github上的golang雙向rpc,基於原生“net/rpc”庫實現,可以注冊回調。僅支持一個server和一個client交互。
地址:https://github.com/rocket049/rpc2d
公共包:
package rpc2d
import (
"bufio"
"bytes"
"encoding/binary"
"io"
"log"
"net"
"net/rpc"
"sync"
)
//wrap message( []byte ): "T uint8 + length uint16 + bytes [length]byte". T = S/C/E
const (
S = byte('S') //Flag : Server Message
C = byte('C') //Flag : Client Message
E = byte('E') //Flag : Error
)
//Pool: bytes.Buffer, use : bufPool.Get().(*bytes.Buffer)
var bufPool = sync.Pool{
New: func() interface{} {
return new(bytes.Buffer)
},
}
func newBuffer() *bytes.Buffer {
return bufPool.Get().(*bytes.Buffer)
}
//ProviderType This is NOT must fit below struct. But this struct can help CALLBACK. See test server.go/client.go
type ProviderType struct {
Client *rpc.Client
Data interface{}
}
//RpcNode double direction RPC
type RpcNode struct {
Server *rpc.Server
Client *rpc.Client
connC1, connC2 net.Conn
connS1, connS2 net.Conn
remote net.Conn
}
//NewRpcNode create new Rpc.Node ,init rpc.Server with service provider
func NewRpcNode(provider interface{}) *RpcNode {
res := new(RpcNode)
res.Server = rpc.NewServer()
res.Server.Register(provider)
return res
}
//WrapSend wrap and split message, send to remote
func (self *RpcNode) wrapSend(t byte, msg []byte, conn io.Writer) (nbytes int, e error) {
len1 := len(msg)
n := len1 / 65535
m := uint16(len1 % 65535)
//log.Printf("length:%d split:%d last:%d\n", len1, n, m)
var h1 = [3]byte{t, 0xff, 0xff}
//h1[0] = t
//binary.BigEndian.PutUint16(h1[1:2], 65535)
bufconn := bufio.NewWriter(conn)
b := newBuffer()
for i := 0; i < n; i++ {
//send
p := msg[i*65535 : i*65535+65535]
b.Reset()
b.Write(h1[:])
b.Write(p)
_, e := bufconn.Write(b.Bytes())
if e != nil {
return 0, e
}
}
if m > 0 {
//send
binary.BigEndian.PutUint16(h1[1:3], m)
p := msg[n*65535 : n*65535+int(m)]
b.Reset()
b.Write(h1[:])
b.Write(p)
_, e := bufconn.Write(b.Bytes())
if e != nil {
return 0, e
}
//log.Printf("length:%d split:%d last:%d\nfrom %c:%v\n", len1, n, m, t, b.Bytes())
}
bufPool.Put(b)
err := bufconn.Flush()
if err != nil {
log.Printf("WrapSend:%v\n", err)
return 0, err
} else {
return len1, nil
}
}
//wrapRecv receive message from remote. Next: route to server or client
func (self *RpcNode) wrapRecv(conn io.Reader) (msg []byte, t byte) {
//bufconn := bufio.NewReader(conn)
var h1 [3]byte
n, _ := io.ReadFull(conn, h1[:])
if n != 3 {
return nil, E
}
length := binary.BigEndian.Uint16(h1[1:])
buf1 := make([]byte, int(length))
n, _ = io.ReadFull(conn, buf1)
if n == int(length) {
return buf1, h1[0]
} else {
return nil, E
}
}
//proxyLoop proxy between remote and local server/client,redirect/wrapsend messages
func (self *RpcNode) proxyLoop(conn net.Conn) {
self.connS1, self.connS2 = net.Pipe()
self.connC1, self.connC2 = net.Pipe()
//self.Server = rpc.NewServer()
go func() {
self.Server.ServeConn(self.connS1)
//log.Println("end serve")
}()
self.Client = rpc.NewClient(self.connC1)
self.remote = conn
//loop next
go self.localToRemote(self.connC2, C)
go self.localToRemote(self.connS2, S)
go self.remoteToLocal() //block
}
func (self *RpcNode) remoteToLocal() {
var bufremote = bufio.NewReader(self.remote)
for {
msg, t := self.wrapRecv(bufremote)
switch t {
case S:
self.connC2.Write(msg)
//log.Printf("to C:%v\n", msg)
case C:
self.connS2.Write(msg)
//log.Printf("to S:%v\n", msg)
case E:
break
}
}
self.remote.Close()
log.Println("remote disconnect")
}
func (self *RpcNode) localToRemote(from io.ReadCloser, t byte) {
var buf = make([]byte, 512)
for {
n, err := from.Read(buf)
if n > 0 {
_, err := self.wrapSend(t, buf[:n], self.remote)
if err != nil {
log.Printf("WrapSend:%v\n", err)
break
}
} else {
log.Printf("local Read:%v\n", err)
break
}
}
from.Close()
log.Printf("local disconnect: %c\n", t)
}
//Dial connect to remote, and link local server/client,use after NewRpcNode
func (self *RpcNode) Dial(addr string) error {
conn, err := net.Dial("tcp", addr)
if err != nil {
return err
}
self.proxyLoop(conn)
return nil
}
//Close close
func (self *RpcNode) Close() {
self.Client.Close()
self.connC2.Close()
self.connC1.Close()
self.connS2.Close()
self.connS1.Close()
}
//Accept accept remote connection,and link local server/client
func Accept(l net.Listener, provider interface{}) (*RpcNode, error) {
conn, err := l.Accept()
if err != nil {
return nil, err
}
node1 := NewRpcNode(provider)
node1.proxyLoop(conn)
return node1, nil
}
server端代碼:
package main
import (
"fmt"
"log"
"net"
"time"
rpc2d "../rpc2d"
)
type ServerStu rpc2d.ProviderType
var p = new(ServerStu)
var count = 0
func (self *ServerStu) FuncName(arg *string, reply *int) error {
time.Sleep(2 * time.Second)
var ret int
p.Client.Call("ClentStu."+*arg, "this is callback from ServerStu.FuncName.", &ret)
return nil
}
func (self *ServerStu) Show(arg string, reply *int) error {
fmt.Printf(" ServerStuRecv: %s count: %d\n", arg, count)
*reply = count
count++
go Sleepfun()
return nil
}
func Sleepfun() {
time.Sleep(2 * time.Second)
var ret int
p.Client.Call("ClentStu.Show", "this is callback from ServerStu.Show.", &ret)
}
func main() {
listener, err := net.Listen("tcp", "127.0.0.1:5678")
if err != nil {
log.Fatal("Listen:", err)
}
defer listener.Close()
node1, err := rpc2d.Accept(listener, p)
if err != nil {
log.Fatal("Accept:", err)
}
defer node1.Close()
p.Client = node1.Client
var s string
var ret int
fmt.Println("------------")
for i := 0; i < 10; i++ {
fmt.Scanln(&s)
node1.Client.Call("ClentStu.Show", s, &ret)
log.Printf("Return: %d\n", ret)
}
}
客戶端代碼:
package main
import (
"fmt"
"log"
rpc2d "../rpc2d"
)
type ClentStu int
var p = new(ClentStu)
var count = 10
func (self *ClentStu) Show(arg string, reply *int) error {
fmt.Printf("ClentStu Recv: %s\n", arg)
*reply = count
count++
return nil
}
func main() {
node1 := rpc2d.NewRpcNode(p)
err := node1.Dial("127.0.0.1:5678")
if err != nil {
log.Fatal("Dial:", err)
}
//p.Client = node1.Client
defer node1.Close()
var s string
var ret int
fmt.Println("------------")
for i := 0; i < 10; i++ {
fmt.Scanln(&s)
node1.Client.Call("ServerStu.Show", s, &ret)
node1.Client.Call("ServerStu.FuncName", "Show", &ret)
log.Printf("Return: %d\n", ret)
}
}
