Lettuce創建連接過程源碼分析


   Lettuce是一個高級的Redis客戶端,下面通過對其創建連接過程的源碼進行走讀

   下面看看RedisClient是如何創建單機模式的異步連接的, 首先從RedisClient中的connectAsync看起,在該方法中並沒有什么特別的地方,在對RedisURI進行非空校驗后就直接調用了內部方法

public <K, V> StatefulRedisConnection<K, V> connect(RedisCodec<K, V> codec, RedisURI redisURI) {

assertNotNull(redisURI);
return connectStandalone(codec, redisURI, redisURI.getTimeout());
}

  在內部方法中首先通過一個異步方式創建連接,在從ConnectionFuture中獲取連接

   /**
     * 獲取單機連接
     */
    private <K, V> StatefulRedisConnection<K, V> connectStandalone(RedisCodec<K, V> codec, RedisURI redisURI, Duration timeout) {
        //單機異步連接
        ConnectionFuture<StatefulRedisConnection<K, V>> future = connectStandaloneAsync(codec, redisURI, timeout);
        //獲取連接
        return getConnection(future);
    }

  那么異步創建連接的過程又是什么樣子的呢?下面就通過其代碼進行分析一下

private <K, V> ConnectionFuture<StatefulRedisConnection<K, V>> connectStandaloneAsync(RedisCodec<K, V> codec,
            RedisURI redisURI, Duration timeout) {
        
        //編解碼器不能為null
        assertNotNull(codec);
        //檢查URI是否有效
        checkValidRedisURI(redisURI);

        logger.debug("Trying to get a Redis connection for: " + redisURI);
        //創建DefaultEndpoint
        DefaultEndpoint endpoint = new DefaultEndpoint(clientOptions);
        //創建connection,該connection是一個真正有效的connection其它的都是再此基礎上進行增強
        StatefulRedisConnectionImpl<K, V> connection = newStatefulRedisConnection(endpoint, codec, timeout);
        //異步方式創建連接
        ConnectionFuture<StatefulRedisConnection<K, V>> future = connectStatefulAsync(connection, endpoint, redisURI,
                () -> new CommandHandler(clientOptions, clientResources, endpoint));
        //注冊監聽器,在結束時觸發
        future.whenComplete((channelHandler, throwable) -> {
            //如果異常不為null則表示連接創建異常,則需要關閉連接
            if (throwable != null) {
                connection.close();
            }
        });
        //返回
        return future;
    }

  在newStatefulRedisConnection中只是創建了連接對象,此時還不是一個可用連接

protected <K, V> StatefulRedisConnectionImpl<K, V> newStatefulRedisConnection(RedisChannelWriter channelWriter,
            RedisCodec<K, V> codec, Duration timeout) {
        return new StatefulRedisConnectionImpl<>(channelWriter, codec, timeout);
    }

  可以看到在創建 StatefulRedisConnectionImpl實例的時候實際上是創建了多種方式連接,異步連接,同步連接響應式連接

/**
     * 初始化一個新的連接
     */
    public StatefulRedisConnectionImpl(RedisChannelWriter writer, RedisCodec<K, V> codec, Duration timeout) {

        super(writer, timeout);

        this.codec = codec;
        //創建異步步連接
        this.async = newRedisAsyncCommandsImpl();
        //創建同步連接
        this.sync = newRedisSyncCommandsImpl();
        //創建響應式連接
        this.reactive = newRedisReactiveCommandsImpl();
    }

  其中異步連接的方法如下:

 protected RedisAsyncCommandsImpl<K, V> newRedisAsyncCommandsImpl() {
        //使用裝飾器模式對當前實例進行增強
        return new RedisAsyncCommandsImpl<>(this, codec);
    }

  此時創建的連接對象還不是一個可用連接,關鍵邏輯還是在connectionStatefulAsync中實現

private <K, V, S> ConnectionFuture<S> connectStatefulAsync(StatefulRedisConnectionImpl<K, V> connection,
            DefaultEndpoint endpoint, RedisURI redisURI, Supplier<CommandHandler> commandHandlerSupplier) {
        //connetion構造器,在Lettuce中對於構造器模式運用很多
        ConnectionBuilder connectionBuilder;
        //根據是否是SSL選擇不同構造器
        if (redisURI.isSsl()) {
            SslConnectionBuilder sslConnectionBuilder = SslConnectionBuilder.sslConnectionBuilder();
            sslConnectionBuilder.ssl(redisURI);
            connectionBuilder = sslConnectionBuilder;
        } else {
            connectionBuilder = ConnectionBuilder.connectionBuilder();
        }
        //設置connection
        connectionBuilder.connection(connection);
        //設置客戶端選項
        connectionBuilder.clientOptions(clientOptions);
        //設置客戶端資源
        connectionBuilder.clientResources(clientResources);
        //設置命令處理器以及endpoint
        connectionBuilder.commandHandler(commandHandlerSupplier).endpoint(endpoint);
        //填充連接構造器,
        connectionBuilder(getSocketAddressSupplier(redisURI), connectionBuilder, redisURI);
        //設置頻道類型,同時根據頻道類型設置客戶端NIO線程組
        channelType(connectionBuilder, redisURI);
         //在連接生效前是否需要ping   
        if (clientOptions.isPingBeforeActivateConnection()) {
            if (hasPassword(redisURI)) {
                connectionBuilder.enableAuthPingBeforeConnect();
            } else {
                connectionBuilder.enablePingBeforeConnect();
            }
        }
        //創建異步通道
        ConnectionFuture<RedisChannelHandler<K, V>> future = initializeChannelAsync(connectionBuilder);

        //如果客戶端選項配置了pingBeforeActivateConnection同時有密碼
        if (!clientOptions.isPingBeforeActivateConnection() && hasPassword(redisURI)) {

            future = future.thenApplyAsync(channelHandler -> {

                connection.async().auth(new String(redisURI.getPassword()));

                return channelHandler;
            }, clientResources.eventExecutorGroup());
        }

        if (LettuceStrings.isNotEmpty(redisURI.getClientName())) {
            future.thenApply(channelHandler -> {
                connection.setClientName(redisURI.getClientName());
                return channelHandler;
            });

        }

        if (redisURI.getDatabase() != 0) {

            future = future.thenApplyAsync(channelHandler -> {

                connection.async().select(redisURI.getDatabase());

                return channelHandler;
            }, clientResources.eventExecutorGroup());
        }

        return future.thenApply(channelHandler -> (S) connection);
    }

  在connectionBuilder方法中創建了Netty的客戶端Bootstrap

protected void connectionBuilder(Supplier<SocketAddress> socketAddressSupplier, ConnectionBuilder connectionBuilder,
            RedisURI redisURI) {
       //創建Bootstrap netty啟動器
        Bootstrap redisBootstrap = new Bootstrap();
        //設置channel選項
        redisBootstrap.option(ChannelOption.WRITE_BUFFER_HIGH_WATER_MARK, 32 * 1024);
        redisBootstrap.option(ChannelOption.WRITE_BUFFER_LOW_WATER_MARK, 8 * 1024);

        redisBootstrap.option(ChannelOption.ALLOCATOR, BUF_ALLOCATOR);
        //獲取套接字選項
        SocketOptions socketOptions = getOptions().getSocketOptions();
        //設置連接超時時間
        redisBootstrap.option(ChannelOption.CONNECT_TIMEOUT_MILLIS,
                Math.toIntExact(socketOptions.getConnectTimeout().toMillis()));
        //如果redisURI中沒有socket選擇參數則根據clientresouce設置
        if (LettuceStrings.isEmpty(redisURI.getSocket())) {
            //是否保持長連接
            redisBootstrap.option(ChannelOption.SO_KEEPALIVE, socketOptions.isKeepAlive());
            //是否要求TCP低延遲
            redisBootstrap.option(ChannelOption.TCP_NODELAY, socketOptions.isTcpNoDelay());
        }
        //設置超時時間
        connectionBuilder.timeout(redisURI.getTimeout());
        //設置密碼
        connectionBuilder.password(redisURI.getPassword());
        //設置bootstrap
        connectionBuilder.bootstrap(redisBootstrap);
        connectionBuilder.channelGroup(channels).connectionEvents(connectionEvents).timer(timer);
        connectionBuilder.socketAddressSupplier(socketAddressSupplier);
    }

  在channelType方法中設置了EeventLoopGroup

 protected void channelType(ConnectionBuilder connectionBuilder, ConnectionPoint connectionPoint) {

        LettuceAssert.notNull(connectionPoint, "ConnectionPoint must not be null");
        //設置客戶端線程組,EventLoopGroup用來處理所有頻道事件
        connectionBuilder.bootstrap().group(getEventLoopGroup(connectionPoint));

        if (connectionPoint.getSocket() != null) {
            NativeTransports.assertAvailable();
            connectionBuilder.bootstrap().channel(NativeTransports.domainSocketChannelClass());
        } else {
            connectionBuilder.bootstrap().channel(Transports.socketChannelClass());
        }
    }

 

 /**
     *  異步處理連接同時通過connectionBuilder初始化一個通道
     */
    @SuppressWarnings("unchecked")
    protected <K, V, T extends RedisChannelHandler<K, V>> ConnectionFuture<T> initializeChannelAsync(
            ConnectionBuilder connectionBuilder) {
        //獲取socketAddress
        SocketAddress redisAddress = connectionBuilder.socketAddress();

        //如果線程池關閉則拋出異常
        if (clientResources.eventExecutorGroup().isShuttingDown()) {
            throw new IllegalStateException("Cannot connect, Event executor group is terminated.");
        }

        logger.debug("Connecting to Redis at {}", redisAddress);
        //頻道准備就緒future
        CompletableFuture<Channel> channelReadyFuture = new CompletableFuture<>();

        //獲取bootstrap
        Bootstrap redisBootstrap = connectionBuilder.bootstrap();
        //創建redis通道初始化器
        RedisChannelInitializer initializer = connectionBuilder.build();
        //設置netty的處理器
        redisBootstrap.handler(initializer);
        //netty自定設置處理
        clientResources.nettyCustomizer().afterBootstrapInitialized(redisBootstrap);
        CompletableFuture<Boolean> initFuture = initializer.channelInitialized();
        //連接Redis服務器,在該處才是真正和服務器創建連接
        ChannelFuture connectFuture = redisBootstrap.connect(redisAddress);
        //增加監聽器
        connectFuture.addListener(future -> {
            //沒有成功
            if (!future.isSuccess()) {

                logger.debug("Connecting to Redis at {}: {}", redisAddress, future.cause());
                connectionBuilder.endpoint().initialState();
                //通過准備就緒異步結果異常結束
                channelReadyFuture.completeExceptionally(future.cause());
                return;
            }
            //completableFuture特性,在future結束的時候執行
            initFuture.whenComplete((success, throwable) -> {
                //如果throwable不為null表示存在異常
                if (throwable == null) {
                    logger.debug("Connecting to Redis at {}: Success", redisAddress);
                    //獲取RedisChannelHandler
                    RedisChannelHandler<?, ?> connection = connectionBuilder.connection();
                    //注冊可關閉資源,在connection關閉的時候關閉可關閉資源
                    connection.registerCloseables(closeableResources, connection);
                    //頻道准備就緒
                    channelReadyFuture.complete(connectFuture.channel());
                    return;
                }

                logger.debug("Connecting to Redis at {}, initialization: {}", redisAddress, throwable);
                connectionBuilder.endpoint().initialState();
                Throwable failure;

                if (throwable instanceof RedisConnectionException) {
                    failure = throwable;
                } else if (throwable instanceof TimeoutException) {
                    failure = new RedisConnectionException("Could not initialize channel within "
                            + connectionBuilder.getTimeout(), throwable);
                } else {
                    failure = throwable;
                }
                channelReadyFuture.completeExceptionally(failure);

                CompletableFuture<Boolean> response = new CompletableFuture<>();
                response.completeExceptionally(failure);

            });
        });
        //針對connectionBuilder.connection()的結果進行裝飾,增加獲取remoteAddress功能
        return new DefaultConnectionFuture<T>(redisAddress, channelReadyFuture.thenApply(channel -> (T) connectionBuilder
                .connection()));
    }

 

public RedisChannelInitializer build() {
        return new PlainChannelInitializer(pingCommandSupplier, this::buildHandlers, clientResources, timeout);
    }

  在buildHandlers中創建了一些處理器,這些處理器都是有序的

  1. 命令編碼器,用戶將命令編碼為Redis通信協議規定的格式
  2. CammandHanler  lettuce核心功能
  3. ConnectionWatchDog 用於自動重連
  4. ConnectionEventTriger 用於發布connection事件
 protected List<ChannelHandler> buildHandlers() {

        LettuceAssert.assertState(channelGroup != null, "ChannelGroup must be set");
        LettuceAssert.assertState(connectionEvents != null, "ConnectionEvents must be set");
        LettuceAssert.assertState(connection != null, "Connection must be set");
        LettuceAssert.assertState(clientResources != null, "ClientResources must be set");
        LettuceAssert.assertState(endpoint != null, "Endpoint must be set");

        List<ChannelHandler> handlers = new ArrayList<>();
        //設置clientOptions
        connection.setOptions(clientOptions);
        //添加頻道監控,如果頻道有效則將頻道添加到頻道組中,如果頻道無效則從頻道組中刪除
        handlers.add(new ChannelGroupListener(channelGroup));
        //添加命令編碼器
        handlers.add(new CommandEncoder());
        //添加commandHander
        handlers.add(commandHandlerSupplier.get());
        //如果設置自動重連,則設置看門狗處理器
        if (clientOptions.isAutoReconnect()) {
            handlers.add(createConnectionWatchdog());
        }
        //設置connectionEvenTrigger
        handlers.add(new ConnectionEventTrigger(connectionEvents, connection, clientResources.eventBus()));

        if (clientOptions.isAutoReconnect()) {
            handlers.add(createConnectionWatchdog());
        }

        return handlers;
    }

  

@Override
    protected void initChannel(Channel channel) throws Exception {

        //如果pipeline中沒有配置channelActivator則需要添加channelActivator處理器
        if (channel.pipeline().get("channelActivator") == null) {

            channel.pipeline().addLast("channelActivator", new RedisChannelInitializerImpl() {

                private AsyncCommand<?, ?, ?> pingCommand;

                @Override
                public CompletableFuture<Boolean> channelInitialized() {
                    return initializedFuture;
                }

                @Override
                public void channelInactive(ChannelHandlerContext ctx) throws Exception {
                    //如果通道斷開連接
                    clientResources.eventBus().publish(new DisconnectedEvent(local(ctx), remote(ctx)));
                    //如果初始化沒有完成則拋出異常
                    if (!initializedFuture.isDone()) {
                        initializedFuture.completeExceptionally(new RedisConnectionException("Connection closed prematurely"));
                    }

                    initializedFuture = new CompletableFuture<>();
                    pingCommand = null;
                    super.channelInactive(ctx);
                }

                @Override
                public void userEventTriggered(ChannelHandlerContext ctx, Object evt) throws Exception {

                    if (evt instanceof ConnectionEvents.Activated) {
                        if (!initializedFuture.isDone()) {
                            initializedFuture.complete(true);
                            clientResources.eventBus().publish(new ConnectionActivatedEvent(local(ctx), remote(ctx)));
                        }
                    }
                    super.userEventTriggered(ctx, evt);
                }

                @Override
                public void channelActive(final ChannelHandlerContext ctx) throws Exception {
                    //通過事件總線發送連接事件
                    clientResources.eventBus().publish(new ConnectedEvent(local(ctx), remote(ctx)));
                    //如果ping命令提供器不是NO_PING則發送執行ping
                    if (pingCommandSupplier != NO_PING) {
                        pingCommand = pingCommandSupplier.get();
                        pingBeforeActivate(pingCommand, initializedFuture, ctx, clientResources, timeout);
                    } else {
                        super.channelActive(ctx);
                    }
                }

                @Override
                public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
                    if (!initializedFuture.isDone()) {
                        initializedFuture.completeExceptionally(cause);
                    }
                    super.exceptionCaught(ctx, cause);
                }
            });
        }
        //將hanler提供器提供的的處理器添加到該頻道的管道中
        for (ChannelHandler handler : handlers.get()) {
            channel.pipeline().addLast(handler);
        }
        //擴展點,用戶可以對向pipline中添加自定義的channel
        clientResources.nettyCustomizer().afterChannelInitialized(channel);
    }

  

  


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