網上很多人已經總結的很好了,比如今天看到的這個。https://www.cnblogs.com/LipeiNet/p/9877189.html
我就不總結了,貼點代碼。
RabbitMQConnect.cs
using System; using System.IO; using System.Net.Sockets; using Polly; using Polly.Retry; using RabbitMQ.Client; using RabbitMQ.Client.Events; using RabbitMQ.Client.Exceptions; namespace Common.Tool.RabbitMQ { public class RabbitMQConnect { static string host = "127.0.0.1"; static string UserName = "H"; static string password = "H"; public readonly static IConnectionFactory _connectionFactory; IConnection _connection; object sync_root = new object(); bool _disposed; static RabbitMQConnect() { //if (host == "localhost") //{ // _connectionFactory = new ConnectionFactory() { HostName = host }; //} //else { _connectionFactory = new ConnectionFactory() { HostName = host, UserName = UserName, Password = password }; } } public bool IsConnected => this._connection != null && this._connection.IsOpen && this._disposed; public IModel CreateModel() { if (!this.IsConnected) { this.TryConnect(); } return this._connection.CreateModel(); } public bool TryConnect() { lock (this.sync_root) { RetryPolicy policy = RetryPolicy.Handle<SocketException>()//如果我們想指定處理多個異常類型通過OR即可 .Or<BrokerUnreachableException>()//ConnectionFactory.CreateConnection期間無法打開連接時拋出異常 .WaitAndRetry(5, retryAttempt => TimeSpan.FromSeconds(Math.Pow(2, retryAttempt)), (ex, time) => { });// 重試次數,提供等待特定重試嘗試的持續時間的函數,每次重試時調用的操作。 policy.Execute(() => { this._connection = _connectionFactory.CreateConnection(); }); if (this.IsConnected) { //當連接被破壞時引發。如果在添加事件處理程序時連接已經被銷毀對於此事件,事件處理程序將立即被觸發。 this._connection.ConnectionShutdown += this.OnConnectionShutdown; //在連接調用的回調中發生異常時發出信號。當ConnectionShutdown處理程序拋出異常時,此事件將發出信號。如果將來有更多的事件出現在RabbitMQ.Client.IConnection上,那么這個事件當這些事件處理程序中的一個拋出異常時,它們將被標記。 this._connection.CallbackException += this.OnCallbackException; this._connection.ConnectionBlocked += this.OnConnectionBlocked; //LogHelperNLog.Info($"RabbitMQ persistent connection acquired a connection {_connection.Endpoint.HostName} and is subscribed to failure events"); return true; } else { // LogHelperNLog.Info("FATAL ERROR: RabbitMQ connections could not be created and opened"); return false; } } } void OnConnectionShutdown(object sender, ShutdownEventArgs reason) { if (this._disposed) return; //RabbitMQ連接正在關閉。 嘗試重新連接... //LogHelperNLog.Info("A RabbitMQ connection is on shutdown. Trying to re-connect..."); this.TryConnect(); } /// <summary> /// /// </summary> /// <param name="sender"></param> /// <param name="e"></param> void OnCallbackException(object sender, CallbackExceptionEventArgs e) { if (this._disposed) return; // LogHelperNLog.Info("A RabbitMQ connection throw exception. Trying to re-connect..."); this.TryConnect(); } private void OnConnectionBlocked(object sender, ConnectionBlockedEventArgs e) { if (this._disposed) return; // LogHelperNLog.Info("A RabbitMQ connection is shutdown. Trying to re-connect..."); this.TryConnect(); } public void Dispose() { if (this._disposed) return; this._disposed = true; try { this._connection.Dispose(); } catch (IOException ex) { //_logger.LogCritical(ex.ToString()); // LogHelperNLog.Error(ex); } } } }
RabbitMQSend.cs
using Newtonsoft.Json; using Newtonsoft.Json.Converters; using System.Text; namespace Common.Tool.RabbitMQ { public class RabbitMQSend { /// <summary> /// Newtonsoft.Json利用IsoDateTimeConverter處理日期類型 /// </summary> static IsoDateTimeConverter dtConverter = new IsoDateTimeConverter { DateTimeFormat = "yyyy-MM-dd HH:mm:ss" }; static RabbitMQConnect connection=null; static RabbitMQSend() { connection = new RabbitMQConnect(); } /// <summary> /// 添加信息到隊列 /// </summary> /// <typeparam name="T"></typeparam> /// <param name="item">信息</param> /// <param name="queueName">隊列名</param> public static void PushMsgToMq<T>(T item, string queueName) { string msg = JsonConvert.SerializeObject(item, dtConverter); using (global::RabbitMQ.Client.IModel channel = connection.CreateModel()) { channel.QueueDeclare(queue: queueName, durable: true, exclusive: false, autoDelete: false, arguments: null); //Construct a completely empty content header for use with the Basic content class. //構造一個完全空的內容標頭,以便與Basic內容類一起使用。 global::RabbitMQ.Client.IBasicProperties properties = channel.CreateBasicProperties(); properties.Persistent = true; byte[] body = Encoding.UTF8.GetBytes(msg); channel.BasicPublish(exchange: "", routingKey: queueName, basicProperties: properties, body: body); } } } }
RabbitMQReceive.cs
using Newtonsoft.Json; using RabbitMQ.Client; using RabbitMQ.Client.Events; using System; using System.Text; namespace Common.Tool.RabbitMQ { public class RabbitMQReceive : IDisposable { IConnection connection = null; IModel channel = null; public void BindReceiveMqMsg<T>(Func<T, bool> func, Action<string> log, string queueName) { this.connection = RabbitMQConnect._connectionFactory.CreateConnection();//創建與指定端點的連接。 this.channel = this.connection.CreateModel(); //創建並返回新的頻道,會話和模型。 this.channel.QueueDeclare(queue: queueName,//隊列名稱 durable: true,//是否持久化, 隊列的聲明默認是存放到內存中的,如果rabbitmq重啟會丟失,如果想重啟之后還存在就要使隊列持久化,保存到Erlang自帶的Mnesia數據庫中,當rabbitmq重啟之后會讀取該數據庫 exclusive: false,//是否排外的,有兩個作用,一:當連接關閉時connection.close()該隊列是否會自動刪除;二:該隊列是否是私有的private,如果不是排外的,可以使用兩個消費者都訪問同一個隊列,沒有任何問題,如果是排外的,會對當前隊列加鎖,其他通道channel是不能訪問的,如果強制訪問會報異常:com.rabbitmq.client.ShutdownSignalException: channel error; protocol method: #method<channel.close>(reply-code=405, reply-text=RESOURCE_LOCKED - cannot obtain exclusive access to locked queue 'queue_name' in vhost '/', class-id=50, method-id=20)一般等於true的話用於一個隊列只能有一個消費者來消費的場景 autoDelete: false,//是否自動刪除,當最后一個消費者斷開連接之后隊列是否自動被刪除,可以通過RabbitMQ Management,查看某個隊列的消費者數量,當consumers = 0時隊列就會自動刪除 arguments: null);//隊列中的消息什么時候會自動被刪除? this.channel.BasicQos(prefetchSize: 0, prefetchCount: 1, global: false);//(Spec方法)配置Basic內容類的QoS參數。 //第一個參數是可接收消息的大小的 0不受限制 //第二個參數是處理消息最大的數量 1 那如果接收一個消息,但是沒有應答,則客戶端不會收到下一個消息,消息只會在隊列中阻塞 //第三個參數則設置了是不是針對整個Connection的,因為一個Connection可以有多個Channel,如果是false則說明只是針對於這個Channel的。 EventingBasicConsumer consumer = new EventingBasicConsumer(this.channel);//構造函數,它將Model屬性設置為給定值。 consumer.Received += (model, bdea) => { byte[] body = bdea.Body; string message = Encoding.UTF8.GetString(body); log?.Invoke(message); T item = JsonConvert.DeserializeObject<T>(message); bool result = func(item); if (result) { //(Spec方法)確認一個或多個已傳送的消息。 this.channel.BasicAck(deliveryTag: bdea.DeliveryTag, multiple: false); } }; this.channel.BasicConsume(queue: queueName, noAck: false, consumer: consumer); //The consumer is started with noAck = false(i.e.BasicAck is required), an empty consumer tag (i.e. the server creates and returns a fresh consumer tag), noLocal=false and exclusive=false. } public void Dispose() { if (this.channel != null) { this.channel.Close(); } if (this.connection != null) { this.connection.Close(); } } } }