因為最近遇到個移動端上傳頭像的需求,上傳到后台的數據是base64位,其中為了提高用戶體驗,把比較大的圖片用canvas進行壓縮之后再進行上傳。在移動端調用拍照功能時,會發生圖片旋轉,為了解決這個問題引入了exif去判斷拍照時的信息再去處理圖片,這是個很好的插件。關於exif.js可以去他的GitHub上了解,這邊直接npm install exif-js --save 安裝,然后import一下就可以使用了。以下就是源碼,可以直接使用。
- <template>
- <div>
- <div style="padding:20px;">
- <div class="show">
- <div class="picture" :style="'backgroundImage:url('+headerImage+')'"></div>
- </div>
- <div style="margin-top:20px;">
- <input type="file" id="upload" accept="image" @change="upload">
- <label for="upload"></label>
- </div>
- </div>
- </div>
- </template>
- <script>
- import Exif from 'exif-js'
- export default {
- data () {
- return {
- headerImage:'',picValue:''
- }
- },
- mounted () {
- },
- methods: {
- upload (e) {
- let files = e.target.files || e.dataTransfer.files;
- if (!files.length) return;
- this.picValue = files[0];
- this.imgPreview(this.picValue);
- },
- imgPreview (file) {
- let self = this;
- let Orientation;
- //去獲取拍照時的信息,解決拍出來的照片旋轉問題
- Exif.getData(file, function(){
- Orientation = Exif.getTag(this, 'Orientation');
- });
- // 看支持不支持FileReader
- if (!file || !window.FileReader) return;
- if (/^image/.test(file.type)) {
- // 創建一個reader
- let reader = new FileReader();
- // 將圖片2將轉成 base64 格式
- reader.readAsDataURL(file);
- // 讀取成功后的回調
- reader.onloadend = function () {
- let result = this.result;
- let img = new Image();
- img.src = result;
- //判斷圖片是否大於100K,是就直接上傳,反之壓縮圖片
- if (this.result.length <= (100 * 1024)) {
- self.headerImage = this.result;
- self.postImg();
- }else {
- img.onload = function () {
- let data = self.compress(img,Orientation);
- self.headerImage = data;
- self.postImg();
- }
- }
- }
- }
- },
- postImg () {
- //這里寫接口
- },
- rotateImg (img, direction,canvas) {
- //最小與最大旋轉方向,圖片旋轉4次后回到原方向
- const min_step = 0;
- const max_step = 3;
- if (img == null)return;
- //img的高度和寬度不能在img元素隱藏后獲取,否則會出錯
- let height = img.height;
- let width = img.width;
- let step = 2;
- if (step == null) {
- step = min_step;
- }
- if (direction == 'right') {
- step++;
- //旋轉到原位置,即超過最大值
- step > max_step && (step = min_step);
- } else {
- step--;
- step < min_step && (step = max_step);
- }
- //旋轉角度以弧度值為參數
- let degree = step * 90 * Math.PI / 180;
- let ctx = canvas.getContext('2d');
- switch (step) {
- case 0:
- canvas.width = width;
- canvas.height = height;
- ctx.drawImage(img, 0, 0);
- break;
- case 1:
- canvas.width = height;
- canvas.height = width;
- ctx.rotate(degree);
- ctx.drawImage(img, 0, -height);
- break;
- case 2:
- canvas.width = width;
- canvas.height = height;
- ctx.rotate(degree);
- ctx.drawImage(img, -width, -height);
- break;
- case 3:
- canvas.width = height;
- canvas.height = width;
- ctx.rotate(degree);
- ctx.drawImage(img, -width, 0);
- break;
- }
- },
- compress(img,Orientation) {
- let canvas = document.createElement("canvas");
- let ctx = canvas.getContext('2d');
- //瓦片canvas
- let tCanvas = document.createElement("canvas");
- let tctx = tCanvas.getContext("2d");
- let initSize = img.src.length;
- let width = img.width;
- let height = img.height;
- //如果圖片大於四百萬像素,計算壓縮比並將大小壓至400萬以下
- let ratio;
- if ((ratio = width * height / 4000000) > 1) {
- console.log("大於400萬像素")
- ratio = Math.sqrt(ratio);
- width /= ratio;
- height /= ratio;
- } else {
- ratio = 1;
- }
- canvas.width = width;
- canvas.height = height;
- // 鋪底色
- ctx.fillStyle = "#fff";
- ctx.fillRect(0, 0, canvas.width, canvas.height);
- //如果圖片像素大於100萬則使用瓦片繪制
- let count;
- if ((count = width * height / 1000000) > 1) {
- console.log("超過100W像素");
- count = ~~(Math.sqrt(count) + 1); //計算要分成多少塊瓦片
- // 計算每塊瓦片的寬和高
- let nw = ~~(width / count);
- let nh = ~~(height / count);
- tCanvas.width = nw;
- tCanvas.height = nh;
- for (let i = 0; i < count; i++) {
- for (let j = 0; j < count; j++) {
- tctx.drawImage(img, i * nw * ratio, j * nh * ratio, nw * ratio, nh * ratio, 0, 0, nw, nh);
- ctx.drawImage(tCanvas, i * nw, j * nh, nw, nh);
- }
- }
- } else {
- ctx.drawImage(img, 0, 0, width, height);
- }
- //修復ios上傳圖片的時候 被旋轉的問題
- if(Orientation != "" && Orientation != 1){
- switch(Orientation){
- case 6://需要順時針(向左)90度旋轉
- this.rotateImg(img,'left',canvas);
- break;
- case 8://需要逆時針(向右)90度旋轉
- this.rotateImg(img,'right',canvas);
- break;
- case 3://需要180度旋轉
- this.rotateImg(img,'right',canvas);//轉兩次
- this.rotateImg(img,'right',canvas);
- break;
- }
- }
- //進行最小壓縮
- let ndata = canvas.toDataURL('image/jpeg', 0.1);
- console.log('壓縮前:' + initSize);
- console.log('壓縮后:' + ndata.length);
- console.log('壓縮率:' + ~~(100 * (initSize - ndata.length) / initSize) + "%");
- tCanvas.width = tCanvas.height = canvas.width = canvas.height = 0;
- return ndata;
- },
- }
- }
- </script>
- <style>
- *{
- margin: 0;
- padding: 0;
- }
- .show {
- width: 100px;
- height: 100px;
- overflow: hidden;
- position: relative;
- border-radius: 50%;
- border: 1px solid #d5d5d5;
- }
- .picture {
- width: 100%;
- height: 100%;
- overflow: hidden;
- background-position: center center;
- background-repeat: no-repeat;
- background-size: cover;
- }
- </style>