網上很多人已經總結的很好了,比如今天看到的這個。https://www.cnblogs.com/LipeiNet/p/9877189.html
我就不總結了,貼點代碼。
RabbitMQConnect.cs
using System;
using System.IO;
using System.Net.Sockets;
using Polly;
using Polly.Retry;
using RabbitMQ.Client;
using RabbitMQ.Client.Events;
using RabbitMQ.Client.Exceptions;
namespace Common.Tool.RabbitMQ
{
public class RabbitMQConnect
{
static string host = "127.0.0.1";
static string UserName = "H";
static string password = "H";
public readonly static IConnectionFactory _connectionFactory;
IConnection _connection;
object sync_root = new object();
bool _disposed;
static RabbitMQConnect()
{
//if (host == "localhost")
//{
// _connectionFactory = new ConnectionFactory() { HostName = host };
//}
//else
{
_connectionFactory = new ConnectionFactory() { HostName = host, UserName = UserName, Password = password };
}
}
public bool IsConnected => this._connection != null && this._connection.IsOpen && this._disposed;
public IModel CreateModel()
{
if (!this.IsConnected)
{
this.TryConnect();
}
return this._connection.CreateModel();
}
public bool TryConnect()
{
lock (this.sync_root)
{
RetryPolicy policy = RetryPolicy.Handle<SocketException>()//如果我們想指定處理多個異常類型通過OR即可
.Or<BrokerUnreachableException>()//ConnectionFactory.CreateConnection期間無法打開連接時拋出異常
.WaitAndRetry(5, retryAttempt => TimeSpan.FromSeconds(Math.Pow(2, retryAttempt)), (ex, time) =>
{
});// 重試次數,提供等待特定重試嘗試的持續時間的函數,每次重試時調用的操作。
policy.Execute(() =>
{
this._connection = _connectionFactory.CreateConnection();
});
if (this.IsConnected)
{
//當連接被破壞時引發。如果在添加事件處理程序時連接已經被銷毀對於此事件,事件處理程序將立即被觸發。
this._connection.ConnectionShutdown += this.OnConnectionShutdown;
//在連接調用的回調中發生異常時發出信號。當ConnectionShutdown處理程序拋出異常時,此事件將發出信號。如果將來有更多的事件出現在RabbitMQ.Client.IConnection上,那么這個事件當這些事件處理程序中的一個拋出異常時,它們將被標記。
this._connection.CallbackException += this.OnCallbackException;
this._connection.ConnectionBlocked += this.OnConnectionBlocked;
//LogHelperNLog.Info($"RabbitMQ persistent connection acquired a connection {_connection.Endpoint.HostName} and is subscribed to failure events");
return true;
}
else
{
// LogHelperNLog.Info("FATAL ERROR: RabbitMQ connections could not be created and opened");
return false;
}
}
}
void OnConnectionShutdown(object sender, ShutdownEventArgs reason)
{
if (this._disposed) return;
//RabbitMQ連接正在關閉。 嘗試重新連接...
//LogHelperNLog.Info("A RabbitMQ connection is on shutdown. Trying to re-connect...");
this.TryConnect();
}
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void OnCallbackException(object sender, CallbackExceptionEventArgs e)
{
if (this._disposed) return;
// LogHelperNLog.Info("A RabbitMQ connection throw exception. Trying to re-connect...");
this.TryConnect();
}
private void OnConnectionBlocked(object sender, ConnectionBlockedEventArgs e)
{
if (this._disposed) return;
// LogHelperNLog.Info("A RabbitMQ connection is shutdown. Trying to re-connect...");
this.TryConnect();
}
public void Dispose()
{
if (this._disposed) return;
this._disposed = true;
try
{
this._connection.Dispose();
}
catch (IOException ex)
{
//_logger.LogCritical(ex.ToString());
// LogHelperNLog.Error(ex);
}
}
}
}
RabbitMQSend.cs
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using System.Text;
namespace Common.Tool.RabbitMQ
{
public class RabbitMQSend
{
/// <summary>
/// Newtonsoft.Json利用IsoDateTimeConverter處理日期類型
/// </summary>
static IsoDateTimeConverter dtConverter = new IsoDateTimeConverter { DateTimeFormat = "yyyy-MM-dd HH:mm:ss" };
static RabbitMQConnect connection=null;
static RabbitMQSend()
{
connection = new RabbitMQConnect();
}
/// <summary>
/// 添加信息到隊列
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="item">信息</param>
/// <param name="queueName">隊列名</param>
public static void PushMsgToMq<T>(T item, string queueName)
{
string msg = JsonConvert.SerializeObject(item, dtConverter);
using (global::RabbitMQ.Client.IModel channel = connection.CreateModel())
{
channel.QueueDeclare(queue: queueName,
durable: true,
exclusive: false,
autoDelete: false,
arguments: null);
//Construct a completely empty content header for use with the Basic content class.
//構造一個完全空的內容標頭,以便與Basic內容類一起使用。
global::RabbitMQ.Client.IBasicProperties properties = channel.CreateBasicProperties();
properties.Persistent = true;
byte[] body = Encoding.UTF8.GetBytes(msg);
channel.BasicPublish(exchange: "",
routingKey: queueName,
basicProperties: properties,
body: body);
}
}
}
}
RabbitMQReceive.cs
using Newtonsoft.Json;
using RabbitMQ.Client;
using RabbitMQ.Client.Events;
using System;
using System.Text;
namespace Common.Tool.RabbitMQ
{
public class RabbitMQReceive : IDisposable
{
IConnection connection = null;
IModel channel = null;
public void BindReceiveMqMsg<T>(Func<T, bool> func, Action<string> log, string queueName)
{
this.connection = RabbitMQConnect._connectionFactory.CreateConnection();//創建與指定端點的連接。
this.channel = this.connection.CreateModel(); //創建並返回新的頻道,會話和模型。
this.channel.QueueDeclare(queue: queueName,//隊列名稱
durable: true,//是否持久化, 隊列的聲明默認是存放到內存中的,如果rabbitmq重啟會丟失,如果想重啟之后還存在就要使隊列持久化,保存到Erlang自帶的Mnesia數據庫中,當rabbitmq重啟之后會讀取該數據庫
exclusive: false,//是否排外的,有兩個作用,一:當連接關閉時connection.close()該隊列是否會自動刪除;二:該隊列是否是私有的private,如果不是排外的,可以使用兩個消費者都訪問同一個隊列,沒有任何問題,如果是排外的,會對當前隊列加鎖,其他通道channel是不能訪問的,如果強制訪問會報異常:com.rabbitmq.client.ShutdownSignalException: channel error; protocol method: #method<channel.close>(reply-code=405, reply-text=RESOURCE_LOCKED - cannot obtain exclusive access to locked queue 'queue_name' in vhost '/', class-id=50, method-id=20)一般等於true的話用於一個隊列只能有一個消費者來消費的場景
autoDelete: false,//是否自動刪除,當最后一個消費者斷開連接之后隊列是否自動被刪除,可以通過RabbitMQ Management,查看某個隊列的消費者數量,當consumers = 0時隊列就會自動刪除
arguments: null);//隊列中的消息什么時候會自動被刪除?
this.channel.BasicQos(prefetchSize: 0, prefetchCount: 1, global: false);//(Spec方法)配置Basic內容類的QoS參數。
//第一個參數是可接收消息的大小的 0不受限制
//第二個參數是處理消息最大的數量 1 那如果接收一個消息,但是沒有應答,則客戶端不會收到下一個消息,消息只會在隊列中阻塞
//第三個參數則設置了是不是針對整個Connection的,因為一個Connection可以有多個Channel,如果是false則說明只是針對於這個Channel的。
EventingBasicConsumer consumer = new EventingBasicConsumer(this.channel);//構造函數,它將Model屬性設置為給定值。
consumer.Received += (model, bdea) =>
{
byte[] body = bdea.Body;
string message = Encoding.UTF8.GetString(body);
log?.Invoke(message);
T item = JsonConvert.DeserializeObject<T>(message);
bool result = func(item);
if (result)
{
//(Spec方法)確認一個或多個已傳送的消息。
this.channel.BasicAck(deliveryTag: bdea.DeliveryTag, multiple: false);
}
};
this.channel.BasicConsume(queue: queueName, noAck: false, consumer: consumer); //The consumer is started with noAck = false(i.e.BasicAck is required), an empty consumer tag (i.e. the server creates and returns a fresh consumer tag), noLocal=false and exclusive=false.
}
public void Dispose()
{
if (this.channel != null)
{
this.channel.Close();
}
if (this.connection != null)
{
this.connection.Close();
}
}
}
}
