package main import "fmt" func main() { var a int = 10 //每個變量都有兩層含義,變量的內存和變量的地址 fmt.Printf("a = %d\n", a) //變量的內存 10 fmt.Printf("a = %v\n", &a) //變量的地址 0xc042060080 //保存某個變量的地址,需要指針類型, *int保存int的地址, **int保存*int的地址 //聲明(定義),定義只是特殊的聲明 //定義一個變量p,類型為*int var p *int p = &a fmt.Printf("p = %v, &a = %v\n", p, &a) *p = 666 //*p操作的不是p的內存,是p指向的內存(其實就是a) fmt.Printf("*p = %v, a = %v\n", *p, a) }
執行結果為
GOROOT=C:\Go #gosetup GOPATH=E:\go\develop #gosetup C:\Go\bin\go.exe build -i -o C:\Users\baylor\AppData\Local\Temp\___go_build__go.exe E:/awesomeProject01/指針的基本操作.go #gosetup "C:\Program Files\JetBrains\GoLand 2018.1.5\bin\runnerw.exe" C:\Users\baylor\AppData\Local\Temp\___go_build__go.exe #gosetup a = 10 a = 0xc042060080 p = 0xc042060080, &a = 0xc042060080 *p = 666, a = 666
注意,永遠不要操作沒有合法指向的內存,比如:
package main import "fmt" func main() { var p *int p = nil fmt.Printf("p = %v\n", p) *p = 666 //這個就是錯誤的,因為它沒有正確的指向內存地址 fmt.Printf("*p = %v\n", *p) }
執行結果
GOROOT=C:\Go #gosetup GOPATH=E:\go\develop #gosetup C:\Go\bin\go.exe build -i -o C:\Users\baylor\AppData\Local\Temp\___go_build__go.exe E:/awesomeProject01/不要操作沒有合法指向的內存.go #gosetup "C:\Program Files\JetBrains\GoLand 2018.1.5\bin\runnerw.exe" C:\Users\baylor\AppData\Local\Temp\___go_build__go.exe #gosetup p = <nil> panic: runtime error: invalid memory address or nil pointer dereference [signal 0xc0000005 code=0x1 addr=0x0 pc=0x48ce1c] goroutine 1 [running]: main.main() E:/awesomeProject01/不要操作沒有合法指向的內存.go:10 +0x7c
正確的寫法應該是這樣的
var a int p = &a *p = 666 fmt.Printf("*p = %v\n", *p)
執行結果
p = <nil>
*p = 666