C語言實現多態


C語言實現多態

首先聲明,大神就不要看了。小弟水平有限。

C++多態是通過虛函數表實現的,類似於JAVA多態的實現方式。關於Java多態的實現方式可以看我之前寫過的一篇不是很完善的文章。從JVM角度看Java多態

Java和C++不同,Java中所有的實例方法(相對於類方法,或叫靜態方法而言)都是默認為虛函數,之前貌似看到過Java生成的字節碼中,所有實例方法前面都是右virtual關鍵字的。C++中需要顯示聲明virtual之后才是虛函數,虛函數是實現多態的基礎。

今天用C語言實現的多態,是實現一個類似下面的C++代碼:(由於使用QtCreator寫的,所以會有一點兒QT的代碼,可以忽略)

#include <QCoreApplication>
#include <iostream>
using namespace std;


class Base{
public:
    virtual void eat(){
        cout<<"基類在吃飯....."<<endl;
    }
    virtual void play(){
        cout<<"基類在玩耍....."<<endl;
    }
};

class DeriveA:public Base{
public:
    void eat(){
        cout<<"子類A在吃飯....."<<endl;
    }
};
class DeriveB:public Base{
public:
    void eat(){
        cout<<"子類B在吃飯....."<<endl;
    }
};


int main(int argc, char *argv[])
{
    QCoreApplication a(argc, argv);
    Base * base;
    DeriveA dA;
    DeriveB dB;
    base = &dA;
    base->eat();
    base->play();
    cout<<"---------------------------------------------\n";
    base = &dB;
    base->eat();
    base->play();

    return a.exec();
}

其中,基類中有兩個虛函數,eat()和play(),兩個派生類中都只重寫了基類的eat()方法。

輸出結果如下圖:

 

下面用純C語言實現類似的效果。可以用C語言模仿C++的虛函數表。

首先定義兩個函數指針類型:

typedef void (*EatPtr)();
typedef void (*PlayPtr)();

 

接着模擬虛函數表,虛函數表就是一個元素為虛函數指針的結構體

typedef struct _virtualPtrTable{
    EatPtr eat;
    PlayPtr play;
}VPtrTable;

 

接着定義“基類和派生類”:

typedef struct _base{
    VPtrTable vptrTable;
    int age;
}Base;

typedef struct _deriveA{
    Base base;
    int age;
}DeriveA;

typedef struct _deriveB{
    Base base;
    int age;
}DeriveB;

 

接着實現函數,由於C++代碼中,兩個派生類都沒有實現play方法,所以這里派生類的play函數都只是調用基類的函數。。

/** 派生類A的實現函數 **/
void aEat(){
    cout<<"子類A在吃飯....."<<endl;
}
void aPlay(){
    basePlay();
}

/** 派生類B的實現函數 **/
void bEat(){
    cout<<"子類B在吃飯....."<<endl;
}
void bPlay(){
    basePlay();
}

 

下面是主函數:

int main(int argc, char *argv[])
{
    QCoreApplication a(argc, argv);
    Base *base;
    DeriveA deriveA;
    deriveA.base.vptrTable.eat = aEat;
    deriveA.base.vptrTable.play = aPlay;
    deriveA.base.age = 40;
    deriveA.age = 20;

    DeriveB deriveB;
    deriveB.base.vptrTable.eat = bEat;
    deriveB.base.vptrTable.play = bPlay;
    deriveB.base.age = 40;
    deriveB.age = 21;

    base = (Base *)&deriveA;
    base->vptrTable.eat();
    base->vptrTable.play();
    cout<<"age:"<<base->age<<endl;
    cout<<"---------------------------------------------\n";
    base = (Base *)&deriveB;
    base->vptrTable.eat();
    base->vptrTable.play();
    cout<<"age:"<<base->age<<endl;

    return a.exec();
}

 

完整代碼如下:

#include <QCoreApplication>
#include <iostream>
using namespace std;

typedef void (*EatPtr)();
typedef void (*PlayPtr)();

typedef struct _virtualPtrTable{
    EatPtr eat;
    PlayPtr play;
}VPtrTable;

typedef struct _base{
    VPtrTable vptrTable;
    int age;
}Base;

typedef struct _deriveA{
    Base base;
    int age;
}DeriveA;

typedef struct _deriveB{
    Base base;
    int age;
}DeriveB;

/** 基類的實現函數 **/
void baseEat(){
    cout<<"基類在吃飯....."<<endl;
}
void basePlay(){
    cout<<"基類在玩耍....."<<endl;
}

/** 派生類A的實現函數 **/
void aEat(){
    cout<<"子類A在吃飯....."<<endl;
}
void aPlay(){
    basePlay();
}

/** 派生類B的實現函數 **/
void bEat(){
    cout<<"子類B在吃飯....."<<endl;
}
void bPlay(){
    basePlay();
}

int main(int argc, char *argv[])
{
    QCoreApplication a(argc, argv);
    Base *base;
    DeriveA deriveA;
    deriveA.base.vptrTable.eat = aEat;
    deriveA.base.vptrTable.play = aPlay;
    deriveA.base.age = 40;
    deriveA.age = 20;

    DeriveB deriveB;
    deriveB.base.vptrTable.eat = bEat;
    deriveB.base.vptrTable.play = bPlay;
    deriveB.base.age = 40;
    deriveB.age = 21;

    base = (Base *)&deriveA;
    base->vptrTable.eat();
    base->vptrTable.play();
    cout<<"age:"<<base->age<<endl;
    cout<<"---------------------------------------------\n";
    base = (Base *)&deriveB;
    base->vptrTable.eat();
    base->vptrTable.play();
    cout<<"age:"<<base->age<<endl;

    return a.exec();
}

 

運行效果:

 

 寫的比較簡單,歡迎來探討。

如果你覺得有所收獲,記得點贊呀~~

 


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