 go func() { 55 for { 56 if _, _, err := ws.ReadMessage(); err != nil { 57 quitC <- true 58 break 59 } 60 } 61 }() 62 var num int = 0 63 //遍歷管道循環發送數據 64 for data := range dataC { 65 //丟棄一半的數據包降低幀率 66 if string(data[:2]) == "\xff\xd8" { // jpeg data 67 if num %2 == 0{ 68 num ++ 69 continue 70 } 71 if err := wsWrite(websocket.BinaryMessage, data); err != nil { 72 break 73 } 74 if err := wsWrite(websocket.TextMessage, []byte("data size: "+strconv.Itoa(len(data)))); err != nil { 75 break 76 } 77 } else { 78 if err := wsWrite(websocket.TextMessage, data); err != nil { 79 break 80 } 81 } 82 } 83 quitC <- true 84 log.Println("stream finished") 85 })).Methods("GET")
大致邏輯是當有客戶端和agent的minicap接口建立websocket連接后會先開啟一個goroutine來和minicap進行通信,並將minicap返回的數據存放到dataC中,然后for循環遍歷該管道取出
所有數據,如果是圖片格式 直接通過websocket傳輸到客戶端進行展示
流量優化:
1.幀率優化
1 if num %2 == 0{ 2 num ++ 3 continue 4 }
考慮到網絡流量造成的帶寬問題 在這里做了一些小小優化 對minicap返回的圖片丟棄一半來達到優化效果
2.圖片質量優化
1 //降低圖片畫質 2 service.Add("minicap", cmdctrl.CommandInfo{ 3 Environ: []string{"LD_LIBRARY_PATH=/data/local/tmp"}, 4 Args: []string{"/data/local/tmp/minicap", "-S", "-P", 5 fmt.Sprintf("%dx%d@%dx%d/0", width, height, displayMaxWidthHeight, displayMaxWidthHeight), 6 "-Q", "50"}, 7 })
在atx-agent項目源碼main.go中 有啟動minicap的腳本命令 其中-Q 為圖片質量范圍在(0-100)之間 詳細解釋在minicap源碼中 我在這里設置為50 大概傳輸200張圖片在4M,從而緩解網絡占用問題 參考文章(https://www.jianshu.com/p/5b5fef0241af)
2.minitouch
簡介:
跟minicap一樣,minitouch也是用NDK開發的,跟minicap使用方法類似,不過它只要上傳一個minitouch文件就可以了。對應的文件路徑樹跟minicap一樣就不重復
介紹(不過它只需要對應不同的CPU的ABI,而不需要對應SDK版本)。實際測試這個觸摸操作和minicap一樣,實時性很高沒什么卡頓。
atx-agent minitouch部分
1 m.HandleFunc("/minitouch", singleFightNewerWebsocket(func(w http.ResponseWriter, r *http.Request, ws *websocket.Conn) { 2 defer ws.Close() 3 const wsWriteWait = 10 * time.Second 4 wsWrite := func(messageType int, data []byte) error { 5 ws.SetWriteDeadline(time.Now().Add(wsWriteWait)) 6 return ws.WriteMessage(messageType, data) 7 } 8 wsWrite(websocket.TextMessage, []byte("start @minitouch service")) 9 if err := service.Start("minitouch"); err != nil && err != cmdctrl.ErrAlreadyRunning { 10 wsWrite(websocket.TextMessage, []byte("@minitouch service start failed: "+err.Error())) 11 return 12 } 13 wsWrite(websocket.TextMessage, []byte("dial unix:@minitouch")) 14 log.Printf("minitouch connection: %v", r.RemoteAddr) 15 retries := 0 16 quitC := make(chan bool, 2) 17 operC := make(chan TouchRequest, 10) 18 defer func() { 19 wsWrite(websocket.TextMessage, []byte("unix:@minitouch websocket closed")) 20 close(operC) 21 }() 22 go func() { 23 for { 24 if retries > 10 { 25 log.Println("unix @minitouch connect failed") 26 wsWrite(websocket.TextMessage, []byte("@minitouch listen timeout, possibly minitouch not installed")) 27 ws.Close() 28 break 29 } 30 conn, err := net.Dial("unix", "@minitouch") 31 if err != nil { 32 retries++ 33 log.Printf("dial @minitouch error: %v, wait 0.5s", err) 34 select { 35 case <-quitC: 36 return 37 case <-time.After(500 * time.Millisecond): 38 } 39 continue 40 } 41 log.Println("unix @minitouch connected, accepting requests") 42 retries = 0 // connected, reset retries 43 err = drainTouchRequests(conn, operC) 44 conn.Close() 45 if err != nil { 46 log.Println("drain touch requests err:", err) 47 } else { 48 log.Println("unix @minitouch disconnected") 49 break // operC closed 50 } 51 } 52 }() 53 var touchRequest TouchRequest 54 //輪詢 55 for { 56 err := ws.ReadJSON(&touchRequest) 57 if err != nil { 58 log.Println("readJson err:", err) 59 quitC <- true 60 break 61 } 62 select { 63 case operC <- touchRequest: 64 //兩秒鍾 65 case <-time.After(2 * time.Second): 66 wsWrite(websocket.TextMessage, []byte("touch request buffer full")) 67 } 68 } 69 })).Methods("GET")
1 func drainTouchRequests(conn net.Conn, reqC chan TouchRequest) error { 2 var maxX, maxY int 3 var flag string 4 var ver int 5 var maxContacts, maxPressure int 6 var pid int 7 8 lineRd := lineFormatReader{bufrd: bufio.NewReader(conn)} 9 lineRd.Scanf("%s %d", &flag, &ver) 10 lineRd.Scanf("%s %d %d %d %d", &flag, &maxContacts, &maxX, &maxY, &maxPressure) 11 if err := lineRd.Scanf("%s %d", &flag, &pid); err != nil { 12 return err 13 } 14 15 log.Debugf("handle touch requests maxX:%d maxY:%d maxPressure:%d maxContacts:%d", maxX, maxY, maxPressure, maxContacts) 16 go io.Copy(ioutil.Discard, conn) // ignore the rest output 17 var posX, posY int 18 for req := range reqC { 19 var err error 20 switch req.Operation { 21 case "r": // reset 22 _, err = conn.Write([]byte("r\n")) 23 case "d": 24 fallthrough 25 case "m": 26 //計算點擊位置 req.PercentX 前端傳過來的值 乘 最大x值 27 posX = int(req.PercentX * float64(maxX)) 28 posY = int(req.PercentY * float64(maxY)) 29 pressure := int(req.Pressure * float64(maxPressure)) 30 if pressure == 0 { 31 pressure = maxPressure - 1 32 } 33 line := fmt.Sprintf("%s %d %d %d %d\n", req.Operation, req.Index, posX, posY, pressure) 34 log.Debugf("write to @minitouch %v", line) 35 _, err = conn.Write([]byte(line)) 36 case "u": 37 _, err = conn.Write([]byte(fmt.Sprintf("u %d\n", req.Index))) 38 case "c": 39 _, err = conn.Write([]byte("c\n")) 40 case "w": 41 _, err = conn.Write([]byte(fmt.Sprintf("w %d\n", req.Milliseconds))) 42 default: 43 err = errors.New("unsupported operation: " + req.Operation) 44 } 45 if err != nil { 46 return err 47 } 48 } 49 return nil 50 }
大致邏輯為接收客戶端發送過來的json數據並將數據存儲到operC管道中, 開啟一個goroutine來和minitouch建立連接並根據不同的類型來執行不同的操作